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Extremely disappointing lore error.


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#176
jbadm04

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Inutaisho7996 wrote...

GuardianAngel470 wrote...

Describe for me, exactly, what happened. Because I'm not sure I understand. Are you saying he/she is trying to land an Alliance/Allies Dreadnaught onto a planet (which has been proven to be possible; Sovereign did it) or is he/she trying to bring down/destroy a dreadnaught, ie a Reaper, ie something that has already been proven to be able to land on a planet?

I'm not seeing any discontinuity here yet, but that doesn't mean there isn't any. I just want to understand what you meant


It's not possible. Dreadnaughts don't have an eezo core large enough to reduce their mass so that they can escape a planet's gravity; Sovereign did.


Anyway,the ship we see get destroyed never gets called a dreadnaught. Ashley tells Joker to watch out for
the dreadnaught by them that the reapers are about to destroy, but the Normandy is no
where near the ship Anderson and Shepard see get blown up. It's
probably just a cruiser that got destroyed around the same time.


This
I watched the demo vid a couple of times and not even once I got the impression Ashley is referring to the ship hovering over Vancouter (and then exploding).
Its the very same like during ME... Lazarus Projekt, Jacob... given time and volition, you can justify anything you want, either contra or pro lore.
To quote someone else "get over it". This is a game supposed to make fun and is not a disertation. If you are in doubt, the simplest solution is the best.

BSN... the best thing one can make is to avoid forums etc, people around just make one sick, but then again you are no longer considered "fanboy" and the company dont give a damn.

#177
Sebbe1337o

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It isn't sovereign shooting, lol. It's probably a smaller/weaker reaper.
It's probably not a dreadnought then.

#178
Someone With Mass

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Sebbe1337o wrote...

It isn't sovereign shooting, lol. It's probably a smaller/weaker reaper.
It's probably not a dreadnought then.


It is. It looks just like Sovereign.

Image IPB

#179
CroGamer002

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That was a cruiser.

It could be:
A) Kaidan and Ashley mixed it with dreadnought since ship was far away, while Systems Alliance cruise and dreadnought look very similar, only that dreadnought is bigger.

B) Writer oversight since in ME1 during Citadel siege, Cutscenes designers mistakenly used dreadnought model for cruisers, so it was decide to make those dreadnoughts a cruisers.

#180
GuardianAngel470

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Inutaisho7996 wrote...

GuardianAngel470 wrote...

Describe for me, exactly, what happened. Because I'm not sure I understand. Are you saying he/she is trying to land an Alliance/Allies Dreadnaught onto a planet (which has been proven to be possible; Sovereign did it) or is he/she trying to bring down/destroy a dreadnaught, ie a Reaper, ie something that has already been proven to be able to land on a planet?

I'm not seeing any discontinuity here yet, but that doesn't mean there isn't any. I just want to understand what you meant


It's not possible. Dreadnaughts don't have an eezo core large enough to reduce their mass so that they can escape a planet's gravity; Sovereign did.


Anyway,the ship we see get destroyed never gets called a dreadnaught. Ashley tells Joker to watch out for
the dreadnaught by them that the reapers are about to destroy, but the Normandy is no
where near the ship Anderson and Shepard see get blown up. It's
probably just a cruiser that got destroyed around the same time.


My point was that it was possible; Sovereign proved it. A ship that size CAN land on a planet. What's missing is a drive large enough/powerful enough to make it happen. That is something that can technically be developed as we are never given any indication as to how far Alliance technology is from that point.

I'm not saying it's likely, I'm not saying its the truth of this situation. I'm just saying explanations exist outside of the one the OP presented and should also be considered before making a decision.

Modifié par GuardianAngel470, 12 février 2012 - 12:22 .


#181
Captain Crash

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I must admit I did think  "Isnt that a Cruiser?"  at the time.   

I quickly shrugged it off though

#182
f1r3storm

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Baryonic_Member wrote...

While running about the catwalks in Vancouver, Kaidan/Ashley call in on the radio that they're "trying to take down the Dreadnought". We then see a Reaper destroying a ship that's hovering in mid air with a few shots. Now there's a number of problems with this.

>The Codex clearly states that Dreadnoughts are kilometre long vessels which cannot enter atmosphere even on low gravity worlds. Even Carriers cannot enter atmosphere on a planet with 1 G.

>The Codex states that the main gun of Sovereign would be able to destroy any Alliance ship with a single shot.

Anyone else bothered how unserious BioWare seem to be about consistency? 


I don't think Ashley means the ship that gets blown up in front of Shepard. They're obviously somewhere else imo, possibly in space since she calls for evasive maneuvers.

Modifié par f1r3storm, 12 février 2012 - 12:39 .


#183
Mr. Gogeta34

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Baryonic_Member wrote...

While running about the catwalks in Vancouver, Kaidan/Ashley call in on the radio that they're "trying to take down the Dreadnought". We then see a Reaper destroying a ship that's hovering in mid air with a few shots. Now there's a number of problems with this.

>The Codex clearly states that Dreadnoughts are kilometre long vessels which cannot enter atmosphere even on low gravity worlds. Even Carriers cannot enter atmosphere on a planet with 1 G.

>The Codex states that the main gun of Sovereign would be able to destroy any Alliance ship with a single shot.

Anyone else bothered how unserious BioWare seem to be about consistency? 


After witnessing and facing Soveriegn's main gun, you don't the Alliance would try to make some shield/hull upgrades over the next few years?

It's also possible that dreadnaughts were transported planet-side as a form of Reaper defense (so they wouldn't have to enter the atmosphere... which they supposedly can't do).

Modifié par Mr. Gogeta34, 12 février 2012 - 12:43 .


#184
GnusmasTHX

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Mesina2 wrote...

That was a cruiser.

It could be:
A) Kaidan and Ashley mixed it with dreadnought since ship was far away, while Systems Alliance cruise and dreadnought look very similar, only that dreadnought is bigger.

B) Writer oversight since in ME1 during Citadel siege, Cutscenes designers mistakenly used dreadnought model for cruisers, so it was decide to make those dreadnoughts a cruisers.


B) I'm pretty sure they have different models now. The trailers show another kind of capital ship, but they could be carriers.

Anyway, the Reaper in that scene isn't Sovereign sized. The Reapers have two capital-ship forms, Sovereign's 2km and a generic dreadnought 1km. I'm pretty sure that was a 1km one. The 1km ones also have the spinal mounted gun and the finger death rays as far as I can tell, because they open up all their fingers to shoot from the "palm". 

Modifié par GnusmasTHX, 12 février 2012 - 12:44 .


#185
_FLANDERS

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IN ME 1 IT WAS PARKED ALL MOST ON THE PLANET>

#186
DaJe

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VolusvsReaper wrote...

I play for the story but your complaint is borderline sad.


Inconsistency hurts a story. Although, it is not yet confirmed that we are dealing with such in this case.

Modifié par DaJe, 12 février 2012 - 02:08 .


#187
MerchantGOL

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i am gonna echo the "this thread is really sad" sentiment *facepalms*

#188
Carnage752

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Well there are 3 reasons there a flaws in your arguments.

1. The Normandy is nowhere near either ship. They could be very much referring to another 2 ships.

2. That ship getting shot down? Most definitely a cruiser. Otherwsie that is a tiny ass dreadnought Cruisers can enter land.

3. The Alliance has likely undergone upgrades to their shields and armor. Plus that Reaper is smaller than Sovereign, so it's probably not as powerful.

**** yourself to oblivion.

3.

#189
Jackster94

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I assumed the dreadnaught made atmosphere knowing it couldnt get back up to give time to evac alliance HQ

#190
HeliusCarthaxis

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 I'll repost this, since it's obvious it was missed the first time:

I haven't seen the intro level in the demo, nor will I watch the scenes till March, but I believe I can answer these with what little I have seen of the intro back in E3 and through Bioware Pulse.

Baryonic_Member wrote...

While running about the catwalks in Vancouver, Kaidan/Ashley call in on the radio that they're "trying to take down the Dreadnought". We then see a Reaper destroying a ship that's hovering in mid air with a few shots. Now there's a number of problems with this.

>The Codex clearly states that Dreadnoughts are kilometre long vessels which cannot enter atmosphere even on low gravity worlds. Even Carriers cannot enter atmosphere on a planet with 1 G.

>The Codex states that the main gun of Sovereign would be able to destroy any Alliance ship with a single shot. 

Anyone else bothered how unserious BioWare seem to be about consistency? 


1) It is clearly not an Alliance dreadnought, but a cruiser. I don't know what the VS is referring to, but its not that ship.
2) That Reaper was not using its spine-mounted gun, nor, if you look, even its tentacle cannons. In the Bioware Pulse episode detailing the Sounds of the Reapers (www.youtube.com/watch at 3:52), you can clearly see the Reapers have ANOTHER kind of weapon systems, one that looks like its meant for short range encounters such as firing at infantry while landed. This is the weapon used to destroy the cruiser, meaning, yeah, that Reaper took down an Alliance cruiser with lower powered weapons it uses for ground-based targets.

#191
Jackster94

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The dreadnought could of taken it out, but all power was being use to spin up it's FTL engine,

#192
clopin

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They made a minor lore error that could easily be rectified with a codex entry or some imagination on your part?!

(╯°□°)╯︵ ┻━┻

#193
TMA LIVE

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Baryonic_Member wrote...

While running about the catwalks in Vancouver, Kaidan/Ashley call in on the radio that they're "trying to take down the Dreadnought". We then see a Reaper destroying a ship that's hovering in mid air with a few shots. Now there's a number of problems with this.

>The Codex clearly states that Dreadnoughts are kilometre long vessels which cannot enter atmosphere even on low gravity worlds. Even Carriers cannot enter atmosphere on a planet with 1 G.

>The Codex states that the main gun of Sovereign would be able to destroy any Alliance ship with a single shot.

Anyone else bothered how unserious BioWare seem to be about consistency? 


Advancement in Science!

#194
Iakus

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Mesina2 wrote...

That was a cruiser.

It could be:
A) Kaidan and Ashley mixed it with dreadnought since ship was far away, while Systems Alliance cruise and dreadnought look very similar, only that dreadnought is bigger.

B) Writer oversight since in ME1 during Citadel siege, Cutscenes designers mistakenly used dreadnought model for cruisers, so it was decide to make those dreadnoughts a cruisers.


I haven't watched the entire demo, but could there be a third answer?

Could it be a dreadnought that was fighting in space, got damaged and fell into the atmosphere, and was subsequently finished off by the Reapers?

#195
Praetor Knight

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I had played through the demo today and it looks like a frigate that gets blown up, to me.

And the comm chatter is describing the desire to destroy a reaper that gets called a "dreadnaught".

#196
ODST 3

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Maybe technology improved since ME 1 so now dreadnoughts can enter the atmosphere and be fine.

#197
AndrewRogue

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I'm going to be honest. People need to quit confusing caring about the story with caring about the milieu.

I played for the story and characters and very rarely touched the codex, as they are not necessary for each other. Codex stuff is strictly milieu. Not to say, of course, that milieu doesn't matter. But insofar as people who stuck to the story and characters go, this (apparently debunked) error would not even register.

So please. Remember the difference between story and milieu.

#198
sH0tgUn jUliA

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Simple. The lore has been changed.

They've changed history in movies. No one notices that either. Heck, they change it on the news, and no one seems to care because we've gotten numb to it. But in a video game? consistency matters.

#199
Ghost Rider LSOV

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sH0tgUn jUliA wrote...
But in a video game? consistency matters.


Like the heatsinks, omnigel, grenades, omniblade changes? :)

Yeah, it's not a name change or something, but they are quite different from ME1 to 2 (and now the omniblade and such).

#200
Killjoy Cutter

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ME1 -- no solid holograms.
ME2 -- no solid holograms.
ME3 -- OMNIBLADES ARE AWESOME (button)!!!!