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Help me on my team!!


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#1
inFAMOUS_Side

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 Guys i just started playing ME2(finally) and its awesome.. I chose as an adept and earthborn.. I wanna know whats the best team.. I got mardin, miranda, jacob, jack, grunt and garrus.. So which two should i bring on my team.? Thanks for the help! :)

#2
HolyAvenger

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What difficulty are you playing at?

Miranda is never a bad option as her powers give you options against all protections. Plus she can be used for warp-bombs. Grunt can soak up fire while you concentrate on CC. Mordin will be very hand on certain missions (anything with Blood Pack for example).

#3
capn233

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The best team sort of depends on the mission and somewhat on your class. With adept protection stripping might be useful so you can use your powers. Miri has Overload and Warp, Mordin has Incinerate, Garrus has the strongest Overload...

I use Miranda and Garrus together a lot... not optimal on every mission but early game especially they are decent considering the amount of shielded enemies you are up against.

#4
mr_afk

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While the ideal team will change based on the enemies you face, (imo) the best team for adepts is with samara/jack for pull and miranda/thane for an extra warp.
Can't remember what the protections are like on normal difficulties, but on insanity this setup is ideal against armoured enemies (krogan, vorcha) and barrier enemies (collectors, vanguards). It is somewhat effective against husks/abominations and basic mechs, but isn't quite as ideal against eclipse mercs/geth due to their shields.

Basically this party setup allows lots of warp explosions. The easiest way to set one up is to strip protections then use jacob or preferably jack/samara to use lift on the unprotected enemy. Once that enemy is floating, a warp will detonate it, dealing double(?) damage to the floating enemy and some damage and force to the enemies nearby. One warp explosion should be all that's necessary to kill most normal enemies.

Warp is strong against barriers and armour, so stripping defences and setting up warp-bombs is pretty easy against everything besides shielded enemies - this can be largely counteracted by energy drain but since this is your first play-through, i'm going to assume you don't have any bonus powers..

On the more normal difficulties, I think using an smg/assault rifle should be sufficient to deal with shields. But in any case, in fights with lots of shields (e.g. geth), I found taking zaeed along for his disruptor ammo to be useful. I didn't really find it necessary against mercs, but I had energy drain..


So anyway, TLDR; my recommended setup is miranda and samara.

But experiment around and find what works for you. I enjoy the synergy between different biotic talents - picking things up and throwing them off things is kinda fun - as is exploding them.
Biotics are great against husks (if you can strip off their armour), as anything that knocks them off their feet instant kills them.

#5
ryoldschool

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Me2 is not like me1, assuming you've played it, because you can't take the same team on all missions.
Check out Average Gatsby's Adepting thru Insanity Thread.  Its great no matter which difficulty you play on. 

#6
inFAMOUS_Side

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I currently have grunt and miranda on my team.. So do you think its a good idea? Im planing to change miranda to garrus for long range..

#7
mr_afk

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What missions are you doing? What difficulty?
Are you even having any problems with any fights?

On normal difficulties a suboptimal party will work just fine. In fact, once you get the hang of things, you can get by with any party even on Insanity.

If this is your first play-through, perhaps taking your favourite squad members along (for whatever brief unique conversations/comments) may be better than maximising party synergy to enemy weaknesses.

I think party weapon damage is rather shoddy anyway (they have pretty major damage reductions), so I wouldn't say garrus' sniper/assault rifles are going to be that much more effective than miranda's pistol/smg. But really, it's up to you.

Modifié par mr_afk, 09 février 2012 - 09:47 .


#8
Locutus_of_BORG

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Every squadmate specializes in something, so really, it's helpful to read up on them all.

Miranda is particularly great for Adepts because she busts shields with Overload and has Warp, which synergizes with your powers. Later on she gets Slam, which is also good to keep as a lvl1 skill. Basically Miri can be in all your teams if you're a beginner, or even later on as you get more into it.

Grunt works for you right now as a tank, but also for Squad Incendiary Ammo. Later you might want to swap-in Garrus vs. robots/blue suns, Mordin vs. Blood Pack and Thane/Samara vs. Collectors/Eclipse/Blood Pack. These are just easy combos that use hard counters vs. the most common enemies you'll encounter in the game.

Don't worry too much about range right now. ME2's different from ME1 in that most everything is intended to happen at mid-close range. In fact, super long range combat messes with a lot of game sequences.

Modifié par Locutus_of_BORG, 09 février 2012 - 10:26 .


#9
clopin

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If you're playing your first run on any difficulty other than Insanity, take whoever you like. It's what I've done on both my initial playthroughs for ME1&2, and will likely do it on ME3 as well.

Playing on Insanity as an Adept? Miranda and another defense stripper, or Grunt for squad Incendiary are both solid choices. Barrier heavy or Blood Pack missions bring an extra Warp user or Mordin. Those missions Adepts will wreck peoples faces off.

#10
inFAMOUS_Side

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My difficulty is on insanity im still recruiting all of my team Members But i think the current main mission is where you got to a planet and a cutscene were there are a lot of flying bugs( i forgot the mission's name)

#11
goofyomnivore

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Horizon. Miranda and Mordin are probably the best for that mission. As an Adept I'd just get use to seeing Miranda all the time she is so damn awesome for Adepts. Garrus is excellent too. Thane is great too. I have a video of the mission it is NG+ but it might help on tactics.

Modifié par strive, 10 février 2012 - 09:58 .


#12
capn233

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Garrus is the best for Horizon simply because he has the best dialogue with Ashley.

And while Miranda is useful on the actual mission, she preempts Garrus' dialogue and makes him seem stupider :)

But seriously, if you are trying to make your life easier and not go for the best Hollywood version, then Miranda is a good pick. Mordin is pretty solid on any mission, and certainly on Blood Pack or Collector missions.

I think it might be a little trickier to use the caster squad mates effectively as a newer player, but I could be wrong. If you want a tank, then wake up Grunt and get him his Claymore (for style, and to hold the line against husks). Jacob is sort of a tank, but really not as good... at least he has Pull so he can set up Warp Bombs.

Kasumi with Improved Flashbang will make a mockery of Harbinger. Improved Flashbang lasts in the neighborhood of 50s on Harbi on Insanity. Because it is broken. You will notice it stuns other protected enemies only 2s or so. But even that 2s is good on basic enemies. It also instakills husks if their armor has been stripped.

Jack is useful, and Mordin-Jack is one of my favorite teams. But as you are an adept you could probably skip Jack for your run.

Modifié par capn233, 10 février 2012 - 10:43 .


#13
inFAMOUS_Side

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Ok.. Thanks everyone.. This is my first playthrough so i wanna make sure to finish the game and all of its contents without having any problems..

#14
mr_afk

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well.. playing on insanity first try is pretty brave in that case.
I assume 'any problems' doesn't include having to make multiple reloads? :P

but yeah, as long as you figure out how to strip protections and setup biotic combos you should be fine. good luck with the scion fight on horizon. that was probably the hardest fight I encountered with an adept.

#15
inFAMOUS_Side

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mr_afk wrote...

well.. playing on insanity first try is pretty brave in that case.
I assume 'any problems' doesn't include having to make multiple reloads? :P

but yeah, as long as you figure out how to strip protections and setup biotic combos you should be fine. good luck with the scion fight on horizon. that was probably the hardest fight I encountered with an adept.


Thanks.. Is an adept not that strong? And whats the best class use for being a tank on your team?

#16
Locutus_of_BORG

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^Adept is plenty strong, but it requires some creativity and understanding of the game mechanics and not everyone is willing to learn that on their first try. Basically, the Adept more-or-less depends on comboìng powers, so it`s got a lot of nuances that other classes don`t have. I encourage you to do it though - if anything because it`s not something a lot of people do.

Bozorgmehr started out with Adept; he's considered the master of this class and all around one of the best players on BSN. Check out his thread if you want to see the Adept's potential on Insanity: http://social.biowar.../index/2841785/.

Also, Average Gatsby made a YouTube series on the class that`s probably a bit more beginner-oriented http://social.biowar.../index/1096424/.

Modifié par Locutus_of_BORG, 11 février 2012 - 06:17 .


#17
goofyomnivore

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Best tank class is the Sentinel. All you have to do is press Tech Armor over and over and over and over and over.

#18
Locutus_of_BORG

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Oh yes, Sagequeen's Adept Guide is also pretty great as a primer: http://www.gametouri...me2-adept-guide.

Modifié par Locutus_of_BORG, 12 février 2012 - 11:04 .


#19
capn233

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strive wrote...

Best tank class is the Sentinel. All you have to do is press Tech Armor over and over and over and over and over.

There should be no disagreement about this statement.

If you are going to play CQC Adept that can certainly be a challenge if you aren't pretty comfortable with the way the powers work or haven't quite learned the nuances of the game.  At least early.  By late game leveled up and with upgrades it shouldn't be too bad.

If you play as more of a controller from cover, I don't think Adept is too bad.

#20
mr_afk

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whoa, boz is amazing. i didn't think it was possible play adept like that.
haha somewhat tempted to do another adept playthrough now. my run seems so lacklustre in comparison..

but I still haven't done a sentinel or engineer yet..
also, i'm not sure if three playthroughs in a row is a bit too much though (already done two; four if you count me1)


inFAMOUS_Side wrote...

Thanks.. Is an adept not that strong? And whats the best class use for being a tank on your team?


Yeah, adepts are really strong - but from my experience, they aren't the easiest early-game due to the relatively long initial cooldowns on powers which they tend to rely on.

They definitely aren't designed for 'tanking' as they don't really have abilities like tech armour or charge to recharge their shields. They do have some of the best crowd control however, so enemies potentially can be killed off without been able to deal damage.

Anyway, the only reason I mentioned horizon is because that's where you meet the first combination of scions and husks - and backtracking to avoid the scions attacks isn't possible.
While warp is great against armour and powers like throw instant-kill unarmoured husks, somehow the combination of scions and husks can take a while to figure out.
On my second adept run I didn't have any problems with the fight - but it took me a ridiculous number of tries the first time round.

Modifié par mr_afk, 12 février 2012 - 04:18 .