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Mass Effect 3 Demo Impressions ( Microsoft Expertzone )


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#401
JeffZero

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Are we positive Wrex is... Wrex? Some of his lines still sound off to me, like it's Wreav or something.

#402
NekOoNinja

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Everything was sugar and rainbows until that "I use a power and pop outta cover!" problem occured again. Shep is in cover, uses, say, Tech Armor, but instead of activating it from the crouched position, she stands up as if wanting to say "SURPRIIIISE!" and gets killed. Worse yet, it is nigh impossible to command shep back into cover before getting shot. Insanity wasn't much of an issue after getting used to those grenaaaades, but this killled me a dozen of times.

What's up with that?

#403
CDRSkyShepard

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JeffZero wrote...

Are we positive Wrex is... Wrex? Some of his lines still sound off to me, like it's Wreav or something.


It might be possible some of the lines are mixed up. I'd imagine Wreav or another krogan would take Wrex's place if he died in ME1. Some of the lines didn't sound like Wrex's voice...you're not the only one who noticed.

#404
JeffZero

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CDRSkyShepard wrote...

JeffZero wrote...

Are we positive Wrex is... Wrex? Some of his lines still sound off to me, like it's Wreav or something.


It might be possible some of the lines are mixed up. I'd imagine Wreav or another krogan would take Wrex's place if he died in ME1. Some of the lines didn't sound like Wrex's voice...you're not the only one who noticed.


Well, I'm 'glad' to hear that. Some of them do, some of them don't. It's rather disorienting.

#405
MasterSamson88

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I didn't really notice anything with Wrex. Aside from him being a badass.

#406
Sakura_Leigh

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Really enjoyed the demo! Is it March 9th yet?

Oh, I dunno if anyone else noticed this, but I played an infiltrator through the demo, and during Surkesh there wasnt a sniper rifle in the weapon selection. Obviously there will be one in the final game but it was just a suprise

"Oh i'll open the weapon wheel and get my trusty sni...WHAT?" Image IPB Image IPB

#407
CDRSkyShepard

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Sakura_Leigh wrote...

Really enjoyed the demo! Is it March 9th yet?

Oh, I dunno if anyone else noticed this, but I played an infiltrator through the demo, and during Surkesh there wasnt a sniper rifle in the weapon selection. Obviously there will be one in the final game but it was just a suprise

"Oh i'll open the weapon wheel and get my trusty sni...WHAT?" Image IPB Image IPB


I pretty much did the exact same thing. I was like, "Welp, let's pull up the weapon wheel here and get my  - OH MY GOD WHERE IS IT??? What the...shotgun?" *Shrugs, takes the Mattock and goes anyway*

We also had 4 weapons no matter what class we were. It won't be like that in-game...only 3 for Infiltrators.

Modifié par CDRSkyShepard, 11 février 2012 - 09:23 .


#408
Lenimph

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So I imported my character code into the demo...

She looks similar but still really different...

#409
CDRSkyShepard

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Lenimph wrote...

So I imported my character code into the demo...

She looks similar but still really different...


I don't think all the sliders are the same. I just decided to do mine from the ground up...I pretty much have her facial proportions and which lip/eyecolor/haircolor/style memorized anyway.

#410
spirosz

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Lenimph wrote...

So I imported my character code into the demo...

She looks similar but still really different...


I know the feeling... lol. 

#411
AllThatJazz

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 Okay, so just got finished with the demo (A decent Facebook app! Who knew that was even possible?), so here are my initial impressions for whatever their worth :)

Good stuff:

 - Character customisation. Seemed easier (much easier) to create a FemShep without a problem case of frogface/fishlips. This is very very good, Bio. Several of my ladies will be enjoying a facelift. I do get what some people have said about a certain 'plasticky' look to the Shepard models in the CC menu. There's a shininess to them, particularly about the eyes and hair, that is a little odd.

- Gameplay. Felt instantly familiar and .. er ... Mass Effecty (I believe that's the technical term) while being faster and less clumsy than ME2. AI leaps and bounds better. Good variety of enemies, at least one guy rolled away from a biotic attack (nice), and I shot someone else's head clean off! That's just the kind of bloodthirsty violence I want in my video games, thankyou very much. Guardians are good (remind of of the riot-shielded mercs in Uncharted). I liked that health doesn't completely recover after a few secs in cover, and I love that you get XP for collecting extra medigel instead of creds, it felt like a reward for using tactics and all that. Oh, and it's great that xp is awarded throughout the mission, rather than just at the end. The gameplay felt (imo, obviously) like a decent mix between ME1 and ME2.

 - Looting. Was very pleased to be picking up upgrades here and there, rather than just creds and the odd bit of 'special' research tech or whatever. Lots more of this please!

- Whoever replaced Michael Beattie as Mordin was good. Not 100% with all the mannerisms etc, but good enough to not make me cry.

 - Garrus. 'Nuff said.

 - Wrex. Ditto.

 - Female Krogan. Loved her little ladylike waddle. 

 - Skills. Definitely expanded and beefed up from ME2.



Dodgy stuff:

 - Not sure that Liara actually needs me to help her save the galaxy. She can probably do it herself while I go for a lie down. Seriously, she's incredibly effective in combat and I felt a bit like her sidekick, only with less funny lines.

- hoping for a greater array of dialogue choices in the full game.

 - in one instance, I did just keep rolling rather than get the hell into cover and stay there. I think at least one Cerberus guy died of laughter.

 - Played on normal difficulty, and it honestly didn't feel any harder than ME2 or ME1 at normal. To be fair, that could be because I'm getting used to playing Mass Effect on hardcore these days. But I heard that ME3 normal was the equivalent to ME2 veteran and didn't want to overstretch myself.


Neutral:

Can't comment on story elements, since I'm pretty sure that these levels were rather pared down from the final game. At least I'm hoping so, since the non-combat bits did feel as though I was watching rather than playing. 

Looking forward to March 9th! Cheers for the chance to play a bit of ME3 xx

 

Modifié par AllThatJazz, 11 février 2012 - 09:27 .


#412
Lenimph

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spiros9110 wrote...

Lenimph wrote...

So I imported my character code into the demo...

She looks similar but still really different...


I know the feeling... lol. 


Actually now that I braved outside of the character creator it does look more like her then I thought.  But still different.  In a good way. 

#413
Bolshevik kityy

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Loved the demo it was great! Only concern is dialogue, which seemed to be very small in the demo. I'm hoping that it's that way in the beginning as to now overwhelm new players and gradually increase over time. That is the only gripe I have.

#414
Fredvdp

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Something that bugged me: Kaidan and Ashley share dialog.

Modifié par Fredvdp, 11 février 2012 - 09:32 .


#415
spirosz

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One thing I have to get used to is the cooldown system. I'm so used to spamming pull and throw in ME2 with my Adept, but now I can't do that, so I have to play around more with different tactics (btw I was playing on Insanity just to see how it was.. and oh man; those turrets). Overall, I'm really into the game right now, still getting used to the roll system though.

#416
JeffZero

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MasterSamson88 wrote...

I didn't really notice anything with Wrex. Aside from him being a badass.


Next time you boot up the demo pay careful attention to his voice mainly in the radio lines. It's totally Wreav.

#417
AlphaJarmel

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spiros9110 wrote...

One thing I have to get used to is the cooldown system. I'm so used to spamming pull and throw in ME2 with my Adept, but now I can't do that, so I have to play around more with different tactics (btw I was playing on Insanity just to see how it was.. and oh man; those turrets). Overall, I'm really into the game right now, still getting used to the roll system though.


Ok again for the turrets, have Liara cast Singularity on them and then you cast Warp.  The detonation can one shot a turret.

#418
PrinceLionheart

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Default!FemShep is a Ginger. :P

I like how Charge works.

#419
Fredvdp

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JeffZero wrote...

MasterSamson88 wrote...

I didn't really notice anything with Wrex. Aside from him being a badass.


Next time you boot up the demo pay careful attention to his voice mainly in the radio lines. It's totally Wreav.

I noticed that too. Before the action he sounds a lot more like ME1 Wrex than ME2 Wrex. I hope they still add some more bass to his voice while keeping it similar to his ME1 voice.

#420
spirosz

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AlphaJarmel wrote...

spiros9110 wrote...

One thing I have to get used to is the cooldown system. I'm so used to spamming pull and throw in ME2 with my Adept, but now I can't do that, so I have to play around more with different tactics (btw I was playing on Insanity just to see how it was.. and oh man; those turrets). Overall, I'm really into the game right now, still getting used to the roll system though.


Ok again for the turrets, have Liara cast Singularity on them and then you cast Warp.  The detonation can one shot a turret.


On insanity? 

#421
spirosz

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Aren't you guys loving how cool the biotics sound as well, damn those warp bombs are mind blowing - BOOOOOOOOOM.

#422
MasterSamson88

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I liked the new greying color on the character customization. Gave my ManShep a dark grey hair color. The past two games have been stressful for the poor guy. XD

#423
AlphaJarmel

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spiros9110 wrote...
On insanity? 


Yep I was surprised too.  This is of course assuming you already took the shields down and are on the armor section.

Modifié par AlphaJarmel, 11 février 2012 - 09:44 .


#424
Yakko77

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No sniper rifle for infiltrator during demo. Ah well, I still kill lots of fools so....

#425
PsychoWARD23

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spiros9110 wrote...

Aren't you guys loving how cool the biotics sound as well, damn those warp bombs are mind blowing - BOOOOOOOOOM.

yep