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Is Mako back as a vehicle?! :O


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#126
CerberusSoldier

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Provo_101 wrote...

CerberusSoldier wrote...

hell why not this game is ME 1 all over again might as well have a ****** poor vehicle


You say that like its a bad thing.

Its also not true. 

   


It is a bad thing because ME 1 was ****** poor garbage when it come to combat as far as ME 3 being ME 1 all over again look at the squad in 3 oh thats right ME 1 team again . yeah so much for listening to fans I guess thats what happens when ME 2 is hated on this forum. yeah it is TIM is Saren 2.0.

#127
Blacklash93

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Atakuma wrote...

Screw the Mako. I'd much rather have the Hammerhead with more armor and secondary fire.

This.

#128
incinerator950

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I'd rather have a Gunship or a real tank.

#129
shepskisaac

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Evil Priestly is strangely avoiding this thread >:) He also didn't answer to my PM about playable Mako >:))) I smell a secret >:}

Modifié par IsaacShep, 10 février 2012 - 12:01 .


#130
Provo_101

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CerberusSoldier wrote...

Provo_101 wrote...

CerberusSoldier wrote...

hell why not this game is ME 1 all over again might as well have a ****** poor vehicle


You say that like its a bad thing.

Its also not true. 

   


It is a bad thing because ME 1 was ****** poor garbage when it come to combat as far as ME 3 being ME 1 all over again look at the squad in 3 oh thats right ME 1 team again . yeah so much for listening to fans I guess thats what happens when ME 2 is hated on this forum. yeah it is TIM is Saren 2.0.


The only ****** poor garbage here is your grammar.

You're saying ME3 is the same as ME1 because of the squad and The Illusive Man? Really?

Please leave.

#131
JoePilot

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CerberusSoldier wrote...

Provo_101 wrote...

CerberusSoldier wrote...

hell why not this game is ME 1 all over again might as well have a ****** poor vehicle


You say that like its a bad thing.

Its also not true. 

   


It is a bad thing because ME 1 was ****** poor garbage when it come to combat as far as ME 3 being ME 1 all over again look at the squad in 3 oh thats right ME 1 team again . yeah so much for listening to fans I guess thats what happens when ME 2 is hated on this forum. yeah it is TIM is Saren 2.0.


I get that you're mad, but what's your beef?  Everything shown of ME3 is that it is going to be as derp-tastic as ME2 was....but with bigger guns and a smaller squad. So, problem?

#132
JeffZero

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JoePilot wrote...

CerberusSoldier wrote...

Provo_101 wrote...

CerberusSoldier wrote...

hell why not this game is ME 1 all over again might as well have a ****** poor vehicle


You say that like its a bad thing.

Its also not true. 

   


It is a bad thing because ME 1 was ****** poor garbage when it come to combat as far as ME 3 being ME 1 all over again look at the squad in 3 oh thats right ME 1 team again . yeah so much for listening to fans I guess thats what happens when ME 2 is hated on this forum. yeah it is TIM is Saren 2.0.


I get that you're mad, but what's your beef?  Everything shown of ME3 is that it is going to be as derp-tastic as ME2 was....but with bigger guns and a smaller squad. So, problem?


Man, you two are just opposing extremes like I've never seen.

#133
JoePilot

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StephanieBengal wrote...
First off, speak direct or shut up. You don't know **** about me or how I play video games. Only a loser would get bent about such nonsense in the first place, *claps* way to show ass. 

I had no problem with the Mako controls and didn't have an issue driving it around in Mass Effect 1. 

That being said, riding a vehicle didn't engage me or peak my interest when it the end game isn't that to start with.
Get over yourself dude.  


That sentence made no grammatical sense, but since it was the only one with any substance, I'll try to address what I (think) you're saying. 

You didn't find the mako engaging.  Okay, well, a lot of people did, and the exploration missions that came with it, while they could have been executed better, are a staple of RPGs and added a sense of depth and vastness to the game galaxy.  Additionally, the mako was a key component of almost ALL of the main story missions, including the one leading up to the 'end game', so I'm really not sure what the hell you're talking about.

#134
Cosmochyck

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I was not a giant fan of the mako. The missions were ok, but it was starting to feel repetitive after a while. This is why I only have 4 ME1 PTs, but 10 for ME2.

#135
someguy1231

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JoePilot wrote...
I'm not going to rail against your opinion, but here's the thing:  Lots of us, people on these boards even, liked the mako.  A lot.  Please don't insinuate that we didn't, because we did, and still do. 

Same with elevators.  Some people (me included) thought they were a clever way to transition from one place to another without the need for jarring loading screens, and they had teammate dialogue as an added bonus!  Want to know a secret?  The loading screens in ME2 lasted almost EXACTLY as long, if not longer than the elevator rides in ME1.

But back to the mako: Those of us who enjoyed it adjusted to the controls, got good at them, and kept on truckiing on our merry way.  No, it wasn't perfect, but it was a believable exploration vehicle that allowed us a degree of freedom and exploration that ME2 was sorely lacking.  If it wasn't for you, hey, no worries, but don't insinuate that nobody enjoyed the feature and missed not having it in the second and third games.


I'm solely talking about the controls. Don't get that get confused with the concept behind the vehicle. Any concept can sound good on paper, but if it's executed badly, it doesn't matter how good or bad the concept behind it is. For the record, I did try to adjust to the controls, but no matter what I tried it ran like a bathtub on wheels and made exploring planets tedious and dull. I stand by my belief that most people here just want it out of a misguided sense of nostalgia.

As for elevators, I found them even more tedious and dull than the Mako. And before you tell me "But they were immersive!", i'll take loading screens that are aesthetically pleasing with pleasant music and interesting game info, over a loading screen that solely consists of Shepherd and crew starting blankly at the player with no music playing and little dialogue/information (I rarely got any in my elevators).

#136
Guest_Catch This Fade_*

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Sylvius the Mad wrote...

The Mako is the one thing that might make me replay ME1. The Mako is the reason I still have ME1 installed (I uninstalled ME2 long ago).

Dat propulsion system tbh.

#137
PlumPaul93

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I don't mind it, the Mako had it's problems, but I think it was hated because that was the popular thing to do going into ME2.

#138
RDSFirebane

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Blacklash93 wrote...

Atakuma wrote...

Screw the Mako. I'd much rather have the Hammerhead with more armor and secondary fire.

This.


You guys do get adding armor would make it to heavy to do most of what it does right? the mako was slow because it had armor and better shielding which required more power. Theres nothing wrong with the hammerhead its just a light recon tank you arnt ment to get in head to head fights and thats the way it should stay I dont want a slow moveing hover tank that gets bounced around under heavy fire because it has no traction under it.  but then again I'm not sure what kinda physics eng. they use for Mass effect so who knows could work.

#139
JoePilot

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someguy1231 wrote...

As for elevators, I found them even more tedious and dull than the Mako. And before you tell me "But they were immersive!", i'll take loading screens that are aesthetically pleasing with pleasant music and interesting game info, over a loading screen that solely consists of Shepherd and crew starting blankly at the player with no music playing and little dialogue/information (I rarely got any in my elevators).


Lol.  Potato, Potahto, let's call the whole thing off.

It's physically impossible for me to disagree with you to a greater degree on this point, so let's just let it be.  I do find it amusing how completely opposite our opinions on it are though. :happy:

My version of that paragraph would have been:

As for loading screens, I found them more tedious, dull and repetitive than planet scanning.  And before you tell me "they were aesthetically pleasant", I'll take in-game, non-immersion breaking elevator rides over a loading screen that consists solely of the same dull background, ambient music and pro-tip to 'change thermal clips'.

P.S. I especially liked boarding the normandy; the decontamination was a nice touch.

#140
Provo_101

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The Hammerhead was a freakin' hovertank, added weight because of armor be damned!

#141
razgriz21

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Never played the first one so I'm up for trying out the Mako. The Hammerhead was good though.

Personally, I want an Argo (like the one from Star Trek: Nemesis)

#142
JeffZero

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razgriz21 wrote...

Never played the first one so I'm up for trying out the Mako. The Hammerhead was good though.

Personally, I want an Argo (like the one from Star Trek: Nemesis)


The Argo was fun. Patrick Stewart had a blast driving that prop.

#143
Provo_101

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Just give me a gunship that shoots exploding Batarians.

#144
Fugiz

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NOOOOOOOOOO!!!! My happiest memory of the Mako is its wreck on Alchera in ME2. It should stay dead like omni-gel.

Modifié par Fugiz, 10 février 2012 - 12:33 .


#145
RDSFirebane

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Provo_101 wrote...

The Hammerhead was a freakin' hovertank, added weight because of armor be damned!


I'm sorry? are you agreeing or disagreeing with me either way added armor would slow it down it uses hover jets to hover i.e adding weight requires more fuel do you really want a Hammerhead you have to pull of to the side and refuel? I think not.

#146
evilmunky80

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DaringMoosejaw wrote...

My problem was never the Mako, really, it was the level design of the side planets. The main missions were fine, but the side ones involved a lot of boring and tediousness.


I tend to agree with this. While the controls tended to drive me slightly crazy at times the design of the planets is what really made me wanna throw my controller through the tv.

#147
Alpr

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Slidell505 wrote...

Alpr wrote...

I will seriously cancel my pre-order if I gotta drive that broken-ass vehicle again. I can't even play ME1 because of it.


Casual can't drive a bouncy castle. You're baby food.


I'm by no means a casual gamer, thanks for the laugh bucko. :lol:

#148
AlanC9

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Blacklash93 wrote...

Atakuma wrote...

Screw the Mako. I'd much rather have the Hammerhead with more armor and secondary fire.

This.


Wait a minute. The Hammerhead is already invincible. The only way more armor would work is if they take away the seeking weapons.

#149
Heimdall

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To be honest, the mako did not handle terribly well. I appreciate the roleplaying decision of exploring the planets but there is no need for it to be so dull and tedious as it was in ME1.

The hammerhead was fun because it was so maneuverable even if it had wafer thin armor. I can honestly say I'd prefer to have it back over the Mako as it was in ME1.

#150
Jestina

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The Hammerhead sucked. Felt too much like one of those old arcade shooters. I much preferred the Mako and having the ability to explore planets...instead of the yawn inducing planet scanning we got in ME2.