It could just be something I'm missing but the Back button no longer holsters your equipped weapon. Is there any way to do this now, cause sometimes I just like to rotate around my Shepard.
Is it still possible to holster weapons?
Débuté par
ODST 3
, févr. 12 2012 03:35
#1
Posté 12 février 2012 - 03:35
#2
Posté 12 février 2012 - 05:10
In combat areas, you have your gun out... in more hub-like areas you don't.
It's unfortunate, but sadly it was needed to claw back a significant chunk of memory.
It's unfortunate, but sadly it was needed to claw back a significant chunk of memory.
#3
Posté 12 février 2012 - 08:04
RyuGuitarFreak wrote...
Brenon, could you bring more details into that? It's a RAM memory issue or disc-space file size issue? It's a problem exclusive to the demo or the full game too?
It's a runtime memory cost, not a disk space issue. You need those anims for the non-combat areas... so they're going to be on disk regardless.
In order to support exploration in the combat areas, you'd need to have all the anims loaded in memory... so that would be things like the 8-way walks, runs, incline anims, idles, idle twitches, male/female variant overrides, eye noise... etc.
All in all (iirc) it came out to around 2-4MB, which is relatively significant. Also, as you've guessed, yes - I'm referring to the main game (as well as the demo).





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