Aller au contenu

Photo

Is it still possible to holster weapons?


712 réponses à ce sujet

#451
Fredericol

Fredericol
  • Members
  • 91 messages
Oh why didn't you just say: we removed this feature for everyone cause consoles couldn't handle it.

oh wait that sounds horrible when stated like that.

#452
apoc_reg

apoc_reg
  • Members
  • 459 messages
Just seen on IGN, gamefaq etc there is also very long threads about this issue and people are not happy.

Bioware you need to sort this!

#453
TLK Spires

TLK Spires
  • Members
  • 1 344 messages

Fredericol wrote...

Oh why didn't you just say: we removed this feature for everyone cause consoles couldn't handle it.

oh wait that sounds horrible when stated like that.


i thought it was just ps3 that 'couldn't handle it'

#454
Inquisitor Recon

Inquisitor Recon
  • Members
  • 11 811 messages

TLK Spires wrote...
i thought it was just ps3 that 'couldn't handle it'


So Xbox 360 and PC players get screwed over because the PS3 has this really awkward configuration? Yay for "fairness".

#455
apoc_reg

apoc_reg
  • Members
  • 459 messages
Its also a complete lie, clearly ME2 had holstering on PS3 so this excuse just doesnt work!

#456
TekFanX

TekFanX
  • Members
  • 509 messages

apoc_reg wrote...

Its also a complete lie, clearly ME2 had holstering on PS3 so this excuse just doesnt work!


I wouldn't go that far as to say it's a lie: It's about the RAM. There are a lot of new animations with the new cover-rolling, taking up some space. Plus the ladder-climbing. May doesn't sound like much, but then again it's just animations that have been removed.

But yes: It would be nice to have that feature back in the game, if the system you play the game on has the required RAM.

Modifié par TekFanX, 17 février 2012 - 10:29 .


#457
Fiery Phoenix

Fiery Phoenix
  • Members
  • 18 968 messages
After playing multiplayer, I noticed the exact same animations are used in it. Since you can't holster your weapon in MP, I am now less surprised that it isn't possible in the SP. They likely never bothered trying to add it, to begin with.

#458
Mr. Gogeta34

Mr. Gogeta34
  • Members
  • 4 033 messages
I'd still rather see offline co-op implemented...

#459
AndersL

AndersL
  • Members
  • 87 messages
That's just horrible. :( I've been waiting for this game to come out perfect, just to find out that you can't even holster your weapon. I didn't really think about it in the previous games, but I did it constantly. You'd think that this is a minor issue, but this will really ruin the immersion that the previous games offered.

Meh...:unsure:

#460
Nauks

Nauks
  • Members
  • 806 messages
Holstering your weapon during missions for x or y reason is second nature for so many players ME players.
What. the. hell?

#461
FifthFeedom729

FifthFeedom729
  • Members
  • 41 messages

Nauks wrote...

Holstering your weapon during missions for x or y reason is second nature for so many players ME players.
What. the. hell?



I agree

But on a brighter note, incendiary ammo and other ammo powers dont show up in the cutscene's anymore. I dont mind the look while in combat cause im looking at my sight not at my gun, but i
hated the way it looks during cutscene so... cartoonish imo

#462
bad-joey

bad-joey
  • Members
  • 22 messages
I hope it can be fixed because I think holstering is part of what makes the game so immerse and good

#463
AndersL

AndersL
  • Members
  • 87 messages

bad-joey wrote...

I hope it can be fixed because I think holstering is part of what makes the game so immerse and good


I've seen countless of reachouts to the devs before, and it suffices to say; it never works. We will not see holstering in Mass Effect 3. :(

#464
didymos1120

didymos1120
  • Members
  • 14 580 messages

AndersL wrote...

I've seen countless of reachouts to the devs before, and it suffices to say; it never works.


It does sometimes.  Just ask the Talimancers, who got their desired LI in ME2.  Still, with stuff like this...no generally not.

#465
Holoe4

Holoe4
  • Members
  • 613 messages
We should at least be able to lower our weapons as if we're pushed up a wall.

#466
DarkPsylocke26

DarkPsylocke26
  • Members
  • 572 messages
I never put my gun in the holster,

#467
Alraiis

Alraiis
  • Members
  • 378 messages
This is a feature I never realized I missed until it wasn't there in the demo. I could probably get used to it, but I'd be lying if I said I'm not a little disappointed.

#468
DJBare

DJBare
  • Members
  • 6 510 messages

DarkPsylocke26 wrote...

I never put my gun in the holster,

I'd much prefer to carry the weapon by my side in a combat zone while there is no combat, as I said earlier, exploring a combat zone with arms stretched carrying a weapon constantly is rediculous.

#469
Ryanianmc

Ryanianmc
  • Members
  • 30 messages
Man this is really sad. Just found this out as I was playing ME3 demo. Please consider patching this in at a future date.

#470
shunjalo

shunjalo
  • Members
  • 45 messages

Nauks wrote...

Holstering your weapon during missions for x or y reason is second nature for so many players ME players.
What. the. hell?

It's the little touches like this that add a lot to immersion. The developers simply don't seem to realize that. I, for one, always holster my weapon when there are no enemies around. And I would love to see that feature reimplemented.

#471
Kroepoek

Kroepoek
  • Members
  • 492 messages
It's because in Call of Duty, the wider audience, you can't holster your weapons either.

#472
Fyk0

Fyk0
  • Members
  • 117 messages
I didn't read whole thread but can't they patch that to PC version? I have 8gb RAM, I'm quite sure my PC can handle that tiny thing, what affects alot to immersion.

#473
tichard

tichard
  • Members
  • 46 messages

Fiery Phoenix wrote...

After playing multiplayer, I noticed the exact same animations are used in it. Since you can't holster your weapon in MP, I am now less surprised that it isn't possible in the SP. They likely never bothered trying to add it, to begin with.


+1

#474
DJBare

DJBare
  • Members
  • 6 510 messages

Fyk0 wrote...

I didn't read whole thread but can't they patch that to PC version? I have 8gb RAM, I'm quite sure my PC can handle that tiny thing, what affects alot to immersion.

Can you imagine the uproar if pc got the feature and consoles did not, they paid for the same game.

#475
Dark Glasses

Dark Glasses
  • Members
  • 499 messages

Brenon Holmes wrote...
It's unfortunate, but sadly it was needed to claw back a significant chunk of memory. :?

Why not add Holster option for PC version? I'm pretty sure everyone have more memory in their PCs than Consoles.