RSX Titan wrote...
kylecouch wrote...
Another thing that bothers me...ppl seem to think the dialogue, characterization, choosing your responses. That all of these things and more are not "the game." that all of that is "pointless crap" that keeps us from "the game" aka the pews pews....so I think we can safely ignore this crowd...as it's obvious what they think "the game" is.
This is what Bioware wants. Even though the fans wanted an RPG with Shooter elements, we got a wannabe shooter with RPG elements instead. What they fail to realize is that no one, at least that I've ever met, plays ME for the combat. If I want action, I play Halo or COD.
Who has even
said any of those things?
That's the thing that amazes me about these arguments. I have never seen anyone say "YOU KNOW WHAT? MASS EFFECT SHOULDN'T DIALOGUE AND CHARACTERIZATION". No one wants or is trying to make Mass Effect a "mindless shooter" other than people who wouldn't play Mass Effect anyway. This of course doesn't mean that the action elements should suck; I liked ME1's story to some extent but found it a absolute slog to play through most of the time to be honest, and had no plans to buy ME2 at the time because of it. And I'm a huge RPG fanboy (to clarify, I would have also been happy if ME2 had just been a point and click game. Either more shooter or more RPG would have been an improvement to me; that...weird hybrid thing they had going on wasn't really all that fun.)
I still maintain, however, that the trial and going in depth on Vega's history with Shephard would have been terrible for story pacing. I don't mean "because we wouldn't get to the action" so much as it simply doesn't seem to me to be the time to do that. Long discussion on the ship later, sure. As bits of conversation here and there through the opening levels, sure. Long expostion trial right at the beginning where you have to hook people, some of which will inevitably be new and will
have to think of justifications for actions right then that they have no context about whether you like it or not ? Terrible for the type of story they're trying to tell.
EDIT: Fixed typos.
Modifié par orpheuslupus, 14 février 2012 - 04:53 .