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Insanity is wayy OTT


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#51
PsychoWARD23

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robarcool wrote...

Costin_Razvan wrote...

Is there anyone who recorded demo gameplay on Insanity? Cause I really want to know how it looks.

I don't doubt it's harder then ME2...but how harder? As far as I saw in vids the demo gives you default armor for Shepard with no upgrades and weapons also with no upgrades as well as being level 12.

As a level 30 that I will be when I play it with custom armor and modded weapons I suspect it won't be that challenging.

If anyone hasn't yet, I will do it on Tuesday.

www.youtube.com/watch

www.youtube.com/watch

Sentinel is easy mode doe

#52
Guest_m14567_*

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This one claims to be insanity:

Doesn't look that bad to me.

EDIT: :ph34r:

Modifié par m14567, 12 février 2012 - 12:11 .


#53
iSpitfireee

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Insanity is easy. The only thing that makes this game hard is that Adrel rush is super fast compared to matrix style ME2

#54
Grunt420

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m14567 wrote...

This one claims to be insanity:

Doesn't look that bad to me.

EDIT: :ph34r:


thats not insanity, thats harcore

#55
AlphaJarmel

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I'm getting so so sick of repeating this. Adept, Singularity+Warp can pretty much one shot a turret on Insanity.

#56
DiscoDarth

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Looks like easy enough (from a pc gamer pov). Guess we will find out soon.

#57
Homey C-Dawg

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Insanity is over the top?

Eeeeeeeeeexcellent.

#58
Link Ashland 614

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I loved the Insanity in both MEs, but here is sooooo freakin' awesome!!! Took a bit to practice, but I manage to pass the whole demo on Insanity without dying. Love Vanguards!!

#59
robarcool

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PsychoWARD23 wrote...

robarcool wrote...

Costin_Razvan wrote...

Is there anyone who recorded demo gameplay on Insanity? Cause I really want to know how it looks.

I don't doubt it's harder then ME2...but how harder? As far as I saw in vids the demo gives you default armor for Shepard with no upgrades and weapons also with no upgrades as well as being level 12.

As a level 30 that I will be when I play it with custom armor and modded weapons I suspect it won't be that challenging.

If anyone hasn't yet, I will do it on Tuesday.

www.youtube.com/watch

www.youtube.com/watch

Sentinel is easy mode doe

That gameplay isn't on insanity. Vanguard playthrough has enemies without shilelds. You still believe it is insanity? I don't.

#60
Justicar

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Someone With Mass wrote...

People complained that ME2's Insanity was too easy, so...there you go.

THIS
SO MUCH THIS

I can't NOT play Insanity on ME2 anymore :s

#61
TexasToast712

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The shield/health bar needs to be lowered. It is too high on the screen.

Modifié par TexasToast712, 12 février 2012 - 01:17 .


#62
robarcool

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TexasToast712 wrote...

The shield/health bar needs to be lowered. It is too high on the screen.

You mean enemies have too much health?

#63
A SILENT EMU

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No, keep it this hard if not make it harder. ME1 and 2 were WAY too easy so I'm looking forward to a challenge.

#64
Battlepope190

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What's a turreNt?

#65
Biobleh

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Yeah, they made the game harder, in the STUPIDEST and laziest way possible - up the damage and increase enemy health hur hur hur drool. There are many other, more innovative ways to make the game more challenging, without resorting to such fast food methods. Like you know...countdown timers, less ammo, smarter enemies. Totally didn't expect BW to take a page from World of Warcraft difficulty design. And you wonder why that game is slowly dying.

What you'll end up doing in insanity is simply take cover more, just like in ME2. Stewpid

#66
robarcool

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It is a field gun deployed by engineers.

#67
robarcool

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Biobleh wrote...

more innovative ways

.countdown timers, less ammo,

No. not innovative. They are just as lame as buffing up health.

#68
Biobleh

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Buffing up health simply means you have to land more hits. Pointless and frustrating if the enemy still moves and shoots at the same rate (think ME2). ME2 insanity = 1 sec to fire out of cover instead of 3 seconds. Nothing else changes.

Countdown timers force you to plan and up your accuracy. Same for limited ammo.

#69
Locutus_of_BORG

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El_Chala_Legalizado wrote...

D3MON-SOVER3IGN wrote...

BETTER LUCK NEXT TIME
Image IPB
 :devil:

I HATE that guy since the first time I saw him. A guy that deploys more enemies is always a kick in the quad if you don't pay him attention.

I can just imagine those beady, nerdy, slightly detatched eyes and potchmarked skin under that mask... And if you look closely at the shading of the mouthpiece it even looks like that dork is grinning smugly under the hood.

How can you not wanna kick that guy in the plums after imagining all that? Image IPB Image IPB Image IPB

Modifié par Locutus_of_BORG, 12 février 2012 - 01:28 .


#70
PrinceLionheart

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Playing on Insanity right now. It's definitely tough. It requires you to play a lot smarter.

#71
robarcool

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Biobleh wrote...

Buffing up health simply means you have to land more hits. Pointless and frustrating if the enemy still moves and shoots at the same rate (think ME2). ME2 insanity = 1 sec to fire out of cover instead of 3 seconds. Nothing else changes.

Countdown timers force you to plan and up your accuracy. Same for limited ammo.

Well, by innovative I thought you were meaning the developers to be innovative, not the players lol! If players have to be innovative to make a game harder, they could make even ME2 harder, by not using powers or deliberately killing squadmates and then tackling the whole combat themselves still without using powers. What's your point?:P

#72
ADLegend21

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Commodore Q wrote...

This game is ridicliously hard.

You're complaining...that the highest difficulty in the game....is hard?

Image IPB

#73
CrazyRah

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Whaaat!? Are you seriously complaining that Insanity is hard!? It's supposed to be harder than a walk in the park.

#74
Lucky Thirteen

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<3 Insanity <3

Can't wait to do it in the full game.

#75
robarcool

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Lucky Thirteen wrote...

<3 Insanity <3

Can't wait to do it in the full game.

So you just beat the demo?