But then I played through as a sentinel, and it became clear that ME3 was much easier than ME2. The problem is, most enemies do not have any kind of protection. That means they are heavily susceptible to powers. Most classes can't take advantage of this in the demo because they are forced to carry too many weapons, which makes their cooldowns way too long.
However, if you play as a sentinel, once you get to the Sur'Kesh part of the demo invest in Throw until you reach the 5th rank, then choose the option to reset your cooldowns when you combine biotic powers. Then get the first three ranks of Liara's passive tree and her singularity power. When you play, have her use singularity on an enemy, then use throw on him. There is a biotic explosion when throw hits the enemy and when he hits a wall. Doing this resests your cooldown, and Liara will have a new singularity ready in just a few seconds. Seriously, try this technigue and you'll be laughing at how stupidly easy this level becomes.
My canon Adept Shep is going to blow through that level once I can actually choose what guns to carry to get rid of those long cooldown times.
Modifié par emanziboy, 12 février 2012 - 05:56 .





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