So, what happened to the trial?
#201
Posté 13 février 2012 - 01:19
Gameplay's great though...
#202
Posté 13 février 2012 - 01:21
Actually, I read your posts as intelligent, my remark was not aimed directly at you.CaptainZaysh wrote...
DJBare wrote...
And there is the magic word, I'm not going to say it though, can't be that nasty.
Sorry, you are going to have to talk down to me a bit more clearly - I wasn't able to infer the insult.
#203
Posté 13 février 2012 - 01:21
Haristo wrote...
I just didn't know what was going on... Seriously, I hope this isn't the real final introduction, because I didn't understand what the **** was going on...
Really? You didn't understand it? What didn't you understand?
#204
Posté 13 février 2012 - 01:21
CaptainZaysh wrote...
Maj.Pain007 wrote...
I will be througly pissed because the demo playthrough I watched it just felt like a cutscene there was no interaction where is the Role playing elements? He just auto gives this speech? What is this COD? Then other gameplay vds Ive seen there are for the most part 2 choices. Paragon and Renegade. I mean seriously? Will it be like this the whole time when your on a mission no investigating? Just good cop or bad cop. I would be very disappointed.
There may be more dialogue options for people who've imported rather than starting from scratch.
Then they are alienating newer players. BW has been nothing but trying to cater to newer players.
#205
Posté 13 février 2012 - 01:23
Mclouvins wrote...
ArkkAngel007 wrote...
CaptainZaysh wrote...
Comsky159 wrote...
I wonder then are we allowed a different opening if we bought or played arrival? Or are the role-players who've invested their time and money over the last 5 years just blatantly told to **** off and pretend it never happened?
You have a very strange way of looking at things. Mass 2 didn't start with Shepard expositing about the events of Mass 1, but I never felt like I was being told to pretend it hadn't happened. Did you?
We're pushing on to a new story. We don't need to see how Lando went from betraying Han to joining the plan to rescue him - we just want to see Han busted out so we can get on with the plot.
That would be fine if we were just discussing the abruptness of the Earth level's narrative, but this is about the trial that Arrival had built up to. We didn't have anyone speak about the Empire's trap in Cloud City for Luke in A New Hope, so we didn't have any expectations on what will happen in The Empire Strikes Back (sans those who read the book before the film...).
There's really not that many blanks to fill in though, Shepard went to Earth for the trial. The ME2 squad left before, during, or after, it doesn't really matter. The tribunal took away the ship and sentenced Shepard to a form of house arrest based on Anderson and Hackett's influence and more of a willingness to accept what he/she said than the concil was. Shepard spent the remainder of the interim getting "soft around the edges". They basically explain all of that in the introduction.
My point isn't about filling the blanks (as I've said, that will be done on the Normandy), but about build up. We were getting this build up to the trial, both with the end of Arrival and the Vega comic, and then it's gone.
I don't mind the feel of the intro at all, but I still am disappointed that the trial was nixed.
#206
Posté 13 février 2012 - 01:23
DJBare wrote...
Actually, I read your posts as intelligent, my remark was not aimed directly at you.
Thanks! But I still don't get what you were saying, so I'm obviously not that intelligent. You will need to elucidate.
#207
Posté 13 février 2012 - 01:23
Maj.Pain007 wrote...
CaptainZaysh wrote...
Maj.Pain007 wrote...
I will be througly pissed because the demo playthrough I watched it just felt like a cutscene there was no interaction where is the Role playing elements? He just auto gives this speech? What is this COD? Then other gameplay vds Ive seen there are for the most part 2 choices. Paragon and Renegade. I mean seriously? Will it be like this the whole time when your on a mission no investigating? Just good cop or bad cop. I would be very disappointed.
There may be more dialogue options for people who've imported rather than starting from scratch.
BW has been nothing but trying to cater to newer players.
It must hurt to stretch that much.
#208
Posté 13 février 2012 - 01:24
How do you expect people that didn't play Arrival and read Conviction would understand? "Hey, I have just destroyed the Collectors, stopped a human Reaper and gave TIM and Cerberus the finger! Why did they take my ship?"CaptainZaysh wrote...
Haristo wrote...
I just didn't know what was going on... Seriously, I hope this isn't the real final introduction, because I didn't understand what the **** was going on...
Really? You didn't understand it? What didn't you understand?
#209
Guest_Hello Man_*
Posté 13 février 2012 - 01:25
Guest_Hello Man_*
#210
Posté 13 février 2012 - 01:26
Maj.Pain007 wrote...
Then they are alienating newer players. BW has been nothing but trying to cater to newer players.
Ah but the newer players would find it more alienating to have a bunch of dialogue options they couldn't understand. Imagine picking up the third entry in a series and right at the beginning some NPC was demanding to know why you didn't destroy the Triangle of Zinthar. You'd be like, what the hell are these dudes talking about. Way slicker to just hide the option from the newbies.
#211
Posté 13 février 2012 - 01:28
littlezack wrote...
Maj.Pain007 wrote...
CaptainZaysh wrote...
Maj.Pain007 wrote...
I will be througly pissed because the demo playthrough I watched it just felt like a cutscene there was no interaction where is the Role playing elements? He just auto gives this speech? What is this COD? Then other gameplay vds Ive seen there are for the most part 2 choices. Paragon and Renegade. I mean seriously? Will it be like this the whole time when your on a mission no investigating? Just good cop or bad cop. I would be very disappointed.
There may be more dialogue options for people who've imported rather than starting from scratch.
BW has been nothing but trying to cater to newer players.
It must hurt to stretch that much.
Nope not at all. If they really did remove the "trial". The big thing about The Arrival was that it was going to lead into Mass Effect 3 with the actions Shepard cause. He would have to explain himself. Now I'm remaining optimistic that they didn't cut it from the full game.
#212
Posté 13 février 2012 - 01:29
CaptainZaysh wrote...
Maj.Pain007 wrote...
Then they are alienating newer players. BW has been nothing but trying to cater to newer players.
Ah but the newer players would find it more alienating to have a bunch of dialogue options they couldn't understand. Imagine picking up the third entry in a series and right at the beginning some NPC was demanding to know why you didn't destroy the Triangle of Zinthar. You'd be like, what the hell are these dudes talking about. Way slicker to just hide the option from the newbies.
Thus why there are 3 options. Action, Role play, Story.
#213
Posté 13 février 2012 - 01:30
this dialogue is like playing mass effect 2 without any saves imported
so calm down people
#214
Guest_Hello Man_*
Posté 13 février 2012 - 01:30
Guest_Hello Man_*
Modifié par Hello Man, 13 février 2012 - 01:32 .
#215
Posté 13 février 2012 - 01:30
Nezzer wrote...
How do you expect people that didn't play Arrival and read Conviction would understand? "Hey, I have just destroyed the Collectors, stopped a human Reaper and gave TIM and Cerberus the finger! Why did they take my ship?"
Maybe the whole working-with-terrorists thing? Shepard is obviously back in the fold and obviously in hot water. It's not difficult to understand.
I think you're being deliberately obtuse. This is a common literary device. If at the start of a new season of 24 Jack Bauer has grown a beard and sleeps in the daytime and doesn't answer the phone until the President himself rings, the audience doesn't go "Whoa! Jack saved the USA at the end of the last season - HOW CAN WE BE EXPECTED TO UNDERSTAND HIS NEW SITUATION?" We didn't need to see his breakdown to understand and accept that his situation has moved on from when we last saw him.
#216
Guest_Hello Man_*
Posté 13 février 2012 - 01:31
Guest_Hello Man_*
PrinceOfFallout13 wrote...
people seem to be forgetting about import save and the comic (me genesis style)
this dialogue is like playing mass effect 2 without any saves imported
so calm down people
We have mentioned a comic to recap previous events plenty of times.
#217
Posté 13 février 2012 - 01:31
When genuine fans of the series get confused by it I feel really bad for how the casual player will feel. The type that doesn't know every detail like many here...Haristo wrote...
I just didn't know what was going on... Seriously, I hope this isn't the real final introduction, because I didn't understand what the **** was going on...
Gameplay's great though...
Maybe a Mass Effect 2.5 expansion needs to come to explain what was happening for the missing months. Was Shepard playing with his space hamster the whole time?
#218
Posté 13 février 2012 - 01:32
PrinceOfFallout13 wrote...
people seem to be forgetting about import save and the comic (me genesis style)
this dialogue is like playing mass effect 2 without any saves imported
so calm down people
Seriously ME 2 is like this wihout any imported saves? Yikes.
#219
Posté 13 février 2012 - 01:32
Maj.Pain007 wrote...
Thus why there are 3 options. Action, Role play, Story.
You are making the mistake of assuming noobs will only want to play Action mode.
#220
Posté 13 février 2012 - 01:32
Maj.Pain007 wrote...
CaptainZaysh wrote...
Maj.Pain007 wrote...
Then they are alienating newer players. BW has been nothing but trying to cater to newer players.
Ah but the newer players would find it more alienating to have a bunch of dialogue options they couldn't understand. Imagine picking up the third entry in a series and right at the beginning some NPC was demanding to know why you didn't destroy the Triangle of Zinthar. You'd be like, what the hell are these dudes talking about. Way slicker to just hide the option from the newbies.
Thus why there are 3 options. Action, Role play, Story.
This.
#221
Posté 13 février 2012 - 01:32
CaptainZaysh wrote...
Haristo wrote...
I just didn't know what was going on... Seriously, I hope this isn't the real final introduction, because I didn't understand what the **** was going on...
Really? You didn't understand it? What didn't you understand?
Where the hell was I, Who the **** is Vega (I know him but I don't know what he does), What am I doing, Who the **** repainted my ship...
It made no sense... I like Mass Effect but I didn't readt their books nor their comics, I'm just enjoying the games, my Personnal little story... and seriously HOW DOES THIS INTRO CAN BE LINKED TO ME2'S ENDING ?!?
#222
Posté 13 février 2012 - 01:33
CaptainZaysh wrote...
Maj.Pain007 wrote...
Then they are alienating newer players. BW has been nothing but trying to cater to newer players.
Ah but the newer players would find it more alienating to have a bunch of dialogue options they couldn't understand. Imagine picking up the third entry in a series and right at the beginning some NPC was demanding to know why you didn't destroy the Triangle of Zinthar. You'd be like, what the hell are these dudes talking about. Way slicker to just hide the option from the newbies.
They have to be brought up to speed on the reapers, collectors, and everything else right. Just put the events of Arrival in their with the Virmire choice, the council choice, etc, etc. Don't just skip the trial for the veterans and act like it didn't happen. The events weren't even mentioned in the demo past the "the ???? you've done".
#223
Posté 13 février 2012 - 01:33
#224
Posté 13 février 2012 - 01:35
daftPirate wrote...
Well, I hope the trial reappears, I would've had fun with it. But if not, well I won't be hurting for its loss. *loves the demo intro*
I wanted the trial for a single ****ing reason...
Phoenix Wright reference... OBJECTION !
#225
Posté 13 février 2012 - 01:36
AxisEvolve wrote...
When genuine fans of the series get confused by it I feel really bad for how the casual player will feel. The type that doesn't know every detail like many here...Haristo wrote...
I just didn't know what was going on... Seriously, I hope this isn't the real final introduction, because I didn't understand what the **** was going on...
Gameplay's great though...
Maybe a Mass Effect 2.5 expansion needs to come to explain what was happening for the missing months. Was Shepard playing with his space hamster the whole time?
It's controlled chaos though, ME2 was really the same way. There are little trickles while you run from giant death machines which would obviously be chaotic yet focused in the purpose of getting the heck out of there. From there you can introduce the backstory but trying to compress the narrative of the past game or two into five or so minutes at the top of the game is going to turn a lot of people off of the game.





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