Xbox folks: did the demo give you enough play time to give you an idea of what viable class builds might be?
#1
Posté 12 février 2012 - 08:39
#2
Posté 12 février 2012 - 08:40
but the amount of weapons it forces on you ruins power cooldowns
really hard to get a feel of the classes
Modifié par Renegade Wolf, 12 février 2012 - 08:41 .
#3
Posté 12 février 2012 - 08:41
#4
Posté 12 février 2012 - 08:43
#5
Posté 12 février 2012 - 08:45
javierabegazo wrote...
The restricted weapon load out kind of sucked to be honest, I really wanted to get my hands on a sniper rifle but alas.
Did the Engineer seem to be improved?
#6
Posté 12 février 2012 - 08:48
Stardusk78 wrote...
javierabegazo wrote...
The restricted weapon load out kind of sucked to be honest, I really wanted to get my hands on a sniper rifle but alas.
Did the Engineer seem to be improved?
Really hard to say with the long power recharges
The Ai hacking mixed with overheat power was good as was incinerate and cyro blast
Combot drone is much the same
New sentry turret is absolutly terrible
#7
Posté 12 février 2012 - 08:50
#8
Posté 12 février 2012 - 08:51
-Polite
#9
Posté 12 février 2012 - 08:51
Renegade Wolf wrote...
Stardusk78 wrote...
javierabegazo wrote...
The restricted weapon load out kind of sucked to be honest, I really wanted to get my hands on a sniper rifle but alas.
Did the Engineer seem to be improved?
Really hard to say with the long power recharges
The Ai hacking mixed with overheat power was good as was incinerate and cyro blast
Combot drone is much the same
New sentry turret is absolutly terrible
#10
Posté 12 février 2012 - 08:53
#11
Posté 12 février 2012 - 08:54
Stardusk78 wrote...
Renegade Wolf wrote...
Stardusk78 wrote...
javierabegazo wrote...
The restricted weapon load out kind of sucked to be honest, I really wanted to get my hands on a sniper rifle but alas.
Did the Engineer seem to be improved?
Really hard to say with the long power recharges
The Ai hacking mixed with overheat power was good as was incinerate and cyro blast
Combot drone is much the same
New sentry turret is absolutly terribleWhy?
Does very little damage, long pauses between firing its burst and its worthless as a distraction because enemies can kill it so fast
Modifié par Renegade Wolf, 12 février 2012 - 08:55 .
#12
Posté 12 février 2012 - 08:55
Renegade Wolf wrote...
Does very little damage, long pauses between firing its burst and its worthless as a distraction because enemies can kill it so fast
Maybe it is better with all the upgrades?
#13
Posté 12 février 2012 - 08:56
does quite got damage at that rank but hardly ever gets more than one burst of flame off before its destroyed
#14
Posté 12 février 2012 - 08:59
Renegade Wolf wrote...
I got it up to the highest level, and took the flamethrower option
does quite got damage at that rank but hardly ever gets more than one burst of flame off before its destroyed
****....that sounds like bad news...I guess it it better to completely forego it and concentrate on other powers...
#15
Posté 12 février 2012 - 09:05
Stardusk78 wrote...
javierabegazo wrote...
The restricted weapon load out kind of sucked to be honest, I really wanted to get my hands on a sniper rifle but alas.
Did the Engineer seem to be improved?
I liked the engineer, running around with the shotgun seemed more fluid than in 2.
#16
Posté 12 février 2012 - 09:09
But the mechanics and descriptions are enough to see potential. Insanity looks to be kind of easy since many enemies lack protections, and at level 13 liara can use singularity every 4 sec. She's feels ridiculously broken. I hope that's not the case come March 6.
#17
Posté 12 février 2012 - 09:19
MJvasNormandy wrote...
As everyone has been saying, the forced weapon loadout really doesn't let you get a feel for the classes.
But the mechanics and descriptions are enough to see potential. Insanity looks to be kind of easy since many enemies lack protections, and at level 13 liara can use singularity every 4 sec. She's feels ridiculously broken. I hope that's not the case come March 6.
Agreed. I'm just glad the AI has improved, otherwise Insanity would be too easy without the increased protection. The fact that health doesn't fully regenerate adds to the difficulty as well. It's not to my taste, but I'll get used to it eventually.
EDIT:Spelling
Modifié par Eckswhyzed, 12 février 2012 - 09:19 .
#18
Posté 12 février 2012 - 09:21
#19
Posté 12 février 2012 - 09:26
Stardusk78 wrote...
javierabegazo wrote...
The restricted weapon load out kind of sucked to be honest, I really wanted to get my hands on a sniper rifle but alas.
Did the Engineer seem to be improved?
Yeah, I love the new turret.
#20
Posté 12 février 2012 - 09:27
TexasToast712 wrote...
Charge, Nova, Charge, Nova, Charge, Nova, Charge,..........
no, it goes:
Shotgun, Charge, Nova, Shotgun, Charge, Nova, Shotgun, Charge Nova.
#21
Posté 12 février 2012 - 09:30
#22
Posté 12 février 2012 - 10:51
so did i:( i found the combate really easy as well...javierabegazo wrote...
The restricted weapon load out kind of sucked to be honest, I really wanted to get my hands on a sniper rifle but alas.
#23
Posté 12 février 2012 - 10:57
#24
Posté 12 février 2012 - 07:04
Eclipse merc wrote...
Stardusk78 wrote...
javierabegazo wrote...
The restricted weapon load out kind of sucked to be honest, I really wanted to get my hands on a sniper rifle but alas.
Did the Engineer seem to be improved?
Yeah, I love the new turret.
And the drone is useful from the get go now.





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