Did the demo meet everyone's expectations?
#426
Posté 12 février 2012 - 05:57
Is it confirmed the demo is cut or is it a straight copy from final product?
#427
Posté 12 février 2012 - 06:01
#428
Posté 12 février 2012 - 06:04
"I'm a fan."
#429
Posté 12 février 2012 - 06:05
#430
Posté 12 février 2012 - 06:06
Commodore Q wrote...
The Health and Shield bar annoys me, It was never like that for ME2, I remember they had something similar for early builds of ME2, which they took out again for the game, so why bring it back? and make it even bigger?
And ME2's was nothing like ME1's. Things change.
The size is a concern I can respect (although I respectfully disagree) but complaining that it isn't the same as ME2's seems silly to me.
#431
Posté 12 février 2012 - 06:08
JeffZero wrote...
Commodore Q wrote...
The Health and Shield bar annoys me, It was never like that for ME2, I remember they had something similar for early builds of ME2, which they took out again for the game, so why bring it back? and make it even bigger?
And ME2's was nothing like ME1's. Things change.
The size is a concern I can respect (although I respectfully disagree) but complaining that it isn't the same as ME2's seems silly to me.
The size bothered me
Until I actually played the demo.
#432
Posté 12 février 2012 - 06:09
#433
Posté 12 février 2012 - 06:11
devil_foetus wrote...
I understand the demo contains the first few hours of the game, and people have noted elements seem to be missing.
Is it confirmed the demo is cut or is it a straight copy from final product?
That's the question, because Bioware announced that the script had changed from the leak, and I for one am very worried that the change was removing dialogue.
It's a very plausible scenario considering the "Action" mode implementation which makes a whole group of gamers effectively auto-dialogue.
I am very concerned the other modes were impacted in order to implement it.
#434
Posté 12 février 2012 - 06:13
#435
Posté 12 février 2012 - 06:16
Gatt9 wrote...
That's the question, because Bioware announced that the script had changed from the leak, and I for one am very worried that the change was removing dialogue.
It's a very plausible scenario considering the "Action" mode implementation which makes a whole group of gamers effectively auto-dialogue.
I am very concerned the other modes were impacted in order to implement it.
Bioware would cripple the dialogue for the sake of their Action Mode, eh? I believe they are absolutely capable of that.
#436
Posté 12 février 2012 - 06:17
#437
Posté 12 février 2012 - 06:23
Firstly, the movement is just as poor as in ME2. Adding a roll did, well, almost nothing. Movement is still static, and out of the roll you always come straight to a standing position, facing in the same direction. It kind of defeats the purpose of adding a roll at all and brings us back to square one. Still fully possible to handle combat, but it feels years behind Gears of War (the first one, released in 2006). While ME =/= Gears, ME3's "new fluid combat" has been hyped all over the place, and I respectfully disagree with such a statement. It's still pretty archaic.
Secondly, the graphics seem... off. Somehow. I don't know. ME2's wow'd me far more than ME3's. In fact, ME3's seem worse. Perhaps it's to account for the more wide open areas, but any character models up close just look lousy, the framerate isn't consistent, and the whole thing seems "video-gamey", if that makes sense. Like, in ME2, I could lose myself in some parts and really feel as though I'm watching a CGI movie. In ME3, I'm never really given the same experience; it's always clearly a game running on old hardware. I could come up with a rather large list of already released console games that look much better than ME3, judging by the demo alone. One of which would be Resident Evil 5-- which came out three years ago.
Still thoroughly enjoyed the demo. Enemies are more active, the health bar change is welcome, the stat upgrade system is far better than ME2's, meleeing is finally a rewarding action, music and cinematic presentation is as fantastic as ever and after seeing her in-game, the new FemShep design is fantastic. I still hope we can alter her somewhat and move the jaw back a little; from the wrong angle, she kinda has a monkey mouth.
#438
Posté 12 février 2012 - 06:25
Modifié par Eclipse_9990, 12 février 2012 - 06:25 .
#439
Posté 12 février 2012 - 06:26
#440
Posté 12 février 2012 - 06:28
#441
Posté 12 février 2012 - 06:30
It's definitely not the final product, so don't get too worried over that part.Immortanius wrote...
Is there content cut out of the demo for spoiler purposes and such, or is the demo the final product as far as the scenes and dialogue is concerned?
#442
Posté 12 février 2012 - 06:31
It's a very obvious cut. It begins with very little prologue, and after the Earth tutorial, it overtly states that it is skipping to a part of a subsequent mission of Sur'kesh.devil_foetus wrote...
I understand the demo contains the first few hours of the game, and people have noted elements seem to be missing.
Is it confirmed the demo is cut or is it a straight copy from final product?
#443
Posté 12 février 2012 - 06:35
#444
Posté 12 février 2012 - 06:37
yuncas wrote...
The cover system STILL suffers from lack of crouch. Instead I am relegated to pirouetting and somersaulting across the battlefield if I want to move to cover more than a small distance away.
Damn. Lots of people have said this. Cover was already a problem with ME2.
Modifié par slimgrin, 12 février 2012 - 06:37 .
#445
Posté 12 février 2012 - 06:38
AVPen wrote...
It's definitely not the final product, so don't get too worried over that part.Immortanius wrote...
Is there content cut out of the demo for spoiler purposes and such, or is the demo the final product as far as the scenes and dialogue is concerned?
Yeah, that's what I'm thinking. While I enjoyed the demo, it doesn't really answer too many questions in the intro. It just felt "tacked on", if that makes sense. But it also seems like bits and pieces. In the game proper, it seems like there will be a substantial bit of content that has not been revealed yet. That's what my gut tells me, anyway. We'll find out March 6 for sure.
#446
Posté 12 février 2012 - 06:39
#447
Posté 12 février 2012 - 06:39
JL81 wrote...
Gatt9 wrote...
That's the question, because Bioware announced that the script had changed from the leak, and I for one am very worried that the change was removing dialogue.
It's a very plausible scenario considering the "Action" mode implementation which makes a whole group of gamers effectively auto-dialogue.
I am very concerned the other modes were impacted in order to implement it.
Bioware would cripple the dialogue for the sake of their Action Mode, eh? I believe they are absolutely capable of that.
Bioware added a feature that removes the main point of Mass Effect and all their hard work. Dialogue and making choices just to pander for the idiotic shooter fans.
#448
Posté 12 février 2012 - 06:41
#449
Posté 12 février 2012 - 06:42
King Minos wrote...
JL81 wrote...
Gatt9 wrote...
That's the question, because Bioware announced that the script had changed from the leak, and I for one am very worried that the change was removing dialogue.
It's a very plausible scenario considering the "Action" mode implementation which makes a whole group of gamers effectively auto-dialogue.
I am very concerned the other modes were impacted in order to implement it.
Bioware would cripple the dialogue for the sake of their Action Mode, eh? I believe they are absolutely capable of that.
Bioware added a feature that removes the main point of Mass Effect and all their hard work. Dialogue and making choices just to pander for the idiotic shooter fans.
idiot =/= shooter fan
I'm a huge Gears fan but that doesn't make me any less intelligent.
#450
Posté 12 février 2012 - 06:44
JL81 wrote...
Gatt9 wrote...
That's the question, because Bioware announced that the script had changed from the leak, and I for one am very worried that the change was removing dialogue.
It's a very plausible scenario considering the "Action" mode implementation which makes a whole group of gamers effectively auto-dialogue.
I am very concerned the other modes were impacted in order to implement it.
Bioware would cripple the dialogue for the sake of their Action Mode, eh? I believe they are absolutely capable of that.
I also have my concerns about auto-dialogue but I find the idea of Bioware spending the last 3 months cutting off content from their game ridiculous. Everyone knows that Bioware is trying to attract a new audience but this doesn't change the fact that a majority of their players will still be playing this game for it's story/dialogue.
So I'm pretty sure whatever was in the script will mostly be there in the final game too. Unless someone who read the script can say otherwise about the demo.





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