Babycakes it is, then. With luck and planning, the boys back at the office will start using it. Suits you much better than "Stanley."Stanley Woo wrote...
Ylou can call me any of those things.
And that's fine. But could you at least explain the rationale behind "let's put DLC in everything lol," or is that a marketing secret? Because seriously, DLC from an XBox case that looks like a pair of metal man boobs?Absolutely. Unfortunately, i can't control how you feel about DLC. All i can do is explain things as openly and honestly as I can in the hopes that, even if you choose not to buy the DLC, you will at least understand the hows and whys of it. i know many people get really freaked out by some of the things that game companies do, and much of it is because they aren't involved in the industry and have no idea just how much and what kind of work goes into making their favourite games.
I'm not here to convince people to like all DLC, or even to like all BioWare or EA DLC. I'm just here to correct some misinformation, to try and reassure people that no, bonus stuff is not (and should never be) crucial to the game experience, and to maybe change the way they see DLC and reinterpret what it means to them. In my opinion, seeing it as truly a bonus and as something extra is a good way of doing that, like sprinkles on an ice cream sundae or anchovies on a meat lovers pizza! Mmmmm anchovies!
No offense to the guy that designed the case, but seriously, not my thing. Wonderful detailing, though.
Have they tried, you know, actually selling the game on its own merits? That, er, may sound a bit naive, but seriously, the reason I and everyone I know personally got into Mass Effect is because a friend told us the games were good. We wondered why, so we looked up information. What we found was this incredible universe we couldn't wait to jump into, populated with characters we couldn't wait to meet, sprinkled with cool weapons and powers we were itchy to test out on some seriously badass-looking bad guys.You wanna know something? Publishers and developers are also worried what the future might look like, which is why they try various ways to get people to buy their games and keep buying them. BioWare experimented with DLC-like products back in the Neverwinter Nights days, when "premium modules" were sold as extras. No one complained about it back then. They were too excited about getting to keep playing official NWN modules created by BioWare!
So, uh, maybe a little more of this or this sort of thing? With, you know, less Facebook/celebrity spotlighs/get-this-cool-thing-for-buying-this-other-cool-thing, infomercial spammery?
Because THAT'S what got me/my friends/that one guy two dorms down from me into these games.
Just because people have differing opinions on a subject doesn't mean that there isn't a real issue present. The whole DLC debacle might ultimately do your product a disservice. Keyword: might. More data needed.And as i keep telling people, that's not the intention and we cannot control how people interpret the DLC concept. As with anything new or different, some folks love it, some are okay with it even if they choose not to buy it, some folks really hate it, and some have a very skewed view of it. But that's the internet for you. My posts are mainly for that last group, but some attitudes are hardwired and difficult to change.





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