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So, what happened to the trial?


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#751
Tazzmission

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MasterSamson88 wrote...

vader da slayer wrote...

Comsky159 wrote...

Since the beginning of the series we've never had questions about Shepard which he wouldn't have himself. It's been a symbiosis of player and main character. Never before have we needed to ask where he is, what he's doing there or who and why this "buddy" of his is present. It's always been proximate and consistent role-playing until now suddenly, there's this significant gap in time in which many obscure and unclarified events have occurred around him/her without player knowledge. Player and character are suddenly divided and (excuse the dramatic term) betrayed. The player, if only for a moment, is rendered helpless for the first time. For me that's why the opening feels so very disjointed. I was doubtful that this character bearing Shepard's name is the same one I had honed intensely for over 100 hours of prior play.

Not a game-breaking hitch but a slap in the face for the serious, immersed role-player. For those who play more abstractedly (or are new to the series) I empathise this wouldn't seem such an issue, but for the rest of us the line "That **** you done Shepard" isn't really satisfactory.


how are there questions? he turns himself in, Vega is assigned to gaurd him, he is convictd of w/e you get charged with when taking out an entire system and discharged and now the committee wants to speak to you.

I didn't find a single point in the intro where I had a question as to what happened between the end of arrival and begining of ME3.


A lot of people wanted to have their law and order special at the begining of the game.

I understand their dissapointment, but at the same time I don't really think it's worth getting so worked up over. This is all getting very dramatic. 


i liked how it turned out with the defence committee and tbh yea it wouldve been cool to get a law and order type opening but hey as long as the game is great ( wich it will be) theres no reason for anyone ( not you) to get all  upset

#752
incinerator950

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Great, I'm sober finally.

#753
MasterSamson88

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I think a lot of this comes down to players being upset at the fact that Bioware is trying to set up ME3 to be accessible to people who haven't played ME before. Previous players played Arrival, and they want that to be noticed.

I can understand that.

However I'd also put out that Bioware has more or less painted themselves into a corner when it comes to starting ME3.

There ARE previous players out there after all, who have never played Arrival, who have no idea what it is. There are people who have never played ME before and have no idea of Arrival as well. So it puts Bioware in a situation, a tough one.

They can have this trial and potentially bore people the many, many new players to death with details that just aren't making connections due to the fact that they haven't played before.

OR

They can essentially do this current intro.

I know a lot of people would say forget the new players, we're more important, but I'd kindly disagree with that. Every single game is essentially created for new players, every sequel of every game is created to draw a bigger crowd in than the last. If they don't try, then you're just missing out on potential business.

I know a lot of people wanted a drawn out trial but if we had that trial we risk the ME3 intro turning into a boring half hour long infamous Final Fantasy intro. Some people think a long intro like this would tune players into the ME universe but then I'd also argue it'd just bore them to tears with it. ME1 didn't give us an overly long intro, they showed us some dudes and then threw us onto Eden Prime.

The first few minutes of a game are critical. Yeah I think Bioware could have done better perhaps, but at the same time I'm not sure they had much choice.

I'm kind of comfortable just thinking up a simple head cannon for how the trial went down. XD

Anyway I'm just rambling at this point.

#754
Nashiktal

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Arppis wrote...

Yuoaman wrote...

Arppis wrote...

I'm sure you guys get to know Vega better in the Normandy, don't worry about THAT atleast. I know it sucks that the trial isn't around anymore.


But Vega and Shepard act like they're old buddies in the intro, even though the player has never spoken with him before.


I'm sure they will explain on that once you get to Normandy.

Shepard propably had a life before ME1 too and he propably knew Anderson too. They didn't tell much of him either.


No but they established Anderson as Shep's captain from the get go, and managed to flesh that out a little in the into as brief as it was. 

Same with nihilus. When we meet him, we know nothing about him. But in the intro for Mass Effect we get to see him established as a character, learn a little about him, etc. Its all handled much better.

Another example would be jacob for ME2. 

#755
Prom001

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Terror_K wrote...

AlphaJarmel wrote...

Oh boy launch day is going to be fun.


Probably more realistically, about 4-7 days after launch day is going to be fun. I'm sure most will at least complete the game once before jumping on to critique it, if only to avoid possible spoilers.


4 to 7 days?

more like 40 to 70 days for me.

#756
Candidate 88766

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ME3's beginning was not confusing. It establishes Shepard's connection to the Reapers (hence everyone's interest in him), it establishes that he was grounded (hence his reinstatement and the fact that he's been confined in a room for what seems to be a while) and it establishes what the Reapers are capable of (namely cutting through the entirety of Earth's defences). Of course new players won't know Shepard's relationship with Anderson or Vega. Its implied they know each other and seem to get along, but there's no need to go into each characters back story in the first ten minutes of a 30 hour game. 

Consider ME1. They introduce Shepard, a paragraph or two on back story, then cut to a conversation about drift between three people we don't know, followed by Shepard talking to even more people the player doesn't know. The game doesn't tell us anything about Shepard's relationship with Joker, Kaidan, Anderson, Chakwas, Presley, Jenkins or Nihlus, it just tells us most of their jobs. Anyone genuinely confused by ME3's beginning would've hated ME1's opening.

Filling the player in on what they've missed will presumably come later. We're going to spend a lot of time on the Normandy, so its hardly a stretch to imagine that talking to the crew and squaddies will fill in most of the story. We don't need to be given it in the first few minutes. A trial would've been nice, but I don't get the people complaining that the game doesn't open with masses of exposition. There's plenty of time for that. 

Modifié par Candidate 88766, 13 février 2012 - 08:27 .


#757
Arppis

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Nashiktal wrote...

Arppis wrote...

Yuoaman wrote...

Arppis wrote...

I'm sure you guys get to know Vega better in the Normandy, don't worry about THAT atleast. I know it sucks that the trial isn't around anymore.


But Vega and Shepard act like they're old buddies in the intro, even though the player has never spoken with him before.


I'm sure they will explain on that once you get to Normandy.

Shepard propably had a life before ME1 too and he propably knew Anderson too. They didn't tell much of him either.


No but they established Anderson as Shep's captain from the get go, and managed to flesh that out a little in the into as brief as it was. 

Same with nihilus. When we meet him, we know nothing about him. But in the intro for Mass Effect we get to see him established as a character, learn a little about him, etc. Its all handled much better.

Another example would be jacob for ME2. 


That is true, they should have atleast have a brief talk about their past before they go. But the intro is pretty good otherwise, shame about the trial, but life goes on.

#758
MasterSamson88

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Arppis wrote...

Nashiktal wrote...

Arppis wrote...

Yuoaman wrote...

Arppis wrote...

I'm sure you guys get to know Vega better in the Normandy, don't worry about THAT atleast. I know it sucks that the trial isn't around anymore.


But Vega and Shepard act like they're old buddies in the intro, even though the player has never spoken with him before.


I'm sure they will explain on that once you get to Normandy.

Shepard propably had a life before ME1 too and he propably knew Anderson too. They didn't tell much of him either.


No but they established Anderson as Shep's captain from the get go, and managed to flesh that out a little in the into as brief as it was. 

Same with nihilus. When we meet him, we know nothing about him. But in the intro for Mass Effect we get to see him established as a character, learn a little about him, etc. Its all handled much better.

Another example would be jacob for ME2. 


That is true, they should have atleast have a brief talk about their past before they go. But the intro is pretty good otherwise, shame about the trial, but life goes on.


In the context of the intro it's pretty hard for Shepard and Anderson to reminisce about the past without it seeming forced. Besides this does actually take place throughout the Earth invasion level. The intro it's more or less established that Anderson has been watching Shepards butt these past few years, and during the level it's further established that these two go way far back. 

As for Vega, I'm wondering if he doesn't get a proper introduction once aboard the Normandy. I can only imagine he does. 

As for Jacob... come on guys, his intro was so forced. :lol: He essentially spills his life story in the middle of a firefight.

#759
Arppis

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MasterSamson88 wrote...

Arppis wrote...

Nashiktal wrote...

Arppis wrote...

Yuoaman wrote...

Arppis wrote...

I'm sure you guys get to know Vega better in the Normandy, don't worry about THAT atleast. I know it sucks that the trial isn't around anymore.


But Vega and Shepard act like they're old buddies in the intro, even though the player has never spoken with him before.


I'm sure they will explain on that once you get to Normandy.

Shepard propably had a life before ME1 too and he propably knew Anderson too. They didn't tell much of him either.


No but they established Anderson as Shep's captain from the get go, and managed to flesh that out a little in the into as brief as it was. 

Same with nihilus. When we meet him, we know nothing about him. But in the intro for Mass Effect we get to see him established as a character, learn a little about him, etc. Its all handled much better.

Another example would be jacob for ME2. 


That is true, they should have atleast have a brief talk about their past before they go. But the intro is pretty good otherwise, shame about the trial, but life goes on.


In the context of the intro it's pretty hard for Shepard and Anderson to reminisce about the past without it seeming forced. Besides this does actually take place throughout the Earth invasion level. The intro it's more or less established that Anderson has been watching Shepards butt these past few years, and during the level it's further established that these two go way far back. 

As for Vega, I'm wondering if he doesn't get a proper introduction once aboard the Normandy. I can only imagine he does. 

As for Jacob... come on guys, his intro was so forced. :lol: He essentially spills his life story in the middle of a firefight.


No no, I mean Vega and Shepard. Anderson was pretty well established in the intro.

Jacob does say that he doesn't have much time, and if player pushes it, Jacob propably thinks he gets Shepard to co-operate better if he just spills the beans to him. You can pretty much skip the conversation if you like in the Jacob scene.

#760
Maj.Pain007

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Terror_K wrote...

AlphaJarmel wrote...

Oh boy launch day is going to be fun.


Probably more realistically, about 4-7 days after launch day is going to be fun. I'm sure most will at least complete the game once before jumping on to critique it, if only to avoid possible spoilers.


To be fair since it hit Gold I would a guess a week before release date its going to be on a certain website for pirates. There will be someone who will answer questions.

#761
HiroVoid

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Maj.Pain007 wrote...

Terror_K wrote...

AlphaJarmel wrote...

Oh boy launch day is going to be fun.


Probably more realistically, about 4-7 days after launch day is going to be fun. I'm sure most will at least complete the game once before jumping on to critique it, if only to avoid possible spoilers.


To be fair since it hit Gold I would a guess a week before release date its going to be on a certain website for pirates. There will be someone who will answer questions.

Actually, it's apparently already being played somewhere.

#762
Ghost Rider LSOV

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Mass Effect 1 Intro: "Joker, Nihlus, Kaidan, Pressley, Jenkins, Dr. Chakwas? Who are they?"

Yes, you can talk a bit with some, but you learn what/who they are after the first mission, when you're back on the Normandy. Why do people get so "we don't know who Vega is!", when you can just wait for the Normandy to leave Earth and then talk with everyone on board. Image IPB

Unless ME3 insta-travels us to the Citadel to talk to the council without any walking around the Normandy.
THEN it would be weird. Image IPB

Modifié par Ghost Rider LSOV, 13 février 2012 - 09:04 .


#763
Hunter of Legends

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Terror_K wrote...

izmirtheastarach wrote...

The difference between this and ME2 is that in ME2, missing out on two years worth of galactic events is okay, because the player-character is not present.

But here in ME3, my Shepard has been doing things for months that I have had no control over. It really breaks immersion. And now I get introduced to him again, and I have to try and piece together what happened in the interim. Seems like a very odd choice by Bioware, to create this disconnect right at the beginning of the game.


It's another classic side-effect of them both A) caring more about snagging potential new players from the CoD set than pleasing existing ones, and B) concentrating too much on making each part stand on its own instead of actually developing a properly trilogy that coherently fits together and truly depends on the prior titles.

Simply put: BioWare's pandering to the potential new fan has pretty much ruined this trilogy and IP as a whole.

Now the game isn't even out yet and I can already see where wasting time and resources on crap like multiplayer, Kinect support, babying the new players, etc. instead of developing a proper introduction. Instead we get an unsatisfying rush-job with almost no dialogue choices, no moments that really help define your Shepard beyond whichever Virmire Survivor shows up, no real connections to the prior games and clumsy pacing just so the action isn't too far off in case ADD-riddled shooter fanboys get antsy and throw the controller away in dusgust.



This hurts reading this.

So much wrong with this post I cannot even begin...

#764
bennyjammin79

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I don't see the problem. The game starts with Shepard in the detention centre. Through the comics we know who Vega is, through the following conversations we know Shepard has been relieved of command, through playing the game we know why, you go before the commitee and then all hell breaks loose. I'm sure there'll be some fleshed out bits from importing a character so I'm not seeing the big problem here.

Sounds like typical BSN BS.

#765
incinerator950

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Hunter of Legends wrote...

Terror_K wrote...

izmirtheastarach wrote...

The difference between this and ME2 is that in ME2, missing out on two years worth of galactic events is okay, because the player-character is not present.

But here in ME3, my Shepard has been doing things for months that I have had no control over. It really breaks immersion. And now I get introduced to him again, and I have to try and piece together what happened in the interim. Seems like a very odd choice by Bioware, to create this disconnect right at the beginning of the game.


It's another classic side-effect of them both A) caring more about snagging potential new players from the CoD set than pleasing existing ones, and B) concentrating too much on making each part stand on its own instead of actually developing a properly trilogy that coherently fits together and truly depends on the prior titles.

Simply put: BioWare's pandering to the potential new fan has pretty much ruined this trilogy and IP as a whole.

Now the game isn't even out yet and I can already see where wasting time and resources on crap like multiplayer, Kinect support, babying the new players, etc. instead of developing a proper introduction. Instead we get an unsatisfying rush-job with almost no dialogue choices, no moments that really help define your Shepard beyond whichever Virmire Survivor shows up, no real connections to the prior games and clumsy pacing just so the action isn't too far off in case ADD-riddled shooter fanboys get antsy and throw the controller away in dusgust.



This hurts reading this.

So much wrong with this post I cannot even begin...


I already did, ad I got ignored again.  :(

#766
Icinix

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I guess it was trailled and they declared....


..a mistrial.


YEEEEEEEAAAAAAAAAHHHHHHHHH.


If its not in the game its a shame, because it would be great to get a bit of filler in for whats happened and even a chance to recap the story (which I thought they were eager to do?).

#767
Guest_EternalAmbiguity_*

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bennyjammin79 wrote...

I don't see the problem. The game starts with Shepard in the detention centre. Through the comics we know who Vega is, through the following conversations we know Shepard has been relieved of command, through playing the game we know why, you go before the commitee and then all hell breaks loose. I'm sure there'll be some fleshed out bits from importing a character so I'm not seeing the big problem here.

Sounds like typical BSN BS.


So this isn't a cohesive trilogy, it's relying on other media for people to understand things? Why?

#768
HiroVoid

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Ghost Rider LSOV wrote...

Mass Effect 1 Intro: "Joker, Nihlus, Kaidan, Pressley, Jenkins, Dr. Chakwas? Who are they?"

Yes, you can talk a bit with some, but you learn what/who they are after the first mission, when you're back on the Normandy. Why do people get so "we don't know who Vega is!", when you can just wait for the Normandy to leave Earth and then talk with everyone on board. Image IPB

Unless ME3 insta-travels us to the Citadel to talk to the council without any walking around the Normandy.
THEN it would be weird. Image IPB

I don't like Shepard telling Vega just to call him Shepard.  At first, I watched action mode and just thought that was why.....only to figure out it's the same with RPG mode.

#769
Arppis

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Icinix wrote...

I guess it was trailled and they declared....


..a mistrial.


YEEEEEEEAAAAAAAAAHHHHHHHHH.


If its not in the game its a shame, because it would be great to get a bit of filler in for whats happened and even a chance to recap the story (which I thought they were eager to do?).


Really good point. Some people might have had a long break from ME2 or haven't played Arrival.

#770
Gonder

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31 pages down I know, but as far as I've seen, the removal of the trial seems quite true... Sucks really, I would rather the Reapers fall from the atmosphere In a little more of a surprise during a trial then Shepard starting out yelling out "Live or die", then the Reapers coincidentally come after he says that. :/

#771
muse108

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The start of ME3 isnt a trial anymore despite them being called judges. Its more Shepard being called in front a board of war bureaucrats who are scared now that they realize the reapers are actually here.

I was hoping for a more, Shepard you are charged with war crimes.... OH **** REAPERS ARE HERE

#772
N00blet666

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So, uh how bout those dialogue choices?

#773
Guest_The PLC_*

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Sorry for being a stupid idiot, but do Anderson/anyone else actually mention the reason Shepard in on earth in the demo? All they say is that he's been grounded, nothing about batarians or Cerberus. I must have missed it.

#774
Hunter of Legends

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N00blet666 wrote...

So, uh how bout those dialogue choices?



Far more important.

But we'd rather argue over something so trivial that it's not even funny.

#775
Ghost Rider LSOV

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HiroVoid wrote...
I don't like Shepard telling Vega just to call him Shepard.  At first, I watched action mode and just thought that was why.....only to figure out it's the same with RPG mode.


Ok, I can agree with that, since a Renegade Shepard would tell him to be professional or something.

But the whole "where's the recap?", "We don't learn much about the characters" will come after the title drop, which happens when the Normandy leaves Earth.