PoliteAssasin wrote...
Yeah there were dialogue sequences missing from the beta, so I'm sure a few of those were added. But as far as options are concerned, doesn't look like it based on the footage from today. We'll know more for sure on Tuesday. They finished recording dialouge last November I believe, or maybe it was early December, don't remember. To suggest that the footage shown, or even the dialogue in the demo tuesday, isn't finished is weak. Now as for the different modes, action mode just chooses the dialogue for you. Story and RPG you choose the dialogue, but you can switch an option to have auto dialogue except for important decisions. It could be that the reason they only have 2 dialogue options is so that when it switches to action mode there won't need to be a third option to compute. That could very well be the case. Again, I'm hoping it's not. Clarification on this would be greatly appreciated. Raising such questions isn't stirring up anything, the BDF gets angry at any questions or criticisms of the game. Don't let them hinder you from asking or suggesting anything.
-Polite
Yes, I agree that the latest footage in the trailers must be from the final build at this stage unless they're planning on delaying the release, which I doubt. Day 1 patch, maybe, but not delayed release.
The whole time I watched the beta I kept looking for more than two dialogue options, especially investigative dialogue options.
Doesn't the Action mode also do a mix of paragon/renegade choices? Does anyone know if that is somewhat random or fully scripted so it's the same result every time?
Oh well, I suppose we will know soon enough.
Don't worry I won't be dissuaded from speaking up. I have a recent join date on this account due to my old BioWare, pre BSN, account being hacked. I'm aware of what these forums can be like.