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Is your Shepard an extension of yourself? Or just a character?


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140 réponses à ce sujet

#1
Berkilak

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I generally see three schools of thought when my friends play Mass Effect.

Firstly, you have the Purists - these types of players simply pick a corner and mash it for the entire story. As such, it's actually pretty boring to watch their stories, but they tend to be the better players during combat.

Secondly, you have the Concepts - these guys develop a personality for their specific Shepard during character creation (or even before, as they've watched others play). From pragmatists to pacfists, these playthroughs are usually quite interesting to watch play out, storywise.

Lastly, you have the Avatars - these are the guys that simply play their Shepard in a manner that fits with their own personality. They're usually the most fun to watch, as well, during major moral decisions - watching them squirm as they decide the fate of the Rachni Queen or the Geth Heretics.


Personally, I think I fall into the last category. I find it difficult to toss in decisions that I do not agree with, personally. Likewise, my Shepard ended up turning into a Renegade that made a majority of important Paragon decisions. Kind of a jerk in day-to-day dealings, but his morality came into play when his interactions mattered. (On that note, I really wish that "Concentrate on Sovereign!" did not equate to "Kill the Council for Human Supremecy!" I like aliens - I just prioritized halting Sovereign over sacrificing lives [human or not] for a political concern.)

Do you fall into any of the above categories? Did I miss a type of player? My experiences are first-hand only.

Modifié par Berkilak, 08 février 2012 - 08:58 .


#2
GodWood

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Option 2 but with an alignment that matches up with mine.

Berkilak wrote...
(On that note, I really wish that "Concentrate on Sovereign!" did not equate to "Kill the Council for Human Supremecy!" I like aliens - I just prioritized halting Sovereign over sacrificing lives [human or not] for a political concern.)

It doesn't, only the "Let the Council Die" option does.

#3
AgitatedLemon

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In-game, he's more or less just a character. The restrictions in the dialogue don't allow me to really mesh myself as Shepard.

In the headcanon though, it's much more open.

#4
Chuvvy

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Nope. Shepard is nothing more than a proxy through which I experience the story. I don't even particularly like him as a character, he's pretty bland, no matter what dialog options I pick.

#5
Heraxion

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I always play concepts.

My main concept is a pragmatic agent. He embodies the Spectre ideas of being above the law and achieving success at any cost in order to secure galactic security. While also being a good guy as long as he isn't "on the job".

#6
ploppy54

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I have 3 Shepards 1 renegade femshep, one paragon male shep and one neutral male shep that way I see the game from every angle

#7
Berkilak

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GodWood wrote...

Option 2 but with an alignment that matches up with mine.

Berkilak wrote...
(On that note, I really wish that "Concentrate on Sovereign!" did not equate to "Kill the Council for Human Supremecy!" I like aliens - I just prioritized halting Sovereign over sacrificing lives [human or not] for a political concern.)

It doesn't, only the "Let the Council Die" option does.


IIRC, the Save the Council option flags you as having done as such for ME2, but the latter two both equate to "Abandon the Council" as far as Mass Effect 2 (and 3 by extension) is concerned. Likewise, its exemption in Genesis was a pretty good indicator that it was disregarded.

#8
KevShep

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AgitatedLemon wrote...

In-game, he's more or less just a character. The restrictions in the dialogue don't allow me to really mesh myself as Shepard.

In the headcanon though, it's much more open.


I agree. When I was talking to T.I.M. I wanted to demand answers for Akuz. But to my absolute and complete shock hes says NOTHING about it!...At ALL!

Other then that COMPLETE disreguard for my Sole Survivor shepard by Bioware, I do play like it is me in those shoes!

Modifié par KevShep, 08 février 2012 - 09:09 .


#9
GodWood

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Berkilak wrote...
IIRC, the Save the Council option flags you as having done as such for ME2, but the latter two both equate to "Abandon the Council" as far as Mass Effect 2 (and 3 by extension) is concerned. Likewise, its exemption in Genesis was a pretty good indicator that it was disregarded.

But the intent expressed by shepard when making the decision was not one of malice.

Others in the game may perceive it as such but that's something that's simply out of both Shepard's and the player's control.

#10
Guest_Mei Mei_*

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Proxy. A mechanism to allow for enjoyment of a game. Choices may or may not reflect my real life personality. 

Modifié par Mei Mei, 08 février 2012 - 09:14 .


#11
DarkDragon777

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Just a character, that I love.

#12
Wulfram

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My first playthrough tends to be pretty close to my own opinions, though modified by the effects of their background - I don't have big problems with Batarians, my Colonist Shepard does. Though I wouldn't consider them my Avatar - if nothing else, I'm male and my Shepard isn't.

Subsequent playthroughs tend to be more Concepts. Though I still need to find them sympathetic, even if I don't necessarily agree with them.

Sometimes I work backwards from the decision I want them to take - I ask what sort of character would do this that I would still find sufficiently sympathetic to enjoy playing.

#13
Berkilak

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GodWood wrote...

Berkilak wrote...
IIRC, the Save the Council option flags you as having done as such for ME2, but the latter two both equate to "Abandon the Council" as far as Mass Effect 2 (and 3 by extension) is concerned. Likewise, its exemption in Genesis was a pretty good indicator that it was disregarded.

But the intent expressed by shepard when making the decision was not one of malice.

Others in the game may perceive it as such but that's something that's simply out of both Shepard's and the player's control.


True. The inability to defend oneself against such accusations of racism (essentially, accepting the perception of a human-centric racist) is what really annoys me. I can understand the perceptions. I just cannot understand the unwillingness of Shepard to defend himself against those perceptions (although I can understand the programming/voice acting/writing need to focus on two options rather than three with a decision of that scope). I'm just saddened that our ME3 Shepards who chose "Concentrate" will not be able to bring that up with the various species when they bring up that particular event, since it was not flagged in the data.

#14
khankar

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i play as the Avatar.

#15
Rogue-Element

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My very first playthrough for a new RPG is usually with a character which portrays myself e.g. I try to make decisions the way I would make them being in that situation with my personal background :).

#16
Sebbe1337o

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I play with the "Avatar"-style on almost every shepard. I'm never a "Purist", because like you said, that is boring.

#17
lolerk53

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Im a purist but all of the paragon options fit me, so im also kinda 3.

#18
Arppis

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In a way, because I just can't bring myself to play the "evil guy" without good reasons. I've always seen the benefit of paragon choices better than Renegade ones. But I've done some renegade decissions too. But like abandoning council when they got no weapons and they are sure to die, giving them help would give them fighting chance and even then our ships might make it out unharmed. But saving council was important for my Shepard, because he wanted united galactic community, not one ruled by just humans.

But he is definedly just a character. I wouldn't neccessarily do all the things Shepard did or the choices I made as him. I play him as "Picard", trying to rub the peace in and if that doesn't help, then taking his gun up (thanks to the limitations of the game and story, the run and gun option is most likely).

Ah well, in a nutshell: some decissions are what I would do, some are not.

#19
GodWood

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True. The inability to defend oneself against such accusations of racism (essentially, accepting the perception of a human-centric racist) is what really annoys me.

Shepard being unable to articulate why he did what he did is frustrating, yes.

Modifié par GodWood, 08 février 2012 - 09:20 .


#20
LadySuspense

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I have to say that I mostly make my Shepard('s) out to be like me in morality. I even have a hard time making renegade decisions or comitting fully to a renegade playthrough cause I don't like to be mean lol. I think that that is one perk to this series is how immersed you can truly get into it. I did squirm during the hard calls, I litterally didn't know what to pick on the Geth Heretics mission, but then I finally decided that they needed to be rewritten because of the need for more help when the Reaper's start destroying the known universe. But that's me.

#21
Berkilak

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GodWood wrote...

True. The inability to defend oneself against such accusations of racism (essentially, accepting the perception of a human-centric racist) is what really annoys me.

Shepard being unable to articulate why he did what he did is frustrating, yes.


Particularly when the option is indeed separate. It's not as if the player decided "I'm going to pick sacrifice the Council, but only because I don't have time to spare" or whatever. We were given an option that is completely disregarded, probably because very few people chose it.

#22
Haasth

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I mostly just go with the "what would I do?" route when given options in games. I've played on roleplaying servers and the likes in the past quite a bit on MMOs, and still did the same there. I don't really like playing something dramatically different to me.

I go with a default concept which is agreeable with my own personality, or rather as close as it gets, and then really go from there.
Which to me is the most enjoyable way to play, as choices make me think things over a lot, but does cause me to often recreate the same characters and do the same decisions over and over in new playthroughs (Essentially I am perfecting one playthrough with every new one) but that's not something I personally mind. On the contrary, I like it that way.

#23
Femlob

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Purist. Hard to be anything else if metagaming has become your second nature.

#24
mulder1199

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each of my sheps generally possess a few of my traits save for my extreme renegade or paragon sheps...

#25
mackan__s

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I think the majority plays the game through our own thaugts. At least I. So I will say, Shepards actions had been my actions. Easy Enough.