Mostly: Why should a game franchise ever take a break? What reason?
I can only see two valid reasons. Either the game developments have so succesively derailed and started to produce such inferior work that it threatens the credibility and value of the franchise. Or, it has stopped selling well, the market having tired of that particular flavor.
In both these cases, the franchise should take a break because the publisher is losing value. No other reason.
What any blogger or game journalist think in this matter for whatever other personal reasons, is completely irrelevant.
So candidates? Definitely CoD. Still sells well, still makes big money. But later games have eroded the value of the franchise and increase the risk for a major lashback further up the road. This franchise is worth so much that Activision really should care. I guess that's not going to happen. In typical corporate, short term greed, they won't, but will ruin it for themselves. Infinity Ward is the developer that have created the by far best games in this series. You could say the very games that carry the entire series on their shoulders. Look at how Activision have treated them.
Assasin Creed. Risks slipping down the same slope as CoD.
Dragon Age. Oops, already too late. EA/Bioware wanted a big. hip & cool franchise for the ninja kids, and figured it would be a terrific idea to use the popularity of DA:O to kickstart this newfangled franchise. Can't remember having seen anything so badly handled before. Now DA doesn't need a break, but rather a resounding comeback, asap. The signs are not good though. Evidence hints that EA/Bioware thinks their newfangled hip & cool franchise only need more polishing. I fear the risk is big, that it will wilt as miserably as Spore.
WoW clones. Every big publisher want a goldmine like WoW. Unfortunately, EVERYBODY who enjoys this kind of pastime is already playing WoW. Reason would suggest that all the others, who don't, are either tired of this gameplay already, or were never interested. The fact that Blizzard have 12 (or whatever) millions of customers doesn't mean that everybody else who, now much later, also provides pretty much exactly this kind of game, will also have 12 mil subscribers.
Modifié par bEVEsthda, 12 février 2012 - 05:22 .





Retour en haut







