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So, what happened to the trial?


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#2376
TheInvicibleCandyBar

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Guys, if the demo is to go by, there was ALMOST a trial. I'll quote Anderson " The S**t you've done, anyone else would have been put on trial and discharged" apparently Anderson was able to stop the trial.

#2377
ramdog7

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Well this sucks they are lucky that I want to see how the trilogy ends. Sorry to say this but after Mass effect 3 I'm not buying anymore EA Bioware game.

#2378
Sethatron

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Can this be moved to the Mass Effect 3 Gameplay Discussion (Spoilers allowed) forum? 

<_< I know it's niave to think I can avoid spoilers here, but this thread constantly being at the top is kind of annoying. I'd like to pretend to forget this until March 6th already.

Modifié par Sethatron, 19 février 2012 - 07:46 .


#2379
YankeeBravo

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TheInvicibleCandyBar wrote...

Guys, if the demo is to go by, there was ALMOST a trial. I'll quote Anderson " The S**t you've done, anyone else would have been put on trial and discharged" apparently Anderson was able to stop the trial.


That's actually been discussed at some length, and actually that's my biggest problem with the way they handled the intro.

Cutting the trial or delaying it for a "flashback" later would be one thing. But they handled it so sloppily that they contradict themselves and wind up setting up an unsustainable setting.

As you point out, Anderson comments on Shepard avoiding a court-martial and discharge.

However, from what Shepard says, he clearly has been relieved of his command and kicked out of the Alliance military. Not to mention, but he starts out the game in a detention room of some sort presumably under guard.

So...and there's the little issue of Ashley/Kaiden mentioning they just finished with, presumably the court, as "courtroom access is on the wall.

It's the last minute cut of the trial that caused plot structure issues that never got patched and instead just got a fresh coat of paint slapped over them in the form of Anderson's "anyone else" comment.

#2380
saturos2

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txgoldrush wrote...

izmirtheastarach wrote...

txgoldrush wrote...

for storytelling , yes, for gameplay judgements, no....and sometimes even gameplay in demo doesn't paint the full picture, it just paints a better picture of what the game is like than judging the story from a demo.


If that is the case, then they have released a bad demo. The purpose of a demo is to give us a glimpse of what the game will be like. If what we see doesn't impress us, then we may or may not decide to purchase the game. I stress again, THIS IS THE POINT OF A DEMO.

So no matter what you think of people's complaints, they are valid. Bioware gave us this demo to help us make up our minds. I'm sure they don't mind why people do just that. Niether should you.

 

and yet there are just some things you cannot judge from a demo...a glimpse does not make a game.

You can criticize the demo for what it does storywise, but its illogical to criticize the full game at this point in time, which many are doing. You just do not know how the intro works in relation to the full game.

actually some of us do know what happens in the begining, including me.

#2381
DJBare

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Ah, new page, lets keep veterens refreshed and bring the newbies up to date.

http://social.biowar...ex/9243095&lf=8

Chris Priestly wrote...

Mass Effect 3 starts (roughly) 6 months after the end of Mass Effect 2. It starts with the end of the trial of Commander Shepard during which the Reapers first arrive on earth. This is the bit that starts the game and the demo.





#2382
TheInvicibleCandyBar

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So, can we just assume then that there will be a trial, and that Bioware just had a "whoopsie" moment with Anderson's speach? I'll assume it is since the animations on the sp portion feel older and less fluid than the mp portion.

#2383
izmirtheastarach

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TheInvicibleCandyBar wrote...

So, can we just assume then that there will be a trial, and that Bioware just had a "whoopsie" moment with Anderson's speach? I'll assume it is since the animations on the sp portion feel older and less fluid than the mp portion.


No, we can't. Intro in demo is exactly as it will be in game.

#2384
YankeeBravo

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TheInvicibleCandyBar wrote...

So, can we just assume then that there will be a trial, and that Bioware just had a "whoopsie" moment with Anderson's speach? I'll assume it is since the animations on the sp portion feel older and less fluid than the mp portion.


Afraid not.

There actually was a trial at one point in a build that was shown to gaming media. And that's what those traces like the "detention area" and "courtroom access" are probably left over from.

But as the quote DJBare put up from Chris shows, the intro of the demo is identical to the game's intro.

#2385
GreenSoda

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Well, whatever. It's not like we (or BW) can change anything now. I'll just check BSN one week after release and if I'm getting a DA2-vibe from the forum, I'm simply not buying ME3.

#2386
saturos2

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GreenSoda wrote...

Well, whatever. It's not like we (or BW) can change anything now. I'll just check BSN one week after release and if I'm getting a DA2-vibe from the forum, I'm simply not buying ME3.

Oh its bad, but not DA:2 bad.

#2387
Doright36

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Am I the only one relieved that Shep isn't on trial?

I mean we saved the Galaxy twice and despite the Citadel council brushing it under the table it's widely known that with out Shep they would have all been Reaper food by now. Sure maybe there are some who buy the Council "line" and want Shep hanged but I actually like the idea that what we've accomplished so far at least bought our Shep's some consideration as far as that goes.

Fact is I like Anderson's #!@! you've done line to sum it up. It certainly sums up how I feel. Yea maybe most people would have had the book tossed at them but Shepard is the one person who has a right to toss that book right back.

#2388
phimseto

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My friend Tom has been pro-Cerberus because, as he said, the alliance and citadel did nothing about the dealers. He was looking forward to working with them in me3 as well as being unapologetic in the trial. He thought that was the coolest part of Arrival: the set up for a public hearing.

Man, is it about to rain on his parade across the board. Of course, with so many gushing over MP to the point of excusing the SP flaws, it seems proof that EA was right to gamble on marketing the game away from bioware's original ambition of a story truly shaped over three games.

"More pew pew" for the win in 2012!

#2389
DJBare

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Doright36 wrote...

Am I the only one relieved that Shep isn't on trial?

He blew up a mass relay and a star system containing 300'000 Batarians and slaves, now I guess we can pull out the hero card, but that's not going to help diplomacy, and that's what the trial was supposed to be about, yeah sure the alliance would rather not convict one of the better known hero's but the Batarians would be calling for blood, and since the alliance has been trying to avoid war with the batarians, I very much doubt they are going to risk it for one man no matter how important he maybe.

#2390
Wolf

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Modifié par Gaiden96, 19 février 2012 - 10:32 .


#2391
Raven of the Night

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I want to share my impressions of the opening if You guys do not mind.

I have been playing PC/console games for 15 years now so the gameplay (especially in shooters) is not very high in my list of priorities. It is the narration and the characters in the Bioware games which made me like their games with the Mass Effect 2 being one of a few games I have enjoyed the most in my life.

With Mass Effect 3 the developers' focus (at least for the opening) seems to have shifted: no exposition and obvious desire to throw the players into action as fast as possible, poor writing with many meaningless one-liners, the player is now mostly a spectator in his/her character's dialogues etc.

Since this demo (and opening in particular) closely represents the quality of the final game - it contained almost no substance and qualities I had expected from a game by Bioware and I have decided to wait for some reviews and videos to get more information about the game before making a decision. Also: I have finished ME2 10 days ago for the 6th time and the demo of ME3 felt like it was developed either by the different group of people or with the different set of goals.

Modifié par Raven of the Night, 19 février 2012 - 10:34 .


#2392
elearon1

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Doright36 wrote...
Am I the only one relieved that Shep isn't on trial?
Fact is I like Anderson's #!@! you've done line to sum it up.


Okay, but here's the issue - why the hell am I even on Earth and why did I lose my commission?  Last I knew I was a rogue agent who stole a Cerberus ship after destroying the Collector base and giving the Illusive Man the bird.  I had no rank because I was officially dead, and the playthrough where I did have a rank, I was a Spectre which means I don't answer to Earth Alliance.  Why the hell would I have gone back to Earth and handed over the ship I stole from Cerberus so they could refit it?  Why did my old crew bug out to who knows where and leave me stranded for six months in house arrest?  My did I turn myself in instead of spend the last six months getting a jump on the Reaper threat and make contacts through the avenues I've been building over the last two games?  What the hell city am I even in when the game begins?  Nowhere are these questions answered.  

The game doesn't open with my Shepard coming into the story, informed by the decisions I made over two games, it opens with some person named Shepard dropped into a situation I had no part in shaping and care nothing about.  I have full faith that, as the game goes along, this will change and the impression that this is indeed my character will shape itself as the fallout of my decisions become apparent ... but I should be having that experience from the opening of the game - not three hours in. 

Modifié par elearon1, 19 février 2012 - 10:41 .


#2393
Ananka

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Raven of the Night wrote...

I want to share my impressions of the opening if You guys do not mind.

I have been playing PC/console games for 15 years now so the gameplay (especially in shooters) is not very high in my list of priorities. It is the narration and the characters in the Bioware games which made me like their games with the Mass Effect 2 being one of a few games I have enjoyed the most in my life.

With Mass Effect 3 the developers' focus (at least for the opening) seems to have shifted: no exposition and obvious desire to throw the players into action as fast as possible, poor writing with many meaningless one-liners, the player is now mostly a spectator in his/her character's dialogues etc.

Since this demo (and opening in particular) closely represents the quality of the final game - it contained almost no substance and qualities I had expected from a game by Bioware and I have decided to wait for some reviews and videos to get more information about the game before making a decision. Also: I have finished ME2 10 days ago for the 6th time and the demo of ME3 felt like it was developed either by the different group of people or with the different set of goals.


^This. I agree with everything Raven wrote.

#2394
TUHD

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@Raven: I kinda agree with that. Besides the obvious problem with the (lack of) consistence at the start between ME2 and ME3 (about no info given about the inbetween period whatswhoever), I got a really bad vibe when I noted in each decision tree so far just 2 possible replies. I REALLY hope it is more in the final game and that it were just 2 bad examples... But I am fearing the worst, and despite it's differences, it's starting to look like DA2-ish to me... *sigh*

#2395
John Locke N7

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hes suppose to have that trail when he goes to see the council right?

shepard was on earth, all they did was throw him a party in celebration for killing 'bats'

#2396
NoxJuked

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Bioware has said that Mass Effect 3's story is a bit more different just like 2 was after 1. Mass Effect 1 was about showing the player the many races, and planets that are within the milky way while hunting down Saren and finding out about these reapers. Mass Effect 2 was a dirty dozen with some of the best of the best to do a suicide mission to stop the collectors from abducting human colonies, who we find out are connected to the reapers.

Mass Effect 3 now is a full scale galactic war against the reapers that's the final chapter of Shepards story, so you could say they do have a different set of goals planned out for this game. Also when you really think about it, everyone is about to go to war with the reapers worrying about a trial for one human being on the grand scale of things when **** goes down is pointless.

#2397
Justicar

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I'm pretty sure Arrival is canon. As is LotSB.

#2398
Wolf

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YankeeBravo wrote...

TheInvicibleCandyBar wrote...

So, can we just assume then that there will be a trial, and that Bioware just had a "whoopsie" moment with Anderson's speach? I'll assume it is since the animations on the sp portion feel older and less fluid than the mp portion.


Afraid not.

There actually was a trial at one point in a build that was shown to gaming media. And that's what those traces like the "detention area" and "courtroom access" are probably left over from.

But as the quote DJBare put up from Chris shows, the intro of the demo is identical to the game's intro.


The leaked beta shown before the demo was even announced showed a difference in dialogue to what we see in the demo.

What we see in the demo is a non-import playthrough intro. An import will actually be different, assuming the leak is anything to go by, Anderson leaves out the "tried" in his line "Any other soldier would have been tried, court-martialed and discharged." when importing a Shepard from ME2.

Hope it's something along those lines.

Modifié par Gaiden96, 19 février 2012 - 12:43 .


#2399
DPSSOC

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txgoldrush wrote...

Fluwm wrote...

Wow.

To be perfectly honest, I've been able to ignore a lot of BS about ME3--the Origin EULA, "action" mode stuff (that has absolutely no place in an RPG). But this is the last straw. It seems to me they've removed crucial exposition and RPG elements to make ME3 a (fairly generic) shooter, with very little player interaction. All of my enthusiasm for this game has completely evapporated.


Oh wait, did you hear about STORY MODE which is the opposite of ACTION MODE....or that Bioware said there will be more dialogue in the final product....or that therew was more customization options for powers and weapons than the last game....

Keep on whinin' about nothing.


Yeah Story Mode isn't any different from RPG Mode.  This could just be for the demo but I did a run through and nothing was different.

NoxJuked wrote...

Bioware has said that Mass Effect 3's story is a bit more different just like 2 was after 1. Mass Effect 1 was about showing the player the many races, and planets that are within the milky way while hunting down Saren and finding out about these reapers. Mass Effect 2 was a dirty dozen with some of the best of the best to do a suicide mission to stop the collectors from abducting human colonies, who we find out are connected to the reapers.

Mass Effect 3 now is a full scale galactic war against the reapers that's the final chapter of Shepards story, so you could say they do have a different set of goals planned out for this game. Also when you really think about it, everyone is about to go to war with the reapers worrying about a trial for one human being on the grand scale of things when **** goes down is pointless.


You're right which is why nobody is asking for it to be a major focus of the game, just the intro. Once the s*** hits the fan dropping the trial makes sense but considering we've been shown time and again that nobody, and I mean nobody, among the powers that be actually believes the Reapers are coming it doesn't make sense for them to drop the trial before.

Until Shepard convinces them of the truth or the Reapers attack, war with the Batarians and dealing with Shepard are the Alliance's main problem. The intro is a massive leap from where things left off in ME2 and a trial scene would have been a good way to bridge the gap.

Like how ME2 explained in the text crawl that the reason you're on patrol duty rather than looking for a way to stop the Reapers (end of ME1) is because the Council threw you on Geth detail.

#2400
didymos1120

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DPSSOC wrote...


Yeah Story Mode isn't any different from RPG Mode.  This could just be for the demo but I did a run through and nothing was different.


Story mode just turns the difficulty way down so you can breeze through fights. That's its sole purpose.

Modifié par didymos1120, 19 février 2012 - 01:29 .