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Why does bioware keep ignoring PS3 and PC players?


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#176
Darkfoxz87

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Thoth_Amon wrote...

It's four ****ing days for a demo. Stop whining.


Thats *dose math in head (imeancalculator)* That is 96 hours. 5760 Minutes, 345600 seconds Too long too long. ;)

I agree I feel we are getting the short stick here you guys do a Microsoft Demo givaway while we get nothing. Image IPB I understand X360 got it first but that dosen't mean we are any diffrent.

#177
goofyomnivore

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I'm surprised they wouldn't of added PC to the Facebook game thing. They own the servers(Origin) and it might of created a good impression for those on the fence with Origin.

#178
aj2070

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I'd say that's a resonable proposal. EA/ Bioware do completely control PC access to Mass Effect files anyway. There is not a technical reason preventing this from happening.

The only down side is yes, PS3 users get hosed again.

#179
tangalin

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DiegoRaphael wrote...

Or "tangalin"is trolling, or he is very new to pc gaming.

And maybe thats just what the companies want. "Make the new players get used to average so they dont complain in the future".


Ah yes... "trolling"... I have dismissed that claim.

But seriously, my having a different opinion doesn't mean I am new to PC gaming, simply that I see things differently. 

You may also want to take a look at my profile lol.

#180
DiegoRaphael

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Sry, double post. See below...

Modifié par DiegoRaphael, 11 février 2012 - 09:08 .


#181
Unbannable

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I've always said Bioware is a lazy developer, particular when it come to multiplatform. One platform will always receive greater support and features than another.

Mass Effect 2 had not one single PC exclusive feature that took advantage of the many strengths of the platform, other than the ability to select your resolution. No AA, no higher rez textures, no ambient occlusion, no graphical fidelity options of any sort that made a difference.

Thats why I give Bioware a silver, rather than a gold standard ranking. Their platform support is always inferior compared to top ranked developers like Rocksteady, Valve etc...

#182
Die Varieties

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strive wrote...

I'm surprised they wouldn't of added PC to the Facebook game thing. They own the servers(Origin) and it might of created a good impression for those on the fence with Origin.


Yeah, a missed opportunity for an "olive branch" of good will.

Modifié par Die Varieties, 11 février 2012 - 09:08 .


#183
Lionel Horsepackage

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themastakillah wrote...

Chris Priestly wrote...

No we're not.

Thanks for asking though.




:devil:


sorry if i offend, but some of your replies(mostly all) are considered by me straight trolling, give a real reply to those who wanna know 'why', because right now ea and mostly bioware are really acting this way, u cant probably not see it because u work for them, again nothing against u, but replies like the one above are not acceptable...

...Or, it simply could be that Chris and certain other BioWare folks on these boards are sick and tired of certain people constantly and irrationally accusing them of idiotic, utterly-imagined biases where none exist, and respond accordingly.


Abirn wrote...

Jedi Sentinel Arian wrote...

Because PS3 (Sony) is poor and PC is dying. Have some futuristic sense, before posting new topics!


Insert benders "Oh wait you're serious, let me laugh even harder"

Fact:
 PC gaming is far superior to Xbox and that is why microsoft has to
resort to cheap anti-competitive tricks like this. 

Shut the hell up...Jesus Christ on a pony.

Modifié par Lionel Horsepackage, 11 février 2012 - 09:19 .


#184
DiegoRaphael

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tangalin wrote...

aj2070 wrote...

tangalin wrote...

For starters, there was nothing wrong with the PC version of ME2. Mouse and keyboard controls were exactly what I was expecting for 3rd person shooter controls, not sure what you expected in your little dream world. User interface was fantastic in my opinion, aside from squad health indicators (which I prefered from ME1). Loading times are based on system power and background processes. I don't know where you live, but PC games have the same price as every other platform where I live.  And then you go on to say that you expect better games for less money? You don't seem like you are even remotely attached to reality.


I completely agree with you up until your last sentence.  EA, Activision and a couple of other publishers have started this trend of charging the same price for a PC title as they did for the console title.  Take "The Darkness 2" for example.  Game is $49.99 on PC and $59.99 on PS3/ Xbox360.  "Saints Row the Third" had the same pricing structure at release.  Another example: "Fallout: New Vegas Ultimate Edition" is $49.99 on the consoles and $39.99 on the PC.  The $10 difference was industry standard.


My bad then, I haven't purchased any of those games, so I hadn't noticed that trend.


The trend is not charging less for PC games. The trend is that they are charging the same as a console version. The reason that PC game cost less, is because they dont have to pay Microsoft or Sony the rights to sell on their paltform.

And like i said before - and you called me a dreamer - we paying the same but getting a worst, lesser version of the same game. Thats is not ok.

And im sry for calling you a troll...

#185
tangalin

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DiegoRaphael wrote...

tangalin wrote...

aj2070 wrote...

tangalin wrote...

For starters, there was nothing wrong with the PC version of ME2. Mouse and keyboard controls were exactly what I was expecting for 3rd person shooter controls, not sure what you expected in your little dream world. User interface was fantastic in my opinion, aside from squad health indicators (which I prefered from ME1). Loading times are based on system power and background processes. I don't know where you live, but PC games have the same price as every other platform where I live.  And then you go on to say that you expect better games for less money? You don't seem like you are even remotely attached to reality.


I completely agree with you up until your last sentence.  EA, Activision and a couple of other publishers have started this trend of charging the same price for a PC title as they did for the console title.  Take "The Darkness 2" for example.  Game is $49.99 on PC and $59.99 on PS3/ Xbox360.  "Saints Row the Third" had the same pricing structure at release.  Another example: "Fallout: New Vegas Ultimate Edition" is $49.99 on the consoles and $39.99 on the PC.  The $10 difference was industry standard.


My bad then, I haven't purchased any of those games, so I hadn't noticed that trend.


The trend is not charging less for PC games. The trend is that they are charging the same as a console version. The reason that PC game cost less, is because they dont have to pay Microsoft or Sony the rights to sell on their paltform.

And like i said before - and you called me a dreamer - we paying the same but getting a worst, lesser version of the same game. Thats is not ok.

And im sry for calling you a troll...


I disagree that it is worse. It just appears worse because it is capable of being better on PC. It is equal in quality to the console versions. I look at it kind of like cars. You could have a honda, and a car made by Rolls-Royce to be equal, but not surpassing, the honda in every way. However it would look as though the Rolls is lacking because of its unused potential, even though it isn't actually worse. It would be disappointing yes, so I can understand the reaction. That doesn't make it right though.

#186
Poison_Berrie

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tangalin wrote...

If a developer spends extra time on each platform to customize the controls, rather than simple remapping, GREAT. When I design games, that is the route I choose to take. However, I do not expect, or require, others to make that extra outlay when consumers do not value it enough to not buy without it.

You should. Each platform has different controls and if you are just going to slap some different buttons on each control scheme you are making the other ones more cumbersome to use.
And it was, nothing we can't adapt to, but it was obvious that the menus would be easier to navigate with a 360 controller. 

It's one of the things I can actually support complaining about. Put some effort in your multi-platform title so each platform has controls that suit it.

EDIT: Which is, I think, why Diego called it getting less for the same money, they obviously took the time to get the controls working intuitivly and properly for the 360 (they even took the effort to support Kinect this time). So why not do the same for PS3 and PC.

Modifié par Poison_Berrie, 11 février 2012 - 09:23 .


#187
Bogsnot

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Bleachrude wrote...

Er, you do realize that ME was originally a Xbox360 exclusive right?


Err, you do realise that ME was coded and developed on a PC, right?

#188
Jackster94

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What Pathetic human being would pay what $50 dollars to get a demo ? A DEMO two days early ? Ugh . You are a bunch of oxygen thieves if you bought BF3 for the sole purpose of early access

#189
tangalin

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Bogsnot wrote...

Bleachrude wrote...

Er, you do realize that ME was originally a Xbox360 exclusive right?


Err, you do realise that ME was coded and developed on a PC, right?


Ha! Your avatar is fantastic.

#190
slimgrin

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Jackster94 wrote...

What Pathetic human being would pay what $50 dollars to get a demo ? A DEMO two days early ? Ugh . You are a bunch of oxygen thieves if you bought BF3 for the sole purpose of early access


I already own BF3, but as far as I know the PC demo still isn't out yet.

#191
Guest_Puddi III_*

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Oh god, you have to wait an extra four days?! :o

#192
PrinceLionheart

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There is no bias. Best solution is to suck it up.

#193
DiegoRaphael

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Poison_Berrie wrote...

tangalin wrote...

If a developer spends extra time on each platform to customize the controls, rather than simple remapping, GREAT. When I design games, that is the route I choose to take. However, I do not expect, or require, others to make that extra outlay when consumers do not value it enough to not buy without it.

You should. Each platform has different controls and if you are just going to slap some different buttons on each control scheme you are making the other ones more cumbersome to use.
And it was, nothing we can't adapt to, but it was obvious that the menus would be easier to navigate with a 360 controller. 

It's one of the things I can actually support complaining about. Put some effort in your multi-platform title so each platform has controls that suit it.

EDIT: Which is, I think, why Diego called it getting less for the same money, they obviously took the time to get the controls working intuitivly and properly for the 360 (they even took the effort to support Kinect this time). So why not do the same for PS3 and PC.


It is not only that. X360 get better UI, controls that are better adapted to it, exclusive content, and so on, and the price is 60$.

We get worse UI, worse controls, no exclusive content and so on, and we are paying the same 60$. Not to remind that 10$ of these 60$ should not be in there in the first place.

So in fact, we are not getting charged the same, we are getting charged more, for less content and worse adaptation.

Modifié par DiegoRaphael, 11 février 2012 - 09:34 .


#194
bleetman

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Filament wrote...

Oh god, you have to wait an extra four days?! :o

If there's a suitably good reason for that delay, I'd plum sure love to hear it. Oh. There was one earlier. Right.

As far as "ignoring" players goes, naaaah. That there's even going to be a demo on all platforms pertty much elevates  them above that. I've had my share of developers/publishers announcing that 'woops sorry there won't be a PC demo for this because, uh, you know. Reasons' as of late. I'm looking at you, Ubisoft.

Modifié par bleetman, 11 février 2012 - 09:39 .


#195
IBPROFEN

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G0ldmember wrote...

Jarrett Lee wrote...

*snip*


Look Jarrett, I get it. Multiple companies, multiple higher-ups, multiple descisions that most of the time conflict with one and another even when its not meant to do that. Its just...sigh...you cant really look at it all and say with a straight face that a everyone gets an even piece of the pie.

Now I have no illusion that something like that is even possible to accomplish with any game, but the balance with ME3 tips heavily towards the 360 and it makes me as a PS3 gamer sad. You cant take away that feeling (though your much better contructed response did ease some of my anger), neither can Chris or any other Bioware / EA employee at this point.

I just dont feel as appreciated as the 360 gamers. Like we came late to the party and have to make due with the left overs...


 Jarrett also don't realize that "Multiple companies, multiple higher-ups, multiple descisions" all is repersented there MS,Sony, BW,and EA. But where is the PC representive that right NO PC rep there. So if PC is 15% of sales I would be thinking of PC too, 15% loss of Bottom line is a heavy chunk to lose.

#196
slimgrin

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Filament wrote...

Oh god, you have to wait an extra four days?! :o


I'm not whining about the demo. I can wait, it's no biggie. 

#197
Guest_Puddi III_*

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bleetman wrote...

If there's a suitably good reason for that delay, I'd plum sure love to hear it.

I'm not convinced it needs a reason... it's trivial. It's the release date of a free demo.

#198
Zu Long

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I'm going with Tanglin here. I have ME2 on PC, my brother has it on XBox. At no time watching him have I ever felt like I got an inferior product. Is it fully optimized for my keyboard? No. But I still have far superior aiming and control of the character thanks to the mouse, and I have more than 3 power hotkeys. I personally love the overloaded spacebar cover/run system for its symplicity over the more onerous ME1 system. I really feel like a lot of PC players whine and claimed gimped status over tiny things that make next to no difference in gameplay experience. This stuff isn't nearly as big a deal as some people want it to make it.

Modifié par Zu Long, 11 février 2012 - 09:40 .


#199
DaJe

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tangalin wrote...
Modders will give us our textures later.


On a tiny scale and in an inconvenient way, because these games are not really modable. Nothing compared to the full high res upgrades for skyrim, oblivion etc.

From what I have seen the textures are fine though. Not really a deal breaker for me.

#200
DarthSliver

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First off not to diss the people who brought BF3, but if you brought for the sole purpose for the ME3 demo early access that is your fault not EAs or Bioware's fault. You buy a game because you like it not for its added crap you get from buying it.

Second off, some people I dont think understand that Microsoft throws extra money at these companys to get the DLC early and I am sure the case is the same when it comes to the ME3 demo.

Third of as for it being solely for 360, even PC gamers need to remember that when they decide to bash PS3 for getting the ME series. Thanks to EA from what I understand PC was able to get ME1, ME2, and ME3. From what I understand Mass Effect series was originally going to be for 360 only but something went wrong there I am sure. I aint going to state what i think happened there but I am sure you know where I am heading with that statement.

Now my final opinion is I do hope Bioware has gotten Sony and PC demo of ME3 already uploaded and all those companys need to do is flip the access switch so the public can download it on the 14th because I am sure it will be up on the 360 for everyone who didnt get early access as soon as it hits Valentine's day.