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Less Dialogue Options?


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#26
Arppis

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DukeOfNukes wrote...

G3rman wrote...

The pacing and mood doesn't allow Shepard to get much choice in talking during that first five or ten minutes in the Alliance base because they are heading to the committee and they need Shepard setting the mood instead of asking questions.

Kinda like in ME1 on Eden Prime? or Ilos?

I'm sorry, but you spent a LOT of time in ME1 during troubling times trying to get the lay of the land before acting. Based on my experience with the demo, ME3 is pure combat...made all the more disheartening when the default game mode choice is neither RPG, or even STORY...but ACTION.

It's very off putting. I'm still going to be picking up my CE, but at this point, the question is if ME3 is the last BioWare game I'll ever buy. Pretty scary, because I've bought every single one of their games since KOTOR sight unseen, no questions asked. But my heart sunk with ME2...and then plummeted more so with DA2...if ME3 is the game I see in the demo...then it will hit the ground and shatter.


In there you were in hyperspace while you talked with your squadmates, waiting for arriving to the destination.

#27
Yuoaman

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DukeOfNukes wrote...

G3rman wrote...

The pacing and mood doesn't allow Shepard to get much choice in talking during that first five or ten minutes in the Alliance base because they are heading to the committee and they need Shepard setting the mood instead of asking questions.

Kinda like in ME1 on Eden Prime? or Ilos?

I'm sorry, but you spent a LOT of time in ME1 during troubling times trying to get the lay of the land before acting. Based on my experience with the demo, ME3 is pure combat...made all the more disheartening when the default game mode choice is neither RPG, or even STORY...but ACTION.

It's very off putting. I'm still going to be picking up my CE, but at this point, the question is if ME3 is the last BioWare game I'll ever buy. Pretty scary, because I've bought every single one of their games since KOTOR sight unseen, no questions asked. But my heart sunk with ME2...and then plummeted more so with DA2...if ME3 is the game I see in the demo...then it will hit the ground and shatter.


I don't happen to agree with you, I think ME2 and DA2 were both great - but different strokes and all that.

#28
G3rman

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Considering the demo was combat oriented with not a lot of dialogue, but also considering the fact it was only an hours worth of gameplay, that is a ****** poor foundation to build your statement on.

Games change, BioWare takes new directions and uses different ways for the story to flow. You don't like ME3's style, join the club.

Oh and you realize that its not the default mode, its alphabetical. No, its not the same thing as being the first selectable game mode. You are overreacting like some conspiracy theorist.

If you have that little confidence in what very little has been shown of ME3, maybe you aren't a real fan. Just saying, you should always take things with a grain of salt and some people jump to conclusions and forget to do so.

#29
Icinix

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G3rman wrote...

If you have that little confidence in what very little has been shown of ME3, maybe you aren't a real fan. Just saying, you should always take things with a grain of salt and some people jump to conclusions and forget to do so.


Real fans can have their doubts too, they don't have to always say everything is wonderful.

I tend to agree with you on the other commentary though - the demo was to highlight the combat, a lot of story and dialogue was cut that we've already seen in other places.

#30
DukeOfNukes

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Yuoa, my argument isn't that ME2 or even DA2 were bad games...merely disappointing ones, as somebody who was a HUGE fan of KOTOR and ME1 (and then went back to love Biowares older games) They were steps in the wrong direction for me...an appeasement to the masses...rather than the fans.

Realistically, ME3 probably wont be the last BioWare game I ever get...just the last I wait on baited breath for. The last I buy the CE for, on launch day. More likely, I'll wait for them to go on sale, from here on out.

#31
G3rman

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Icinix wrote...

Real fans can have their doubts too, they don't have to always say everything is wonderful.


I totally agree, but I can't accept "real" fans who have no base for their doubts other than just pure dislike of change.

#32
Wonderllama4

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Bioware didn't want to confuse new players who try the demo with the "ask for more info" line.

#33
DukeOfNukes

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Nope, not a real fan. I have the CE of ME1, ME2 CE, soon ME3 CE, DAO CE, DA2 sig edition), 3 copies of KOTOR, 2 of NWN, and I only own 3 Nintendo DS games: Starfox Command, Chrono Trigger, and Sonic Chronicles...not to mention I even bought TOR's CE.

What you're asking for isn't to be a "fan"...it's a "fanboy". Mindless devotion, even when the evidence speaks out against. All I'm saying is that the demo puts some real fears into me that the developers have sacrificed STORY and CHOICE, which are the two mainstays of this company, for mindless, corridor action shooting.

#34
Icinix

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DukeOfNukes wrote...
All I'm saying is that the demo puts some real fears into me that the developers have sacrificed STORY and CHOICE, which are the two mainstays of this company, for mindless, corridor action shooting.


I am 100% certain that if sacrifices have been made, that is the area that has been given plot armour.

I don't know if you've seen the leaked script - but yes, story and choice are very, VERY much the core of the game.

#35
G3rman

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And I'm saying you aren't a loyal fan if an HOUR'S WORTH OF COMBAT-ORIENTED gameplay makes you suddenly believe that dialogue is cut out in favor of TPS-action. You have no base for your fears as the demo is a small piece of the game and has clearly been edited, especially the second mission.

#36
LetMeW1n

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Pretty sure you haven't being on Eden prime and Illos before in ME1, while you were staying at the same facility on Earth for a long time at the start of the demo. Inserting a lot of dialogue variation and questions would be useless. What else can you say, really. Might even have being immersion breaking for me if shep goes on to strike a chat up with VS and ask how VS became a spectre when shep's being called to an emergency meeting on short notice.

Illos and Virmire, on the other hand, had all those chats which served as very welcome informative breaks in the action. Here, I'd rather let the game get me in the mood first before jumping straight to choosing between "hello again" or "get out of the way"

Modifié par LetMeW1n, 11 février 2012 - 10:05 .


#37
DukeOfNukes

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It's not baseless...what is the point of a demo, if not to show off the different facets for a game, and show me what it's going to be like when I play it? I'm not saying the entire game is going to be like the demo, that's your assumption of what I'm saying. What I'm saying is that DURING THE DEMO, I felt like there were multiple conversation choices that I should have been making, but were instead scripted. I feel like I was no longer in control of the story, or my character.

If the release of the game relieves my fears, then great...I would love nothing more. However, my fears are not baseless...the demo reinforces them, developer chatter reinforces them, the f'ing game modes included reinforce them. Hell, even the recent debacle over the Deception novel reinforces them.

#38
G3rman

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Whatever, its your opinion no matter how naive it is. There really isn't a moment where I could find that would necessitate having a dialogue wheel there isn't.

#39
DayusMakhina

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He has every right to have some concerns, it's not like he's shouting from the rooftop that the game is dumbed down and has no dialogue or choices. He's just voicing his concern that that may be the case considering the demo doesn't have all that much dialogue, that's a world apart from the crap people were spouting yesterday.

Modifié par DayusMakhina, 11 février 2012 - 10:17 .


#40
G3rman

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Considering I've read the script, I have an unfair upperhand.

#41
Icinix

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G3rman wrote...

Considering I've read the script, I have an unfair upperhand.


Before I read the script I had a lot of concerns about what I'd seen so far from ME3 as well - since we only had official marketing lines to go off of - they aren't showing a lot of the bits people are concerned about.

Best thing I did to allay my concerns was read some of the spoilers from the leaked script.

Not that I would advocate that, but if people concerned about dialogue and choice I think are going to be really thrilled and surprised by how much there is and what they involve.

#42
G3rman

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I think people just had their hopes skyrocket for ME3 considering how all the hype was how it would end and how all the features up until now would just be expanded and tripled and everything would just be a bang. Now they are coming back down to earth one day at a time until release, its better that way.

The game is going to be great, story-wise and gameplay-wise.

#43
Icinix

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Definitely - the game looks bloody fantastic in every way.

#44
Chuvvy

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G3rman wrote...

Icinix wrote...

Real fans can have their doubts too, they don't have to always say everything is wonderful.


I totally agree, but I can't accept "real" fans who have no base for their doubts other than just pure dislike of change.


I don't think people have baseless fears. That's paranoia, people have concerns that mean something to them, it may not conform to your idea of a legitimate concern, but it's legitimate to them. And then you **** on them for it. Which is just as unproductive as you deem their concern to be. Which in turn annoys the living christ out of me. 

#45
Exia001

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Oh ffs,

Its because the point in the story demo was probably a major plot point, they always have that.

Mordin Old Blood: Two, Legion: A House Divided: Two

Any normal conversation: Three

#46
Klijpope

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DukeOfNukes wrote...


I'm sorry, but you spent a LOT of time in ME1 during troubling times trying to get the lay of the land before acting. Based on my experience with the demo, ME3 is pure combat...made all the more disheartening when the default game mode choice is neither RPG, or even STORY...but ACTION.

It's very off putting. I'm still going to be picking up my CE, but at this point, the question is if ME3 is the last BioWare game I'll ever buy. Pretty scary, because I've bought every single one of their games since KOTOR sight unseen, no questions asked. But my heart sunk with ME2...and then plummeted more so with DA2...if ME3 is the game I see in the demo...then it will hit the ground and shatter.


... yawn...

#47
DukeOfNukes

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G3rman wrote...

There really isn't a moment where I could find that would necessitate having a dialogue wheel there isn't.

The first conversation you have:
Vega calls you commander. Options (Not Commander, What is it, Thanks for knocking jerkoff)
Upon hearing the council wants to see you (What for?, Lets go, I'd rather not)

I could go on, but that's just the first 2 lines of your dialog. Even if the end result is the same, the illusion of Shepard being MY character is lost. Within the first 20 seconds of seeing "my" Shepard on screen, it's made abundantly clear that, at least at times, I will not be allowed to choose defining characterists of my hero.

#48
LetMeW1n

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^Right.. You're pretty obessed with controlling your character. I for one would prefer not to jump straight to choosing between dialogue options right at the beginning of a game. Does it really matter what you say..? classic choice-driven RPGs are not really made in abundance these days.. Not much of a profitable market anymore as the casual gamer market dwarfs the hardcore-obessed gamers. Am actually glad bioware is sticking to its roots in one way or another while remaining profitable and providing quality at the same time.

#49
wright1978

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Really the demo can't be correct surely, auto dialogue everywhere. Completely immersion breaking. Why is it called RPG mode then?

#50
Icinix

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wright1978 wrote...

Really the demo can't be correct surely, auto dialogue everywhere. Completely immersion breaking. Why is it called RPG mode then?


The demo was missing a lot of dialogue sections that we've seen elsewhere - it was a heavily cut section so the only places were combat zones. It didn't have the hub sections that we've seen elsewhere.

The only area where there does appear to be a distinct lack of dialogue options where there should be - is on the way to the committee - but there is a lot of dialogue that we've heard there that isn't used. So maybe for the demo they've kept it as simple as possible so new players who aren't familiar with Mass Effect get TOLD the story first.

Its just speculation, but from the amount of outcomes, choices, dialogue in the leak - it does look to be the exception even if it doesn't have a lot of dialogue options in the new game proper.