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Icewind Dale/Icewind Dale II


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#26
Eurypterid

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AllThatJazz wrote...


 I don't know if there is one for IWD1, however, and I don't know if the mods work with the GOG version of the game


There is and it should work with the GOG version (although I can't say for certain).

#27
ErichHartmann

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Yes, mods work with the GOG "version".

#28
HoonDing

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I hate IWD2 with a passion, but love IWD1. I think it's mainly due to the 3rd edition rules being used in Infinity Engine, which I view as blasphemy. I'm sometimes intolerant like that.

Modifié par virumor, 24 février 2012 - 04:00 .


#29
ErichHartmann

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virumor wrote...

I hate IWD2 with a passion, but love IWD1. I think it's mainly due to the 3rd edition rules being used in Infinity Engine, which I view as blasphemy. I'm sometimes intolerant like that.


What?  IWD2 has much better customization, epic fights, encounters, and storyline. 

#30
BomimoDK

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People up for a separate AAR thread, or should we do it here?
How many are even playing this? Could we even keep a consistent content rate?

#31
Kaiser Arian XVII

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BomimoDK wrote...

My group is a mix of alignments:

Lawful Evil Thief


Paradox.

#32
BomimoDK

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Jedi Sentinel Arian wrote...

BomimoDK wrote...

My group is a mix of alignments:

Lawful Evil Thief


Paradox.

Correct my good man. She was Neutral Evil.

#33
Tommy6860

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Seagloom wrote...

My common Icewind Dale parties consisted of a bard as party leader, a druid to handle healing and double as offensive caster, a vanilla fighter, a multiclassed fighter/thief, and a mage. Icewind Dale is one of the few D&D games that gave druids and bards lots of love. They get nifty spells and abilities clerics and mages don't. Bards also got a few unique conversation choices worth a nice amount of bonus XP.

It was a far cry from the Baldur's Gate series where bards were fairly bland and druids had fewer options than clerics.

I always added backgrounds to my characters. Usually elaborate backgrounds to explain their alignments and where their dialogue choices lean. I do the same in any game where my character's background is somewhat vague; such as Neverwinter Nights, Fallout, or Arcanum.


This is simply a matter of taste to be honest. You had the same effect with the character's classes under different class names in BG to be honest, whether it be a Bard, etc. I actually prefer BG over IWD overall, though I prefer the D&D rule-sets in IWD more.  R A Salvatore is awesome IMO.

#34
wizardryforever

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Jedi Sentinel Arian wrote...

BomimoDK wrote...

My group is a mix of alignments:

Lawful Evil Thief


Paradox.

Second edition was weird with regard to certain alignments.  Like with thieves for instance.  I never got why a thief couldn't be lawful good, but they could be lawful neutral and lawful evil.  I can understand why they could be lawful good, and I can understand why they might not be able to be lawful at all.  But the inconsistency irritated me.  I much prefer the far greater freedom that third edition gave us.

But technically speaking, being lawful doesn't necessarily mean obeying laws.  It's more along the lines of incorporating order into their work and outlook.  Usually that means obeying the laws of the land, though how strictly depends on your alignment on good-evil and which laws we're talking about here.

#35
Tommy6860

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wizardryforever wrote...

Jedi Sentinel Arian wrote...

BomimoDK wrote...

My group is a mix of alignments:

Lawful Evil Thief


Paradox.

Second edition was weird with regard to certain alignments.  Like with thieves for instance.  I never got why a thief couldn't be lawful good, but they could be lawful neutral and lawful evil.  I can understand why they could be lawful good, and I can understand why they might not be able to be lawful at all.  But the inconsistency irritated me.  I much prefer the far greater freedom that third edition gave us.

But technically speaking, being lawful doesn't necessarily mean obeying laws.  It's more along the lines of incorporating order into their work and outlook.  Usually that means obeying the laws of the land, though how strictly depends on your alignment on good-evil and which laws we're talking about here.


Do you mean IWD2?

I think that is how you wanted your character to be be in that respect, and AFAIK, it applied to the dice roll when you accepted that character. You could roll the dice for stats to set that category as well (IIRC, it has been a long time since I played IWD or IWD2), though I always wondered what that would entail after making that change. I don't think there was much difference between the two iterations, but then again, I haven't played IWD in over 10 years and IWD2 in over 9 years :D. I liked IWD much better than the second release.

#36
wizardryforever

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Tommy6860 wrote...

wizardryforever wrote...

Jedi Sentinel Arian wrote...

BomimoDK wrote...

My group is a mix of alignments:

Lawful Evil Thief


Paradox.

Second edition was weird with regard to certain alignments.  Like with thieves for instance.  I never got why a thief couldn't be lawful good, but they could be lawful neutral and lawful evil.  I can understand why they could be lawful good, and I can understand why they might not be able to be lawful at all.  But the inconsistency irritated me.  I much prefer the far greater freedom that third edition gave us.

But technically speaking, being lawful doesn't necessarily mean obeying laws.  It's more along the lines of incorporating order into their work and outlook.  Usually that means obeying the laws of the land, though how strictly depends on your alignment on good-evil and which laws we're talking about here.


Do you mean IWD2?

I think that is how you wanted your character to be be in that respect, and AFAIK, it applied to the dice roll when you accepted that character. You could roll the dice for stats to set that category as well (IIRC, it has been a long time since I played IWD or IWD2), though I always wondered what that would entail after making that change. I don't think there was much difference between the two iterations, but then again, I haven't played IWD in over 10 years and IWD2 in over 9 years :D. I liked IWD much better than the second release.

No, the first game used the 2nd edition ruleset, and the second game used 3rd edition rules.  So mainly, I never liked most of the restrictions that 2nd edition games (like IWD) placed on your characters.  I understand why Paladins have to be lawful good, and why Bards can't be lawful, but none of the rest made all that much sense to me.  I prefer the far more open 3rd edition rules.

Of course, IWD2 is a weird hybrid of second and third edition rules.  It's mostly third, but there are some holdovers from second edition, like most of the spells.  It isn't as complete in offering many of the mainstays of third edition as other third edition games, like NWN.  There are no prestige classes, not many feats, skills aren't used much, and wizards don't learn spells on level up (you must rely on finding scrolls exclusively).

#37
Blood-Lord Thanatos

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I always preferred to have a Paladin of Mystra as the Leader, with a Sorceror/Fighter as his second in command. Sorc always specialized in necromancy and evocation spells as the primary Battle Mage. Pally would be a generalist who could use spells to accomplish tasks that his Divine abilities could not.

#38
wmadden

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in case anyone wants to know "ICEWIND  DALE" CHEAT CODES  CAN BE FOUND ON "WWW.UHS.COM. I TRYED THEM ITS SINPLE REALLY. I"M 67 YR OLD  GO TO PROGRAM FILES "86" LOOK FOR BLACK ILSE CLICK ICEWIND DALE  LOOK TO THE RIGHT OF THE TREE WHERE THE FILES ARE AND LOOK FOR "ICEWIND.INI"
CLICK ON IT AND CLICK ON "PROPERTIES AND THE FILE WILL OPEN UP   UNDER  "GAME OPTIONS
" PLACE YOUR CURSER UNDER IT AND HIT ENTER AND A BLANK LINE WILL APPEAR. JUST TYPE IN   Cheats=1  and it should work .  it did the first 2 times i played it , but some smart a__ programer did something to the game and when you press clt tab you get  nice try cheater. if anybody knows a way around this please email me
"wmadden45@comcast.net. good luck with icewind this is my 5th time playing it

#39
Morroian

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I just discovered there is a NWN2 mod which is a remake of IWD:

http://www.neverwint.../file.php?id=31

#40
GreyViper

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The person behind IWD 1-2 NPC project is in fact Domi, she has done a lot of work for both series.
One thing tough I never want to visit Dragons Eye again, one time was enough 2nd time was pain.

#41
LTD

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Morroian wrote...

I just discovered there is a NWN2 mod which is a remake of IWD:

http://www.neverwint.../file.php?id=31


I'd very much prefer an IWD mod which is a remake of NWN2. Camera in NWN2 is so ****ing horrible that trying to play the said game is not an option.