To the attention of Bioware team and community: please stop DLCs
#1
Posté 09 février 2012 - 12:03
Before being tagged as a "hater", let me say that I am a long-term fan of Bioware and I've played almost any of their games, from Baldur's Gate to Dragon Age 2, passing through Neverwinter Nights, Knights of the Old Republic, Jade Empire, Mass effect, and any episode of those series.
But I have grown tired of Bioware (and probably EA) policy about the quantity and quality of downloadable contents.
First of all, there is an unequal balance between the price of DLCs and the quantity and quality of their content, as most of them are skin or weapon packages and 10-minutes-long quests. Talking about additional quests: I think is unfair to expand the story through many single missions, "forcing" fans to spend even more money than the original game, in order to know how the plot continue through a bunch of short missions. This brings to the second point: is quite offensive to make and announce DLCs before the release of a game, because is like to say "hey, we are selling you an incomplete product, if you want it all you must spend more".
Last but not least: please, stop producing gameplay-ruining DLCs, like over-powered weapons and armors. Sure, there is no reason to buy them if I don't want to, but what if I am a collector and I like to buy limited edition? Am I forced to have a lot of addictional contents which gave me enough power to finish the game without changing equipment? Is like cheating! And again, someone could say "no one force you to use them", but hell, I have spent a lot for a collector's edition and those money cover also that, why I shouldn't use what I've paid for?
This is an invitation to all Bioware fans to tell your opinion, and let's gather Bioware attention, hoping in a future change of plans. I know that DLCs = easy money, but at least stop selling cheap cheats and splitting the plot in pieces.
Without regret but with hope of will have been understood,
a Bioware fan that have just preordered Mass Effect 3 limited edition (as I have made with Mass Effect 2, Dragon Age: Origins, and Dragon Age 2*).
PS: forgive me for my lack of english.
*: sorry but I must say it: worst-limited-edition-ever, expecially compared to DA:O.
#2
Posté 09 février 2012 - 12:04
#3
Posté 09 février 2012 - 12:05
They'll stop with the DLCs once it becomes unfashionable for game developers to throttle their product into fragments for extra cash.
I, for one, look forward to the future in which games are purchased in individual shards. Sh*t will be like an Inuyasha episode.
Modifié par Random Jerkface, 09 février 2012 - 12:06 .
#4
Posté 09 février 2012 - 12:06
PS: I like DLC.
#5
Posté 09 février 2012 - 12:06
#6
Posté 09 février 2012 - 12:06
Random Jerkface wrote...
Tl;dr
They'll stop with the DLCs once it becomes unfashionable for game developers to throttle their games into fragments for extra cash.
I, for one, look forward to the future in which games are purchased in individual shards. Sh*t will be like an Inuyasha episode.
Don't get me started. She totally broke that damn jewel into roughly twenty pieces. Show should have been over 150 episodes sooner.
Ahem. Anyway.
#7
Posté 09 février 2012 - 12:07
#8
Posté 09 février 2012 - 12:09
Modifié par Dead Shizno, 09 février 2012 - 12:10 .
#9
Posté 09 février 2012 - 12:10
#10
Posté 09 février 2012 - 12:11
Pretty much. When publishers see that people buy horse armors, they come to the only logical conclusion: "people will buy anything".Atakuma wrote...
They'll stop making them when people stop buying them.
I'm not against major DLCs at all. These are nothing more than modern equivalents of expansion packs/gold editions from back in the day and can really enhance and prolong a great experience. However, all this "junk" DLC hoopla is just ridiculous. But unfortunately, it exist because gamers keep buying it.
Modifié par IsaacShep, 09 février 2012 - 12:12 .
#11
Posté 09 février 2012 - 12:11
#12
Posté 09 février 2012 - 12:13
#13
Posté 09 février 2012 - 12:14
Day 1 DLC is problematic
edit: and I have no problem with "junk" DLC. It's usually pretty clear that this is tat, if people want to spend their money on it then that's their prerogative
Modifié par Wulfram, 09 février 2012 - 12:15 .
#14
Posté 09 février 2012 - 12:14
If you don't approve of a dlc, don't buy it. You're only encouraging the behavior.
quick edit: or wait for complete editions later on - much cheaper. Nothing wrong with being thrifty, and it sends the same message.
Modifié par essarr71, 09 février 2012 - 12:16 .
#15
Posté 09 février 2012 - 12:15
Random Jerkface wrote...
They'll stop with the DLCs once it becomes unfashionable for game developers to throttle their product into fragments for extra cash.
Seeing as distributed gameplay purchases has been a successful business model for Magic TG for almost two decades, I doubt this will be anytime soon.
#16
Posté 09 février 2012 - 12:16
i don`t interesting in "best ending"- i want full expirience
#17
Posté 09 février 2012 - 12:16
Also, 10 min long sidequests? lol
#18
Posté 09 février 2012 - 12:18
It seems a lot of the DLC tied to other products, cross promotions and so on, is basically fluff. Multiplayer items that might never be used, appearances and so on.
So I don't fully agree with that image posted. A lot of the stuff is in addition to the game, and to sell other merchandise or get people to play other things, not necessarily cut from the core game.
In general anything worthwhile should be available by itself.
#19
Posté 09 février 2012 - 12:19
"Want to discover how everything ends? Pay and download our content"
When such happens, people will act as if it was normal. And, that's the sad fact.
I don't support support DLCs. I don't buy them. And when I want to "play" them, I simply youtube them.
Modifié par PetrySilva, 09 février 2012 - 12:21 .
#20
Posté 09 février 2012 - 12:20
When it is on the disc, and unlocked by a "DLC" purchase, its a crime against gaming.
So far, Bioware hasn't been "bad" with it, but they could certainly do better. My bigger beef with them is that they insist on spreading pre order bonuses all around and then they don't always release them later for everyone else to purchase.
Blackstorm anyone?
#21
Posté 09 février 2012 - 12:22
PetrySilva wrote...
There will be a time where they will put the ending of a game into a dlc.
"Want to discover how everything ends? Pay and download our content"
That's already happened. They're called "episodic games". FFIV: The After Years would be one example.
#22
Posté 09 février 2012 - 12:22
Curunen wrote...
It depends what the DLC is.
It seems a lot of the DLC tied to other products, cross promotions and so on, is basically fluff. Multiplayer items that might never be used, appearances and so on.
So I don't fully agree with that image posted. A lot of the stuff is in addition to the game, and to sell other merchandise or get people to play other things, not necessarily cut from the core game.
In general anything worthwhile should be available by itself.
This.
The char/mission dlc available on day 1 always gets me. It's there to give people the option of not getting the collectors edition, while still giving something to those who were interested in it. Wonder if people would still fume over it if the extra squadie you get with the CE wouldn't be available for download until a month or more after release.
#23
Posté 09 février 2012 - 12:27
#24
Posté 09 février 2012 - 12:29
#25
Posté 09 février 2012 - 12:29
Some DLC was stuff that was cut early on and would never have been seen without DLC. They didn't cut it to make money, they cut it because they didn't like it at the time or they didn't have the money to finish it. Example: the Ulysses' storyline from the New Vegas, they couldn't finish it so they decided to add it to the DLC.
Day one DLC doesn't bother me because most of the time it's stuff from the collector's edition. And it's still cheaper to buy it standalone than with the CE. If it was stuff that was not included with the CE or for free with new copies then yes it's wrong.





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