So ME3 Optimist or Pessimist, Which are you and Why?
#151
Posté 13 février 2012 - 07:43
#152
Posté 13 février 2012 - 07:46
EternalAmbiguity wrote...
1. MP
2. Collector Base didn't matter
3. Railroaded into having Udina as Counselor
4. Absurdness of Cerberus now
Heavy pessimist.
But I don't care anymore.
1. Dissagree, but that's because I wanted a Co-op since ME 1, I am a huge Army of Two fan.
2. Possibly conflicts with choices or possibly builds war assets. Only heard about it, thankfully.
3. Only because Anderson stepped down. Don't agree with the IP wasted on Novels and Comics, but I'd rather have Anderson on Earth.
4. As an actual Pro-Cerberus player, I agree. Don't need to debate that though.
Only picked you out because I recognize you. P:
Modifié par incinerator950, 13 février 2012 - 07:46 .
#153
Posté 13 février 2012 - 07:47
(...Is it weird that from the moment I saw the Illusive Man, I went "Yep, that guy's going to betray me and be a boss fight somewhere down the road.")
Modifié par orpheuslupus, 13 février 2012 - 07:48 .
#154
Guest_EternalAmbiguity_*
Posté 13 février 2012 - 07:53
Guest_EternalAmbiguity_*
incinerator950 wrote...
1. Dissagree, but that's because I wanted a Co-op since ME 1, I am a huge Army of Two fan.
2. Possibly conflicts with choices or possibly builds war assets. Only heard about it, thankfully.
3. Only because Anderson stepped down. Don't agree with the IP wasted on Novels and Comics, but I'd rather have Anderson on Earth.
4. As an actual Pro-Cerberus player, I agree. Don't need to debate that though.
Only picked you out because I recognize you. P:
2. Not totally sure what you're saying. But your decision to destroy the CB doesn't matter. No consequence.
3. Once again, your choice doesn't matter, the player is being railroaded. Something unforgivable for a series touted for choice and consequence.
And as for MP, when I found out about it I went through about 24 hours of absolute depression, then lost all feeling for ME3. If it dies in a fire on march 5, I wouldn't care.
#155
Posté 13 février 2012 - 07:55
But I will say this. If this demo is just like the actual game in terms of story, pacing, and dialogue. This will hands down be the last Bioware game I will ever buy. There should be at least 10 minutes worth of SOMETHING between you seeing Shepard and the initial attack. Not about 2 minutes...its ridiculous and insanely anti tension anti everything I loved about the series before.
#156
Posté 13 février 2012 - 07:59
2)Just rumors I heard from BSN, once again doesn't matter, but its a decent idea to keep the concept out of your mind. As a Cerberus player, I'm more saddened about turnabouts then the features you've listed.EternalAmbiguity wrote...
incinerator950 wrote...
1. Dissagree, but that's because I wanted a Co-op since ME 1, I am a huge Army of Two fan.
2. Possibly conflicts with choices or possibly builds war assets. Only heard about it, thankfully.
3. Only because Anderson stepped down. Don't agree with the IP wasted on Novels and Comics, but I'd rather have Anderson on Earth.
4. As an actual Pro-Cerberus player, I agree. Don't need to debate that though.
Only picked you out because I recognize you. P:
2. Not totally sure what you're saying. But your decision to destroy the CB doesn't matter. No consequence.
3. Once again, your choice doesn't matter, the player is being railroaded. Something unforgivable for a series touted for choice and consequence.
And as for MP, when I found out about it I went through about 24 hours of absolute depression, then lost all feeling for ME3. If it dies in a fire on march 5, I wouldn't care.
3)As a player who plays several linear games and Sandboxes, I don't expect any game to perfectly give you choice and power in every idea. This is why I don't idolize Shepards plot Armor, this is why I tolerate Canon decisions that you should not always have power over. Bioware gives an inch, and Players want a meter...bad analogy.
As I've said in another topic, I have a different player immersion into games. I was happy to see MP features, and so far I find them to be interesting. It will be a decent way to keep playing the game after I bleed it dry, and I do enjoy helping people in Co-Op, despite how I negatively portray myself as disliking everyone on this forum.
Modifié par incinerator950, 13 février 2012 - 08:00 .
#157
Guest_EternalAmbiguity_*
Posté 13 février 2012 - 08:01
Guest_EternalAmbiguity_*
#158
Posté 13 février 2012 - 04:20
Xarathox wrote...
Ahglock wrote...
Not sure.
Origin basically stops me from buying it. I'll borrow my nephews xbox copy months down the road though.
Ignoring origin though I am an optimist. I think they screwed some things up sticky/cluster grenade, too much overlap in biotic powers, weapon weight to power recharge balance blah blah. But overall the gameplay seems improved the enemies seem to have a better and more aggressive AI, a wider range of enemy threats, etc. The only question really is the story and how that works out.
You can afford to buy it on Origin, but refuse to do so...but have to wait months to play it on Xbox? Why not just buy it for that platform instead then?
Because I would still be financially supporting a company that is willing to force spyware onto its customers. Any product that requires origin i will not buy.
#159
Posté 13 février 2012 - 04:23
#160
Posté 13 février 2012 - 04:28
#161
Posté 13 février 2012 - 04:28
#162
Posté 13 février 2012 - 04:35
One: I can't get the BEST possible ending by singleplayer alone.
Two: there will be some stupid time limit in the game, or best possible ending will be locked away if you don't do it in time.
Those two are my only fears. But yes, optimistic otherwise.
#163
Posté 13 février 2012 - 04:48
Arppis wrote...
I can't get the BEST possible ending by singleplayer alone.
From what I recall, you don't need to play MP for the best ending, it's just another option or something?
As for time limit, I don't know.
For me, I'm optimistic, still.
#164
Posté 13 février 2012 - 04:50
I kow that the exploration component won't make a return, but I expect an improved ME2 combat system (with a few additions from ME1) and better item and character customization.
#165
Posté 13 février 2012 - 04:56
ME1 was about a galaxy-wide threat. ME2 and ME3 have reduced that storyline to just Earth being threatened. I just don't see how they can make a story about rallying the galaxy, finding out how to stop the Reapers, and killing the reapers all in a game that's only going to be as long as ME2. Part of the rallying and finding information about the Reapers should have been what ME2 was about, not some insignificant side story that was ME2.
I also feel like the romances will be disappointing and uneven. It has been confirmed that there will be at least 4 female same sex options, while only one confirmed for male. If this turns out to be the final numbers of possible same-sex relationships, I think the boards will go up in flames.
Modifié par ReveurIngenu, 13 février 2012 - 05:02 .
#166
Posté 13 février 2012 - 05:03
ReveurIngenu wrote...
Part of the rallying and finding information about the Reapers should have been what ME2 was about, not some insignificant side story that was ME2.
That always sounded like a bad idea to me. Weaking the Reapsers would just make the ME3 starting situation less dire. One of the things Star Wars did right was that the Empire was just as threatening at the end of ESB as it was at the beginning of the film.
#167
Posté 13 février 2012 - 05:05
#168
Posté 13 février 2012 - 05:06
I'm sure it will be fun in its own way though.
#169
Posté 13 février 2012 - 05:08
Ghost Rider LSOV wrote...
Arppis wrote...
I can't get the BEST possible ending by singleplayer alone.
From what I recall, you don't need to play MP for the best ending, it's just another option or something?
As for time limit, I don't know.
For me, I'm optimistic, still.
Yeah, I know they have been saying that. But I have also heard that if you don't play MP, you will have hard time getting the best ending. Maybe the fights have less ships or something.
#170
Posté 13 février 2012 - 05:18
So yeah, I really couldn't fathom being disappointed by the finale of this trilogy.
#171
Posté 13 février 2012 - 05:18
This recent thing with the possibility of stripped/simplified dialogue and way to much autodialogue also worries me rather than excites me. How do I play different Sheps with distinct personalities if I don't have options for them to at least respond differently even if the end comes out the same? It effectively reduces my four Sheps to just one or maybe and lowers the potential for replayability.
And then, I'm disappointed that the trial that fills in what has happened since Arrival has apparently been removed. I wanted my Col. Jessep moment. I know some folks might have found it dull, but I'd been looking forward to it. It didn't have to be long, but I think it would have been an appropriate story opening rather than a sudden attack with explosions everywhere.
So, I'm getting less excited and more worried. I'll play it because I'm a completionist. But, I'm definitely getting worried.
#172
Posté 13 février 2012 - 05:21
Arppis wrote...
Ghost Rider LSOV wrote...
Arppis wrote...
I can't get the BEST possible ending by singleplayer alone.
From what I recall, you don't need to play MP for the best ending, it's just another option or something?
As for time limit, I don't know.
For me, I'm optimistic, still.
Yeah, I know they have been saying that. But I have also heard that if you don't play MP, you will have hard time getting the best ending. Maybe the fights have less ships or something.
It's like a vitamin supplement. You can do it all normally, or you can add to your GR by playing Multiplayer and Infiltrator (portable thingie) to help you. Completely optional, and you can get the strongest GR in the game without outside support either.
#173
Posté 13 février 2012 - 05:38
MP was a sign things were headed the wring way. Add to that Vega, "streamlining", Michael Bay inspired marketing, less talking more splosions, mitigated choices.
Ive just reached a point of indifference. If it's good I'll love it, but all signs point elsewhere.
#174
Posté 13 février 2012 - 05:39
"Hey Shepard, we can kiss and I'll give you information, good luck." "I should go."
#175
Guest_Catch This Fade_*
Posté 13 février 2012 - 05:44
Guest_Catch This Fade_*
Really? The Vega and Shepard conversation was stupid to you?ShadowSplicer wrote...
I consider Mass Effect 1 and 2 my favorite games of all time ever, but the demo to this one had some cringe worthy dialogue...
Just about hits how I feel about it.





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