Tazzmission wrote...
SomeKindaEnigma wrote...
While I'm a bit concerned about the smaller choice of dialogue, I don't think it will be too detrimental (always went either paragon or renegade, rarely neutral but that's just me).
What really confuses me is if this game has twice as many lines of dialogue as ME1 and nearly twice as many as ME2, why would there be less dialogue options?
honestly sometimes i really do believe some people here do in fact dont know what there talking about and the sad truth is despite what they are given there never happy.
its like seriously the franchise has always been a action/rpg and not just a straight rpg like final fantasey or dragon age
people just like to complain because what they want isnt in or they really cant except the idea that rpgs are more than what they use to be
Shut up and go away. We just want the same amount of dialogue options as ME2, how is that detrimental? Thats it, just the same amount. We're not discussing what constitutes RPGs, we're just trying to find out how much dialogue we'll have in the game.
@Praetor_Shepard: Two completely different topics. You should read the thread.
Modifié par Gibb_Shepard, 10 février 2012 - 06:28 .





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