
See how the text is pretty blurry, and how the left side of the "E" in Extra starts to get fuzzy where the three horizontal lines meet? It's the same kind of artifact you see when using FXAA or SMAA in ME2.
Here's a comparison (it's easiest to see it on the "E" in Extra).

The difference isn't huge, but it's definitely there.
I'm guessing (and hoping) that this means that ME3 finally has some kind of per-pixel antialiasing, so no more jaggies! This, along with the object-based motion blur we've seen in the trailers makes me a happy camper. Hooray
Edit: For those of you unfamiliar with FXAA, it's a type of antialiasing that looks at the final, rendered image and then blurs it along the jagged edges to get rid of any aliasing. One of the great thigns about this is that it works on any image or video, regardless of what rendering engine you are using. The downside is that it sometimes doesn't catch all the jaggies, or blurs things (like text) unintentionally. Read more about it here.
Modifié par MrChowderClam, 11 février 2012 - 05:15 .





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