Gatt9 wrote...
It should bother you because now, especially with EA, it was something on the disc you paid for that was intentionally held hostage to force you to pay extra money to get the whole game.
Dead Space 2: In the retail game, there's a number of doors locked along your path, behind these doors are upgrade items and armor. They only way to open those doors is if you bought a DLC prior to release. A DLC that wasn't even offered on the PC, so you could never open those doors on the PC and get all of the content you had paid for.
DLC as an addition to a game, like Dead Rising 2's epilogue (Or even Lair of the Shadowbroker), is understandable. It's a modern expansion pack. But EA blatantly holds content hostage, or cuts content out and releases it as DLC in an attempt to generate more revenue, making you pay more for the same thing you would've gotten for your money years ago.
DLC designed to force the player to pay extra for what should've been (And often already is) on the disc isn't acceptable.
I think it's really up to me whether it SHOULD bother me. At least the Dead Space 2 argument is an argument. But it still doesn't invalidate what I just said. Obviously those DLC options were designed as DLC. But that's really a moot argument. Some people are going to insist of looking at it the other way, and I will insist on disagreeing with them.
But really the only important thing, in terms of my own enjoyment is whether the game delivered as a stand-alone experience. I played Dead Space 2 on the PC. I enjoyed it a lot. Nothing about it felt unfinished, I was in fact completely unaware of the fact that there even was DLC like you describe, until I saw it being mentioned in DLC arguments on the BSN.
Whether it was on the disc or not, not having had no impact whatsoever on my enjoyment of the game.





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