Did the demo meet everyone's expectations?
#201
Posté 12 février 2012 - 05:46
-Polite
#202
Posté 12 février 2012 - 05:48
#203
Posté 12 février 2012 - 05:50
JeffZero wrote...
The tweet from Walters was from mere hours ago. I saw it on my twitter feed just now.
Excellent
#204
Posté 12 février 2012 - 05:53
#205
Posté 12 février 2012 - 05:54
#206
Posté 12 février 2012 - 05:56
IsaacShep wrote...
Did anyone tried killing the Atlas pilot without destroying Atlas? Was it possible in the demo? Can you jump into Atlas?
I fooled around with that...dont think you could do it ...its possible
Anyone else notice after you fight that thing if you take too long to hit the quartine checkpoint more guys show up? I thought that was cool
#207
Posté 12 février 2012 - 05:56
According to someone in another thread, it's not possible to jack the Atlas in the demo (unfortunately...).IsaacShep wrote...
Did anyone tried killing the Atlas pilot without destroying Atlas? Was it possible in the demo? Can you jump into Atlas?
#208
Posté 12 février 2012 - 05:58
I already noticed that in one of leaked beta demos. Very nice touch indeed. It's always hilarious in so many games when you are "rushed" to do things/click a button but you can actually just stand there for hours and nothing happens lol. Nice to see characters in ME3 ain't actually lying when they rush you hehePHub88 wrote...
Anyone else notice after you fight that thing if you take too long to hit the quartine checkpoint more guys show up? I thought that was cool
#209
Posté 12 février 2012 - 05:59
Oh well, at least it made me try a shotty-Infiltrator, and that was glorious ! \\o/
Everything else looks good or great, I REALLY like the character customisation (minus the invisible makeup), graphics are good, art style better than ever, the sound effects are amazing, the gameplay is smooth and fast-paced....I'm wondering what can go wrong at this point (execept the plot, but I highly doubt it)
Modifié par Vapaä, 12 février 2012 - 06:03 .
#210
Posté 12 février 2012 - 06:00
#211
Posté 12 février 2012 - 06:00
PHub88 wrote...
IsaacShep wrote...
Did anyone tried killing the Atlas pilot without destroying Atlas? Was it possible in the demo? Can you jump into Atlas?
I fooled around with that...dont think you could do it ...its possible
Anyone else notice after you fight that thing if you take too long to hit the quartine checkpoint more guys show up? I thought that was cool
I couldn't either. It's tough enough killing that thing on Insanity, let alone doing it by just shooting the pilot!
#212
Posté 12 février 2012 - 06:00
IsaacShep wrote...
I already noticed that in one of leaked beta demos. Very nice touch indeed. It's always hilarious in so many games when you are "rushed" to do things/click a button but you can actually just stand there for hours and nothing happens lol. Nice to see characters in ME3 ain't actually lying when they rush you hehePHub88 wrote...
Anyone else notice after you fight that thing if you take too long to hit the quartine checkpoint more guys show up? I thought that was cool
it gives it personality...makes it feel a little more real...the little things like that make mass effect awesome. heres to hoping for a ton more things like that throughout the game.
#213
Posté 12 février 2012 - 06:02
#214
Posté 12 février 2012 - 06:02
I wonder how many waves of enemies will appear though. Because if it's infinite, then we just found a way to farm tons of extra XP in ME3PHub88 wrote...
it gives it personality...makes it feel a little more real...the little things like that make mass effect awesome. heres to hoping for a ton more things like that throughout the game.
Modifié par IsaacShep, 12 février 2012 - 06:03 .
#215
Posté 12 février 2012 - 06:06
IsaacShep wrote...
I wonder how many waves of enemies will appear though. Because if it's infinite, then we just found a way to farm tons of extra XP in ME3PHub88 wrote...
it gives it personality...makes it feel a little more real...the little things like that make mass effect awesome. heres to hoping for a ton more things like that throughout the game.
I checked...it only happens once, I waited some time and Mordin kept telling me to transfer the pod to loading area
#216
Posté 12 février 2012 - 06:08
Damn it xD Still, in that case it's good to always take the oppurtunity when you're suppousedly "rushed", wait for new wave and farm additional round of XPVertigo_1 wrote...
I checked...it only happens once, I waited some time and Mordin kept telling me to transfer the pod to loading area
#217
Posté 12 février 2012 - 06:09
#218
Posté 12 février 2012 - 06:10
#219
Posté 12 février 2012 - 06:12
Asch Lavigne wrote...
Out of curiosity, how is the Ash/Kaidan choice in the demo? Do they automatically give you one of them or do you choose? Are they even in the demo?
You choose which one is dead.
#220
Posté 12 février 2012 - 06:13
G3rman wrote...
Asch Lavigne wrote...
Out of curiosity, how is the Ash/Kaidan choice in the demo? Do they automatically give you one of them or do you choose? Are they even in the demo?
You choose which one is dead.
Thank you.
#221
Posté 12 février 2012 - 06:13
AVPen wrote...
sighs.... Fine, you all want me to be "informative" instead of being a "d*ck"? <_<
Then here's a good example of a dialogue that was cut from the demo:
**ME3 SPOILER DIALOGUE**highlight to read**
Random Alliance Lady: They're expecting you two, Admiral.
Vega: Good luck in there, Shepard.
Anderson: How'd it go in there, Major? / Lieutenant-Commander, how'd it go in there?
Kaidan/Ash: Okay, I think. Hard to know. I'm just waiting for orders now. / I can never tell with them. I'm just waiting for orders now.
You hadn't heard?
(1A or 1B)
Shepard1A: No, I hadn't...
Kaidan/Ash1A: Sorry, Shepard. It's been... well...
Shepard: That's okay. Just glad I bumped into you, Kaidan/Ash.
Kaidan/Ash: Yeah, me too. / Me too.
-go to end-
Shepard1B: No. I'm a bit out of the loop these days.
Kaidan/Ash1C: Sorry, ma'am/sir. Didn't mean to keep you out of the loop.
(2A or 2B)
Shepard2A: I'm sure you had your reasons.
Kaidan/Ash2A: Yeah, I suppose I did. Still, it's good to see you. / Yeah, I guess I did. Still. Good to see you.
- go to end -
Shepard2B: It's not like you learned the Reapers were coming and didn't tell me.
Kaidan/Ash2B: Right. / I suppose you're right.
Shepard: It's fine, Major. /It's good to see you.
Don't worry about it. / It's fine.
Kaidan/Ash: Sure/ True enough.
-end-
Alliance Lady: Admiral.
Anderson: Come on.
Is it sad that I have teeny weeny bit of hope that this will be included in the final version/if romanced?
#222
Posté 12 février 2012 - 06:13
IsaacShep wrote...
I wonder how many waves of enemies will appear though. Because if it's infinite, then we just found a way to farm tons of extra XP in ME3PHub88 wrote...
it gives it personality...makes it feel a little more real...the little things like that make mass effect awesome. heres to hoping for a ton more things like that throughout the game.
lmao I never waited to see if mroe than an extra wave would come. im going to do that now and fight to the death!
but you cant get xp for kills though?
#223
Posté 12 février 2012 - 06:13
Asch Lavigne wrote...
Out of curiosity, how is the Ash/Kaidan choice in the demo? Do they automatically give you one of them or do you choose? Are they even in the demo?
when you create your shepard theres an option that says who or why do you fight and 3 options will appear that will be put into a file titled deceased
1. kadan
2. ash
3. a lot of people
if you select 3 you will get kaidan ( i did)
#224
Posté 12 février 2012 - 06:15
Were you a male or female Shepard? (just wondering if choosing "Numerous" selects the opposite-sex VS)Tazzmission wrote...
when you create your shepard theres an option that says who or why do you fight and 3 options will appear that will be put into a file titled deceased
1. kadan
2. ash
3. a lot of people
if you select 3 you will get kaidan ( i did)
#225
Posté 12 février 2012 - 06:17





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