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Is your Shepard an extension of yourself? Or just a character?


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#76
Lunatic LK47

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2 and 3 at the same time. 12 of my 14 Shepards have very specific paths I want them to try out while two of them are what I would actually do.

#77
Saberchic

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I create different characters for my Sheps.

It's way more fun, and I have more diverse playthroughs because of it. Inserting oneself into the story doesn't seem quite as fun to me and would lessen the need to replay the game if all I ever did was "roleplay" myself.

#78
DJStarstryker

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Concept. I do that for every game that lets me make a character and make choices. I never base a character off of myself, and I never pick a certain side or alignment. I roleplay that character appropriately.

However, I am also a writer by hobby and a former D&D DM so... it probably makes sense that I do that.

#79
NightAntilli

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I'm definitely an avatar. It's the best experience. I guess I could say that concept is my 2nd option. I have a character that's a concept exactly the opposite of what I would do, but my serious character is the one who represents me. I tried very hard remaking my own face, and I try to stick to my own views as much as possible.

Modifié par NightAntilli, 09 février 2012 - 01:26 .


#80
N7Gold

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I view my Shepard not just as my avatar, but as my fictional descendant since the games are set in the not so distant future. Even though he is on a paragon path, I have him do renegade dilaogues and interrupts most of the time, because like myself and some other people with "paragon" style personalities, there are times when my patience is pushed to the edge and I just want to punch or cuss someone out. My Shepard is the same way.

#81
Guest_iOnlySignIn_*

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I call my left hand Shepard. So yeah, she is an extension of myself. And a character too.

btw I call my right hand Bastila.

#82
100k

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A character. No matter how I spin it, Shepard simply has too much back story to be anything other than another person.

#83
OmegaBlue0231

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The second one.

#84
tomorrowstation

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I usually play counter to my own personality, to combat boredom.

#85
NNC FROSTY

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I plays as a mixture of avatar and concept.

#86
Labrev

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Actually, I have one who's a bit of an avatar-concept split. She kind of echoes me a good bit, but mostly stands on her own as a character.

Apart from two things she's done that I don't agree with, I'd say she's just a more hardcore version of my "true" avatar. And consequently my favorite.

#87
tetrisblock4x1

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Just a bland character without personality created by Bioware. Funny thing is the blandness is the only part of ME which is actually really conducive to role playing, and no single player game is good for role playing, you need someone who can progressively make up stories and scenarios for your character. These people are called game masters, and Mass Effect does not have them, so it's not a good RPG. The only computer game I know of which does a good ob of the whole role playing experience is Neverwinter Nights because it supports game masters, but still it's not as flexible as doing it with people in person in real life.

#88
BlueMagitek

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The first Shepard was, yes. However, the rest of them are a product of their backstory and how it altered them. =D

#89
Berkilak

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BlueMagitek wrote...

The first Shepard was, yes. However, the rest of them are a product of their backstory and how it altered them. =D


Seems to be a reoccuring theme. :)

#90
Fooxie

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I do have a "Fooxie Shepard" running around, but for the most part my various Sheps are all unique characters.

#91
Kakita Tatsumaru

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I tried parangon and renegade Shepard, but my real one is just a projection of me. That's why I already know my Shepard will survive, because he will never sacrifice himself.

#92
Berkilak

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Kakita Tatsumaru wrote...

I tried parangon and renegade Shepard, but my real one is just a projection of me. That's why I already know my Shepard will survive, because he will never sacrifice himself.


You wouldn't sacrifice yourself to save the galaxy? Even if your survival simply meant a few more days or weeks (optimistically months) of life?

#93
Kakita Tatsumaru

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Yup, I would not because I think Shepard's lifespand would be a lot longer than that, and more than anything I think those religious afterlife things are crap so won't be dead meat as long as I have a choice.

Modifié par Kakita Tatsumaru, 09 février 2012 - 01:11 .


#94
corporal doody

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character

#95
LilyasAvalon

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I'm halfway between a Conceptist and an Avatar.

#96
N7Kopper

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Conceptist and Avatar combined into one.
Commander Shepard is his own man with a very weird and lucky name. Like many before him - namely Ninten, Ness, and Lucas to name but three, he comes to me for help. (seriously, if you haven't played the Mother games you really ought to sometime)
As Ness can attest, I don't just boss characters around.
As Lucas knows, I'm quite nice really.
As Ninten knows, I hate overdone random encounters a lot
As Shepard knows, I'm quite goddamned ruthless - but only when necessary. Although being ruthless usually means doing the right thing anyhow, given what Shep's capable of.

I know ME3 won't have a secret ending like M3 which breaks the forth wall to thank you personally at the end, but that also works as an in-headcanon justification for metagaming and new game plusses. Plus it's incredibly weird, which I find amusing. But I don't want to be spoiled on ME3, so yeeeeah.

Modifié par N7Kopper, 09 février 2012 - 01:47 .


#97
GnusmasTHX

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It's a game.

#98
Knightly_BW

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I always play one character as Avatar which I tend to call main. My mains usually pick options I would pick in similar situation without thinking Paragon/Renegade scores or follower approval.

Then I make up stories and play my characters according to them (like proTemplar Hawke, proHuman Shep, Good/Paragon or Evil/Renegade).

#99
N7Kopper

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GnusmasTHX wrote...

It's a game.

why yes yes it is
:whistle:
And a very good one at that. But that good sir is kind of off topic. How are you playing this fine game?

#100
vonSlash

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Berkilak wrote...

I generally see three schools of thought when my friends play Mass Effect.

Firstly, you have the Purists - these types of players simply pick a corner and mash it for the entire story. As such, it's actually pretty boring to watch their stories, but they tend to be the better players during combat.

Secondly, you have the Concepts - these guys develop a personality for their specific Shepard during character creation (or even before, as they've watched others play). From pragmatists to pacfists, these playthroughs are usually quite interesting to watch play out, storywise.

Lastly, you have the Avatars - these are the guys that simply play their Shepard in a manner that fits with their own personality. They're usually the most fun to watch, as well, during major moral decisions - watching them squirm as they decide the fate of the Rachni Queen or the Geth Heretics.


Personally, I think I fall into the last category. I find it difficult to toss in decisions that I do not agree with, personally. Likewise, my Shepard ended up turning into a Renegade that made a majority of important Paragon decisions. Kind of a jerk in day-to-day dealings, but his morality came into play when his interactions mattered. (On that note, I really wish that "Concentrate on Sovereign!" did not equate to "Kill the Council for Human Supremecy!" I like aliens - I just prioritized halting Sovereign over sacrificing lives [human or not] for a political concern.)

Do you fall into any of the above categories? Did I miss a type of player? My experiences are first-hand only.


By this division, I play as a Concept player, and although my interpretation of Shepard is quite similar to me, he's hardly identical, even considering the inconsistency in dialogue that comes with pre-voiced lines. I'd describe my vision of Shepard as having a hard, ruthless, almost "implacable force-of-nature" personality, but never needlessly cruel, sadistic, or violent. For those of you who have read The Wheel of Time, I envision Shepard as being a calmer version of Rand al'Thor as he was during the second half of The Gathering Storm.


However, I wouldn't make the generalization that Purist players are intrinsically better in combat than Concept or Avatar players, since I fail to see how a player's characterization philosophy determines how well they aim, shoot, and strategize. There will be people who play pure Paragon or Renegade who also can't manage to scrape through the game on Hardcore, and there will be creative players who can also breeze through Insanity without much effort.