To the attention of Bioware team and community: please stop DLCs
#401
Posté 09 février 2012 - 05:48
(you can only download it up to a certain point before the offer
expires, like 1 or 2 days after the game releases), it doesn't seem like
it's really worth the effort of tracking it all. I mean, if I could buy
each individual DLC for a moderate price right off the marketplace
(say, $1 per weapon/armor), I would absolutely go for that, but... these
micro-DLCs are so insubstantial... and the asking price is so high... I
guess I'd be angry if they actually each contained a mission or two,
but tbh they just seem like cheap throw-ins designed to get people
talking about these products and to reward buyers with some forgettable
novelty items.
I think people are making a fuss because they want
their first playthrough to be "perfect", and they don't want to feel
like they're missing out on anything, etc... to be honest, though, a lot of these
bonus DLCs are starting to remind me of Pinnacle Station: half as
necessary, and twice as useless.
Also, you can bet on there being plenty more weapon packs available in the future.
#402
Posté 09 février 2012 - 05:49
Kileyan wrote...
But the DLC model is really that much better? Sometimes it is 5 months to release of 45-70 minute adventure DLC. In the old days that was half way through releasing a solid expansion with many hours of gameplay, new classes, powers and gameplay tweaks.
I don't understand, how is this model better. Sure it is cheaper, but the end product is a mere shadow of what you used to release for your games.
This is a bit confused; it sounds like you're saying that the DLC model reduces the total amount of game coming out of Bioware.
Sure, the DLC you get in 5 months isn't anything like 1/2 the content you'd get in a solid expansion. But all that means is that there weren't so many people working on the DLC. It's not like Bio cut staff because they weren't making an ME2 expansion; the people who would have been working on an expansion were working on other things. Some worked on DLC, some on ME3, some probably on TOR, some on god-knows-what.
#403
Posté 09 février 2012 - 05:50
I was going to post something else too, but I just drew a blank, will reply later.
P.S this is a big question for me, I never got Kasumi's DLC, but I heard she will be carrying over to Me3, is it worth getting her as she might be a big part of ME3? and if I didn't have her in ME2, do I get her in ME3 anyway? Or do I download her again for ME3? or Just ME2 etc.?
Modifié par PicdiCr80, 09 février 2012 - 05:52 .
#404
Posté 09 février 2012 - 05:50
Captain_Obvious_au wrote...
The problem here Stanley is that DLC for ME3 has become massively out of hand. I mean extra DLC for the Collectors Edition I think we can all understand and support. DLC such as LotSB and Arrival - absolutely, they add things to the story. Hell I can understand DLC from playing another games demo - EA wants cross-pollination, and this encourages us to play the thing, I know I wouldn't have done so without the DLC incentive.
But with ME3 you get DLC for brushing your teeth every night, plus an Assault Rifle for picking your nose at 1051 each morning.
Heh that reminded for some reason of the Ghostbusters toothpaste I had as a kid (grape flavour!)
And then for some reason I thought Shep would look great on toothpaste ads

somehow I find his face in this context much less creepy
Modifié par Kai Hohiro, 09 février 2012 - 05:55 .
#405
Posté 09 février 2012 - 05:51
CubbieBlue66 wrote...
EA is doing exactly what it should be doing -- It's asking Bioware to maximize profits because EA has a fiscal responsiblity to its stakeholders.
.
Well gee, then charge as much as you want EA and I'll pay. Share holders must get their share and all.
#406
Posté 09 février 2012 - 05:52
CubbieBlue66 wrote...
I'm left with nobody to blame... which is sad for me. Not because I enjoy blaming people, but because I'm in that segment of their base that Bioware's marketing department knew they'd be alienating. I'm a completionist... and I can't even approach maxing things out without spending nearly $500 (so far).
That's sad.
Completionism sounds like a subcategory of OCD. You could try therapy. I've heard that SSRIs can be helpful, too.
#407
Posté 09 février 2012 - 05:53
slimgrin wrote...
Well gee, then charge as much as you want EA and I'll pay. Share holders must get their share and all.
Sounds like you're the ideal customer.
#408
Posté 09 février 2012 - 05:56
This is like 2/3 price of a Xbox 360.
#409
Posté 09 février 2012 - 05:56
Modifié par Stanley Woo, 09 février 2012 - 06:02 .
#410
Posté 09 février 2012 - 05:57
slimgrin wrote...
Well gee, then charge as much as you want EA and I'll pay. Share holders must get their share and all.
There's a lot of industry insider politics involved with this. Suffice to say, it's not quite that simple. It's not easy being a publisher that has to publicly report numbers to shareholders (EA is one of them, Activision-Blizzard is another). It's part of the circle of life, as it were.
#411
Posté 09 février 2012 - 05:58
If BioWare want to give out some free, bonus DLC codes with these items, I don't really have too many problems with it... but it's not being able to pay a few dollars to just get the codes by themselves because it's not an option thats frustrating as a completionist who loves every bit of gear he can get his hands on. And I don't see why this would be an issue, since in the end wouldn't it make more money for you guys? There are probably hundreds of people who won't buy some figurines or a book to get DLC, but those same hundreds of people would be willing to pay maybe $5 to get some codes by themselves, which is hundreds of dollars for you guys that's basically effortless, pure profit since it's purely digital all you need to do is put it up like you have the other DLC for ME2 and have them buy with BioWare points, etc. That way players have a method of getting something they want, you guys make more money, and the original people with the codes don't miss out because 1) they get them earlier, and 2) they don't have to pay, because they were free with their figure, book, vault, iPhone game, etc. anyway.
Modifié par Terror_K, 09 février 2012 - 05:59 .
#412
Posté 09 février 2012 - 05:58
#413
Posté 09 février 2012 - 06:00
We all know the gaming industry doesnt know wtf its doing with DLC, how about we tell them?
So guys, what do you WANT DLC to BE? and lets go from there.
#414
Posté 09 février 2012 - 06:00
AlanC9 wrote...
Kileyan wrote...
But the DLC model is really that much better? Sometimes it is 5 months to release of 45-70 minute adventure DLC. In the old days that was half way through releasing a solid expansion with many hours of gameplay, new classes, powers and gameplay tweaks.
I don't understand, how is this model better. Sure it is cheaper, but the end product is a mere shadow of what you used to release for your games.
This is a bit confused; it sounds like you're saying that the DLC model reduces the total amount of game coming out of Bioware.
Sure, the DLC you get in 5 months isn't anything like 1/2 the content you'd get in a solid expansion. But all that means is that there weren't so many people working on the DLC. It's not like Bio cut staff because they weren't making an ME2 expansion; the people who would have been working on an expansion were working on other things. Some worked on DLC, some on ME3, some probably on TOR, some on god-knows-what.
I don't care Alanc9 what they are working on. I don't really care what their staff did, how , when and where. What the hell are you talking about? I really don't care if they had 1 worker or 200, I care about the quality that was produced with that staff. What I care about is the best games I have played, have had some aweseome expansion packs.
Some of the best games in my memoery had amazing expansions. I can't remember a single game where I thought...........this game was ok, but is was ****ing awesome after that 8 dollar dlc. I can remember many games where I fired them up after a year and loved them all over again with a proper expansion.
#415
Posté 09 février 2012 - 06:02
thats kinda what i'm thinkin it sounds like you just have to have every gun, outfit and mp option if you wanna buy the game maybe i'm misinterpreting though.AlanC9 wrote...
CubbieBlue66 wrote...
I'm left with nobody to blame... which is sad for me. Not because I enjoy blaming people, but because I'm in that segment of their base that Bioware's marketing department knew they'd be alienating. I'm a completionist... and I can't even approach maxing things out without spending nearly $500 (so far).
That's sad.
Completionism sounds like a subcategory of OCD. You could try therapy. I've heard that SSRIs can be helpful, too.
#416
Posté 09 février 2012 - 06:02
Jedi Sentinel Arian wrote...
Still I find the DLCs too expensive. A complete edition of ME2 must be around 80-90$. But it is around 200$ (somewhat like this).
This is like 2/3 price of a Xbox 360.
How do you figure that? I thought all DLCs together were something like 3200 Bio points, or $40. Plus $20 or so for ME2 itself.
#417
Posté 09 février 2012 - 06:02
Stanley Woo wrote...
I don't know, as I'm not in Marketing and not part of the Mass Effect 3 team. We can always hope, though.El_Chala_Legalizado wrote...
Hey Woo! Any chances to have those extra dlc on a disk like some kind of expansion? Mostly because in my country is a little complicated to get them...
Well, that would be great if we could get this bonus DLC on Live in a 400 point bundle like the DA2 combo packs.
#418
Posté 09 février 2012 - 06:03
PicdiCr80 wrote...
I just want to say aswell, one of the main things bugging me is just confusion, i.e what's exclusive to what and who etc. and it becomes a bit of a big kerfuddle really with loads of this DLC you do or don't want on offer, but to exlusive people, that's my only gripe, that I don't know how I am able to or where to get DLC right now. So what would make it easier for me [probably others] is if all of the day 1 DLC coming out was just explained to everyone...what it was.
I was going to post something else too, but I just drew a blank, will reply later.
P.S this is a big question for me, I never got Kasumi's DLC, but I heard she will be carrying over to Me3, is it worth getting her as she might be a big part of ME3? and if I didn't have her in ME2, do I get her in ME3 anyway? Or do I download her again for ME3? or Just ME2 etc.?
This is the exact same problem I am having. I am completely confused as to what or when or who and how this DLC crap is working out. I want the full story. This not knowing and confusing crap is stalling my pre order because I don't know how to approach it. If I need to get the CE I will, but if I can DL it I will do that. They need to come out and say it already. Is there ONE freaking DLC character? Or is there two? Is this dang CE edition coming with Prothy and still available for day 1? or is it exclusive? Is the CE coming with a SECRET guy and prothy is the day 1? Jesus christ please Bioware come on and clear this up so I can move forward with giving you money.
Kasumi is pretty cool...depends on how much you care about completeness. Me personally I want to have every variable I possibly can in ME3. I went back and replayed ME1 and ME2 plus all DLC did every side quest etc...But as for your direct questions. I highly doubt she will be a "big" part of ME3...likely a cameo or something. I would assume she won't be in your game if you didn't download the DLC in ME2 seeing as how your Shepard never met her...its entirely possible the game will just assume you DID meet her..athough I doubt it. I highly doubt you DL her for ME3. Just download her in ME2 and do her stuff and import.
As for making fun of completionists. I don't really care about having all the weapons as I don't have them all for ME2. But if someone enjoys the game, why on earth would they NOT do everything? I'm not going to deliberately set up a lesser ME3 experience when the imports allow me to add variables into the mix. I paid for it im going to do everything.
Modifié par PHub88, 09 février 2012 - 06:07 .
#419
Posté 09 février 2012 - 06:04
Kileyan wrote...
AlanC9 wrote...
Kileyan wrote...
But the DLC model is really that much better? Sometimes it is 5 months to release of 45-70 minute adventure DLC. In the old days that was half way through releasing a solid expansion with many hours of gameplay, new classes, powers and gameplay tweaks.
I don't understand, how is this model better. Sure it is cheaper, but the end product is a mere shadow of what you used to release for your games.
This is a bit confused; it sounds like you're saying that the DLC model reduces the total amount of game coming out of Bioware.
Sure, the DLC you get in 5 months isn't anything like 1/2 the content you'd get in a solid expansion. But all that means is that there weren't so many people working on the DLC. It's not like Bio cut staff because they weren't making an ME2 expansion; the people who would have been working on an expansion were working on other things. Some worked on DLC, some on ME3, some probably on TOR, some on god-knows-what.
I don't care Alanc9 what they are working on. I don't really care what their staff did, how , when and where. What the hell are you talking about? I really don't care if they had 1 worker or 200, I care about the quality that was produced with that staff. What I care about is the best games I have played, have had some aweseome expansion packs.
OK, so your post isn't really about making sense, it's just about feeling?
We still got plenty of content for ME2 with the DLC model.
Modifié par AlanC9, 09 février 2012 - 06:06 .
#420
Posté 09 février 2012 - 06:05
Hellbound555 wrote...
Maybe we need to really establish what DLC SHOULD be before we keep shoveling them out..
We all know the gaming industry doesnt know wtf its doing with DLC, how about we tell them?
So guys, what do you WANT DLC to BE? and lets go from there.
I'd like to think DLC is content that is provided after release through a downloadable medium.
Sound vague? That's because it needs to be. Different games have different standards on what may be needed for DLC. To specify it would limit the medium and in the end be worse, I think.
#421
Posté 09 février 2012 - 06:06
And that won't happen since you want to know what happens to your Shepard.Atakuma wrote...
They'll stop making them when people stop buying them.
I don't really mind story dlc if the content would be big enough to justify the price. Frankly that is hardly the case for any dlc that has been released for Mass Effect up to date. And of course we can thank BioWare/EA for never having a sale on dlc and/or BioWare points while having a monopoly on the products. Seeing how much dlc there's announced for ME3 already, this seems to be the worst milking of the franchise yet.
So I believe congratulations are in order: Congratulations on a franchise so popular you can get away with these... practices.
edit: layout
Modifié par Knubbsal, 09 février 2012 - 06:07 .
#422
Posté 09 février 2012 - 06:06
Hellbound555 wrote...
Maybe we need to really establish what DLC SHOULD be before we keep shoveling them out..
We all know the gaming industry doesnt know wtf its doing with DLC, how about we tell them?
So guys, what do you WANT DLC to BE? and lets go from there.
I'll start...I want DLC to expand the game where its distinctly its own content but still relates to the main experience.
#423
Posté 09 février 2012 - 06:07
#424
Posté 09 février 2012 - 06:11
CubbieBlue66 wrote...
EA is doing exactly what it should be doing -- It's asking Bioware to maximize profits because EA has a fiscal responsiblity to its stakeholders.
Bioware is doing exactly what it should be doing -- It's maximizing profits because its parent company has asked it to.
The marketing department is doing exactly what it should be doing. -- They ran the numbers and realized that this is how to maximize profits.
I'm left with nobody to blame... which is sad for me. Not because I enjoy blaming people, but because I'm in that segment of their base that Bioware's marketing department knew they'd be alienating. I'm a completionist... and I can't even approach maxing things out without spending nearly $500 (so far).
Mass Effect has quickly become one of my favorite series of all time. And while I intend to honor my preorder for Mass Effect 3, after that I'm disappointed to say I wont be purchasing another Bioware game.
this i agree with but i do stand by my original statement that currently the dlc pre orders are becoming a tad bit out of controll.
i mean hey look i know i have an option to buy or not to buy so you wont hear any negative complaining from me.
also if your new i want to say welcome and trust me everyday its something new the posters here whine about
#425
Posté 09 février 2012 - 06:12
Terror_K wrote...
If BioWare want to give out some free, bonus DLC codes with these items, I don't really have too many problems with it... but it's not being able to pay a few dollars to just get the codes by themselves because it's not an option thats frustrating as a completionist who loves every bit of gear he can get his hands on. And I don't see why this would be an issue, since in the end wouldn't it make more money for you guys? There are probably hundreds of people who won't buy some figurines or a book to get DLC, but those same hundreds of people would be willing to pay maybe $5 to get some codes by themselves, which is hundreds of dollars for you guys that's basically effortless, pure profit since it's purely digital all you need to do is put it up like you have the other DLC for ME2 and have them buy with BioWare points, etc. That way players have a method of getting something they want, you guys make more money, and the original people with the codes don't miss out because 1) they get them earlier, and 2) they don't have to pay, because they were free with their figure, book, vault, iPhone game, etc. anyway.
I mentioned this a bit upthread. This depends on the contracts they have with the folks selling the exclusives. Presumably there's money involved there or Bio wouldn't do it. If that DLC isn't exclusive, they're not going to give Bio as much money for it, obviously. A prohibitive price for the DLC would be almost as good as an exclusive, though. If people really would pay $5 to get whatever comes with the figurines, I don't suppose the figurine guys would sell any fewer figurines. Offhand, I would think that would be the revenue-maximizing system, but this is really just guesswork unless you do a ton of market research.





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