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So, what happened to the trial?


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#2301
TMA LIVE

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I don't have a problem with the actual opening. I actually quite like it, and seeing the war finally begin.

The only thing I have a problem with is that there isn't a trial (or there wasn't a trial), or mention of one happening, or had happened, etc. Worse if what Anderson suggests is that the only punishment Shepard had to worry about was from the Alliance's side of things, and he wasn't tried.

Modifié par TMA LIVE, 18 février 2012 - 09:57 .


#2302
Dragoonlordz

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DPSSOC wrote...

txgoldrush wrote...

DPSSOC wrote...

txgoldrush wrote...
And once again you are comparing the full game of KOTOR II with the demo of ME3....lets instead compare both intros to eachoter...


That's what I did.  Paragus II raises a number of questions, those that don't matter once you're off Paragus II (Where am I, how did I get here, etc.) are answered before you leave the station.  The ME3 demo raises a number of questions that don't matter once you're off Earth and doesn't answer a single damn one.


No it doesn't...like who was that Sith lord, who am I? etc. Only later does it.


Ok I must not be making myself clear.  Those questions you ask still matter after you leave Paragus II, the answer is still of value.  Answers that don't matter after you leave Paragus II  are questions like how you got there, where there is, etc.  It doesn't matter how you got to Paragus II once you manage to escape.  These questions are all answered before you leave Paragus II.  There are still questions unanswered but they aren't rendered irrelevant by your escape.

The ME3 demo is the same there are questions that don't matter once you're off Earth and questions that do.  Who's Vega is an example; he's still with you so who he is and how you know him is still relevant.  None of the questions that really should be answered before you leave Earth are.


Should stop responding to it, because all your doing right now is feeding the creature.

As long as there is food here for it won't go away.

#2303
izmirtheastarach

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txgoldrush wrote...

and how so?

oh wait, I didn't.


At a glance

txgoldrush wrote...

And when did I say that a trial done right wasn't a good thing...all I said this entire thread is the trial may not be necessary and if done poorly could be a deteriment. Then brining the leak in, I can see multiple reasons why it was cut.


This is not at all the argument you made for days on this topic. Anyone who read your posts should remember. You maintained constantly, to a shockingly arrogant degree, that there was no way to do a trial right. And that Bioware cut it because they knew it couldn't work.

Modifié par izmirtheastarach, 18 février 2012 - 10:00 .


#2304
txgoldrush

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DPSSOC wrote...

txgoldrush wrote...

DPSSOC wrote...

txgoldrush wrote...
And once again you are comparing the full game of KOTOR II with the demo of ME3....lets instead compare both intros to eachoter...


That's what I did.  Paragus II raises a number of questions, those that don't matter once you're off Paragus II (Where am I, how did I get here, etc.) are answered before you leave the station.  The ME3 demo raises a number of questions that don't matter once you're off Earth and doesn't answer a single damn one.


No it doesn't...like who was that Sith lord, who am I? etc. Only later does it.


Ok I must not be making myself clear.  Those questions you ask still matter after you leave Paragus II, the answer is still of value.  Answers that don't matter after you leave Paragus II  are questions like how you got there, where there is, etc.  It doesn't matter how you got to Paragus II once you manage to escape.  These questions are all answered before you leave Paragus II.  There are still questions unanswered but they aren't rendered irrelevant by your escape.

The ME3 demo is the same there are questions that don't matter once you're off Earth and questions that do.  Who's Vega is an example; he's still with you so who he is and how you know him is still relevant.  None of the questions that really should be answered before you leave Earth are.


and Paragus II was also a much longer section, unlike ME3's Earth...which may not even be done introducing things after you leave. There is TIM to introduce in Mars, Liara, etc. Hell, the "intro" may not even be finished. Nevrmind the ship converstaions can flesh things out further.

Still, even then, the intro to KOTOR II far from answers the most basic question, like who am I and what did I do?

#2305
izmirtheastarach

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TMA LIVE wrote...

I don't have a problem with the actual opening. I actually quite like it, and seeing the war finally begin.

The only thing I have a problem with is that there isn't a trial (or there wasn't a trial), or mention of one happening, or had happened, etc. Worse if what Anderson suggests is that the only punishment Shepard had to worry about was from the Alliance's side of things, and he wasn't tried.


Which is sort of where this thread started. It widened a bit to cover the intro in general, but that's my main issue as well.

#2306
Dragoonlordz

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izmirtheastarach wrote...

txgoldrush wrote...

and how so?

oh wait, I didn't.


At a glance

txgoldrush wrote...

And when did I say that a trial done right wasn't a good thing...all I said this entire thread is the trial may not be necessary and if done poorly could be a deteriment. Then brining the leak in, I can see multiple reasons why it was cut.


This is not at all the argument you made for days on this topic. Anyone who read your posts should remember. I maintained constantly, to a shockingly arrogant degree, that there was no way to do a trial right. And that Bioware cut it because they knew it couldn't work.


Correct when 'it' said they shouldn't have one because may not be well written and ruin the game. Basically calling Bioware incompetant and incapable of writing a good trial sequence. Then using the tacky term does not "need" a trial, well the game won't need most of it's content. Need has nothing to do with this thread or this topic. Preference, something that could improve enjoyment is apparently not something it grasps. Bioware are capable and competant enough to write a good trial sequence if they wished, this sequence could add to the enjoyment of the game for a huge amount of people whos preference is different to that of the troll.

At this stage I am quite tired of 'it' popping in and out to tell people they are wrong, that their preference is inferior and that our disappointment is not valid. Spamming the thread and bicking just because it apparently is bored and it's arguments that hold no water of which time and time again has been pointed out and countered "successfully".

Modifié par Dragoonlordz, 18 février 2012 - 10:07 .


#2307
txgoldrush

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izmirtheastarach wrote...

txgoldrush wrote...

and how so?

oh wait, I didn't.


At a glance

txgoldrush wrote...

And when did I say that a trial done right wasn't a good thing...all I said this entire thread is the trial may not be necessary and if done poorly could be a deteriment. Then brining the leak in, I can see multiple reasons why it was cut.


This is not at all the argument you made for days on this topic. Anyone who read your posts should remember. You maintained constantly, to a shockingly arrogant degree, that there was no way to do a trial right. And that Bioware cut it because they knew it couldn't work.


But I also looked at the leak again after I posted on the topic for awhile.

I found out it wasn't the 10-15 minute scene fans wanted, but a 2 minute scene which got reworked.

How Bioware initially set it up, it seemed forced and contrived. It wasn't the 10-15 minute intro everyone wanted, it was a 2 min blame game in which the Reapers happen to crash without much buildup.

I am judging it for what it was, not what fans wanted it to be like.

#2308
txgoldrush

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Dragoonlordz wrote...

izmirtheastarach wrote...

txgoldrush wrote...

and how so?

oh wait, I didn't.


At a glance

txgoldrush wrote...

And when did I say that a trial done right wasn't a good thing...all I said this entire thread is the trial may not be necessary and if done poorly could be a deteriment. Then brining the leak in, I can see multiple reasons why it was cut.


This is not at all the argument you made for days on this topic. Anyone who read your posts should remember. I maintained constantly, to a shockingly arrogant degree, that there was no way to do a trial right. And that Bioware cut it because they knew it couldn't work.


Correct when 'it' said they shouldn't have one because may not be well written and ruin the game. Basically calling Bioware incompetant and incapable of writing a good trial sequence. Then using the tacky term does not "need" a trial, well the game won't need most of it's content. Need has nothing to do with this thread or this topic. Preference, something that could improve enjoyment is apparently not something it grasps. Bioware are capable and competant enough to write a good trial sequence if they wished, this sequence could add to the enjoyment of the game for a huge amount of people whos preference is different to that of the troll.

At this stage I am quite tired of popping in and out to tell people they are wrong, that their prefence is inferior and that our disappointment is not valid. Spamming the thread with bicking just because it apparently is bored and arguments that hold no water.


Did I even say that Bioware is incapable of writing a good trial sequence? No I did not. However I was judging the "trail" that was in the leak.

And the intro doesn't "need" a trial, its not a key part of the game. This is in repsonse to all the fans who think the game needed it so badly.

Modifié par txgoldrush, 18 février 2012 - 10:12 .


#2309
izmirtheastarach

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Just to make this clearer for anyone who cares about his troll:

From a page or two ago:

txgoldrush wrote...
And when did I say that a trial done right wasn't a good thing...all I said this entire thread is the trial may not be necessary and if done poorly could be a deteriment. Then brining the leak in, I can see multiple reasons why it was cut.


And from 5 days ago:

txgoldrush wrote...
The trial simply does not work, its a pacing killer, and thats probably why it was cut We already had a trial in the series, two actually, there doesn't need to be another one...



This being before it claims to have "looked at the leak again". Seems like a rather more clear and arrogant statement. 

Also, why does it continue to stick the this idea that we were all demanding a 10-15 minutes trial? It is right that this is not what is in the leak. Not that that means much, since there is not all that much dialogue in the leak, it's more a general plot layout. But why did having a few lines of dialogue "not work"? Seems like it could have worked very easily.

Modifié par izmirtheastarach, 18 février 2012 - 10:13 .


#2310
Dragoonlordz

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txgoldrush wrote...

Dragoonlordz wrote...

izmirtheastarach wrote...

txgoldrush wrote...

and how so?

oh wait, I didn't.


At a glance

txgoldrush wrote...

And when did I say that a trial done right wasn't a good thing...all I said this entire thread is the trial may not be necessary and if done poorly could be a deteriment. Then brining the leak in, I can see multiple reasons why it was cut.


This is not at all the argument you made for days on this topic. Anyone who read your posts should remember. I maintained constantly, to a shockingly arrogant degree, that there was no way to do a trial right. And that Bioware cut it because they knew it couldn't work.


Correct when 'it' said they shouldn't have one because may not be well written and ruin the game. Basically calling Bioware incompetant and incapable of writing a good trial sequence. Then using the tacky term does not "need" a trial, well the game won't need most of it's content. Need has nothing to do with this thread or this topic. Preference, something that could improve enjoyment is apparently not something it grasps. Bioware are capable and competant enough to write a good trial sequence if they wished, this sequence could add to the enjoyment of the game for a huge amount of people whos preference is different to that of the troll.

At this stage I am quite tired of popping in and out to tell people they are wrong, that their prefence is inferior and that our disappointment is not valid. Spamming the thread with bicking just because it apparently is bored and arguments that hold no water.


Did I even say that Bioware is incapable of writing a good trial sequence? No I did not.

And the intro doesn't "need" a trial, its not a key part of the game. This is in repsonse to all the fans who think the game needed it so badly.


Do not need to roll, do not need a character creator, do not need to play the game, do not need Vega. Need has ****** all to do with it. What we would have "liked" or "prefered" is and would have increased our enjoyment of the game if "was".

Modifié par Dragoonlordz, 18 février 2012 - 10:15 .


#2311
txgoldrush

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izmirtheastarach wrote...

Just to make this clearer for anyone who cares about his troll:

From a page or two ago:

txgoldrush wrote...
And when did I say that a trial done right wasn't a good thing...all I said this entire thread is the trial may not be necessary and if done poorly could be a deteriment. Then brining the leak in, I can see multiple reasons why it was cut.


And from 5 days ago:

txgoldrush wrote...
The trial simply does not work, its a pacing killer, and thats probably why it was cut We already had a trial in the series, two actually, there doesn't need to be another one...


This being before it claims to have "looked at the leak again".

Also, why does it continue to stick the this idea that we were all demanding a 10-15 minutes trial? It is right that this is not what is in the leak. Not that that means much, since there is not all that much dialogue in the leak, it's more a general plot layout.


There was a bigger leak with script, it was absolutely massive.

And by looking at the leak, what I said in bold was "true"....and with even more reasons why it was cut, such as the lack of build up for the Reaper attack.

Modifié par txgoldrush, 18 février 2012 - 10:16 .


#2312
izmirtheastarach

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txgoldrush wrote...


There was a bigger leak with script, it was absolutely massive.

And by looking at the leak, what I said in bold was "true"....and with even more reasons why it was cut, such as the lack of build up for the Reaper attack.


Which you can prove to no one because it would require discussing spoilers. Solid argument there. Very easy to back up.

And I've read it myself, and would have loved to have seen it, rather then what ended up in the final intro.

Modifié par izmirtheastarach, 18 février 2012 - 10:18 .


#2313
txgoldrush

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izmirtheastarach wrote...

txgoldrush wrote...


There was a bigger leak with script, it was absolutely massive.

And by looking at the leak, what I said in bold was "true"....and with even more reasons why it was cut, such as the lack of build up for the Reaper attack.


Which you can prove to no one because it would require discussing spoilers. Solid argument there. Every easy to back up.


I think the intro was already "spoiled" by the demo.

#2314
Harshfact

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[quote]DPSSOC wrote...

[quote]Harshfact wrote...
I'm not a huge fan of the intro but you do realise that apart from one or two questions among your list we sort of know ALL THE ANSWERS before ME 3 even starts right ? this is a sequel after all. while in KOTOR 2 there was NO introduction as to the questions asked in KOTOR. so unless you're complaining it's not good enough for someone who is new to the series (which i think they shouldn't expect to jsut jump in and get everything) i don't see your point [/quote]

No I'm not arguing for the new players, they can take a long walk and buy the first two games for all I care.  I'm arguing that I just finished Arrival before playing the demo and I have no idea what the hell is going on.

[quote]Harshfact wrote...
Where's my ship? uh...Grounded ?[/quote]
 
Well I was thinking more specifically; the list was long enough I didn't feel anyone would want to read every question written out to the extent I'd thought it through.  Where is it specifically, when was it taken from me, how was it taken from me (the specific circumstances of seizing the vessel), etc.[quote]

Lol well i guesss i'm a bit senstive hence all the trouble and if you turn yourself in/captured i assume it's seized either way by the Alliance? as for the when ... are we really expecting the game to go into THIS much details ? in either case they got it and it's done . filling in the gaps is kinda fun...plus these might be explained later on i get that you said these won't matter anymore after you get the Normandy back, but honestly that much detail in the intro would be a bit tedious i'd rather be filled in later if there are any details


[quote]Harshfact wrote...
How did I end up on Earth? If you've played the Arrivial it's more than clear ...even if you haven't shep's still pretty guilty by playing the whole cerbrus side[/quote]
 
The events of Arrival and ME2 cover why not how.  Did Shepard turn himself in, if so why considering there's nothing compelling him to do so (outisde their jurisdiction in a damn hard to find ship).  Was Shepard captured and brought in by force, if so under what circumstances.  ME2/Arrival ends with me on a ship and the demo starts with me on Earth; what is the series of events that lead me from A to B.[quote]

Really ? again one of the many fun things to do ( at least for me) is to sometmes fill in the gap...it's a Role Playing game after all. but i don't see your point. by this amount of info that you expect the intro would take 20 minutes of writing. what would you do if you were shep though ? if you are a Pragon shep you certainly FEEL guilty after the arrival and will still, maintain some sense of Honor hence turning himself inand if you aren't, with no support from Cerberus, how exactly are you going to fight the Reapers ? yo ucan't go back to council either since you saw how they treated you. eventually shep's gonna need an army, and the closest he gets is by turning himself in to get his rep back or at least try to convince them


[quote]Harshfact wrote...
Why am I in a detention center?  refer to my previous answer
When/how was I stripped of my ran? refer to the pre-previous answer :lol:[/quote]

The first question actually stems from how Shepard is being treated.  If Vega, Anderson, hell anyone treated Shepard like s/he was a prisoner I wouldn't question it but since they aren't I question wtf is going on.  On rank again when/how is more about the specific details.  Was it offered as a compromise (lose rank but stay active in an advisory capacity), did Shepard argue against it, did he accept it calmly, etc.  Most of my questions stem from the fact that there is a massive gap between where we are at the end of ME2 and where we are at the beginning of the demo and that really should be covered.[quote]

 I think you're requiring too much details to be filled in honestly. shep's not a prisnoer... i think he's actually in the same state as the "wtf" that you are in...they can't court-martial him due to the fact that he's such a major figure, but also due to his knowledge of the Reapers so he's up in the air as for how he accepted it i think everyone's shep would react differently so it's best that it's not explained

[quote]Harshfact wrote...
Who is the defence committee? this one i admit is "DNM" but does it really matter? they are a group of admirals

Why am I answering to them? For the love of...Anderson already explained this...HELL it was even asked by shep himself[/quote]

The defence committee doesn't really matter but I still want to know who are they.  Anderson never explained any such thing in the demo I played.  He explained my relationship with the committee (advisor on Reapers), but never why I'm serving in such a position.  I'll say it again there is nothing forcing Shepard to play ball with the Alliance at the end of Arrival, s/he is operating well outside their ability to enforce any ruling upon him/her.  So if there's nothing forcing me to work with the Alliance (whether I want to or not) why have I chosen to?  Why has my Shepard agreed to go back to work for an organization that has repeatedly stabbed him in the back and kicked him while he was down?[quote]

"They're just scared" bit would be why you're answering to them, Anderson's good work (consider doing him a favour) and maybe because you're grounded ? if shep would be grounded he'd be willing to do anything to be able to do something about it along with numbers of other reasons as to why you are forced.. i explained it before any shep with a brain would turn himself in due to lack of support from, well anywhere at least he has Anderson and Hackket in the Alliance


[quote]Harshfact wrote...
If I'm being kept around to help about the Reapers why don't I appear to have been doing anything?  Shep seemes to be pissed off about this too "that's why they grounded me, took away my ship..." next one will explain this though
If the Committee believes me about the Reapers why don't they appear to have been doing anything?  huh! here i thought "mobilising the fleet bit was about this. officially Reapers are just a "myth"  but there is also strogn evidence so they're sort of up in the air about it.[/quote]

Yes mobilizing the fleet is a response to an obvious threat, but I got the distinct impression that, until things started going to s*** they were just kind of twiddling their thumbs, and if they believe me about the Reapers why would they do such a thing?  Arrival gives them the perfect excuse to be aggressive in military production and operation (preparing for war with the Batarians) so why are they sitting on their hands.[/quote]


I don't get it when did we see them sitting on their hands ? if they considered an attack from Batrians surely the first war wouldn't happen on Earth ? they could have an Army spread around the colonies or whereever they want to secure other regions but Reapers are powerful enough to "cut through their defenses hence the whole fuss about not beign entirly ready because, posibly the fleet is spread among the galaxy

#2315
izmirtheastarach

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txgoldrush wrote...

I think the intro was already "spoiled" by the demo.


You're right. Okay. The trial that is described in the leaked script makes much more sense then the intro we played. It's so much more intelligent and logical. It allows them to explain what is going on, gives people the chance to defend themselves like they wanted to.

It should be in the game.

Modifié par izmirtheastarach, 18 février 2012 - 10:22 .


#2316
DPSSOC

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txgoldrush wrote...
and Paragus II was also a much longer section, unlike ME3's Earth...which may not even be done introducing things after you leave. There is TIM to introduce in Mars, Liara, etc. Hell, the "intro" may not even be finished. Nevrmind the ship converstaions can flesh things out further.


None of which matter anymore.  That's the problem.  The questions raised on Earth, specifically about your situation on Earth, don't matter once you're off Earth.  They're irrelevant at this point.  There are questions raised that are still relevant (who is Vega, Why didn't we hear from Hackett, etc.) and those can be answered later and I'll be fine with that.  It's the other ones I'm complaining about, the ones that don't matter after you leave Earth and aren't answered.

txgoldrush wrote...
Still, even then, the intro to KOTOR II far from answers the most basic question, like who am I and what did I do?


Yes but those aren't specific to Paragus II, they're part of the greater narrative.

#2317
txgoldrush

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izmirtheastarach wrote...

txgoldrush wrote...

I think the intro was already "spoiled" by the demo.


You're right. Okay. The trial that is described in the leaked script makes much more sense then the intro we played. It's so much more intelligent and logical. It allows them to explain what is going on, gives people the chance to defend themselves like they wanted to.

It should be in the game.


but it also lacked the buildup to the Reaper attack, makes them attack in a very contrived manner (they just HAPPEN to attack during your trial without warning...lol), makes the humans look completely stupid and unprepared instead of just overmatched and lacking the knowledge necessary to fight them.

Look at the very first scene in the intro, they discover their colonies going dark, do you think it would be wise to have a trial after they discover their colonies going dark OR would they briong in the guy who warned them about a dangerous mysterious threat to ask what is going on?

The latter makes far more sense.

#2318
txgoldrush

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DPSSOC wrote...

txgoldrush wrote...
and Paragus II was also a much longer section, unlike ME3's Earth...which may not even be done introducing things after you leave. There is TIM to introduce in Mars, Liara, etc. Hell, the "intro" may not even be finished. Nevrmind the ship converstaions can flesh things out further.


None of which matter anymore.  That's the problem.  The questions raised on Earth, specifically about your situation on Earth, don't matter once you're off Earth.  They're irrelevant at this point.  There are questions raised that are still relevant (who is Vega, Why didn't we hear from Hackett, etc.) and those can be answered later and I'll be fine with that.  It's the other ones I'm complaining about, the ones that don't matter after you leave Earth and aren't answered.

txgoldrush wrote...
Still, even then, the intro to KOTOR II far from answers the most basic question, like who am I and what did I do?


Yes but those aren't specific to Paragus II, they're part of the greater narrative.


and yet they may very well be answered, an dthings may matter in the intro once you get back to earth...you don't know.

#2319
Dragoonlordz

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I do not care about a leak, I do not care about if it was cut, I do not care what other games have done... What I care about and same with the over 360+ people who felt the same way in the poll I ran is that the introduction was to short, it felt rushed and not enough control, exposition and freedom was given to the player [before] the attack. In their replies it was detrimental to their enjoyment of the game having it so short and so rushed though.

For me it goes deeper than that and I have yet to hear you counter what I said here about this aspect.

I have a desire to see the Earth prior to being left in ruins, it has never been set foot on in the entire past two titles by Shepard and given he/she was there for 6 months I would like to have some control over seeing it before it is reduced to rubble in the last in the trilogy. Upon that same principle is the interaction I would like with other inhabitants and especially the alliance command prior to them all being butchered within first couple minutes of forced dialogue and forced off the planet.

Like I said the trial is one aspect of a greater element that disappointed me, a vast wasted opportunity and one that would have not been ground breaking for those who did not wish to do take part. They could of headed right to the trial from the detention cell if they felt the desire to get right into the combat and skip that which we enjoy. But we would have had the ability to decide the pace just for short while by letting us decide when to head there, who to interact with until that point and places to visit if we so wished to gain exposition and immersion first.

As for myself the trial serves more purpose than just backstory. Involves interaction with people will not see again, seeing the world in a state and exploring it in a way won't see after attacked, getting to have it out with the admirals (Alliance) much in same way for past two titles you have had the opportunity with the Council. The content of that confrontation granted would make more sense to be about past actions and more. Vega cannot be an adequate substitute for that at a later date. He does not represent the Alliance command or the Admirals, his view is less important because he is a mere squad mate to be and his reaction is the reaction of one person not your government or superiors. There is vastly more to it than just trial too for me of which already explained...


Some people are focusing on the leak and the taking your bait about what other games do or do not have. But make no mistake I have no intention of taking your bait on that regard because the only game that matters to me is one currently buying which is ME3 and what would increase or decrease my enjoyment of it.

Modifié par Dragoonlordz, 18 février 2012 - 10:33 .


#2320
Dragoonlordz

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txgoldrush wrote...

izmirtheastarach wrote...

txgoldrush wrote...

I think the intro was already "spoiled" by the demo.


You're right. Okay. The trial that is described in the leaked script makes much more sense then the intro we played. It's so much more intelligent and logical. It allows them to explain what is going on, gives people the chance to defend themselves like they wanted to.

It should be in the game.


but it also lacked the buildup to the Reaper attack, makes them attack in a very contrived manner (they just HAPPEN to attack during your trial without warning...lol), makes the humans look completely stupid and unprepared instead of just overmatched and lacking the knowledge necessary to fight them.

Look at the very first scene in the intro, they discover their colonies going dark, do you think it would be wise to have a trial after they discover their colonies going dark OR would they briong in the guy who warned them about a dangerous mysterious threat to ask what is going on?

The latter makes far more sense.


Again your missing the point, they could of had those colonies go dark 1 minute later, 10 minutes later or 20 minutes later and written content prior to that happening. 

#2321
TMA LIVE

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txgoldrush wrote...

izmirtheastarach wrote...

txgoldrush wrote...

I think the intro was already "spoiled" by the demo.


You're right. Okay. The trial that is described in the leaked script makes much more sense then the intro we played. It's so much more intelligent and logical. It allows them to explain what is going on, gives people the chance to defend themselves like they wanted to.

It should be in the game.


but it also lacked the buildup to the Reaper attack, makes them attack in a very contrived manner (they just HAPPEN to attack during your trial without warning...lol), makes the humans look completely stupid and unprepared instead of just overmatched and lacking the knowledge necessary to fight them.

Look at the very first scene in the intro, they discover their colonies going dark, do you think it would be wise to have a trial after they discover their colonies going dark OR would they briong in the guy who warned them about a dangerous mysterious threat to ask what is going on?

The latter makes far more sense.


I actually agree with this. Which is why I'd rather Shepard's in the middle of a trial (one which has gone on for weeks), that is simply interrupted and put on hold by current events.

#2322
izmirtheastarach

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txgoldrush wrote...

but it also lacked the buildup to the Reaper attack, makes them attack in a very contrived manner (they just HAPPEN to attack during your trial without warning...lol), makes the humans look completely stupid and unprepared instead of just overmatched and lacking the knowledge necessary to fight them.

Look at the very first scene in the intro, they discover their colonies going dark, do you think it would be wise to have a trial after they discover their colonies going dark OR would they briong in the guy who warned them about a dangerous mysterious threat to ask what is going on?

The latter makes far more sense.


Why does it lack the buildup? The Reapers seems to arrive pretty much instantaneously in the demo. The characters comment on how instantaneous it is multiple times. And how much buildup can there possibly me in the demo, where the intro lasts only 15 minutes? A longer approach provide more believable buildup.

And the humans looks just as stupid and unprepared in this into. They seems to be expecting a disgraced junior officer to tell them (a tribunal of admirals) what the Alliance's defense plans should bo.

Cliches and tropes are an entirely debatable issue, so let's not draw that into the argument.

Now, all that being said, I beg you not to respond to this. It is my opinion. I am intimately familiar with yours. We disagree. That's okay. I swear to you that it is. If you are not a troll, then just let this argument go.

Modifié par izmirtheastarach, 18 février 2012 - 10:40 .


#2323
izmirtheastarach

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TMA LIVE wrote...

I actually agree with this. Which is why I'd rather Shepard's in the middle of a trial (one which has gone on for weeks), that is simply interrupted and put on hold by current events.


That's a good suggestion.

#2324
txgoldrush

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Dragoonlordz wrote...

I do not care about a leak, I do not care about if it was cut, I do not care what other games have done... What I care about and same with the over 360+ people who felt the same way in the poll I ran is that the introduction was to short, it felt rushed and not enough control, exposition and freedom was given to the player [before] the attack. In their replies it was detrimental to their enjoyment of the game having it so short and so rushed though.

For me it goes deeper than that and I have yet to hear you counter what I said here about this aspect.

I have a desire to see the Earth prior to being left in ruins, it has never been set foot on in the entire past two titles by Shepard and given he/she was there for 6 months I would like to have some control over seeing it before it is reduced to rubble in the last in the trilogy. Upon that same principle is the interaction I would like with other inhabitants and especially the alliance command prior to them all being butchered within first couple minutes of forced dialogue and forced off the planet.

Like I said the trial is one aspect of a greater element that disappointed me, a vast wasted opportunity and one that would have not been ground breaking for those who did not wish to do take part. They could of headed right to the trial from the detention cell if they felt the desire to get right into the combat and skip that which we enjoy. But we would have had the ability to decide the pace just for short while by letting us decide when to head there, who to interact with until that point and places to visit if we so wished to gain exposition and immersion first.

As for myself the trial serves more purpose than just backstory. Involves interaction with people will not see again, seeing the world in a state and exploring it in a way won't see after attacked, getting to have it out with the admirals (Alliance) much in same way for past two titles you have had the opportunity with the Council. The content of that confrontation granted would make more sense to be about past actions and more. Vega cannot be an adequate substitute for that at a later date. He does not represent the Alliance command or the Admirals, his view is less important because he is a mere squad mate to be and his reaction is the reaction of one person not your government or superiors. There is vastly more to it than just trial too for me of which already explained...


Some people are focusing on the leak and the taking your bait about what other games do or do not have. But make no mistake I have no intention of taking your bait on that regard because the only game that matters to me is one currently buying which is ME3 and what would increase or decrease my enjoyment of it.


and when does everybody know for a fact that was in fact the full intro....hell, the intro may not be over, but the demo is just part of it. Hell they don't even leave the solar system yet. Was the full Sur'Kesh mission in the demo? Nope.

Ever come to mind that maybe the demo was NOT the full intro? Like say what if the demo to ME2 had the Normandy attack and the Cerebrus base without freedom's progress in ME2. Would the intro seem to lack deatil then?

That whole poll is based off not enough info.

#2325
izmirtheastarach

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Every piece of dialogue in the Earth & Mars missions is in the demo's audio files, including the ride from Earth to Mars, and all the way to the end of that mission. Can't discuss specifics due to spoilers, but there is nothing there that explains anything.

Modifié par izmirtheastarach, 18 février 2012 - 10:42 .