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What the hell, Bioware?


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#1
Zatou

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Why destroy the game for newbies by putting options like these in?
imgur.com/Pyd6J
imgur.com/6X6Os 
imgur.com/LhgVV  

Lots of newcomers to Mass Effect are going to get confused over this, and pick stupid choices like "Action". Then they'll come and rage at these forums. 
-----------
EDIT: 
Now, people, hold your horses. I still can't imagine this is still up, but regardless, after having many laughs reading these posts, some were very interesting and demonstrated my point.

I understand I may have overreacted a bit, and i apologize for my reckless actions.

Now

Kakistos_ wrote...

I have read many arguments for this implementation and though I am agaiinnnnssssstt it,
I see some of them as valid. For my part this is a cop-out by Bioware to try and attract more customers, which I understand, it is a business, but as artist I would have liked to have seen more integrity for their work. Separating the game into modes so that players can skip what they don't want to see is, to me, the equivalent o a painter covering up or altering part of their masterpiece to appease the masses and in turn, specific crowds as they come and go. Imagine if Leonardo da Vinci had covered up the Mona Lisa's smile for those who found it disturbing. I disagree with this plan of action but I understand it, though not it's necessity. I pray that this does not become a trend in gaming as business interest have been sapping on the blood of passion for far too long.


My problem with this system is that most people who'll actually buy ME3 because of all those flashy-trailers, won't know how good the classic Mass Effect experience is.

Lots of people will be missing out on great experiences, like customizing your arsenal, seeing different outcomes at once, and the story itself, which BioWare has spent many years tailoring.

I can agree with the need of a "Story" only mode with easier combat.
But then again, why do we have difficulty levels? To make difficult situations easier, and for some, appreciate the story. 

My point is that these modes are completely unecessary. It's just a bunch of useless non-directly-forced streamlining.

Modifié par Zatou, 11 février 2012 - 01:09 .


#2
Domdeegrpgc

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Gosh darn it how dare people like things I don' like!

#3
Tooneyman

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Well I guess they will get confused, huh? Either way I've already bought it and its on the way. Nice part is I get to play my same old RPG! Holla!

#4
Chris Priestly

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We make options available for all players, even the ignorant ones who call other players ignorant. Play with teh eperience you prefer and you don't have to worry.



:devil:

#5
Total Biscuit

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Oh no! Bioware are giving us more options to play the game as we want to and to appeal to a broader market without removing any of the content their established fanbase are used to???

The SWINE!!!

#6
Tooneyman

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:ph34r:[spam post removed]:ph34r:

Modifié par Stanley Woo, 10 février 2012 - 05:28 .


#7
izmirtheastarach

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We have known about this for months! Of course it's in the full game! Who cares. Everyone on these boards will play RPG, right? So how does this affect us at all.

#8
squee365

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Just do roleplaying mode. For [Fonzarelli]'s sake its not that big of a deal.

:ph34r:[No swearing, please.]:ph34r:

Modifié par Stanley Woo, 10 février 2012 - 05:29 .


#9
Nu-Nu

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I want to know the difference between roleplaying and story Image IPB

Action is the route if you're not into upgrading weapons/characters/picking perks and you want all that done automatically. But what the hell is the other, which is the one where you have full control? And what is the difference?

Edit - I've checked the rest of the images, roleplaying is the one for me!

Modifié par Nu-Nu, 10 février 2012 - 05:16 .


#10
Uezurii

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Zatou wrote...

Why destroy the game for the more "ignorant" people by putting options like these in?
imgur.com/Pyd6J
imgur.com/6X6Os 
imgur.com/LhgVV  

Lots of newcomers to Mass Effect are going to get confused over this, and pick stupid choices like "Action". Then they'll come and rage at these forums. 
I sure do hope this is not included in the final game.  

If those "stupid" people choose action, that clearly shows that they want to play an action game. So they made the right choice...why would they complain exactly?

#11
Catsith

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I was totally against this at first, but I really do like the idea of changing the dialogue to non-interactive cutscenes, maybe on my second playthrough. It will be fun to watch my Shepard carry on a conversation without me selecting anything.

#12
LOLandStuff

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Really, Bioware? You're giving us options? I don't even know how to read. How am I supposed to choose something if I don't know its meaning?

#13
Tooneyman

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Catsith wrote...

I was totally against this at first, but I really do like the idea of changing the dialogue to non-interactive cutscenes, maybe on my second playthrough. It will be fun to watch my Shepard carry on a conversation without me selecting anything.


Will you be getting popcorn too? :lol:

#14
spirosz

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This is so old, please look up existing threads. It's really not that difficult to grasp why each option is there.

#15
ashwind

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I am really disappointed with the options. How did Bioware miss the - "Movie" option!!

=P

#16
STARKILLER423

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Oh my...BIOWARE HOW DARE YOU PUT SOMETHING IN THIS GAME THAT I DON'T LIKE. I DON'T CARE THAT SOME PEOPLE PLAY GAMES DIFFERENTLY AND ALL I HAVE TO DO IS SELECT ROLE PLAYING. I'M GOING TO COME HERE AND B**CH ABOUT SOMETHING THAT DOESN'T EVEN MATTER.
Seriously grow up...

#17
NM_Che56

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:ph34r:[spam post removed]:ph34r:

Modifié par Stanley Woo, 10 février 2012 - 05:30 .


#18
wolfsite

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I see Liara is really pushing Story mode.

#19
Guest_Stanley Woo_*

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I don't mind these options, but why the [Calamity Jane] is the action mode above Role playing?!

:ph34r:[No swearing, please.]:ph34r:

Modifié par Stanley Woo, 10 février 2012 - 05:30 .


#20
squee365

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The PLC wrote...

I don't mind these options, but why the ****, is the action mode above Role playing?!


Alphabetical order.

#21
Siegdrifa

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I wonder about Action mode ... it is here for players who want to favor the fight over the speach, but does it influence the dialogue quantity?
I mean, if the talks aren't shorter, wouldn't it be more "boring" than choosing your answer ?
When you take decision, you still have something to do, but if you don't have to choose and still get full dialogue, it would seems more boring.

Also, is it posible to have all the ending in action mod ?
The main story will be influenced mostly by dialogues i guess, if they don't make choice, what kind of ending can we expect? will it be automaticaly best ending ? half good half bad ?

I doubt i will ever play this mod, but i'm curious about it.

Modifié par Siegdrifa, 10 février 2012 - 05:28 .


#22
Insane 1

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So, if we want to experience EVERYTHING what do we pick?

#23
ashwind

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The PLC wrote...

I don't mind these options, but why the ****, is the action mode above Role playing?!


Action
RolePlay
Story

Alphabetical order I assume.

#24
BatmanPWNS

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The only problem I have is that if someone new to Mass Effect might pick Action mode first since it's at the top.

#25
squee365

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Insane 1 wrote...

So, if we want to experience EVERYTHING what do we pick?


Roleplaying.

It even says in the description "class mass effect experience"