To the attention of Bioware team and community: please stop DLCs
#626
Posté 10 février 2012 - 04:43
#627
Posté 10 février 2012 - 04:46
pnakasone wrote...
I think that the DLC provides the bulk of the profit on games as you do not need to produce disks, manuals, boxes, ship them, and convince stories to give shelf space to them. If they did not make money on mass effect 2 they would not provide the money to make mass effect 3.
Of course it's more profit for them, but there's the question of how far they should go to stay respectable. There does come a point when a product is disrespected so much it fails, ya know? And even ME2 by itself should have been a lot of profit. Everyone with that little 2 or other icons under their name by their avatar has contributed to BioWare by buying their games.
Modifié par Tony_Knightcrawler, 10 février 2012 - 04:48 .
#628
Posté 10 février 2012 - 05:04
staindgrey wrote...
I'm sorry, I don't want to come off as an elitist a-hole when saying this, but...
You're naive. You don't think the companies involved get together and plan a post-release DLC schedule before the game goes gold? You don't think they choose parts of the game to hold back on and continue working on after release?
All quite true.
Only... so what?
The plan is always to make enough content to fill up the main game and the DLC, whether day 1 or post-release. I don't see why it's very important how the DLC part of the plan gets filled -- either that box gets filled with whatever needs more time for them to shape up, or they have some content that was always earmarked for DLC. Either way, the DLC isn't making the game smaller, because the game was always going to be that size.
#629
Posté 10 février 2012 - 05:06
Untrue. The main game is still the primary source of profit. Yes, DLC is cheaper to produce but there are also far fewer people buying it.pnakasone wrote...
I think that the DLC provides the bulk of the profit on games as you do not need to produce disks, manuals, boxes, ship them, and convince stories to give shelf space to them. If they did not make money on mass effect 2 they would not provide the money to make mass effect 3.
#630
Posté 10 février 2012 - 05:23
#631
Posté 10 février 2012 - 05:33
#632
Posté 10 février 2012 - 05:42
#633
Posté 10 février 2012 - 05:46
The one where you didn't list a single BioWare game, all of which had expansions before the console shift? That one, you mean?Tony_Knightcrawler wrote...
Awe, Stan. You didn't like my list?
Yeah, I'm betting he wasn't impressed. ;-)
#634
Posté 10 février 2012 - 05:55
keldana wrote...
I want to have the FULL GAME. I want to have all weapons / armor / characters etc. available, which are made by Bioware.
I think this is the problem. You have the full game.
Put another way you buy a car with a radio, manual transmission and fabric seats. You have bought a full car. The fact that I buy the upmarket line that has a satellite radio, automatic and leather seats doesn't mean you don't still have a full car. It does mean I paid for additional features that you did not choose to pay for which is exactly what DLC asks a consumer to do.
#635
Posté 10 février 2012 - 05:56
#636
Posté 10 février 2012 - 06:03
Hellbound555 wrote...
at the same time, dont rip out the cushions from the back seat and tell me the car's on sale.
that might be apt if the game was deficient in some way...you know incomplete. Basically if you could play all of the game and never miss the missing element the game is complete. You could play all of SAO w/o Warden's Keep and never once think twice about it not being there other than you know it is. The game is a complete version w/o it. Ther are no missing seats.
#637
Posté 10 février 2012 - 06:28
#638
Posté 10 février 2012 - 07:33
devSin wrote...
The one where you didn't list a single BioWare game, all of which had expansions before the console shift? That one, you mean?Tony_Knightcrawler wrote...
Awe, Stan. You didn't like my list?
Yeah, I'm betting he wasn't impressed. ;-)
What does it matter who made what? I wasn't listing a select few examples, I was listing a variety of high-profile video games with expansions. Many of these games were completely innovative game-changers, not rush-jobs. The only BioWare games I can think of made before the console shift were Baldur's Gate and Baldur's Gate II. Their expansions each came after about 9 months; not a long time to wait for significantly more content than a DLC. I'd even say that all of the DLC for ME2 put together might be enough to count as one small expansion. Would I wait 9 months for that? Sure. BioWare was involved in NWN and NWN2, but there were a bunch of companies in that, so I don't think I should use those as examples.
The only expansion BioWare has made in recent memory was Awakening, which was actually quite good except for the fact its bugs were never fixed.
The question was about expansions they way they used to be done versus DLC right now. There were no other qualifiers. :-/
Modifié par Tony_Knightcrawler, 10 février 2012 - 03:40 .
#639
Posté 10 février 2012 - 08:03
PicdiCr80 wrote...
Well considering I believe I've finally begun to understand my previous problem, all that worries me now is that DLC is sort of becoming a way to add new canon to the story, i.e a DLC might completely change the story in a twist and it's considered canon, yet it's not in the base game. That makes it hard for a lot of people without the DLC to follow the story and that's now my only gripe, adding story content that changings the base games' story content, such as adding new effects to the endings etc. And although I'm not saying that's a money making scheme, I'm just saying that it makes it difficult to follow the base game's story when you need to buy DLC to do so.
You mean, like Arrival did?
#640
Posté 10 février 2012 - 02:05
Stanley Woo wrote...
Untrue. The main game is still the primary source of profit. Yes, DLC is cheaper to produce but there are also far fewer people buying it.
More people might buy it if it got reduced in price occasionally
/subtle hint
#641
Posté 10 février 2012 - 03:11
Wulfram wrote...
Stanley Woo wrote...
Untrue. The main game is still the primary source of profit. Yes, DLC is cheaper to produce but there are also far fewer people buying it.
More people might buy it if it got reduced in price occasionally
/subtle hint
Which happens on XBL every so often as - 50% sales, and then that EA special a while ago...
So if it is too expensive for you, wait it out. That is how the market goes. If you don't play the XBOX version, well, now that ORIGIN is out, don't know how they'll handle this. But I suppose at some point it gets the -50% bat to promote another ME game.
Modifié par NekOoNinja, 10 février 2012 - 03:12 .
#642
Posté 10 février 2012 - 04:19
#643
Posté 10 février 2012 - 04:24
Tony_Knightcrawler wrote...
Star Wars: X-Wing LucasArts 1993
Star Wars: X-Wing - Imperial Pursuit LucasArts 1993
Star Wars: X-Wing - B-Wing LucasArts 1993
Star Wars: TIE Fighter LucasArts 1994
Star Wars: TIE Fighter - Defender of the Empire LucasArts 1994 (This date wasn't on GameFAQs; I had to check my own box)
Star Wars: TIE Fighter - Collector's Edition (Including the new Enemies of the Empire, voice acting, etc.) LucasArts 1995
Star Wars: X-Wing vs. TIE Fighter LucasArts 04/30/97
X-Wing vs. TIE Fighter: Balance of Power LucasArts 11/30/97
Star Wars Jedi Knight: Dark Forces II LucasArts 09/30/97
Star Wars Jedi Knight: Dark Forces II & The Mysteries of the Sith (LucasArts classics) LucasArts 01/31/98
RollerCoaster Tycoon 2 Atari 10/15/02
RollerCoaster Tycoon 2: Wacky Worlds Atari 05/08/03
RollerCoaster Tycoon 2: Triple Thrill Pack Atari 08/01/03
RollerCoaster Tycoon 2: Time Twister Atari 10/22/03
Warcraft II: Tides of Darkness Blizzard Entertainment 11/30/95
Warcraft II: Beyond the Dark Portal Blizzard Entertainment 04/30/96
Starcraft Blizzard Entertainment 04/01/98
Starcraft: Brood War Blizzard Entertainment 11/30/98
Diablo II Blizzard Entertainment 06/29/00
Diablo II: Lord of Destruction Blizzard Entertainment 06/27/01
MechWarrior 2: 31st Century Combat Activision 06/30/95
MechWarrior 2: Ghost Bear's Legacy Activision 11/30/95
MechWarrior 2: NetMech Activision 96 US (Also not at GameFAQs; I had to check my own box.)
MechWarrior 2: Mercenaries Activision 09/30/96
MechWarrior 3 Atari 05/31/99
MechWarrior 3: Pirate's Moon Expansion Pack MicroProse 12/03/99
So uh... I guess expansions did come out pretty shortly after the original game. At the most, a year after. Usually only a few months, though (the normal wait for a DLC from BioWare). These expansions added roughly 33% (Imperial Pursuit) to 100% (Brood War) of the original games' length. That is not 33%-100% of the total content, but it is still a sizeable addition.
Nice,
Don't Forget
1995 – Command & Conquer
1996 – Command & Conquer – The Covert Operations
1996 – Command & Conquer: Red Alert
1997 – Command & Conquer: Red Alert – Counterstrike
1997 – Command & Conquer: Red Alert – The Aftermath
1998 – Command & Conquer: Red Alert – Retaliation
1999 – Command & Conquer: Tiberian Sun
2000 – Command & Conquer: Tiberian Sun – Firestorm (Epic expansion pack!)
2000 – Command & Conquer: Red Alert 2
2001 – Command & Conquer: Yuri's Revenge
I'd post the rest but C&C was terminaly dead after this point.
Modifié par Matt251287, 10 février 2012 - 04:29 .
#644
Posté 10 février 2012 - 04:26
Sidney wrote...
Hellbound555 wrote...
at the same time, dont rip out the cushions from the back seat and tell me the car's on sale.
that might be apt if the game was deficient in some way...you know incomplete. Basically if you could play all of the game and never miss the missing element the game is complete. You could play all of SAO w/o Warden's Keep and never once think twice about it not being there other than you know it is. The game is a complete version w/o it. Ther are no missing seats.
*claps*
#645
Posté 10 février 2012 - 05:06
EA is really messing with Bioware and this terrific franchise. I know with without EA PS3 would of never got Mass Effect 2 and I would of never met this terrific game but they are really stretching all this DLC. I am not positive but I dont think Mass Effect 2 had ths much DLC through the whole time its been released compared to how much is there right now. I mean they're releasing it through figurines for damns sake. I know some people consider this an exta bouns if you were all ready going to buy the figures, but most of us see it as an insult since it is there why not just put it in the game?
If you want to convince people to buy the figures, make them worth buying, dont just use DLC (that should all ready in the game) to booster sales. Hell early access is fine by me. You get this weapon/ multiplayer map earlier for buying a Figurine. That is 100% fare in my eyes. But this, this is going way to far.
#646
Guest_Felidae_5_*
Posté 10 février 2012 - 05:10
Guest_Felidae_5_*
Habs25 wrote...
DLC is great, analogy to the Mona Lisa with a piece missing that gets sold as extra is just ridiculous. The full game comes out, then there is extra content you can get for a reasonable price - if you don't wanna buy it, DON'T. I think DLC is a good idea specially with games that have sequels, it's a great way to add to a game while waiting for the next segment. This QQ about DLC is annoying...
If these DLC's are created at the same time as the main game, they should be included in the main game. Saying it's extra content is naive at best. At worst it's plain stupid. Those who appreciate day 1 DLC's obviously have too much money to spend, otherwise they'd be talking differently.
#647
Posté 10 février 2012 - 05:13
C'est quoi le problem???
#648
Posté 10 février 2012 - 05:13
AdmiralCheez wrote...
Misguided or not, I feel like the marketing dudes think I'm stupid or something.
That's because all marketers work under the assumption that people are stupid and will buy anything. Consider the statement by H.L. Menken (b. 1880) who said ""No one ever went broke underestimating the intelligence of the American public." I think this quote can be expanded to include everyone in a free market, not just Americans.
#649
Posté 10 février 2012 - 05:30
We don't want the $518 packages you are using as the only route to the DLC. We are your loyal customers and appreciated the far more reasonable and widely accessible routes to DLC. There is a very obvious problem with making content for a game franchise and stashing it all over the place with non-game merchandise.
Modifié par CannonLars, 10 février 2012 - 05:32 .
#650
Posté 10 février 2012 - 05:30
Stanley Woo wrote...
Also, noting is gained or learned when we all agree on something. it's only when we can talk out our disagreements that we can learn something new and, maybe, change our minds about things. Oh, and in case it's unclear, I work for a large corporation but I am still an advocate of consumer power, another reason I like these discussions.
Then I bet you're frustrated that "consumer power" is being wiped away with your corporation's Origin client. I also bet you're frustrated that consumer discussion of Origin on these forums is censored and squelched. Right?
Modifié par Weskerr, 10 février 2012 - 05:30 .





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