RocketManSR2 wrote...
Terror_K wrote...
One thing I want to know is how often the enemies get up in your face, because I personally am not a fan of shooters where most of the enemies just seem to always get up close or try and charge you or where there's big ape-like things that run directly at you and do massive damage, etc. Husks were already annoying for this in the previous two games, and one of my biggest concerns is that rather than being smart and tactical, it's just about swarming you with as much stuff as possible in close. In a game that's supposed to be about ranged combat, I'm not a fan of this happening too often, and find it just annoying and cheap rather than challenging. So... please tell me ME3 isn't like that.
I'm very concerned about this, too, and these early reports are definitely not quelling my fears. Thank goodness for story mode. ME3 sounds like one annoying OP enemy encounter after another.
Of each faction, only a couple enemies deliberately close with you (about 20% of the enemies in the game, roughly)... a lot of how the enemies respond to you depends on how you're playing.
Pretty much all of the enemies have weaknesses built into them, if you take advantage of them you can change the outcome of a given fight rather dramatically. :happy:
For example... the engineer, he's annoying, he deploys turrets and heals other mechanical units. But, instead of just killing him if you blow up the turret on his back you can cause a huge explosion that will damage everything around him. Or if he miraculously survives the explosion... he now can't deploy any additional turrets...
Guardians are normally really aggressive, and will slowly advance on you as long as they have their shield... but if you can flank them and knock them down - they'll lose it and become just like any other cover taker. (Or if you're a biotic, you can just rip the shield off).
There are numerous ways of dealing with most of the enemies, it all just depends on how you're approaching a given combat - the same tactics won't work for every fight.





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