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Extremely disappointing lore error.


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#26
Wulfram

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Baryonic_Member wrote...

WizenSlinky0 wrote...

Perhaps it was a cruiser whose name was Dreadnought. As in "They are taking down *The Dreadnought*" as opposed to A dreadnought.

That is just needlessly confusing


In fairness, there was an HMS Dreadnought which was a submarine.  But using "Dreadnought" as a ship name would require the Alliance dropping it's policy of only having incredibly boring theme names for ship classes.

#27
MouseNo4

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Baryonic_Member wrote...

While running about the catwalks in Vancouver, Kaidan/Ashley call in on the radio that they're "trying to take down the Dreadnought". We then see a Reaper destroying a ship that's hovering in mid air with a few shots. Now there's a number of problems with this.

>The Codex clearly states that Dreadnoughts are kilometre long vessels which cannot enter atmosphere even on low gravity worlds. Even Carriers cannot enter atmosphere on a planet with 1 G.

>The Codex states that the main gun of Sovereign would be able to destroy any Alliance ship with a single shot.

Anyone else bothered how unserious BioWare seem to be about consistency? 


You are assuming:

a) The Dreadnought was the one being destroyed in the demo. 

B) The reaper's like Sovereign only have one weapon type with only one potency level. 

#28
Baryonic_Member

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Hyrist wrote...

Oh, hey, technology advances.

Plop a normandy-sized core (relatively) in a dreadnaught and suddenly the mass effect field is powerful enough to allow a surface dreadnaught.

A Dreadnought is nearly equal in size to a (Sovereign-class) Reaper. The Codex states that it is only due to their enormous eezo cores that Reapers can land on a planet. I doubt a Dreadnought is capable of projecting as powerful ME fields as a Reaper. On Virmire, Sovereign pulls a turn that would "tear any of our ships in half".

VolusvsReaper wrote...

I play for the story but your complaint is borderline sad.

So nothing stated in the Codex should hold true anymore? It wouldn't bother you if an M8 suddenly could fire bullets FTL, and transform into a Mass Relay (conduit).


And BTW, why doesn't the Reapers invade the Citadel? With it they can take control of the ENTIRE Mass Relay system and shut it down, isolating every world. Idiotic. They only invade Earth because BioWare thinks I must be invested in Earth just because I happened to be born there.

Modifié par Baryonic_Member, 11 février 2012 - 10:53 .


#29
WizenSlinky0

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Baryonic_Member wrote...
That is just needlessly confusing. More likely, BioWare just jumped the shark on this one. But the model is identical to a carrier, but even then, carriers can't land or enter atmosphere on an Earth sized planet.


Needlessly confusing is fun!

Well, it's possible that the ship was in battle over space when their systems went down due to attack briefly, causing them to fall into order, and continue fighting once they got control back. I believe dreadnoughts can't land but I'm not sure if they can fight if they fall into the atmosphere.

#30
AlphaJarmel

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My take on it was that the dreadnaught entered Earth's atmosphere knowing they couldn't get back out in order to try and take on a Reaper(not sure if possible though).

#31
Robhuzz

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Baryonic_Member wrote...

While running about the catwalks in Vancouver, Kaidan/Ashley call in on the radio that they're "trying to take down the Dreadnought". We then see a Reaper destroying a ship that's hovering in mid air with a few shots. Now there's a number of problems with this.

>The Codex clearly states that Dreadnoughts are kilometre long vessels which cannot enter atmosphere even on low gravity worlds. Even Carriers cannot enter atmosphere on a planet with 1 G.

>The Codex states that the main gun of Sovereign would be able to destroy any Alliance ship with a single shot.

Anyone else bothered how unserious BioWare seem to be about consistency? 


Both Carriers and Dreadnaughts can enter the atmosphere of a planet with 1G. They can even land on such a planet only they do not have the required power to take off again so they never land. This may be a flaw in the codex entry rather than inconsistency on BioWare's part.

The Codex entry about Reapers was made after the battle at the Citadel 2,5 years before Mass Effect 3. Judging from the SR2's upgrades obtained from Jacob and Tali, massive advancements in ship shielding and armoring have been made and so it's possible ships outfitted with this technology could withstand one or two shots from a Reaper's gun.

#32
Exia001

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VolusvsReaper wrote...

I play for the story but your complaint is borderline sad.


+1

#33
N7Raider

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umm this is literally so sad it's funny or maybe it's pathetic I don't know. I feel like laughing but at the same time I find it kinda sad that some one is actually "disappointed" about this.

#34
felipejiraya

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If you think this is a dissapoiting lore error you'll have some nice surprises in the full game.

#35
1136342t54_

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Actually the weapon that Reaper used looked more like point defense instead of a main weapon. Sovereign's main weapon described by the codex was its spinal mounted Mass Accelerator. Now we never see a Reaper use that and it only uses its tenticle THANIX weapon. This Reaper that took down the Alliance ship wasn't even using one of its large tenticles to fire the weapon. Its possible that it used a weaker secondary weapon to take down the Alliance ship.

Also that dreadnought could easily be either a cruiser and Ashley was referring to another ship or an actual dreadnought and ME tech has advanced to the point where larger ships can fly in atmosphere. Remember the Citadel did recover Reaper tech.

#36
Candidate 88766

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I thought it was that dreadnaughts cannot LAND on worlds. There's no reason why a large ship couldn't enter the atmosphere - the Reapers do.

And as for it taking more than one shot to be destroyed, perhaps the shields and armour have been upgraded or the Reapers' main weapon isn't as effective - firing a stream of metal at near-relativistic speeds is going to much harder with an atmosphere in the way.

And that specific instance is interactive - the ship won't blow up until the player reaches a certain area, so if you run it'll blow up faster. Problem solved.

#37
Baryonic_Member

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N7Raider wrote...

umm this is literally so sad it's funny or maybe it's pathetic I don't know. I feel like laughing but at the same time I find it kinda sad that some one is actually "disappointed" about this.

This is a pretty huge flaw. I'm sorry that it doesn't bother you that BioWare throws away the established lore of the universe you've loved and invested years into.

If you aren't here for the story/universe, why? For the gameplay? If so that is "literally sad."

#38
Luigitornado

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Go cry about something else. Please.

#39
VolusvsReaper

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Don't buy the game I mean really if this offends your lore sense just go spend 60 or however much World of Warcraft is hell I have my disks sitting here collecting dust you can have them I will mail them to you and you can enjoy all of the LORE you want.

#40
don-mika

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Reapers don`t read lore

#41
inversevideo

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Maybe the Alliance vessel took hits, while in orbit, and was in the process of experiencing an unscheduled sub-orbital decent, from which it was attempting recovery when the Reaper engaged it?

#42
ediskrad327

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Baryonic_Member wrote...

While running about the catwalks in Vancouver, Kaidan/Ashley call in on the radio that they're "trying to take down the Dreadnought". We then see a Reaper destroying a ship that's hovering in mid air with a few shots. Now there's a number of problems with this.

>The Codex clearly states that Dreadnoughts are kilometre long vessels which cannot enter atmosphere even on low gravity worlds. Even Carriers cannot enter atmosphere on a planet with 1 G.

>The Codex states that the main gun of Sovereign would be able to destroy any Alliance ship with a single shot.

Anyone else bothered how unserious BioWare seem to be about consistency? 

who said the Reaper used his main gun?

#43
Zeebaas

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Is it possible that by Dreadnought they meant the Reaper, referring to its size?

Modifié par Zeebaas, 11 février 2012 - 11:02 .


#44
Baryonic_Member

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Candidate 88766 wrote...

I thought it was that dreadnaughts cannot LAND on worlds. There's no reason why a large ship couldn't enter the atmosphere - the Reapers do.

Yeah, a Dreadnought is able to hover a few centimetres above the ground, but their ME cores prevent them from going that extra [centimetre].

Why would it even hover in atmosphere in the first place? Doesn't the Codex state something along the lines that a Dreadnought can't even fire in atmosphere, or am I just throwing pieces of my arse? Probably the arse. But surerly it would be more effective in space where it actually could manevourer.

Zeebaas wrote...

Is it possible that by Dreadnought they meant the Reaper, referring to it's size?

No.

Modifié par Baryonic_Member, 11 février 2012 - 11:00 .


#45
Candidate 88766

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Baryonic_Member wrote...

And BTW, why doesn't the Reapers invade the Citadel?

The people inside could just close the arms and they'd be safe. The Reapers can't risk destroying or even damaging the Citadel because it is integral to their plans, as it controls the Relays, is central to the Cycle, and has other more important roles that will be revealed in ME3. 

The Reapers' original plan only works because they invade the Citadel from the inside. In the current Cycle, they'd have to attack something they not only designed to be nigh on indestructible, but also can't risk damaging.

#46
ediskrad327

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Baryonic_Member wrote...

Candidate 88766 wrote...

I thought it was that dreadnaughts cannot LAND on worlds. There's no reason why a large ship couldn't enter the atmosphere - the Reapers do.

Yeah, a Dreadnought is able to hover a few centimetres above the ground, but their ME cores prevent them from going that extra [centimetre].

Why would it even hover in atmosphere in the first place? Doesn't the Codex state something along the lines that a Dreadnought can't even fire in atmosphere, or am I just throwing pieces of my arse? Probably the arse. But surerly it would be more effective in space where it actually could manevourer.

Zeebaas wrote...

Is it possible that by Dreadnought they meant the Reaper, referring to it's size?

No.

or you know, it went to earth to get fixed/suplies/remodeled/repainted/etc

#47
Hyrist

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Baryonic_Member wrote...

Hyrist wrote...

Oh, hey, technology advances.

Plop a normandy-sized core (relatively) in a dreadnaught and suddenly the mass effect field is powerful enough to allow a surface dreadnaught.

A Dreadnought is nearly equal in size to a (Sovereign-class) Reaper. The Codex states that it is only due to their enormous eezo cores that Reapers can land on a planet. I doubt a Dreadnought is capable of projecting as powerful ME fields as a Reaper. On Virmire, Sovereign pulls a turn that would "tear any of our ships in half".


Then it's a simple mis-written line, as the ship that did blow up in the scene wasn't nearly large enough to becalled it, and people are having a fit over a single misued word.

Boo hoo. A quick Codex update to say that the Allaince changed their ship type designation around fixes that problem.

Codex =/= Gospel.


And BTW, why doesn't the Reapers invade the Citadel? With it they can take control of the ENTIRE Mass Relay system and shut it down, isolating every world. Idiotic. They only invade Earth because BioWare thinks I must be invested in Earth just because I happened to be born there.


Did you not play ME1? I also explained this clearly in another thread.

The Citidel Arms close if a fleet invades. Sovereign needed Saren to disabel the security by sneaking through the Conduit so it could even get in. The Citidel is inpenetrable with its arms closed, and even if the Reapers could pierce it, they would likely do too much damage to the Citidel to access its relay control functions.

In this light, the Citidel loses all value as a target until the Reapers can slip enough indoctrinated into the area to take it over without damaging it severely.

And even if you do not believe any of that. Earth is between the Reaper's approach vector and the Citidel. The reapers are taking over as they go along.

#48
N7Raider

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Baryonic_Member wrote...

N7Raider wrote...

umm this is literally so sad it's funny or maybe it's pathetic I don't know. I feel like laughing but at the same time I find it kinda sad that some one is actually "disappointed" about this.

This is a pretty huge flaw. I'm sorry that it doesn't bother you that BioWare throws away the established lore of the universe you've loved and invested years into.

If you aren't here for the story/universe, why? For the gameplay? If so that is "literally sad."

Yeah because a dreadknought landing on a planet is such a HUGE plot hole it's literally the equivalent of the reapers deciding to not harvest organic life for absolutely no reason what so ever.  No no the fact that you are literally crying and "disappointed" with this tiny continuity error that is only brought up in the codex is sad, if someone likes ME for the gameplay fine let em it doesn't have the best gameplay but it's better that somebody only play ME for the sub par combat than start crying about a dreadknought landing on a planet I mean holy crap at what point did this become a major plot point?  

#49
VolusvsReaper

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N7Raider you are my hero I think.

#50
krol146

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Baryonic_Member wrote...

Candidate 88766 wrote...

I thought it was that dreadnaughts cannot LAND on worlds. There's no reason why a large ship couldn't enter the atmosphere - the Reapers do.

Yeah, a Dreadnought is able to hover a few centimetres above the ground, but their ME cores prevent them from going that extra [centimetre].

Why would it even hover in atmosphere in the first place? Doesn't the Codex state something along the lines that a Dreadnought can't even fire in atmosphere, or am I just throwing pieces of my arse? Probably the arse. But surerly it would be more effective in space where it actually could manevourer.

But if its firing from space and misses, thats going to hit earth and kill a lot of people. Besides, its filled with reapers up there. They probably thought their best chance was to enter the atmosphere and take on the lone one. Not that it worked very well :P