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So, what happened to the trial?


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#2851
TheRevanchist

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Rudy Lis wrote...

kylecouch wrote...

Nope...but they got guns that they gonna to pew pew themselves out! so who cares about all that boreing talking stuff when it can just totaly break the momentum of the epic escape to explain it to us later in typical flashback format! Because as we all know, having some character tell us about it later or having to watch it in a flashback is WAY better then seeing it first-hand!


That could be acceptable should they implement BF3/MoH style storytelling - game begins at not long before end, at least for short moment and they you relive all event's from beginning. But scene on Earth are hardly end. Well, for Earth maybe.
But if they want do that, why not took few steps further and start game at very end, as interactive cutscene (or not so interactive) of "end boss fight" (or similar end-game task), when you control your character for only brief period of time, after said fight and before he starts to succumb to his wounds. And then we return to very beginning and see everything firsthand. Image IPB


kylecouch wrote...

Hmm...guess your opinion don't apply here...as I've played ME1 40+ times, ME2 25+ times, have read every book minues Deception, and every comic minues Invasion, and I have no freakin idea what is happening here and I'm a walking ME Bible. You are left to assume and interpret everything thats happened in the last 6 months yourself, this = bad writing.


Wow. Just wow. What's there's a saying, "I take my hat off to you"?


kylecouch wrote...

uh...I assume that means you agree with the bolded part...lol


According to musician sitting near it means "from the beginning".


Honestly am I really the only who whos played these games that much? I don't buy a game unless I plan to play it at least 5 times. There have been games where that turned out not to be true...like Demon's Souls which really sucked imo, but still... I find it hard to believe thats such an outrageous number of playthroughs. I'll admit the first 25 playthorughs of ME1, which were back to back from the day I got the game...was a bit excessive, but what can i say? it was the most amazing video game I had ever played.

#2852
Nathan Redgrave

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Farbautisonn wrote...

Now he is in the brig (look in the vid. Says "Detention center" on the door)


THAT is a holdover from when their actually was a trial. Note also that it says "courtroom access" when going to meet the Defense Committee. They really should remove those labels if they're not actually using the trial sequence; it would avoid awkward questions.

In the leaked script, the original gameplan did actually involve Shepard being in the brig. James Vega was the soldier assigned to guard Shepard's cell. Now Shep is acting like he's just been put on compulsory leave, and Vega's only role is to come in and say, "The Defense Committee wants to see you!" as if it's no more an imposition than being called in by your commanding officer to give a report or get your latest mission briefing. It's pretty clear that Shepard isn't actually supposed to be perceived as a prisoner in the final cut--if he were, Anderson wouldn't have a line for Arrival imports that says any other soldier "would have been left to rot in the brig."

Modifié par Nathan Redgrave, 23 février 2012 - 03:46 .


#2853
TheRevanchist

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It's like leaving off at the end of Episode 5...then coming back to 6 with Han already out of the Carbonite and them saying " Oh yea... you being so badass and Leia being an awsome princess stopped that from happening, if it was anyone else...you woulda been frozen and hung on Jabba's Wall." 

Modifié par kylecouch, 23 février 2012 - 04:05 .


#2854
Farbautisonn

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Nathan Redgrave wrote...

THAT is a holdover from when their actually was a trial. Note also that it says "courtroom access" when going to meet the Defense Committee. They really should remove those labels if they're not actually using the trial sequence; it would avoid awkward questions.

In the leaked script, the original gameplan did actually involve Shepard being in the brig. James Vega was the soldier assigned to guard Shepard's cell. Now Shep is acting like he's just been put on compulsory leave, and Vega's only role is to come in and say, "The Defense Committee wants to see you!" as if it's no more an imposition than being called in by your commanding officer to give a report or get your latest mission briefing. It's pretty clear that Shepard isn't actually supposed to be perceived as a prisoner in the final cut--if he were, Anderson wouldn't have a line for Arrival imports that says any other soldier "would have been left to rot in the brig."


-How the hell am I supposed to know any of the above if I just played the vanilla version of ME2 or even if I played the DLCs? Suspension of disbelief broken from the word "go".

#2855
Rudy Lis

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Farbautisonn wrote...

-Means "Encore" :). Play it again sam Image IPB


Ain't that same in given circumstances?Image IPB


kylecouch wrote...

Honestly am I really the only who whos played these games that much?


"No data available". 
Not sure I have 40 playthroughs for ME1, since I delete bunch of saves and I don't even remember how many playthroughs I had there. Maybe with them and some "buddy help" saves I have 40 playthroughs. 25 easy.


kylecouch wrote...

I don't buy a game unless I plan to play it at least 5 times.


Well, can't say for "at least 5", because when I purchase certain games I clearly understand that they are "disposable". Well, maybe not exact word for situation, not sure "one-timers" are better. Maybe name them "play and forget"?Image IPB 

Not because games are crappy, just because I'm single-player guy and if neither game's story nor process are not variable and or pleasant ones, I see no reason to play game more than once or, in rare cases twice (first one for impression, second in case I missed something). Not necessary that means "open-world game".

For example Fallout 3 is one-timer for me, while New Vegas is definitely not. Far Cry 1 is one timer, FC2 is not.


kylecouch wrote...

There have been games where that turned out not to be true...like Demon's Souls which really sucked imo, but still...


Crappy games or games with crappy parts are just another category of disposables, when you just have to force yourself to play game, when amount of gain much smaller than amount of pain you have to deal with while playing that game. Still can't convince myself into playing DA2, for example, or replay Aplha Protocol with different character development - interface and usability issues precludes me from enjoying this game fully.
On another hand, New Vegas had enough Obsidian "family features" ©™® like poor optimization, interface, animation and usability issues, constant crashes, you know, "usual stuff". But, FNV's gain greatly outweighs existing amount of pain, even inherited from bethesda.


kylecouch wrote...

I find it hard to believe thats such an outrageous number of playthroughs. I'll admit the first 25 playthorughs of ME1, which were back to back from the day I got the game...was a bit excessive, but what can i say? it was the most amazing video game I had ever played.


I see no problem with any amount of time someone spent on games if he like those games.
In that certain case I meant book/comic dedication level - never seen any use to buy them, since in most cases authors, like those dorks who create "movie based on game" don't give a duck regarding game universe. Most books I purchased ended up at hands of my friends, buddies, acquaintances, whatever, because they were no better than some fanfics I read (I used to be moderator on one ADnD site, so I've read enoughImage IPB). "Game mileage may vary", but I decided to stop purchase such "expansions", given amount of PITA I have to go through to purchase them.

#2856
Dragoonlordz

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Nathan Redgrave wrote...

kylecouch wrote...

if you really think it's that "brain dead simple" then I'm afraid you cannot comprehend just how screwed up this opening is. I will not waste my breath explaining what has been explained over and over to people like you for 80+ pages.


Oh, lulz. You have no trouble understanding it and I do, so you must be stupider than I am!

Really, dude. That's just rich--like, triple-decker-hot-fudge-ice-cream-cake rich.

EDIT: For the record, I'm not saying the opening is good. I'm saying I don't get how people don't understand what's going on. There's a difference between saying there's nothing to complain about, and pointing to a specific complaint and saying, "That's bollocks."


Your not going to win over many people coming in guns blazing. It does not matter that you do not care about the little details that make a story great akin to reading the book or just the back cover with you talking the latter in your stance.

My Shepard was left on the Normandy, it does not matter if I played Arrival or not. He was on his ship where I left him. I have no idea how or why he is on Earth because my Shepard they allowed me to create through dialogue, choices and interactions of past two titles would never have either gone to Earth willingly or had his ship taken away from him by choice. Even in ME2 when his ship was locked from him by Udina and the council he did his best to get it back and would not have allowed that to happen a second time.

I do not know if they had a Thorian invade my Shepards mind to make him return to Earth or if the Alliance had to capture him requiring no less than a fleet given the upgraded Normandys combat ability. Even if forced to return back he would not have willingly stayed there to 'chit chat' for 6 months while letting them hold him in detention. He can take out an entire geth stronghold but can't fight his way out of a simple detention room? Where were my crew during this as they would not have allowed me to be restrained in holding cell during this time, they follow my command not the Alliance and not even the Council's.

What was he doing for six entire months while there? Twiddling his thumbs or drinking with Vega some douché I already do not like from what already the little tiny amount I know about him. What **** is Anderson talking about, my working for Cerberus? The fact I gave them a collector base? The deaths of 300k Batarians (the one Hackett is more responsible for than myself since it was his asking me to go there when his friend is the one who caused it not mine)? Did he mean when I stepped on a bug at some point while walking on another planet or for farting in an elevator to annoy other people? Or maybe when I saved the galaxy multiple times which in hindsight clearly was a mistake given treatment recieved after doing so.

This is not a movie, the character has to have interaction, the story has to be told through choices leading up to points and not ripped out of character and persona they allowed us to create and replaced by some idiot who is nothing like the one I have spent hundreds of hours forging and developing. Which brings me on to my major largest concern the 85% of auto dialogue in the demonstration.

Buying the book or comic to fill in the blanks does not work for me in the slightest, the character in the book neither looks like mine, does not act like mine, his persona and choices conflict with mine and the media format does not allow for any interaction. It tells you what "that or their" Shepard would have done and certainly not mine. I do not care what 'that' Shepard did. I only care about the one they have allowed me to shape over past two games.


Also on the replay aspect I ran a poll for it long time ago.

Modifié par Dragoonlordz, 23 février 2012 - 04:43 .


#2857
Farbautisonn

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I dont buy games I know Ill only play once.

ME: Every game in the series so far Ive been through at least 16+times.

FO3: 8times plus a handfull more for the mods.

FO:NV: Lost count. Loved it. The story was amazing and whilst the pew pew wasnt that great, it did what it was supposed to do and then no more. I rather liked that.

Total War series.... Do not want to know. Dont dare counting.

#2858
Rudy Lis

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Dragoonlordz wrote...

Also on the replay aspect I ran a poll for it long time ago.


No objections or comments on rest of your topic due total agreement.

Nice Poll, but I found difficult to answer it. DAO/DAA, for example, were hard to replay due amount of combat turned from fun to meaningless grind. DA2 combat irritate me so much I can't play it once. Image IPB
BG1 was great, BG2 was good, but suffer from that grind on higher levels and in ToB, yet both were played multiple times.
KotOR and Jade were "near hit", haven't play them.
NWN1 played several times with addons, still don't know why - in mid-playthrough it was obvious game had more than one flaw.  Oh, wait, I do know - it was only game I had in my disposal during that business trip. Image IPB


Farbautisonn wrote...

I dont buy games I know Ill only play once.

 
I do. I liked every moment of Medal of Honor, even that hilarious Apache's mission (bah, after several years of flights in Jane's Longbow Apache see that?Image IPB). DAO could be count as "played-once" game, due minimal varieties in story.


Farbautisonn wrote...

FO3: 8times plus a handfull more for the mods.


How you managed to do that? I really want to know, for on-topic sake we can go to PM.
For me F3 is... not sure for western term, "reenactment"? Anyway, just "fallout wannabe".


Farbautisonn wrote...

Total War series.... Do not want to know. Dont dare counting.


Heh. Add Hearts of Iron here. Image IPB

#2859
Bluto Blutarskyx

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shepard plead guilty-

apparantly jack mcoy had her dead to rights.

#2860
Wayne Nylund

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I was really hoping for a Picard Speech meets A Few Good Men.

Instead I got We fight or we die.

#2861
Farbautisonn

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Rudy Lis wrote...


How you managed to do that? I really want to know, for on-topic sake we can go to PM.
For me F3 is... not sure for western term, "reenactment"? Anyway, just "fallout wannabe".

-Needing to see everything, doing everything, exploring everything. And then the expansions came. Some of them were rather cheezy and lame, but some were actually epic storywriting en par with PS:T. For instance the story for "The Pitt" is easily the best DLC storyline for any storydriven fps/adventure ever. You go in thinking "YAY, Im the friggen hero" and you end up going "Wtf... I have the choise between rat bastard and even more rat bastard?" Loved it. Old Money was damned good storywriting too. Even if Old world blues got a crapload of flak, I actually enjoyed that too. Mothership zeta... Not really but it was funny enough to goof off completely.

The Mods... well my favorite weapon mod was a "Walter 2000" Sniper rifle mod and then there were a couple of exploration mods that opened up more expration... and then ofcourse buildin your own town in the middle of nowhere. I liked that. I think it would have been a very worthy idea in a sandbox game to build your own city from scratch.

Played the old fallout games and was a fan from the getgo. And I wasnt that sorry that Bethesda landed the IP. At least something happend, and after I saw NV, I can say that I am very pleased with the turn the franchise has taken. Pew pew is purely a means to an end. Its not an end in itself. The story is the juice. And god... thats just so rare these days. Has gotten rarer even with Bio.


Heh. Add Hearts of Iron here. Image IPB


-LOL... year... that too.

#2862
Rudy Lis

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[quote]Farbautisonn wrote...

-Needing to see everything, doing everything, exploring everything. [/quote]

I dunno, managed to do that in one playthrough. Well, I don't count first "main-quest mostly" playthrough as one - too short. Hmm, I'm starting to see a pattern here. Image IPB


[quote]Farbautisonn wrote...

And then the expansions came. Some of them were rather cheezy and lame, but some were actually epic storywriting en par with PS:T. [/quote]

PS:T? No, no way. I'd even say no wai. PS:T was never beaten by any F3 DLCs, damn, even FNV's DLCs.


[quote]Farbautisonn wrote...

For instance the story for "The Pitt" is easily the best DLC storyline for any storydriven fps/adventure ever. [/quote]


For F3 you mean. Image IPB


[quote]Farbautisonn wrote...

You go in thinking "YAY, Im the friggen hero" and you end up going "Wtf... I have the choise between rat bastard and even more rat bastard?" Loved it.[/quote] 

Yeah, having Morton's fork in bethesda's game was really surprising. I liked Point Lookout more, really, from position of so-called "atmosphere" and some changed landscape. OA wasn't that bad - giving you little glance at pre-war, even via that mean - turning "I never been shooter" game into even bigger shooter it's never been. Broken Steel and MazasheepImage IPB are definitely not worth all hussle.


[quote]Farbautisonn wrote...

Old Money was damned good storywriting too.[/quote] 

Aha. Had some issues with rendering enemies and objects, plus some other bugs, not sure was it just me or widespread condition. If not for Lonesome road arrival spoilers... Oh, sorry, "foretelling future". Image IPB


[quote]Farbautisonn wrote...

Even if Old world blues got a crapload of flak, I actually enjoyed that too.[/quote] 

Crapload of flak? Be raisinableImage IPB c'mon, most funniest DLCs, even with that crazy slope. It's just like Red Alert 2 - guddamn heap of hemp being smoked  and it was smoked in good way (and not exhaled, Little Jacob style - "mind if I close window" oneImage IPB). bethesda's Sheogorath just crying in some dark corner - he wants to be that crazy as OWB but they not letting him. 


[quote]Farbautisonn wrote...

Mothership zeta... Not really but it was funny enough to goof off completely.[/quote] 

Nah, worst DLC evar. For F3. Not crazy enough, not funny enough. Could add that "anal probing? what new we could see there?" thing.
 

[quote]Farbautisonn wrote...

Played the old fallout games and was a fan from the getgo.[/quote]  

Yeah. "40 playthrough for ME? Ha, you never seen my F1-2 playthroughs!"Image IPB


[quote]Farbautisonn wrote...

And I wasnt that sorry that Bethesda landed the IP.[/quote] 

I was. Still is, in fact - those lazy boyz can't fix they own TES and try to poke Fallout with their smelly unwashed hands, little buggars. I consider F3 as alpha or beta version of real F3. Yes, some "reenactment" was done good, certain feelings were transfered good too, giving us first person perspective, including character creation is probably was best thing they done, but that was all.


[quote]Farbautisonn wrote...

At least something happend, and after I saw NV, I can say that I am very pleased with the turn the franchise has taken. Pew pew is purely a means to an end. Its not an end in itself. The story is the juice. And god... thats just so rare these days.[/quote]

Only bethesda has nothing to do here (of only bugs and horrible animations Image IPB), it was Obidian project. And it felt. No PPSh-alike shotgun, realistic (more or less) weapon (but not ballistic, unfortunately - OFP/ArmA fan hereImage IPB), proper humor and that feeling you'd gladly sell anything to get it back. You know - "welcome home" feeling. Long ****ing time no see. And all those references for those who played F1-2 - Marcus, NCR money bills, "some tribal killed omelet-making-deathclaw" (I know that tribal, only he didn't kill that deathclawImage IPB). "It's nice to be home, huh, commander?"


 [quote]Farbautisonn wrote...

Has gotten rarer even with Bio. [/quote]

QFT. Image IPB Just imagining possible ME3 story spin, should we have at least two proper storylines (okay, partial storylines), like NCR, House, Legion or Yes Man...
I bet in ME3 maximum what we will see will be "yeah, TIM, you right, lets make it your way" or "go kiss yourself, I'm blowing this place up so you'll need billiadrillions of buckazoids to repair it back".


[quote]Farbautisonn wrote...

-LOL... year... that too.

[/quote]

Just year? How bout Europa Universalis then?Image IPB

Modifié par Rudy Lis, 23 février 2012 - 07:01 .


#2863
incinerator950

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Last I checked Fallout NV's DLC's were subpar, with Old World Blues on par with FO3, and Lonesome Road being a decent but incredibly rehashed story driven DLC that would have fit a linear game better than a blank plot sand box.

#2864
Ghost-621

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PEW PEW PEW PEW GUAYZ

GUYEZ.

SHOTTUN IZ BETTAR THEN STOREZ. BOOKZ AR FU REEEDIN. REEDUN IS BORIN I WUN MAH CHAINSAWW BAYNEEEHT

PEW PEW PEW POO PEW

#2865
Julia343

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Did I post in this epic thread? No. I did now.

#2866
Farbautisonn

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Rudy Lis wrote...
I dunno, managed to do that in one playthrough. Well, I don't count first "main-quest mostly" playthrough as one - too short. Hmm, I'm starting to see a pattern here. Image IPB


-Hmn.. I didnt. There is so much crap to see. Hidden buildings, dungeons lore tidbits. Took forever. Caves below DC roads etc. Lots to see.


PS:T? No, no way. I'd even say no wai. PS:T was never beaten by any F3 DLCs, damn, even FNV's DLCs.


-Hey. You take what you can get. I happened to like the moral ambiguity of the Pitt almost as much as I enjoyed PS:T. Its not easy to find in  a world where good rpgs are hard enough to find, but morally and ethically challengeing ones are even rarer.

For F3 you mean. Image IPB


-Nope. Actually thought it to be the most memorable DLC Ive been through. Especially since I never expect this from bethesda let alone an american company. Sorry... but whit american companies there is usually a greater focus on "black and white". Not so much gray. Just personal subjective opinion though. No offense.


Yeah, having Morton's fork in bethesda's game was really surprising. I liked Point Lookout more, really, from position of so-called "atmosphere" and some changed landscape. OA wasn't that bad - giving you little glance at pre-war, even via that mean - turning "I never been shooter" game into even bigger shooter it's never been. Broken Steel and MazasheepImage IPB are definitely not worth all hussle.


-Didnt really think that was so great... PL that is. The change of scenery was fun. But... never really got to me. OA, was ok. It was basically an excuse to stick extra guns in the game. The story wasnt that bad though, so suspension of disbelief never broke with me.

Aha. Had some issues with rendering enemies and objects, plus some other bugs, not sure was it just me or widespread condition. If not for Lonesome road arrival spoilers... Oh, sorry, "foretelling future". Image IPB


-Had no issues. But I knew some did. Didnt like LR. Didnt think it delivered as an epic punchline. Was left with "meh" feeling.

Crapload of flak? Be raisinableImage IPB c'mon, most funniest DLCs, even with that crazy slope. It's just like Red Alert 2 - guddamn heap of hemp being smoked  and it was smoked in good way (and not exhaled, Little Jacob style - "mind if I close window" oneImage IPB). bethesda's Sheogorath just crying in some dark corner - he wants to be that crazy as OWB but they not letting him. 


I liked it. I liked its absurdity and its almost childishly naiive depiction of a paranoid 50ies esque america. Funny. But it did catch alot of flak.


Nah, worst DLC evar. For F3. Not crazy enough, not funny enough. Could add that "anal probing? what new we could see there?" thing.


-Could have been alot more goofy, but then the same could have been said for the "wild wasteland trait". I thought that was so tame I usually disregarded it. The three old ladies jumping you was aces though.
 


Yeah. "40 playthrough for ME? Ha, you never seen my F1-2 playthroughs!"Image IPB


-I dont want to know :o

QFT. Image IPB Just imagining possible ME3 story spin, should we have at least two proper storylines (okay, partial storylines), like NCR, House, Legion or Yes Man...
I bet in ME3 maximum what we will see will be "yeah, TIM, you right, lets make it your way" or "go kiss yourself, I'm blowing this place up so you'll need billiadrillions of buckazoids to repair it back".


-Im not going to bet anything. However I have eyes and I see the trends from DA2>ME2 dlc's>Novel>demo. If I had to emply what I have learned from Pol Sci and with my analyst tools, Id paint a bleak pictore if I was given the order to analyse the trends.
 

Just year? How bout Europa Universalis then?Image IPB

-Never really ignited somethin in me.

Anyway. Should get back on topic before its closed. Back to ranting :devil:

#2867
StowyMcStowstow

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Ah yes, the "trial." We have dismissed such claims. Despite you being told otherwise since the release of Arrival.

#2868
Farbautisonn

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incinerator950 wrote...

Last I checked Fallout NV's DLC's were subpar, with Old World Blues on par with FO3, and Lonesome Road being a decent but incredibly rehashed story driven DLC that would have fit a linear game better than a blank plot sand box.


Well... I liked em. Except for LR. Thought the other courier to be way way too friggen holier than thou to the point of being next to not undestandable... Complete bollox, leaps of logic and just pissing an moaning. And I have a rather decent classic education.

But then opinions are subjective and nothin really will ever top the moments I had with FO1 2 and PS:T.  However those days wont come back. I fear that boat has left. :crying:

#2869
james1976

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With any luck, the full game will provide more answers than the demo. I still would like to see the trial.

#2870
Vosch

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Pretty obvious they're gonna make the trial into DLC so they can nickle and dime you even more.

Remember when developers released complete games and didn't cut out crucial parts of it to sell to you later on TOP of the money you already paid for a supposedly complete game? Yeah, those were the days.

I mean, they charged you for Arrival in ME2 and now they don't even see it through in ME3. THAT WAS THE WHOLE POINT OF ARRIVAL. TO SET US UP FOR ME3. Oh, unless of course you pay them MORE money for the conclusion. I don't mind paying for DLC that expands on the main game's story with some side missions or something, but this ripping out of key parts of the main story is just getting ridiculous.

#2871
Rudy Lis

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[quote]Farbautisonn wrote...

Hmn.. I didnt. There is so much crap to see. Hidden buildings, dungeons lore tidbits. Took forever. Caves below DC roads etc. Lots to see. [/quote]

I'm very thorough, I didn't spent just 60 hours in capital wasteland. Hmm, just though about second meaning of "capital"...Image IPB


[quote]Farbautisonn wrote...

Hey. You take what you can get. I happened to like the moral ambiguity of the Pitt almost as much as I enjoyed PS:T. Its not easy to find in  a world where good rpgs are hard enough to find, but morally and ethically challengeing ones are even rarer. [/quote]

No argument here.
Moral forks could be very interesting "tool". I mean serious forks, not "you wanna get laid and go home or your head blownup by 155mm HE shell at pointblank?"


[quote]Farbautisonn wrote...

Nope. Actually thought it to be the most memorable DLC Ive been through. Especially since I never expect this from bethesda let alone an american company. Sorry... but whit american companies there is usually a greater focus on "black and white". Not so much gray. Just personal subjective opinion though. No offense.[/quote] 

None taken.
Most memorable DLCs for me, however, are GTA IV. Ironic, isn't? Not sure can we count Witcher "enhanced edition" patches as DLCs.


[quote]Farbautisonn wrote...

-Didnt really think that was so great... PL that is. The change of scenery was fun. But... never really got to me. OA, was ok. It was basically an excuse to stick extra guns in the game. The story wasnt that bad though, so suspension of disbelief never broke with me. [/quote]

I didn't said it was great, I said I like it more. Desmond/Calvert "Standoff" wasn't that bad, local "population" delivered some funny emotions too.


[quote]Farbautisonn wrote...

-Had no issues. But I knew some did. Didnt like LR. Didnt think it delivered as an epic punchline. Was left with "meh" feeling. [/quote]

ED-E alone was enough for me. And no, I'm not robot fetishist! Image IPB
But I agree, story was more F3-alike, not FNV one.


[quote]Farbautisonn wrote...

-I dont want to know Image IPB[/quote]

I still have old PC with old saves. Can check datastamps. But really don't want to.


[quote]Farbautisonn wrote...

-Im not going to bet anything. However I have eyes and I see the trends from DA2>ME2 dlc's>Novel>demo. If I had to emply what I have learned from Pol Sci and with my analyst tools, Id paint a bleak pictore if I was given the order to analyse the trends. [/quote] 
 

Well, as obtuse member of BSN I can't say nothing for scienceImage IPB. IMHO it's money-risk equation. Big companies wants profits so they won't risk their funds on risky ideas.
Extremities are bad as swooping - be that sticking to risky ideas or sticky to "same old stuff". 3DO ended badly, if memory serves, isn't?
 

[quote]Farbautisonn wrote...

-Never really ignited somethin in me.[/quote]
 
? It's same as HoI, only without tanks. Image IPB


[quote]Farbautisonn wrote...

Anyway. Should get back on topic before its closed. Back to ranting Image IPB

[/quote]

Yes, ranting...


[quote]Farbautisonn wrote...

Well... I liked em. Except for LR. Thought the other courier to be way way too friggen holier than thou to the point of being next to not undestandable... Complete bollox, leaps of logic and just pissing an moaning. And I have a rather decent classic education. [/quote]

Maybe raisnins for that are much simpler than we thing - they told so much about "other courier six" but had no idea what to do with it, so they had to improvise. Remind you of something?


[quote]Farbautisonn wrote...

But then opinions are subjective and nothin really will ever top the moments I had with FO1 2 and PS:T. However those days wont come back. I fear that boat has left. Image IPB
[/quote]

*Riddick mode on* You can do that. You only need one pack of cigarettes concussion with partial memory loss and you can enjoy old Fallout right as new. *Riddick mode off*
Disclaimer - don't do that at home!Image IPB


[quote]james1976 wrote...

With any luck, the full game will provide more answers than the demo. I still would like to see the trial.[/quote]

IMHO it's a bit ironic - where demo should show us value of full game and convince us to purchase it, it actually did quite opposite thing. Shouldn't I already pre-ordered ME3 I'd have serious thoughts on purchase. More ironic - ME2 demo did quite opposite thing, after playing it I ordered game as soon as I could.


[quote]Vosch wrote...

Pretty obvious they're gonna make the trial into DLC so they can nickle and dime you even more.[/quote]

Oh, I don't know, IMHO for their estimators it still "risky". Maybe they include false "about trial" dialogue option in ME3 and will register amount of clicks on it.


[quote]Vosch wrote...

Remember when developers released complete games and didn't cut out crucial parts of it to sell to you later on TOP of the money you already paid for a supposedly complete game? Yeah, those were the days.[/quote]

You mean days of Trials of Luremaster? Sort of addon to Icewind dale's addon Heart of Winter? Free one?
Or Witcher packs? Or some ArmA content, created by community and included in later versions of games?


[quote]Vosch wrote...

I mean, they charged you for Arrival in ME2 and now they don't even see it through in ME3. THAT WAS THE WHOLE POINT OF ARRIVAL. TO SET US UP FOR ME3. Oh, unless of course you pay them MORE money for the conclusion. I don't mind paying for DLC that expands on the main game's story with some side missions or something, but this ripping out of key parts of the main story is just getting ridiculous.[/quote]

Well, they set us up. Perfect set up. I'd even name it "ambush", but according to Bioware this is outside N7 training program.

Modifié par Rudy Lis, 23 février 2012 - 08:07 .


#2872
SneakiestNeg

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Ah but Vosch remember when downloading 2 gig took an entire day? Although I did like expansion packs. This is the age of dlc. Confession: I bought horse armor...

#2873
TheRevanchist

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The only time they have actually "ripped" something out is From Ashes...which is a whole different can of worms that this thread will not go into.

For the record...I played F:NV once...no DLCs...Played F3 maybe 8 times with some DLCs, loved Broken Steel for example. Fallout just isn't my thing I've noticed...don't like nuclear wasteland settings. I LUV TES though...their new DLC plan is actually bad ass...

Anyway to get this back on topic before it gets locked for Off-Topicness. Besides the obvious trolls that attempt and fail to get us aggravated, I feel we have made a very presentable case, to Bioware about our disapointment. Weather they actually give a s*** or not is another issue. Given their recent attitude towards even level headed fans I would doubt they do but who knows. I don't feel we should have to pay for something thats been promised from the beginning. Especially for something that would not take up a great deal of time to create since most of the base is already constructed. Also considering Bethesda has already promised they will be giving players -free- DLC that will consist of small things from time to time in between their epic "exspansion" DLCs.

#2874
Wulfram

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Relevant, perhaps, from Mac Walter's twitter

Q: Is Shepard under arrest at the start of the game?
A: Relieved of Duty.

https://twitter.com/...775789127929856

#2875
Dragoonlordz

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kylecouch wrote...

The only time they have actually "ripped" something out is From Ashes...which is a whole different can of worms that this thread will not go into.

For the record...I played F:NV once...no DLCs...Played F3 maybe 8 times with some DLCs, loved Broken Steel for example. Fallout just isn't my thing I've noticed...don't like nuclear wasteland settings. I LUV TES though...their new DLC plan is actually bad ass...

Anyway to get this back on topic before it gets locked for Off-Topicness. Besides the obvious trolls that attempt and fail to get us aggravated, I feel we have made a very presentable case, to Bioware about our disapointment. Weather they actually give a s*** or not is another issue. Given their recent attitude towards even level headed fans I would doubt they do but who knows. I don't feel we should have to pay for something thats been promised from the beginning. Especially for something that would not take up a great deal of time to create since most of the base is already constructed. Also considering Bethesda has already promised they will be giving players -free- DLC that will consist of small things from time to time in between their epic "exspansion" DLCs.


There is no proof they even ripped it out even in that case. People are just assuming they did and wrongly doing so of which I talked about here. You need to keep a level head and not give in to knee jerk reactions in order to keep a debate reasonable and not locked. As you know and have had me on your side about the lack of trial on this subject, I refuse to join the assumptions and any hyperbole aspect of some elements in the thread, My opinion and my responses in here are about what I would like and the impact on my enjoyment, they do not owe us and we are not entitled to it but it would be nice if they could improve it for us.

The only evidence we have seen towards this element was how they set up the DLC in ME2 and how much emphasis was given to the aspect plus work began (was not finished/completed) on possibly adding such but this is completely different to saying they made a complete trial and then cut it. We do not have evidence of this, we just think it was a wasted opportunity which could further have developed it and included it within the game, failing such would be nice if could apply some form of resolution in my case mentioned through DLC. They have not said will create and sell us such as DLC, but it is my hope they will, my preference and a way to increase my enjoyment of the "beginning" of the game in multiple play throughs now that game has gone gold and which all DLC is based upon (keeping the player and customer playing and funds coming in to use towards developing more content and products).

Modifié par Dragoonlordz, 23 février 2012 - 08:37 .