silver_sparrow wrote...
What part of EA spent their resources on an optional feature do people not understand?
It's not about understanding. It's about ignoring that fact and trying to prove to people through hyperbole and baseless claims, that their position is the correct one because they can't concede a point. Most of the complaints seem to go that way. Somone posts a topic and have obviously ignored or are ignorant of announced features. They post a rant and people reply stating common sense, announced features, screens and other evidence to disprove the asssumption. 75% of the time all of that is discarded by the complainer(s) and the debate slowly evolves into an emotion argument. After a couple pages it becomes clear that the topic wasn't really about a feature, but was about one or more of the following:
-ME1 was better than ME2 and is the only true Mass Effect.
-ME1 was better than ME2 which means ME1 and ME2 will be better than ME3.
-ME2 sucks and ME3 will suck because they changed stuff from ME1.
-ME2 sucks and ME3 will suck because their stories aren't what I envisioned happening when I was playing ME1.
-Dragon Age 2 sucked so ME3 will suck (complete lack of understanding about which Dev Teams are working on what games in Bioware. Or just don't know that Bioware isn't one group of Devs but many in various cities working on different games/projects.)
-Bioware is only out to make money.
-Bioware is currupted by EA.
-EA is evil.
-MP took resources from SP in ME3 so ME3 will suck (again a simple mindset of how development, publishing, and financing actually works. Bioware Edmonton which has always made Mass Effect worked on SP and the new Bioware Montreal division took up MP. Bioware Edmonton got additional financing and it was even stated that both Dev teams shared programming, level designs etc. so its possible we got more out of having MP, not less.)
-Although I want to play MP, it makes me uncomfortable because I don't like playing with others if seen as less skilled or a noob. (understandable)
-I'm a completionist and feel compelled to play modes and additions I don't like (MP, Insanity). They should be removed so I don't feel left out, even if they have no effect on my game if I decide not to play them.
-I don't like the idea of shooters or the people who play them and I don't want them playing my chosen RPG games.
-Improvements or changes to combat make ME less RPG like because we all know RPG elements and good combat are impossible to have at the same time.
-I have reservations, ideals, personal issues or assumptions in real life and apply them to my games as well.
Now again there's a good amount of threads where posters are generally concerned or inquisitive about an issue, but most are just people pushing the above agendas.