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How to make the developers listen to us PC gamers (Chris Priestly we need you)


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#151
Darth_Trethon

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Technically you are right and at first they even might but as you said they allocate funds based on internal finances and if Origin is not profitable they will stop supporting it.....would you keep employed someone that never comes to work? While If BioWare is successful and sells well they will have more funds allocated to them for bigger and better games....like giving money to someone who always invests them well and generates them tenfold.

#152
BiO

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Nizzemancer wrote...

Graphics - Always the most important thing in the world.

You guys wouldn't have lasted 2 seconds in my youth, we barely had 256 colors those days.


How about the bit wars? Huh? :P

#153
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colata wrote...
Anyway bioware still don't get what makes successful action game, no wonder EA is dying to get rid of rpg dev that's short of skyrim or fallout.

What?:huh:

#154
Fredvdp

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Nizzemancer wrote...

Graphics - Always the most important thing in the world.

You guys wouldn't have lasted 2 seconds in my youth, we barely had 256 colors those days.

Graphics aren't the only issue. ME2 had horrible menu navigation and recently we got confirmation that they once again kept menu shortcuts out of the game.

I think that graphics should be consistent and the texture quality in ME2 is very inconsistent. Faces look good, armor does not. It's this contrast that annoys me and the goold 8 and 16-bit games usually did not have that issue.

Modifié par Fredvdp, 12 février 2012 - 01:41 .


#155
Zkyire

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Didn't the DA2 team give us PC players updated textures?

There's hope.

#156
Fredvdp

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Zkyire wrote...

Didn't the DA2 team give us PC players updated textures?

There's hope.

Dragon Age originated as a PC first game with inferior console ports. When they made DA2 a console game with dumbed down features they probably felt they had to throw the PC fanbase a bone.

#157
billy the squid

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Darth_Trethon wrote...

Technically you are right and at first they even might but as you said they allocate funds based on internal finances and if Origin is not profitable they will stop supporting it.....would you keep employed someone that never comes to work? While If BioWare is successful and sells well they will have more funds allocated to them for bigger and better games....like giving money to someone who always invests them well and generates them tenfold.


Bioware is a only part of EA, Origin is it's general purpose distribution mechanism. Read up on marketing, supply chain finances, economics and opportunity cost. Origin will never stop being profitable unless the entire PC market collapses, and current projections estimate it to be $20.5 billion and rising.

ME3 involvement in Origin's future is largely insignificant. whether Bioware will continue to produce a revenue is not the point at issue, if it doesn't then most companies simply liquidate the depatment and reassign assets, sell them or dispose of them.

Origin's revenue streams go far beyond BioWare, even if Bioware as a development studio ceases to exist the revenue for Origin continues. And all allocation decisions are made on a cost benefit analysis, EA will never give more funds to make a bigger game unless it sees it as viable on the rate of return which it expects, fiscal or otherwise.

#158
LegionMan

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 Get them to listen?  Dont buy the game /obvioussolution
Eh, I will give ME3 some time for the reviews and fan opinion to 'settle in' before making a purchase.  And hopefully dropping the price.

#159
colata

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jreezy wrote...

colata wrote...
Anyway bioware still don't get what makes successful action game, no wonder EA is dying to get rid of rpg dev that's short of skyrim or fallout.

What?:huh:



Meaning, compared to other successful action games, ME3 lacks many things that is essential when it comes to dynamic, interesting action game.

unimaginative weapon, level design, awful rigid animation come to mind.

Theses things makes me think ME3 was not fully funded by EA, and EA as usual is dying to rid of rpg dev.

If bioware was funded well, I don't really think they would make mess like ME2, DA2.
Cos they are poorly funded by ever discouraging ( cutting money/ time for dev) EA, they couldn't help but making this unimaginative messes as a result.

#160
billy the squid

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colata wrote...

jreezy wrote...

colata wrote...
Anyway bioware still don't get what makes successful action game, no wonder EA is dying to get rid of rpg dev that's short of skyrim or fallout.

What?:huh:



Meaning, compared to other successful action games, ME3 lacks many things that is essential when it comes to dynamic, interesting action game.

unimaginative weapon, level design, awful rigid animation come to mind.

Theses things makes me think ME3 was not fully funded by EA, and EA as usual is dying to rid of rpg dev.

If bioware was funded well, I don't really think they would make mess like ME2, DA2.
Cos they are poorly funded by ever discouraging ( cutting money/ time for dev) EA, they couldn't help but making this unimaginative messes as a result.


What are you talking about? EA acquired Bioware, it is EA.

#161
Darth_Trethon

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20.5 billion? Damn that's grim news.....we can only hope the number is false or exaggerated.

#162
colata

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EA is publisher.
publisher gives developer (bioware ) money and schedule to develope contracted game title.

Cos' EA publisher has the money, they have upper hand when it comes to deciding which development team they acquired they keep or not.

In this case, EA long ago decided rpg is niche genre compared to prominent genre like fps (call of duty which several millian is playing) and they decided to reduce money and time that is allocated to rpg dev like bioware.

Well, it might be serious, adult stuff for you to understand, so I will not expect you to fully understand what I've just said, well, ppl who knows about it, knows.

Publisher EA and worker Bioware relationship.

#163
DragonRageGT

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Nizzemancer wrote...

Graphics - Always the most important thing in the world.

You guys wouldn't have lasted 2 seconds in my youth, we barely had 256 colors those days.


Wut? Waht about Falcon F-16 and Test Drive 1? Man, I miss those games!


jreezy wrote...

DragonRageGT wrote...

Roll/Use/Sprint/Cover binded to ONE key is far worse! IMHO.

Welcome to Gears of War.


Forgive my ignorance but WTH is Gears of Wars? Not a PC game I presume. :pinched:

#164
GnusmasTHX

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Gears of War is another Third Person Shooter, therefore it is exactly like Mass Effect.

True story.

#165
GreenSoda

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colata wrote...

EA is publisher.
publisher gives developer (bioware ) money and schedule to develope contracted game title.

Cos' EA publisher has the money, they have upper hand when it comes to deciding which development team they acquired they keep or not.

In this case, EA long ago decided rpg is niche genre compared to prominent genre like fps (call of duty which several millian is playing) and they decided to reduce money and time that is allocated to rpg dev like bioware.

Well, it might be serious, adult stuff for you to understand, so I will not expect you to fully understand what I've just said, well, ppl who knows about it, knows.

Publisher EA and worker Bioware relationship.

...except that EA  actually bought Bioware. It's now just a brand name belonging to EA.

#166
billy the squid

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@ Darth. This is from Nvidia's estimates, they seem fairly well placed to view the market being a graphics card manufacturer. But, this would be the whole PC market, so there is going to be competition from Steam, Origin, other DD services. Then the MMO's which are different all together. Retail sales etc. all compete and take a margin from the publisher.

Although even that figure $20.5 billion, is an estimate, I don't think anyone knows exactly how much the market is worth. I'll leave that to the mathematicians as to how they work it out.

Modifié par billy the squid, 12 février 2012 - 02:06 .


#167
colata

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If properly funded, bioware rpg can make difference like DAO or skyrim, yet EA's policy clearly doesn't favor rpg, feel kinda sorry at this point.

Modifié par colata, 12 février 2012 - 02:10 .


#168
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DragonRageGT wrote...

Forgive my ignorance but WTH is Gears of Wars? Not a PC game I presume. :pinched:

Yeah it's a console game. Dive, sprint, and cover are all on the same button just like Mass Effect 3.

#169
billy the squid

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colata wrote...

EA is publisher.
publisher gives developer (bioware ) money and schedule to develope contracted game title.

Cos' EA publisher has the money, they have upper hand when it comes to deciding which development team they acquired they keep or not.

In this case, EA long ago decided rpg is niche genre compared to prominent genre like fps (call of duty which several millian is playing) and they decided to reduce money and time that is allocated to rpg dev like bioware.

Well, it might be serious, adult stuff for you to understand, so I will not expect you to fully understand what I've just said, well, ppl who knows about it, knows.

Publisher EA and worker Bioware relationship.


No EA is not the publisher. BioWare is EA.  EA acquired Bioware there is no contract, Bioware is not an independent contractor. Nor does contracting an indpendent developer work that way, developers contact publishers, to publish their product.

EA may choose to influence the general direction of BioWare or and IP, because they own it. 

You are very very confused, you also sound like a fool "serious adult stuff" I would stop now before you embarrass yourself, you are out of your league in this discussion.

#170
SliPaladin

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I updated the OP, please keep this thread clean.

#171
DragonRageGT

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jreezy wrote...

DragonRageGT wrote...

Forgive my ignorance but WTH is Gears of Wars? Not a PC game I presume. :pinched:

Yeah it's a console game. Dive, sprint, and cover are all on the same button just like Mass Effect 3.


Does it get you stuck in some cover position exposed to open fire because you tried sprinting to save your life? :whistle:

#172
Unbannable

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Gibb_Shepard wrote...

Origin is mandatory everytime you launch the game. Origin is mandatory even if you buy the retail version and never play online. Forcing 3rd party software on us is not a good thing to do.


Who told you Origin is required to be running when you launch the game (with the exception of multiplayer)?

I have several games on my Origin account and Origin does not have to be running to play any of them.......unlike Steam.

#173
Costin_Razvan

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Unbannable wrote...

Gibb_Shepard wrote...

Origin is mandatory everytime you launch the game. Origin is mandatory even if you buy the retail version and never play online. Forcing 3rd party software on us is not a good thing to do.


Who told you Origin is required to be running when you launch the game (with the exception of multiplayer)?

I have several games on my Origin account and Origin does not have to be running to play any of them.......unlike Steam.


Some games yes, but there are exclusive Origin games that force you to have Origin active if you want to play the game. Battlefield 3 for instance. 

Mass Effect 3 is such a game. HOWEVER one can set Origin to offline mode.

#174
Il Divo

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billy the squid wrote...

You are very very confused, you also sound like a fool "serious adult stuff" I would stop now before you embarrass yourself, you are out of your league in this discussion.


Please don't make him stop. I want to hear more jokes.

#175
Unbannable

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I put brackets around "with the exception of multiplayer" for a reason. Of course an online game would require an online communication interface..

If you're playing ME3 single player only though, I wouldn't expect Origin to be required to running.

Modifié par Unbannable, 12 février 2012 - 02:46 .