Now this is an argument that shows that BioWare neglects the PC, not that one where people can't wait a few days for play a damn demo.Unbannable wrote...
I've always said Bioware is a lazy developer, particular when it come to multiplatform. One platform will always receive greater support and features than another.
Mass Effect 2 had not one single PC exclusive feature that took advantage of the many strengths of the platform, other than the ability to select your resolution. No AA, no higher rez textures, no ambient occlusion, no graphical fidelity options of any sort that made a difference.
Thats why I give Bioware a silver, rather than a gold standard ranking. Their platform support is always inferior compared to top ranked developers like Rocksteady, Valve etc...
Why does bioware keep ignoring PS3 and PC players?
#201
Posté 11 février 2012 - 09:39
#202
Posté 11 février 2012 - 09:41
Zu Long wrote...
I really feel like a lot of PC players whine and claimed gimped status over tiny things that make next to no difference in gameplay experience. This stuff isn't nearly as big a deal as some people want it to make it.
I hate to sound like a broken record, but you really don't know what you're talking about. You may need to branch out and play more pc games from different devs to understand what is being discussed here. I for one get tired of people defending lazy development. Many gamers don't know any better cause all they've played are gimped console ports.
Modifié par slimgrin, 11 février 2012 - 09:45 .
#203
Posté 11 février 2012 - 09:42
Well that at least appears to be regional thing. Very few games have come out here in the Netherlands without that € 10,- difference between console and PC versions.DiegoRaphael wrote...
We get worse UI, worse controls, no exclusive content and so on, and we are paying the same 60$. Not to remind that 10$ of these 60$ should not be in there in the first place.
So in fact, we are not getting charged the same, we are getting charged more, for less content and worse adaptation.
It's still ****ty to take that into charge the PC user that $ 10, when there isn't any license fees for using the PC.
#204
Posté 11 février 2012 - 09:44
#205
Posté 11 février 2012 - 09:45
slimgrin wrote...
Zu Long wrote...
I really feel like a lot of PC players whine and claimed gimped status over tiny things that make next to no difference in gameplay experience. This stuff isn't nearly as big a deal as some people want it to make it.
I hate to sound like a broken record, but you really don't know what you're talking about. You may need to branch out and play more pc games from different devs to understand what is being discussed here. I for one get tired of people defending lazy development.
I get tired of people whining over textures and spending the extra .02 seconds it takes to navigate through the ESC key like someones on a crusade against them. Guess we both get to deal with it.
#206
Posté 11 février 2012 - 09:46
Zu Long wrote...
slimgrin wrote...
Zu Long wrote...
I really feel like a lot of PC players whine and claimed gimped status over tiny things that make next to no difference in gameplay experience. This stuff isn't nearly as big a deal as some people want it to make it.
I hate to sound like a broken record, but you really don't know what you're talking about. You may need to branch out and play more pc games from different devs to understand what is being discussed here. I for one get tired of people defending lazy development.
I get tired of people whining over textures and spending the extra .02 seconds it takes to navigate through the ESC key like someones on a crusade against them. Guess we both get to deal with it.
Not really, I just go to other developers who take the time to do it right. ME3 is my last Bioware game anyway.
#207
Posté 11 février 2012 - 09:47
slimgrin wrote...
Zu Long wrote...
I really feel like a lot of PC players whine and claimed gimped status over tiny things that make next to no difference in gameplay experience. This stuff isn't nearly as big a deal as some people want it to make it.
I hate to sound like a broken record, but you really don't know what you're talking about. You may need to branch out and play more pc games from different devs to understand what is being discussed here. I for one get tired of people defending lazy development. Many gamers don't know any better cause all they've played are gimped console ports.
I think you're mistaking lazy development for average development. Lazy development would be Two Worlds. Even then, lazy implies a lack of effort that just can not be applied to any software project this large that manages to be released.
#208
Posté 11 février 2012 - 09:47
Well yeah, but I doubt they flip coins to decide which platform gets it first.Filament wrote...
I'm not convinced it needs a reason... it's trivial. It's the release date of a free demo.bleetman wrote...
If there's a suitably good reason for that delay, I'd plum sure love to hear it.
#209
Posté 11 février 2012 - 09:52
Modifié par Zjarcal, 11 février 2012 - 09:53 .
#210
Posté 11 février 2012 - 09:53
It wasn't anything "wrong," per se, but rather that EA acquired BioWare through their purchase of Pandemic Studios, and essentially convinced BioWare to release the PC version of ME1 in mid-2008.DarthSliver wrote...
Third of as for it being solely for 360, even PC gamers need to remember that when they decide to bash PS3 for getting the ME series. Thanks to EA from what I understand PC was able to get ME1, ME2, and ME3. From what I understand Mass Effect series was originally going to be for 360 only but something went wrong there I am sure. I aint going to state what i think happened there but I am sure you know where I am heading with that statement.
Prior to this, when BioWare was a subsidiary of Microsoft, the first game was only intended to be a total Xbox 360 exclusive (in the same vein as DA:O initially being a total PC exclusive) -- and while EA could dictate the imperative for console versions of Dragon Age to BioWare, contractually, they could not do the same for the Mass Effect franchise (BioWare having retained sole control over the series as a condition of the sale)
However, BioWare evidently felt comfortable enough with the notion of a PC port of ME1 (and, later PS3 ports of the second and third games) to consent to this plan, which leads to the current release-strategy of today.
Wait...seriously?slimgrin wrote...
Not really, I just go to other developers who take the time to do it right. ME3 is my last Bioware game anyway.
Modifié par Lionel Horsepackage, 11 février 2012 - 09:56 .
#211
Posté 11 février 2012 - 09:54
Modifié par Lionel Horsepackage, 11 février 2012 - 09:56 .
#212
Posté 11 février 2012 - 09:55
Poison_Berrie wrote...
Well that at least appears to be regional thing. Very few games have come out here in the Netherlands without that € 10,- difference between console and PC versions.DiegoRaphael wrote...
We get worse UI, worse controls, no exclusive content and so on, and we are paying the same 60$. Not to remind that 10$ of these 60$ should not be in there in the first place.
So in fact, we are not getting charged the same, we are getting charged more, for less content and worse adaptation.
It's still ****ty to take that into charge the PC user that $ 10, when there isn't any license fees for using the PC.
There is a little of both regional costume and exploitation.
I buy a lot of games from UK, and in there the PC games is always around 5pounds cheaper. You can see it right now, go to game.co.uk or shopto.uk for example.
Here in Brazil the difference is even bigger. While a PC release costs 99.90R$ (around 57$, but FIFA 12 and Homefront for example where sold for 60R$ - 35$!) console games can go up to 230R$ (130$), but that is because PC games get under a beneficial law to promote legal software for PCs. But even when there wasn't this law PC games has always been cheaper.
Same thing on US, the standart was always 50$, but some companies decide to match the console prince and now we got 60$.
Maybe is a deal they make, like the ones done in virtual purchasing. You dant have any of the costs from phisical version (the dvd, the box, transportation and so on) but the price is still the same so it would not sink the phisical retailers.
Modifié par DiegoRaphael, 11 février 2012 - 10:01 .
#213
Posté 11 février 2012 - 10:00
Zjarcal wrote...
I fail to see how I'm being screwed if I get the same game as the 360 users
This is a positively absurd statement. PC gamers spend more money precisely to get a better experience. I don't buy a sports car to get the gas mileage of a Hummer.
Modifié par slimgrin, 11 février 2012 - 10:04 .
#214
Posté 11 février 2012 - 10:09
Lionel Horsepackage wrote...
It wasn't anything "wrong," per se, but rather that EA acquired BioWare through their purchase of Pandemic Studios, and essentially convinced BioWare to release the PC version of ME1 in mid-2008.DarthSliver wrote...
Third of as for it being solely for 360, even PC gamers need to remember that when they decide to bash PS3 for getting the ME series. Thanks to EA from what I understand PC was able to get ME1, ME2, and ME3. From what I understand Mass Effect series was originally going to be for 360 only but something went wrong there I am sure. I aint going to state what i think happened there but I am sure you know where I am heading with that statement.
Prior to this, when BioWare was a subsidiary of Microsoft, the first game was only intended to be a total Xbox 360 exclusive (in the same vein as DA:O initially being a total PC exclusive) -- and while EA could dictate the imperative for console versions of Dragon Age to BioWare, contractually, they could not do the same for the Mass Effect franchise (BioWare having retained sole control over the series as a condition of the sale)
However, BioWare evidently felt comfortable enough with the notion of a PC port of ME1 (and, later PS3 ports of the second and third games) to consent to this plan, which leads to the current release-strategy of today.Wait...seriously?slimgrin wrote...
Not really, I just go to other developers who take the time to do it right. ME3 is my last Bioware game anyway.
So what DarthSilver is saying, if it wasn't for Electronic Arts, the Playstation 3 and Personal Computer would not have been able to play Mass Effect 2 & 3 (also Mass Effect 1 for Personal Computer). The entire trilogy would have been XBox only along with other great games such as Halo series, Gears of War and oh wait, that's it.
Is that true?
#215
Posté 11 février 2012 - 10:14
slimgrin wrote...
Zjarcal wrote...
I fail to see how I'm being screwed if I get the same game as the 360 users
This is a positively absurd statement. PC gamers spend more money precisely to get a better experience. I don't buy a sports car to get the gas mileage of a Hummer.
If Bioware decides not to make the most out of the PC hardware that's a completely different issue. In regards to being screwed in comparison to the 360 users, I'd only feel screwed if I actually got less than them, which is not the case, hence the argument about being screwed or ignored is just silly to me.
Go enjoy Geral'ts naked ass in hi-res so you can feel superior.
EDIT: Also, you woudln't spend much more money if you shopped smart.
Modifié par Zjarcal, 11 février 2012 - 10:16 .
#216
Posté 11 février 2012 - 10:20
#217
Posté 11 février 2012 - 10:22
#218
Posté 11 février 2012 - 10:23
#219
Posté 11 février 2012 - 10:23
#220
Posté 11 février 2012 - 10:25
#221
Posté 11 février 2012 - 10:26
Zjarcal wrote...
slimgrin wrote...
Zjarcal wrote...
I fail to see how I'm being screwed if I get the same game as the 360 users
This is a positively absurd statement. PC gamers spend more money precisely to get a better experience. I don't buy a sports car to get the gas mileage of a Hummer.
If Bioware decides not to make the most out of the PC hardware that's a completely different issue. In regards to being screwed in comparison to the 360 users, I'd only feel screwed if I actually got less than them, which is not the case, hence the argument about being screwed or ignored is just silly to me.
Go enjoy Geral'ts naked ass in hi-res so you can feel superior.
EDIT: Also, you woudln't spend much more money if you shopped smart.
Whatever. As I said before, some devs are willing to design properly for the PC, and others aren't. It's the whole reason this conflict exists in the first place. And I've a feeling you'd enjoy Geralt's ass more than I would.
#222
Posté 11 février 2012 - 10:26
#223
Posté 11 février 2012 - 10:27
#224
Posté 11 février 2012 - 10:29
Bendok wrote...
They could have easily done early access demos through Origin. Ah well.
I suspect the demo has already been loaded on Origin and they are just waiting to flip the switch. Bummer they couldn't at least throw us a bone -- but, nah, let them PC players wait.
#225
Posté 11 février 2012 - 10:30
slimgrin wrote...
Zjarcal wrote...
I fail to see how I'm being screwed if I get the same game as the 360 users
This is a positively absurd statement. PC gamers spend more money precisely to get a better experience. I don't buy a sports car to get the gas mileage of a Hummer.
Analogy is off. Your car (hardware) still has great performance. Your problem is the roads (software). You want a special lane that lets you take turns at 180 mph. Unfortunately, that takes a ton of extra development time for a feature very few people have the hardware to use.. So too bad, you get the same road as the rest of us. That doesn't mean you're gimped.




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