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Extremely disappointing lore error.


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#226
lolerk53

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THEY CANT LAND BUT THEY CAN ENTER THE ATMOSPHERE!

Why are you people always whining about stuff that dont matter?!

Modifié par lolerk53, 14 février 2012 - 02:27 .


#227
chengthao

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lolerk53 wrote...

THEY CANT LAND BUT THEY CAN ENTER THE ATMOSPHERE!

Why are you people always whining about stuff that dont matter?!


Sylvf wrote...

We actually noticed this one. Ash and Kaidan's recording sessions were over by the time we had finalized art and realized that at the distance we could see the ship, there was no way it should be a dreadnought. Unfortunate, but there wasn't much we could do.

(I don't comment on this kind of thing too often, but it bothered one of our other writers quite a bit so I'd like to stick up on his behalf.)


a BW dev said this

#228
CROAT_56

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physically if it cant land it cant fly in atmosphere its has something to do with the gravity ill go find the post and we aren't whining

edit; found it


Omega-202 wrote...

How the hell are people distinguishing
between landing and hovering 100 feet up? The effects of gravity on the
ship are the same. If it can hover 100 feet up, it can hover 1 foot
off the ground. If it can hover 1 foot off the ground, it can land.


To
those saying "well Sovereign and the rest of the Reapers can land", the
fact is, they're more advanced. That's the whole reason they're such a
threat, they can do what the galactic races can't even fathom. A
perfect example is just after your talk with Sovereign on Virmire.
Joker radios in and said "That ship Sovereign just made a turn that
would have sheered any of our ships in half and its coming your way".
Sovereign pulled a high-G turn that would have demolished any Alliance
ship. Of course he can land and Alliance ships can't.


Modifié par CROAT_56, 14 février 2012 - 02:42 .


#229
LetMeW1n

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Pretty sure I'll just pretend that dreadnought is in orbit, and VS had just retrieved the Normandy from a space station when s/he said it was being pummeled. Nothing to lose there.

EDIT: which is what ^CROAT_56 said too. lol.

Modifié par LetMeW1n, 14 février 2012 - 02:38 .


#230
Savber100

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Maybe we can assume that during the panic, the VS had a slip of the tongue.

Giant god-machines coming down on Earth and all..

#231
Iakus

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LetMeW1n wrote...

Pretty sure I'll just pretend that dreadnought is in orbit, and VS had just retrieved the Normandy from a space station when s/he said it was being pummeled. Nothing to lose there.

EDIT: which is what ^CROAT_56 said too. lol.


To take it further, said dreadnought was damaged, sank into the atmosphere where it was subsequently destroyed by Reaper fire.

Problem solved.

#232
CROAT_56

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LetMeW1n wrote...

Pretty sure I'll just pretend that dreadnought is in orbit, and VS had just retrieved the Normandy from a space station when s/he said it was being pummeled. Nothing to lose there.

EDIT: which is what ^CROAT_56 said too. lol.



lol i was like agreed 100%

#233
xIxDarkWolfxIx

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Good news, that it has been confirmed as an error. I shall therefore think to myself while playing that Ashley/Kaiden is an idiot. =P

#234
Lotion Soronarr

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LetMeW1n wrote...

^ A blue-box AI like EDI can't. A Geth-style AI can. Try to understand the codex entries you read. That includes the Omni-Tool Codex entries in ME1 as well

EDIT: which completely supports what you see as omni-blades in ME3.



It's all a bunch of bull.

Also, why dont' cerberus troopers have kinetic barriers? Tehy are utter pushovers in the demo....

And why do the Reapers ignore the Normandy, just howering stationary for a minute while Shep and Anderson chit-chat?

#235
Ianamus

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Does it really matter that much?

I'm all for consistency, and I like them sticking to what they've said previously but this is a very, very small thing. I really don't think its worth worrying about.

#236
McAllyster

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You call it "Extremely disappointing lore error"?

Just read WC Dietz's Deception novel if u want to find a "few" lore errors. :)

#237
LetMeW1n

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Lotion Soronnar wrote...

LetMeW1n wrote...

^ A blue-box AI like EDI can't. A Geth-style AI can. Try to understand the codex entries you read. That includes the Omni-Tool Codex entries in ME1 as well

EDIT: which completely supports what you see as omni-blades in ME3.



It's all a bunch of bull.

Also, why dont' cerberus troopers have kinetic barriers? Tehy are utter pushovers in the demo....

And why do the Reapers ignore the Normandy, just howering stationary for a minute while Shep and Anderson chit-chat?


Err, thought you were complaining about retconns and lore inconsistencies..? Yeah of course it's a bunch of bull**** in theoretical science today. But that's the way it is, was since ME1. Not saying the games had no retconns or anything, but you ain't bitc-hin about the right ones.

As for the rest, I have no idea. But seriously, why so depressive? I see what you mean, but you're just ruining your own game and time obessesed with this kind of stuff. Doesn't really matter to me though, so I won't try to explain it or anything(thought of putting a nice retort but forgot what it is , so will just use <-- this instead. o_o) Good night, lolol

Modifié par LetMeW1n, 14 février 2012 - 03:10 .


#238
schnydz

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Wow, reading this thread makes me think, life is soooo hardd!!~!!!111!!!
Image IPB

#239
Yuoaman

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iakus wrote...

LetMeW1n wrote...

Pretty sure I'll just pretend that dreadnought is in orbit, and VS had just retrieved the Normandy from a space station when s/he said it was being pummeled. Nothing to lose there.

EDIT: which is what ^CROAT_56 said too. lol.


To take it further, said dreadnought was damaged, sank into the atmosphere where it was subsequently destroyed by Reaper fire.

Problem solved.


The perfect retcon...

#240
Omega-202

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CROAT_56 wrote...

So it was a mix up I'm gonna go with the Normandy was in orbit and it was just a coincidence that a cruiser got blown up in front of us


Believe what you'd like, as illogical as it is.  Kaidan and James must have been running at Mach 1 to get to their shuttle, launch the shuttle, take off faster than a rocket (something we've never seen a shuttle do in atmosphere), dock with the Normandy, transfer and arrive back in Vancouver all in the time frame necessary.  Forget the fact that there was no shuttle in the Normandy's hangar during the cutscene meaning they had to dock and transfer and not just unload inside the hangar.  

#241
Sgt Stryker

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Yuoaman wrote...

iakus wrote...

LetMeW1n wrote...

Pretty sure I'll just pretend that dreadnought is in orbit, and VS had just retrieved the Normandy from a space station when s/he said it was being pummeled. Nothing to lose there.

EDIT: which is what ^CROAT_56 said too. lol.


To take it further, said dreadnought was damaged, sank into the atmosphere where it was subsequently destroyed by Reaper fire.

Problem solved.


The perfect retcon...

Not all retcons are bad. See The Empire Strikes Back.

#242
Yuoaman

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Sgt Stryker wrote...

Yuoaman wrote...

iakus wrote...

LetMeW1n wrote...

Pretty sure I'll just pretend that dreadnought is in orbit, and VS had just retrieved the Normandy from a space station when s/he said it was being pummeled. Nothing to lose there.

EDIT: which is what ^CROAT_56 said too. lol.


To take it further, said dreadnought was damaged, sank into the atmosphere where it was subsequently destroyed by Reaper fire.

Problem solved.


The perfect retcon...

Not all retcons are bad. See The Empire Strikes Back.


I know, that's why I said it was "perfect" - it fits the situation seamlessly, and makes logical sense. PERFECT RETCONS ARE PERFECT.

#243
Mendelevosa

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It's funny how all this ruckus was starred over the whole dreadnought thing. You knw it could be possible that the dreadnaught Ashley/Kaidan was talking about wasn't even on the screen.

#244
Sgt Stryker

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Yuoaman wrote...

Sgt Stryker wrote...

Not all retcons are bad. See The Empire Strikes Back.


I know, that's why I said it was "perfect" - it fits the situation seamlessly, and makes logical sense. PERFECT RETCONS ARE PERFECT.

It also beats the hell out of pointlessly b*tching on the forums about something that will not change. Or worse, making a series of YouTube videos filled with pointless b*tching. :lol:

#245
Lotion Soronarr

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EJ107 wrote...

Does it really matter that much?


Yes.

I'm all for consistency, and I like them sticking to what they've said previously but this is a very, very small thing. I really don't think its worth worrying about.


The devil is in the details. Slippery slope and all that jazz.
The entire setting already took a beating in ME2. I ain't tolerating anything more. The line must be drawn! HERE!B)

#246
Lotion Soronarr

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LetMeW1n wrote...

Err, thought you were complaining about retconns and lore inconsistencies..? Yeah of course it's a bunch of bull**** in theoretical science today. But that's the way it is, was since ME1. Not saying the games had no retconns or anything, but you ain't bitc-hin about the right ones.


Omni-tool have always been bollocks.
And creating a large blade out of nothing in 0.01 seconds and ME fields acting like magic glue is a pretty big retcon.

As for the rest, I have no idea. But seriously, why so depressive? I see what you mean, but you're just ruining your own game and time obessesed with this kind of stuff. Doesn't really matter to me though, so I won't try to explain it or anything(thought of putting a nice retort but forgot what it is , so will just use <-- this instead. o_o) Good night, lolol


Runining my own game? I didn' make those errors - they were there to begin with. I just spotted them.
Ignorance in bliss.
Maybe I should do a lobotomy - then I will be able to enjoy everything!!!
To hell wiht standards! Lowest common denominators rule!

#247
Blacklash93

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Lotion Soronnar wrote...

Omni-tool have always been bollocks.
And creating a large blade out of nothing in 0.01 seconds and ME fields acting like magic glue is a pretty big retcon.

Do people even know what "retcon" means anymore?

#248
Blacklash93

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But seriously, this is what happens when you liberally trade off and replace writers through the course of a series.

You get inconsistent characterization, lore errors, and retcons that bleed stupid.

I'm glad the Dragon Age series doesn't suffer from this. They have a consistent set of good writers who each are mostly responsible for certain characters and parts of the lore. That's the way you do it, Bioware. That's how you keep things consistent.

Modifié par Blacklash93, 14 février 2012 - 04:43 .


#249
Lotion Soronarr

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Blacklash93 wrote...

Lotion Soronnar wrote...

Omni-tool have always been bollocks.
And creating a large blade out of nothing in 0.01 seconds and ME fields acting like magic glue is a pretty big retcon.

Do people even know what "retcon" means anymore?



Well, show me where in ME1 we see ME fields used like that for the omni-blade.
Also show me when we see an omni-tool wok so fast.


At least in Star Trek the replicators were big, required lots of power and didn't make things instantly.

and it's a sad, sad day when Star Trek makes more sense......

#250
Yuoaman

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Blacklash93 wrote...

Lotion Soronnar wrote...

Omni-tool have always been bollocks.
And creating a large blade out of nothing in 0.01 seconds and ME fields acting like magic glue is a pretty big retcon.

Do people even know what "retcon" means anymore?


I do, but the omni-blade and mass effect field stuff isn't a retcon.

Dat retroactive continuity.