So, what happened to the trial?
#1501
Posté 15 février 2012 - 02:02
#1502
Posté 15 février 2012 - 02:03
tez19 wrote...
Yeah exactly i have no idea where that omni blade crap came from, must be to compensate for gears of war chainsaw gun as that is the crowd bioware are going for, so mugs like txsgold love the game with their dudebro's and buy it like the mindless husks they are.LordJeyl wrote...
Well, count me as part of those who are disappointed at the trial's removal. I thought that's what the whole entire point of The Arrival was about. But now without the trail or mentioning of the Batarian incident, you could remove The Arrival entirely and just have Shepard's discharge be centered around working for Cerberus.
And this does present a problem with Vega's character. I know that there is a comic explaining his origin and how he came into being in Shepard's company, but let me just say this. I shouldn't need an alternate source like a comic or a novel for something to make sense. If you feel that the main story doesn't need to explain something because it was done so in the books, your main story is at a severe disadvantage because it cannot stand on it's own.
I still have gripes as to why the Omni Tool is now a melee weapon when it was never depicted as such in the previous games.
I would wager a substantial amount of money that most gamers who own a ME game also own one of your "Dudebro" shooters.
#1503
Posté 15 février 2012 - 02:03
tez19 wrote...
FLASH FLASH, BANG BANG. mug.txgoldrush wrote...
tez19 wrote...
Yup. I never played arrival and i had no effing clue what was going on. Who the hell was that james guy etc.. Very, very, very poorly done Bioware, another DA2 for sure.Thefireandthepassion wrote...
Chris Priestly wrote...
Gemini1179 wrote...
Then you're the kind of customer EA wants. No sense bogging players down with plot and character development when there are things to kill!
(Sorry I couldn't help it, I'm disappoineted at the opening- it's another bit of railroading and cut corners)
Ok, I know I'm a tool of the Man and all, but how so?
If you are a new player (haven't played ME1 or ME2) you learn who Shepard is, why he's on earth, what the Reaper threat is, and then the story begins.
If you are a continuing player (have played either or both of the previous games) you already know the plot and character development because you helped form it with your previous play throughs and the story picks up after ME2.
I'm sorry you're disappointed, but I'm not completely sure why?
Consider the start of the demo was incredibly vague. Even as a repeat ME player I looked at the start scratched my head going why is he here? It was only briefly hinted at and vaguely mentioned what happened to Shep. How Shep meets/knows Vega isn't even in the game. It's like oh here's this new character we developed to replace Jacob. It's poorly done, and I think Bioware knows it is poorly done. Fix the issue because it's incredibly vague because why would the greatest hero to mankind be stripped of his rank and forced to live on Earth?
The events leading up to the Reaper invasion would help lay groundwork as to why Shep is on Earth if you didn't play Arrival.
does everything have to be spoon fed to you right away....lol
Why don't you play te game and BE PATIENT. Storytellers like to...umm...delay character development and not force character establishment when its not appropriate.
Funny...it is you who wants to be spoon fed....and you are criticizing me for liking dumbed down games...what a hypocrite you are.
#1504
Posté 15 février 2012 - 02:03
izmirtheastarach wrote...
Hello Man wrote...
Also adding theirs nothing wrong with adding this classic emotional element. I think a couple people are complaining because its nothing new.
Yeah, I mean from the first moment you see the kid, it's a manipulative emotional play. But if it works, it works. I thought it was a decent way if demonstrating how serious things are. A s**t just got real moment.
At least the ME team actually put effort in the scene where the kid dies unlike the DA team with that rubbish intro where your sibling dies <_<
#1505
Posté 15 février 2012 - 02:05
txgoldrush wrote...
does everything have to be spoon fed to you right away....lol
Why don't you play te game and BE PATIENT. Storytellers like to...umm...delay character development and not force character establishment when its not appropriate.
We've been here before haven't we. You're being obtuse again. chracter development is not determined in the first 10 minutes and no one said it should be. And establismnet does not require a fixed characterisation, but a simple explaination of who he is and how he knows Shepard might help.
Are you going to continue to be disengenuos?
#1506
Posté 15 février 2012 - 02:06
FLASHY BANG. BOOOOM BANG FLASHY. Bioware: ''oi tsxgold mug buy our comic to know who this character is'' tsgold mug: ''yes bioware, i am a faithful biodrone i will do as you say as you make FLASHY BANG shooters now for me and my muggy little friends to play''. Go die mug, give your mother something to be happy about.txgoldrush wrote...
tez19 wrote...
FLASH FLASH, BANG BANG. mug.txgoldrush wrote...
tez19 wrote...
Yup. I never played arrival and i had no effing clue what was going on. Who the hell was that james guy etc.. Very, very, very poorly done Bioware, another DA2 for sure.Thefireandthepassion wrote...
Chris Priestly wrote...
Gemini1179 wrote...
Then you're the kind of customer EA wants. No sense bogging players down with plot and character development when there are things to kill!
(Sorry I couldn't help it, I'm disappoineted at the opening- it's another bit of railroading and cut corners)
Ok, I know I'm a tool of the Man and all, but how so?
If you are a new player (haven't played ME1 or ME2) you learn who Shepard is, why he's on earth, what the Reaper threat is, and then the story begins.
If you are a continuing player (have played either or both of the previous games) you already know the plot and character development because you helped form it with your previous play throughs and the story picks up after ME2.
I'm sorry you're disappointed, but I'm not completely sure why?
Consider the start of the demo was incredibly vague. Even as a repeat ME player I looked at the start scratched my head going why is he here? It was only briefly hinted at and vaguely mentioned what happened to Shep. How Shep meets/knows Vega isn't even in the game. It's like oh here's this new character we developed to replace Jacob. It's poorly done, and I think Bioware knows it is poorly done. Fix the issue because it's incredibly vague because why would the greatest hero to mankind be stripped of his rank and forced to live on Earth?
The events leading up to the Reaper invasion would help lay groundwork as to why Shep is on Earth if you didn't play Arrival.
does everything have to be spoon fed to you right away....lol
Why don't you play te game and BE PATIENT. Storytellers like to...umm...delay character development and not force character establishment when its not appropriate.
Funny...it is you who wants to be spoon fed....and you are criticizing me for liking dumbed down games...what a hypocrite you are.
#1507
Posté 15 février 2012 - 02:06
Chris Priestly wrote...
Gemini1179 wrote...
Then you're the kind of customer EA wants. No sense bogging players down with plot and character development when there are things to kill!
(Sorry I couldn't help it, I'm disappoineted at the opening- it's another bit of railroading and cut corners)
Ok, I know I'm a tool of the Man and all, but how so?
If you are a new player (haven't played ME1 or ME2) you learn who Shepard is, why he's on earth, what the Reaper threat is, and then the story begins.
If you are a continuing player (have played either or both of the previous games) you already know the plot and character development because you helped form it with your previous play throughs and the story picks up after ME2.
I'm sorry you're disappointed, but I'm not completely sure why?
We've heard time and time again that Shepard was supposed to have a hearing, and that this hearing was not only supposed to help new players get into things, but give old players a chance to talk to Alliance brass and so forth.
If the demo is where we start, these are broken promises. You're removing storyline for the sake of getting to the explosions quicker. If you want GoW, make a ****ing GoW clone and be done with it. Don't bill Mass Effect as RPG when you're clearly just putting that stuff in as an afterthought now.
I 've defended Bioware on mutiple forums and ME3 has been pre ordered for ages... and I will wait until the game comes out and play it to pass judgment, but your team is not filling me with confidence that you remember how to make RPGs.
#1508
Posté 15 février 2012 - 02:07
JakeMacDon wrote...
Oh, and a point some folks don't seem to notice: Shepard, when were first see him is in a DETENTION CENTRE. Look here at and around 7:51. He's not a civilian: he's been in detention. The quip about the meals and clean bed is meant as a joke. I can't be the only one who reads the signage, can I?
Folks just gotta calm dem ******.
Yes, I noticed that. But since my knowledge on western militaries is limited and my knowledge on bioware militaries are zero, I have no idea what the hell that means.
txgoldrush wrote...
They may be out playing....however thre are far more children in F2.
http://fallout.wikia...iki/Childkiller
I know about Childkiller. But still don't remember children in F1. Maybe need to reinstall and check again.
#1509
Posté 15 février 2012 - 02:08
This to other people, as you can tell i am on purpose trolling the troll and secretly hoping he dies.billy the squid wrote...
txgoldrush wrote...
does everything have to be spoon fed to you right away....lol
Why don't you play te game and BE PATIENT. Storytellers like to...umm...delay character development and not force character establishment when its not appropriate.
We've been here before haven't we. You're being obtuse again. chracter development is not determined in the first 10 minutes and no one said it should be. And establismnet does not require a fixed characterisation, but a simple explaination of who he is and how he knows Shepard might help.
Are you going to continue to be disengenuos?
#1510
Posté 15 février 2012 - 02:08
Rudy Lis wrote...
I know about Childkiller. But still don't remember children in F1. Maybe need to reinstall and check again.
you may have played the EU version of FO1 if you dont remember there being children because the EU versions removed them
#1511
Posté 15 février 2012 - 02:10
txgoldrush wrote...
Dragoonlordz wrote...
txgoldrush wrote...
LenaMarie wrote...
txgoldrush wrote...
LenaMarie wrote...
I am disappointed at the removal of the trial as well, I guess it didnt fit in with the "push a button, awesome happens" Design doctrine nowadays, but personally I enjoyed the trial in Knights of the Old Republic and was looking forward to seeing it done in Mass Effect.
Still I'm NOT cancelling my preorder, But Im privately morning the death of involved Bioware Storytelling however, kind of a shame Bioware use to push gaming to be as legitimate entertainment as movies but removing stuff like this brings waters down the experience. Now the only dramatic storytelling we have is half hearted dialogue with a kid in a vent.
and what if "the trial" hurt the experience....think....just because something is removed or changed doesn't make it worse.
The trial basically was a 1 minute scene, there is nothing really special about it. And really nothing was cut, just altered.
The pacing would have still been the EXACT same, where you get thrown into the action in 5 minutes.
Typical BioDrone apologist responses you have. Its called good writing, thats the point. But you wouldnt know that since you are propbaly the poster kid for "push a button, awesome happens".
Rather have an awesome button than a dice roll to shoot someone in the face 2 feet away....face it, traditonal RPGs are dying.
So adding a forced scene is good writing?...lol..shows that you know nothing about storytelling. More isn't always better. I guess directors should force deleted scenes into their movies...lol
You tend to get deleted scenes on DVD format of movies, just saying...
And yet they are not in the movie....and many deleted scenes are alternate scenes that just do not work.
The trial was such a scene.
Your guessing, Im fairly sure Bioware never said this. If they did, I'll happily defer to their judgement, but otherwise your being an apologist and trying to rationalize bad ideas.
#1512
Posté 15 février 2012 - 02:10
JakeMacDon wrote...
Okay, this is getting kinda ridiculous. I must have missed where BW said we would get a full or even partial trial for an opening.
Anyone care to point where this was explicitly promised? Cause it sounds like people are confusing their wants with reality, and they need facts or they need to STFU about something that never existed. Without proof, y'all just look stupid.
Oh, and a point some folks don't seem to notice: Shepard, when were first see him is in a DETENTION CENTRE. Look here at and around 7:51. He's not a civilian: he's been in detention. The quip about the meals and clean bed is meant as a joke. I can't be the only one who reads the signage, can I?
Folks just gotta calm dem ******.
Because if he's being held in detention Vega wouldn't be armed and in street clothes right? If he were in detention he'd have a room over-looking a park right? Clearly, he isn't really in detention because if you looked closer you'd see he was just relieved of his duties. Fantastic comprehension skills there, buddy.
#1513
Posté 15 février 2012 - 02:10
billy the squid wrote...
txgoldrush wrote...
does everything have to be spoon fed to you right away....lol
Why don't you play te game and BE PATIENT. Storytellers like to...umm...delay character development and not force character establishment when its not appropriate.
We've been here before haven't we. You're being obtuse again. chracter development is not determined in the first 10 minutes and no one said it should be. And establismnet does not require a fixed characterisation, but a simple explaination of who he is and how he knows Shepard might help.
Are you going to continue to be disengenuos?
And where is the rule that characters require a simple explanation when they are introduced? There isn't.
Once again, play by the story's rules, not by yours. It is so bad that you aren't properely introduced now but are 10 minutes later after you leave Earth??? This is so ridicoulous.
#1514
Posté 15 février 2012 - 02:11
Cuddlezarro wrote...
you may have played the EU version of FO1 if you dont remember there being children because the EU versions removed them
Probably, like I stated before. One of my friends have US version, maybe I'll borrow it.
#1515
Posté 15 février 2012 - 02:11
Adanu wrote...
Chris Priestly wrote...
Gemini1179 wrote...
Then you're the kind of customer EA wants. No sense bogging players down with plot and character development when there are things to kill!
(Sorry I couldn't help it, I'm disappoineted at the opening- it's another bit of railroading and cut corners)
Ok, I know I'm a tool of the Man and all, but how so?
If you are a new player (haven't played ME1 or ME2) you learn who Shepard is, why he's on earth, what the Reaper threat is, and then the story begins.
If you are a continuing player (have played either or both of the previous games) you already know the plot and character development because you helped form it with your previous play throughs and the story picks up after ME2.
I'm sorry you're disappointed, but I'm not completely sure why?
We've heard time and time again that Shepard was supposed to have a hearing, and that this hearing was not only supposed to help new players get into things, but give old players a chance to talk to Alliance brass and so forth.
If the demo is where we start, these are broken promises. You're removing storyline for the sake of getting to the explosions quicker. If you want GoW, make a ****ing GoW clone and be done with it. Don't bill Mass Effect as RPG when you're clearly just putting that stuff in as an afterthought now.
I 've defended Bioware on mutiple forums and ME3 has been pre ordered for ages... and I will wait until the game comes out and play it to pass judgment, but your team is not filling me with confidence that you remember how to make RPGs.
Thats just it though. Bioware has never pitched ME as an RPG. From day one they have been upfront about it being a hybrid. It's the fans of oldschool RPGs, me among them, who tried to make ME something its not.
#1516
Posté 15 février 2012 - 02:11
JoePilot wrote...
The mental gymnastics up in here are truly impressive. I'm pretty sure most of y'all could rationalize eating a plate of steaming sh*t, which is convenient, given the quality of this demo.
"Bah, I didn't want that feature anyway. I'm glad they took it out. Really. I'm glad BiowEAre turned Mass Effect into a corridor shooter with cut-scenes! Boy, am I having fun!"
Please don't reproduce.
I like your avatar
#1517
Posté 15 février 2012 - 02:11
Dude You played 8 minutes of the beginning, trust me, after those 8 minutes, and the real intro will start on the Normandy, you'll be able to talk to Vega and hear all about how we met him and who he is.billy the squid wrote...
txgoldrush wrote...
does everything have to be spoon fed to you right away....lol
Why don't you play te game and BE PATIENT. Storytellers like to...umm...delay character development and not force character establishment when its not appropriate.
We've been here before haven't we. You're being obtuse again. chracter development is not determined in the first 10 minutes and no one said it should be. And establismnet does not require a fixed characterisation, but a simple explaination of who he is and how he knows Shepard might help.
Are you going to continue to be disengenuos?
#1518
Posté 15 février 2012 - 02:13
Modifié par Mendelevosa, 15 février 2012 - 02:15 .
#1519
Posté 15 février 2012 - 02:14
Uezurii wrote...
Dude You played 8 minutes of the beginning, trust me, after those 8 minutes, and the real intro will start on the Normandy, you'll be able to talk to Vega and hear all about how we met him and who he is.billy the squid wrote...
txgoldrush wrote...
does everything have to be spoon fed to you right away....lol
Why don't you play te game and BE PATIENT. Storytellers like to...umm...delay character development and not force character establishment when its not appropriate.
We've been here before haven't we. You're being obtuse again. chracter development is not determined in the first 10 minutes and no one said it should be. And establismnet does not require a fixed characterisation, but a simple explaination of who he is and how he knows Shepard might help.
Are you going to continue to be disengenuos?
Nevermind the scenes showing them two sparring, seems like they acquaint eachother better here.
#1520
Posté 15 février 2012 - 02:15
#1521
Posté 15 février 2012 - 02:16
Mendelevosa wrote...
I would ROFL if the "day one dlc" ended up being the trial.
And a CE permanent exclusive xD
#1522
Posté 15 février 2012 - 02:16
Rudy Lis wrote...
Cuddlezarro wrote...
you may have played the EU version of FO1 if you dont remember there being children because the EU versions removed them
Probably, like I stated before. One of my friends have US version, maybe I'll borrow it.
There is also a children patch for the EU people.
The two games selling now on steam may not have kids either....gotta love political correctness.
#1523
Posté 15 février 2012 - 02:20
txgoldrush wrote...
billy the squid wrote...
txgoldrush wrote...
does everything have to be spoon fed to you right away....lol
Why don't you play te game and BE PATIENT. Storytellers like to...umm...delay character development and not force character establishment when its not appropriate.
We've been here before haven't we. You're being obtuse again. chracter development is not determined in the first 10 minutes and no one said it should be. And establismnet does not require a fixed characterisation, but a simple explaination of who he is and how he knows Shepard might help.
Are you going to continue to be disengenuos?
And where is the rule that characters require a simple explanation when they are introduced? There isn't.
Once again, play by the story's rules, not by yours. It is so bad that you aren't properely introduced now but are 10 minutes later after you leave Earth??? This is so ridicoulous.
So we've gone from You claiming, that people demanding character development and establishment to a simple explaination being the rule, would you care to distort your stance any more?
Considering having the reader understand what and who are the characters in question, in the context of events is something which lends itself to a cohesive narrative. Depth and development can come later.
And rules? What rules? The story has no rules, there a hallmarks of good writting in literary pieces, and general rules that are abided by in literature because they work. That's it.
Modifié par billy the squid, 15 février 2012 - 02:26 .
#1524
Posté 15 février 2012 - 02:22
#1525
Posté 15 février 2012 - 02:24
The game is rated M, parents need to stop buying their 10 year olds Mass Effect.
Modifié par Corpsetorn, 15 février 2012 - 02:24 .





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