Dreadwing 67 wrote...
Terror, do you live to hate and rant?
Dread do you live to add 'nothing' to any discussions?
Dreadwing 67 wrote...
Terror, do you live to hate and rant?
Dragoonlordz wrote...
Dreadwing 67 wrote...
Terror, do you live to hate and rant?
Dread do you live to add 'nothing' to any discussions?
Dreadwing 67 wrote...
Dragoonlordz wrote...
Dreadwing 67 wrote...
Terror, do you live to hate and rant?
Dread do you live to add 'nothing' to any discussions?
47 pages of this, doubt there's anything I can add that hasn't been said. Oh wait was that an insult at me:huh:
:police:cheersDragoonlordz wrote...
Dreadwing 67 wrote...
Dragoonlordz wrote...
Dreadwing 67 wrote...
Terror, do you live to hate and rant?
Dread do you live to add 'nothing' to any discussions?
47 pages of this, doubt there's anything I can add that hasn't been said. Oh wait was that an insult at me:huh:
No more so than yours to him or her.
Les_Carver wrote...
Completely agreed. To be fair, I don't think the intro in the demo isn't exactly bad, but the actual trial deal could've worked way better as the intro for ME3. That way you'd remember your actions by defending yourself and then the reapers arrive and ruin everything, but cleaning your name on the other hand, WHICH, would lead you te be reinstated and bla bla...
There could be some reasons as to why this idea got simplified to the demo sequence, but it sounds like a mistake to me.
Modifié par izmirtheastarach, 14 février 2012 - 03:32 .
Dreadwing 67 wrote...
Terror, do you live to hate and rant?
izmirtheastarach wrote...
Les_Carver wrote...
Completely agreed. To be fair, I don't think the intro in the demo isn't exactly bad, but the actual trial deal could've worked way better as the intro for ME3. That way you'd remember your actions by defending yourself and then the reapers arrive and ruin everything, but cleaning your name on the other hand, WHICH, would lead you te be reinstated and bla bla...
There could be some reasons as to why this idea got simplified to the demo sequence, but it sounds like a mistake to me.
Right. For you and me, whether we liked the intro isn't really the issue. We also liked the idea of the trial. And we're disappointed that it's not in the game.
Modifié par Dragoonlordz, 14 février 2012 - 03:29 .
Chris Priestly wrote...
Gemini1179 wrote...
Then you're the kind of customer EA wants. No sense bogging players down with plot and character development when there are things to kill!
(Sorry I couldn't help it, I'm disappoineted at the opening- it's another bit of railroading and cut corners)
Ok, I know I'm a tool of the Man and all, but how so?
If you are a new player (haven't played ME1 or ME2) you learn who Shepard is, why he's on earth, what the Reaper threat is, and then the story begins.
If you are a continuing player (have played either or both of the previous games) you already know the plot and character development because you helped form it with your previous play throughs and the story picks up after ME2.
I'm sorry you're disappointed, but I'm not completely sure why?
Terror_K wrote...
I don't want Mass Effect 3 to be "Dragon Age 2 In Space" just so the new guys aren't confused or put off by too many of the factors I personally enjoy about BioWare games.Dreadwing 67 wrote...
Terror, do you live to hate and rant?
Il Divo wrote...
iakus wrote...
And here's the crux of it. We don't know. We have no idea how much exposition Shepard will be given about events in the first two games. I do know that Shepard being a "brick" was a big complaint about the second game, and there were statements that this will be addressed. Maybe this will happen. Maybe not.
But would you agree with me if I said that if Shepard did get the degree of exposition the Exile had throughout KOTOR2, it would be worth, or at least make up for, not having a trial at the beginning?
Based on that conditional? It's difficult to say. Tentatively, I'd say yes, but that for ME3 to achieve that level of exposition would come at great expense at the series' focus.
Remember, KotOR 2's narrative was entirely character-driven. Pretty much every plot point that happens, from the beginning to the climax, including every character conversation with those on your ship,revolved around that this one event which your character had been a part of and its consequences.
I just don't see Bioware having the resources to accurately represent the trial in the aftermath in addition to exploring other topics, especially in comparison to witnessing the event itself, which has had build up since ME1 began culminating in Arrival.
tangalin wrote...
Because there is no trial in the demo. There is walking in a hallway, then being informed the reapers are here. Since you are so adamant the trial is there, could you point it out to us?
Just lower your expectations. I find it works better if yuo don't ecpect too much from the developers since "fans" want things that can't be done and developers promise things that their ass can't deliver. So just enjoy it as a time wasting game and don't give it too much thought.Dreadwing 67 wrote...
Terror_K wrote...
I don't want Mass Effect 3 to be "Dragon Age 2 In Space" just so the new guys aren't confused or put off by too many of the factors I personally enjoy about BioWare games.Dreadwing 67 wrote...
Terror, do you live to hate and rant?
I understand now. I hope for the both of us that this game is one for the ages and the best game we ever play.
But I will turn bitter if it is a major flop.
Modifié par xlI ReFLeX lIx, 14 février 2012 - 03:34 .
realguile wrote...
Just lower your expectations. I find it works better if yuo don't ecpect too much from the developers since "fans" want things that can't be done and developers promise things that their ass can't deliver. So just enjoy it as a time wasting game and don't give it too much thought.Dreadwing 67 wrote...
Terror_K wrote...
I don't want Mass Effect 3 to be "Dragon Age 2 In Space" just so the new guys aren't confused or put off by too many of the factors I personally enjoy about BioWare games.Dreadwing 67 wrote...
Terror, do you live to hate and rant?
I understand now. I hope for the both of us that this game is one for the ages and the best game we ever play.
But I will turn bitter if it is a major flop.
If they burn you then make a decision not to support them any longer and get like minded people to do the same.
I just wish Bioware could shake off the poisonous, blood-sucking corporate parasite that is EA.Dreadwing 67 wrote...
Terror_K wrote...
I don't want Mass Effect 3 to be "Dragon Age 2 In Space" just so the new guys aren't confused or put off by too many of the factors I personally enjoy about BioWare games.Dreadwing 67 wrote...
Terror, do you live to hate and rant?
I understand now. I hope for the both of us that this game is one for the ages and the best game we ever play.
But I will turn bitter if it is a major flop.
Modifié par Comsky159, 14 février 2012 - 03:33 .
iakus wrote...
This is a serious switch, I'm typically the pessimist in these debates
Dreadwing 67 wrote...
A military trial is one that can last a very long time. What everyone and myself was wanting was a hearing. We see the trial as it is, but no actual defense or any such is actually taking place. I think Bioware was very unclear about what the trial was, or scrapped the Hearing.
Another possibility is we will get the hearing in the full game, I don't know.
Modifié par izmirtheastarach, 14 février 2012 - 03:37 .
xlI ReFLeX lIx wrote...
***POST CONTAINS ME3 OPENNING SPOILERS***
If the openning of the game is the openning of the demo (nothing else before) I will be disapointed. While I know what's going on because I've been on these forums I know that the events of Arrival direct what happends at the begginning of ME3. I know that Shepard has a trial and is no longuer an Alliance marine.
..but other players? I don't know. I mean, lets be honnest.. not EVERYONE has played Arrival... because its DLC!! Same with LotSB.. I have friends who never come on BSN, haven't played LotSB and/or Arrival but love Mass Effect! Not everyone has extra cash to spend on Microsoft Points.
Now let's see the game from their perspective... ME2 ends with the Collector's defeated, Shepard tells TIM to shove it, then looks out into the empty void of space which then transitions to a shot of the Reapers approching the galaxy. Now when players like that start ME3 they see the Normandy repainted, the entire ME2 squad split, Shepard on earth and the Reapers who just "bam!" attack! It wasn't even to clear that Shepard was no longuer part of the Alliance untill Aderson throws him his dog tags.. I player who hasn't played Arrival and read up on things can kind of suspect that Shepard is no loguer an Alliance marine but there isn't a direct confirmation in ME3. Hell for all I know, the dog tags Anderson throws him/her were Sheps old dog tags from before the Lazarus Project.
I'm sorry but I do not like the openning as is.. it's simply not enough. I would've really rathered to see Shepards trial so we actually know what's going on.
Just watch the ending of Mass Effect 2, then the Mass Effect 3 demo... makes absolutely no sense at all!!
Modifié par TMA LIVE, 14 février 2012 - 03:43 .
Immortanius wrote...
I still think we're being fed misleading information. So what if Priestly says the trial won't be in the game? They're not going to tell us what exactly is going on for spoiler-related reasons. Remain optimistic. We'll all see the REAL intro in just three more weeks.
Dragoonlordz wrote...
txgoldrush wrote...
Wow, fan whining and stupidity has just gone into overdrive....
The intro was fine, and fans are not listening when Bioware says there will be more dialogue choices in the actual game.
When has there been a rule where A) The character has to be properly introduced the first time you see him or her orif the character knows, the player should know.
1. Wait there isn't........do Witcher 2 players complain about not really knowing Vernon or Ves in the first 5 minutes of the game? No. They are introduced now and fleshed out later. And it beats the amnesia stupidity of the first game. Same thing with Vega, the player may not know him but Shep does, which is fine, as long as they develop and establish him later. Hell, its BETTER they do it later, as you know, a sparring scene establishment can do more for the story than a forced establishment during a more urgent situation, like Shep going to the admirality board at the beginning.
2. The trial simply does not work, its a pacing killer, and thats probably why it was cut We already had a trial in the series, two actually, there doesn't need to be another one...
3. As for Bioware playing to the CoD crowd by getting to the "splosions", oh wait, unlike it most games, the games "splosions" have substance to them, like people dying, like the child in the beginning. Nevermind the fact that each "spolsion" in the opening means more lives lost. This is another idiot fanboy rant.
4. And really, you fans should learn to play by ITS RULES and not YOUR RULES. No wonder why people hate DAII's story, because they treat it like a traditional RPG story when its not. It CAN have the opening it did. Why? Because its a frame story..it wasn't Hawke's story, its Varric's version of Hawke's story. While there are problems with DAII's story, mostly in mage class and mage sided games, the story has far more substance and originality than the hiughly overrated and cliched DAO.
5. And really those pining for old Bioware, to hell with that old tired recycled formula of the same old plots and character cliches, and to hell with all those one dimensional personalities. Lets try new ways of storytelling and characterization and have more subtle three dimensional characters.
1., Yes they did or have you got selective memory.
2. Yes it does, it adds to immersion, there was no need for reapers to attack right from the offset, there was no need for that level or urgency. An axtra 5 or 10 minute trial would not destroy immersion or pacing as the pacing would pick up when attack not when turn on your console or press start. It could of kicked off the reaper attack at end of trial after 5 minutes of "actual" dialogue choices and would not destroy pacing at all because they would not have launched their attack yet.
3. Crossing the line from RP to corridor shooter was what people hated to begin with, the demo does nothing to change this impression of "increase RPG elements" promised. As for the underlined bit you clearly have no grasp at what "fanboy" means and your ranting post about others who are making less ranting posts just makes you look like the silly one here. Others did not feel the need to insult others especially to the degree you feel you are entitled to.
4. DA2 story was very badly told and done and the method they used to relay it was also tacky. The story was one of the worst Bioware have ever done regarding how they expressed it. From missing years to bondage style gameplay where you may as well be watching a film because you have ****** all effect on everything around you.
5. That 'tired old formula' is what made Bioware a huge success and a world renowned RPG developer not the hash jobs they have done of late where players become guinea pigs for their badly executed gaming experiments.