Hi everyone!
Recently, I started replaying NWN, and soon noticed again what had bothered me about it a long time ago: Casting classes don't benefit much from spells cast from items, because they don't improve with their level.
In social.bioware.com/forum/1/topic/192/index/8995303, ShaDoOoW showed me how to change this, but the change relied on his Patch. Is there any way to achieve this in NWN2?
Examples of what I want:
if a wizard has a CL of 7, a wand of Magic Missiles will produce four missiles.
If he has an Int of 22 and Spell Focus Evocation, a fireball from a wand of fireballs will have a DC of 20
Thanks in advance for your help!
CasteLevel and DC of Items
Débuté par
AharonShaw
, févr. 11 2012 09:02
#1
Posté 11 février 2012 - 09:02
#2
Posté 11 février 2012 - 02:51
The method would still be the same; altering all the spellscripts to bypass the caster level they are given and thus use the player's, not the items. I presume this is what ShaDoOoW's hak does. Possibly some of Pain's work may cover this - I know he has been doing a lot of work on global changes to spells in the Community Scripting Library.





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