Story mode is just a lower combat difficulty option.Mr.Kusy wrote...
I uphold my stand about the whole situation... it haven't changed since Mass Effect 2.
I'd describe a person who buys a final installment of a trilogy without knowing anything about the former two with a word that starts with "i", ends with "t" and has "dio" somewhere in between.
As far as I can find a purpose for the story mode (I doubt I'll be much interested in combat the second time I play the game... unless they finally [after 2 games] make it a viable part of it), I imagine the action mode is... for stupid people I guess?
If Bioware actually made combat part of the cutscenes, and turned the game into an interactive mode, then it would be worth calling a story mode. But right now?
It's completely useless.
Modifié par Zatou, 11 février 2012 - 01:42 .





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