Did the start of the game (demo) feel really abrupt to anyone else here?
#26
Posté 12 février 2012 - 09:11
Any ideas what that was all about haha?
#27
Guest_Hello Man_*
Posté 12 février 2012 - 09:12
Guest_Hello Man_*
#28
Posté 12 février 2012 - 09:13
So Shepard telling James he's not a commander anymore and asking him what's going on is acting "budy buddy"? And yes clearly the demo which features heavy cuts that we've seen from Sur'kesh is a final indication of the actualy pacing of the game, if I were working at Bioware I would've already suggested we just cancel the damn game I have never had the misfortune to be part of a whinier community.Ohei wrote...
Who knows, maybe in the final game it will be more elaborate and what not.
Past Mass Effect openings were also rushed but you had the sense of urgency present (Collector Ship attack, and THEN it's like MOVEMOVEMOVE). With Earth, before the Reapers even show up, everyone is hurrying up, Shepard is there randomly, they don't recall how he got there unless the player played Arrival and can connect the dots, he acts quite buddy-buddy with James even though you don't ever see him actually speaking to him in Conviction, yadda-yadda. Seems a bit unpolished to me.
In other words, yes, I agree it is quite messy/more confusing and rushed than previous entries. Some of the dialog, especially from the Admiralty Board/Defense Committee or whatever, is just... cringe-worthy lol. BUT, that's just my opinion.
I will officially judge once the game is actually out, and give BioWare the benefit of the doubt. The demo has to be small in size so there is a very big chance they cut plenty of cool stuff out. They definitely removed a chunk of Sur'kesh. Dunno about Earth, though.
Modifié par N7Raider, 12 février 2012 - 09:14 .
#29
Posté 12 février 2012 - 09:13
N00blet666 wrote...
You know if just one dev would clarify these issues everyone on this board would be completely content. I think they like watching us squirm.
Or maybe the reality is what we think it is about the final game and they 2 scurred 2 tell us lol bad markaetin move tbh
#30
Posté 12 février 2012 - 09:14
Hello Man wrote...
Stuff was cut. Especially the intro. I remember looking up the leaked demo on Youtube and it was longer.
The Earth mission was basically the same, the Krogan mission had a lot cut out compared to the beta.
#31
Posté 12 février 2012 - 09:14
N7Raider wrote...
So Shepard telling James he's not a commander anymore and asking him what's going on is acting "budy buddy"? And yes clearly the demo which features heavy cuts that we've seen from Sur'kesh is a final indication of the actualy pacing of the game, if I were working at Bioware I would've already suggested we just cancel the damn game I have never had the misfortune to be part of a whinier community.Ohei wrote...
Who knows, maybe in the final game it will be more elaborate and what not.
Past Mass Effect openings were also rushed but you had the sense of urgency present (Collector Ship attack, and THEN it's like MOVEMOVEMOVE). With Earth, before the Reapers even show up, everyone is hurrying up, Shepard is there randomly, they don't recall how he got there unless the player played Arrival and can connect the dots, he acts quite buddy-buddy with James even though you don't ever see him actually speaking to him in Conviction, yadda-yadda. Seems a bit unpolished to me.
In other words, yes, I agree it is quite messy/more confusing and rushed than previous entries. Some of the dialog, especially from the Admiralty Board/Defense Committee or whatever, is just... cringe-worthy lol. BUT, that's just my opinion.
I will officially judge once the game is actually out, and give BioWare the benefit of the doubt. The demo has to be small in size so there is a very big chance they cut plenty of cool stuff out. They definitely removed a chunk of Sur'kesh. Dunno about Earth, though.
Someone didn't bother to read my post thoroughly.
Nice try, though.
#32
Guest_The PLC_*
Posté 12 février 2012 - 09:16
Guest_The PLC_*
I agree. But do you actually want the intro to explain how Shep meets Vega, show the entire trial AND the stuff that's already in there? That would be one long intro. And the reason Shepard is at the trial really shouldn't confuse anyone. If you've played Arrival you already know, and if you haven't, you'll just have to assume it's because of Shep's work with Cerberus.Atakuma wrote...
That's a terrible way of going about it. Comics shouldn't be required reading.G3rman wrote...
Not really, I like how it throws you into it. A comic is supposed to detail how Vega meets Shep IIRC.
There's already over 8 minutes of cut scenes before you actually get to control Shepard. That is waaaaay longer than most games.
Modifié par The PLC, 12 février 2012 - 09:17 .
#33
Posté 12 février 2012 - 09:16
Atakuma wrote...
That's a terrible way of going about it. Comics shouldn't be required reading.G3rman wrote...
Not really, I like how it throws you into it. A comic is supposed to detail how Vega meets Shep IIRC.
Who said it was required? How many people actually care to know Vega? I'm sure his dialogue allows you to explore what happened in the comic anyway.
#34
Posté 12 février 2012 - 09:17
I don't give a crap about the rest of your post I only brought up your statement about acting "budy buddy" with James when the fact of the matter is you don't, your retort is literally worthless.Ohei wrote...
N7Raider wrote...
So Shepard telling James he's not a commander anymore and asking him what's going on is acting "budy buddy"? And yes clearly the demo which features heavy cuts that we've seen from Sur'kesh is a final indication of the actualy pacing of the game, if I were working at Bioware I would've already suggested we just cancel the damn game I have never had the misfortune to be part of a whinier community.Ohei wrote...
Who knows, maybe in the final game it will be more elaborate and what not.
Past Mass Effect openings were also rushed but you had the sense of urgency present (Collector Ship attack, and THEN it's like MOVEMOVEMOVE). With Earth, before the Reapers even show up, everyone is hurrying up, Shepard is there randomly, they don't recall how he got there unless the player played Arrival and can connect the dots, he acts quite buddy-buddy with James even though you don't ever see him actually speaking to him in Conviction, yadda-yadda. Seems a bit unpolished to me.
In other words, yes, I agree it is quite messy/more confusing and rushed than previous entries. Some of the dialog, especially from the Admiralty Board/Defense Committee or whatever, is just... cringe-worthy lol. BUT, that's just my opinion.
I will officially judge once the game is actually out, and give BioWare the benefit of the doubt. The demo has to be small in size so there is a very big chance they cut plenty of cool stuff out. They definitely removed a chunk of Sur'kesh. Dunno about Earth, though.
Someone didn't bother to read my post thoroughly.
Nice try, though.
#35
Posté 12 février 2012 - 09:19
N7Raider wrote...
I don't give a crap about the rest of your post I only brought up your statement about acting "budy buddy" with James when the fact of the matter is you don't, your retort is literally worthless.Ohei wrote...
N7Raider wrote...
So Shepard telling James he's not a commander anymore and asking him what's going on is acting "budy buddy"? And yes clearly the demo which features heavy cuts that we've seen from Sur'kesh is a final indication of the actualy pacing of the game, if I were working at Bioware I would've already suggested we just cancel the damn game I have never had the misfortune to be part of a whinier community.Ohei wrote...
Who knows, maybe in the final game it will be more elaborate and what not.
Past Mass Effect openings were also rushed but you had the sense of urgency present (Collector Ship attack, and THEN it's like MOVEMOVEMOVE). With Earth, before the Reapers even show up, everyone is hurrying up, Shepard is there randomly, they don't recall how he got there unless the player played Arrival and can connect the dots, he acts quite buddy-buddy with James even though you don't ever see him actually speaking to him in Conviction, yadda-yadda. Seems a bit unpolished to me.
In other words, yes, I agree it is quite messy/more confusing and rushed than previous entries. Some of the dialog, especially from the Admiralty Board/Defense Committee or whatever, is just... cringe-worthy lol. BUT, that's just my opinion.
I will officially judge once the game is actually out, and give BioWare the benefit of the doubt. The demo has to be small in size so there is a very big chance they cut plenty of cool stuff out. They definitely removed a chunk of Sur'kesh. Dunno about Earth, though.
Someone didn't bother to read my post thoroughly.
Nice try, though.
#36
Posté 12 février 2012 - 09:19
The PLC wrote...
I agree. But do you actually want the intro to explain how Shep meets Vega, show the entire trial AND the stuff that's already in there? That would be one long intro. And the reason Shepard is at the trial really shouldn't confuse anyone. If you've played Arrival you already know, and if you haven't, you'll just have to assume it's because of Shep's work with Cerberus.Atakuma wrote...
That's a terrible way of going about it. Comics shouldn't be required reading.G3rman wrote...
Not really, I like how it throws you into it. A comic is supposed to detail how Vega meets Shep IIRC.
There's already over 8 minutes of cut scenes before you actually get to control Shepard. That is waaaaay longer than most games.
Well to me it's like starting ME2 after you break out of the Ceberus facility. But instead Bioware just tell us through a few lines of dialogue that Miranda and Jacob are aquainted to Shepard
#37
Posté 12 février 2012 - 09:20
Yes I would.The PLC wrote...
I agree. But do you actually want the intro to explain how Shep meets Vega, show the entire trial AND the stuff that's already in there? That would be one long intro. And the reason Shepard is at the trial really shouldn't confuse anyone. If you've played Arrival you already know, and if you haven't, you'll just have to assume it's because of Shep's work with Cerberus.Atakuma wrote...
That's a terrible way of going about it. Comics shouldn't be required reading.G3rman wrote...
Not really, I like how it throws you into it. A comic is supposed to detail how Vega meets Shep IIRC.
#38
Posté 12 février 2012 - 09:23
this is pathetic I only brought up the thing with Vega and this is your reaction? I never complained about anything you're the one that was ****ing but fine whatever you're a waist of keystrokes and probably a ****ty person at that too so whatever:innocent:Ohei wrote...
N7Raider wrote...
I don't give a crap about the rest of your post I only brought up your statement about acting "budy buddy" with James when the fact of the matter is you don't, your retort is literally worthless.Ohei wrote...
N7Raider wrote...
So Shepard telling James he's not a commander anymore and asking him what's going on is acting "budy buddy"? And yes clearly the demo which features heavy cuts that we've seen from Sur'kesh is a final indication of the actualy pacing of the game, if I were working at Bioware I would've already suggested we just cancel the damn game I have never had the misfortune to be part of a whinier community.Ohei wrote...
Who knows, maybe in the final game it will be more elaborate and what not.
Past Mass Effect openings were also rushed but you had the sense of urgency present (Collector Ship attack, and THEN it's like MOVEMOVEMOVE). With Earth, before the Reapers even show up, everyone is hurrying up, Shepard is there randomly, they don't recall how he got there unless the player played Arrival and can connect the dots, he acts quite buddy-buddy with James even though you don't ever see him actually speaking to him in Conviction, yadda-yadda. Seems a bit unpolished to me.
In other words, yes, I agree it is quite messy/more confusing and rushed than previous entries. Some of the dialog, especially from the Admiralty Board/Defense Committee or whatever, is just... cringe-worthy lol. BUT, that's just my opinion.
I will officially judge once the game is actually out, and give BioWare the benefit of the doubt. The demo has to be small in size so there is a very big chance they cut plenty of cool stuff out. They definitely removed a chunk of Sur'kesh. Dunno about Earth, though.
Someone didn't bother to read my post thoroughly.
Nice try, though.
#39
Posté 12 février 2012 - 09:24
I would too. A trial would be awesome. The man killed 300,000 people it's kind of important. It's not Hitler tier death toll but, it's important.Atakuma wrote...
Yes I would.The PLC wrote...
I agree. But do you actually want the intro to explain how Shep meets Vega, show the entire trial AND the stuff that's already in there? That would be one long intro. And the reason Shepard is at the trial really shouldn't confuse anyone. If you've played Arrival you already know, and if you haven't, you'll just have to assume it's because of Shep's work with Cerberus.Atakuma wrote...
That's a terrible way of going about it. Comics shouldn't be required reading.G3rman wrote...
Not really, I like how it throws you into it. A comic is supposed to detail how Vega meets Shep IIRC.
Modifié par N00blet666, 12 février 2012 - 09:25 .
#40
Guest_Guest12345_*
Posté 12 février 2012 - 09:24
Guest_Guest12345_*
I think this is more of just a backlash of people expecting a trial and not getting it, just IMO.
#41
Posté 12 février 2012 - 09:24
N7Raider wrote...
this is pathetic I only brought up the thing with Vega and this is your reaction? I never complained about anything you're the one that was ****ing but fine whatever you're a waist of keystrokes and probably a ****ty person at that too so whatever:innocent:Ohei wrote...
N7Raider wrote...
I don't give a crap about the rest of your post I only brought up your statement about acting "budy buddy" with James when the fact of the matter is you don't, your retort is literally worthless.Ohei wrote...
N7Raider wrote...
So Shepard telling James he's not a commander anymore and asking him what's going on is acting "budy buddy"? And yes clearly the demo which features heavy cuts that we've seen from Sur'kesh is a final indication of the actualy pacing of the game, if I were working at Bioware I would've already suggested we just cancel the damn game I have never had the misfortune to be part of a whinier community.Ohei wrote...
Who knows, maybe in the final game it will be more elaborate and what not.
Past Mass Effect openings were also rushed but you had the sense of urgency present (Collector Ship attack, and THEN it's like MOVEMOVEMOVE). With Earth, before the Reapers even show up, everyone is hurrying up, Shepard is there randomly, they don't recall how he got there unless the player played Arrival and can connect the dots, he acts quite buddy-buddy with James even though you don't ever see him actually speaking to him in Conviction, yadda-yadda. Seems a bit unpolished to me.
In other words, yes, I agree it is quite messy/more confusing and rushed than previous entries. Some of the dialog, especially from the Admiralty Board/Defense Committee or whatever, is just... cringe-worthy lol. BUT, that's just my opinion.
I will officially judge once the game is actually out, and give BioWare the benefit of the doubt. The demo has to be small in size so there is a very big chance they cut plenty of cool stuff out. They definitely removed a chunk of Sur'kesh. Dunno about Earth, though.
Someone didn't bother to read my post thoroughly.
Nice try, though.
*snip*
Modifié par Nexis7, 12 février 2012 - 09:25 .
#42
Guest_The PLC_*
Posté 12 février 2012 - 09:24
Guest_The PLC_*
So you actually want to see Shep get arrested and meet Vega, sit through an entire trial, talk to Anderson while walking up to the hearing in the demo, go through the hearing and then have the Reapers attack? Again, that would be one LONG intro.Alex Arterius wrote...
The PLC wrote...
I agree. But do you actually want the intro to explain how Shep meets Vega, show the entire trial AND the stuff that's already in there? That would be one long intro. And the reason Shepard is at the trial really shouldn't confuse anyone. If you've played Arrival you already know, and if you haven't, you'll just have to assume it's because of Shep's work with Cerberus.Atakuma wrote...
That's a terrible way of going about it. Comics shouldn't be required reading.G3rman wrote...
Not really, I like how it throws you into it. A comic is supposed to detail how Vega meets Shep IIRC.
There's already over 8 minutes of cut scenes before you actually get to control Shepard. That is waaaaay longer than most games.
Well to me it's like starting ME2 after you break out of the Ceberus facility. But instead Bioware just tell us through a few lines of dialogue that Miranda and Jacob are aquainted to Shepard
#43
Posté 12 février 2012 - 09:26
#44
Posté 12 février 2012 - 09:26
Talks the guy who started with the insults...N7Raider wrote...
this is pathetic I only brought up the thing with Vega and this is your reaction? I never complained about anything you're the one that was ****ing but fine whatever you're a waist of keystrokes and probably a ****ty person at that too so whatever:innocent:Ohei wrote...
N7Raider wrote...
I don't give a crap about the rest of your post I only brought up your statement about acting "budy buddy" with James when the fact of the matter is you don't, your retort is literally worthless.Ohei wrote...
N7Raider wrote...
So Shepard telling James he's not a commander anymore and asking him what's going on is acting "budy buddy"? And yes clearly the demo which features heavy cuts that we've seen from Sur'kesh is a final indication of the actualy pacing of the game, if I were working at Bioware I would've already suggested we just cancel the damn game I have never had the misfortune to be part of a whinier community.Ohei wrote...
Who knows, maybe in the final game it will be more elaborate and what not.
Past Mass Effect openings were also rushed but you had the sense of urgency present (Collector Ship attack, and THEN it's like MOVEMOVEMOVE). With Earth, before the Reapers even show up, everyone is hurrying up, Shepard is there randomly, they don't recall how he got there unless the player played Arrival and can connect the dots, he acts quite buddy-buddy with James even though you don't ever see him actually speaking to him in Conviction, yadda-yadda. Seems a bit unpolished to me.
In other words, yes, I agree it is quite messy/more confusing and rushed than previous entries. Some of the dialog, especially from the Admiralty Board/Defense Committee or whatever, is just... cringe-worthy lol. BUT, that's just my opinion.
I will officially judge once the game is actually out, and give BioWare the benefit of the doubt. The demo has to be small in size so there is a very big chance they cut plenty of cool stuff out. They definitely removed a chunk of Sur'kesh. Dunno about Earth, though.
Someone didn't bother to read my post thoroughly.
Nice try, though.
Modifié par El_Chala_Legalizado, 12 février 2012 - 09:28 .
#45
Guest_The PLC_*
Posté 12 février 2012 - 09:27
Guest_The PLC_*
Maybe, but the leak (which had way more to the Sur'Kesh portion than the demo) had the same intro as this one. And Mac Walters had said that we won't get to sit through the trial.Berkilak wrote...
People are assuming that the demo isn't a slimmed down version of the game. It is.
#46
Posté 12 février 2012 - 09:28
Agreed, while I think I'm going to like the vega character, the fact that he's suddenly well known to Shepard from the start is jarring.Atakuma wrote...
Yes I would.The PLC wrote...
I agree. But do you actually want the intro to explain how Shep meets Vega, show the entire trial AND the stuff that's already in there? That would be one long intro. And the reason Shepard is at the trial really shouldn't confuse anyone. If you've played Arrival you already know, and if you haven't, you'll just have to assume it's because of Shep's work with Cerberus.
#47
Posté 12 février 2012 - 09:28
yeah because cry me a river isn't an insult I can't stand it when people feel the need to insert themselves in conversations they have no part of that includes you. SO GOODBYE!!!El_Chala_Legalizado wrote...
Talks the guy who started with the insults...N7Raider wrote...
this is pathetic I only brought up the thing with Vega and this is your reaction? I never complained about anything you're the one that was ****ing but fine whatever you're a waist of keystrokes and probably a ****ty person at that too so whatever:innocent:Ohei wrote...
N7Raider wrote...
I don't give a crap about the rest of your post I only brought up your statement about acting "budy buddy" with James when the fact of the matter is you don't, your retort is literally worthless.Ohei wrote...
N7Raider wrote...
So Shepard telling James he's not a commander anymore and asking him what's going on is acting "budy buddy"? And yes clearly the demo which features heavy cuts that we've seen from Sur'kesh is a final indication of the actualy pacing of the game, if I were working at Bioware I would've already suggested we just cancel the damn game I have never had the misfortune to be part of a whinier community.Ohei wrote...
Who knows, maybe in the final game it will be more elaborate and what not.
Past Mass Effect openings were also rushed but you had the sense of urgency present (Collector Ship attack, and THEN it's like MOVEMOVEMOVE). With Earth, before the Reapers even show up, everyone is hurrying up, Shepard is there randomly, they don't recall how he got there unless the player played Arrival and can connect the dots, he acts quite buddy-buddy with James even though you don't ever see him actually speaking to him in Conviction, yadda-yadda. Seems a bit unpolished to me.
In other words, yes, I agree it is quite messy/more confusing and rushed than previous entries. Some of the dialog, especially from the Admiralty Board/Defense Committee or whatever, is just... cringe-worthy lol. BUT, that's just my opinion.
I will officially judge once the game is actually out, and give BioWare the benefit of the doubt. The demo has to be small in size so there is a very big chance they cut plenty of cool stuff out. They definitely removed a chunk of Sur'kesh. Dunno about Earth, though.
Someone didn't bother to read my post thoroughly.
Nice try, though.
#48
Posté 12 février 2012 - 09:28
N00blet666 wrote...
Bro, everybody is mad. Bioware should have never released that demo.
whats funny is today (by today I mean this generation of gaming) every time a studio releases a demo people start screaming that they shouldn't have released it yet when the game comes around people are amazed (somehow) that the release game is different in both quality and quantity of whats in it.
Bioware has already said and its been confirmed by people who have read the script (I haven't) that theres convo options removed in the demo and entire chuncks of story elements missing to prevent spoilers.
#49
Posté 12 février 2012 - 09:29
A proper intro with a trial would take too long to get to the action.
#50
Posté 12 février 2012 - 09:29
N7Raider wrote...
this is pathetic I only brought up the thing with Vega and this is your reaction? I never complained about anything you're the one that was ****ing but fine whatever you're a waist of keystrokes and probably a ****ty person at that too so whatever:innocent:Ohei wrote...
N7Raider wrote...
I don't give a crap about the rest of your post I only brought up your statement about acting "budy buddy" with James when the fact of the matter is you don't, your retort is literally worthless.Ohei wrote...
N7Raider wrote...
So Shepard telling James he's not a commander anymore and asking him what's going on is acting "budy buddy"? And yes clearly the demo which features heavy cuts that we've seen from Sur'kesh is a final indication of the actualy pacing of the game, if I were working at Bioware I would've already suggested we just cancel the damn game I have never had the misfortune to be part of a whinier community.Ohei wrote...
Who knows, maybe in the final game it will be more elaborate and what not.
Past Mass Effect openings were also rushed but you had the sense of urgency present (Collector Ship attack, and THEN it's like MOVEMOVEMOVE). With Earth, before the Reapers even show up, everyone is hurrying up, Shepard is there randomly, they don't recall how he got there unless the player played Arrival and can connect the dots, he acts quite buddy-buddy with James even though you don't ever see him actually speaking to him in Conviction, yadda-yadda. Seems a bit unpolished to me.
In other words, yes, I agree it is quite messy/more confusing and rushed than previous entries. Some of the dialog, especially from the Admiralty Board/Defense Committee or whatever, is just... cringe-worthy lol. BUT, that's just my opinion.
I will officially judge once the game is actually out, and give BioWare the benefit of the doubt. The demo has to be small in size so there is a very big chance they cut plenty of cool stuff out. They definitely removed a chunk of Sur'kesh. Dunno about Earth, though.
Someone didn't bother to read my post thoroughly.
Nice try, though.
Maybe, if you had uh, oh I don't know, hit your keyboard's ''enter'' after the James thing, I wouldn't have assumed your entire post was directed at me. I do believe your reaction was actually a bit over the top to begin with.
Don't get all hot and bothered though, partner. Over a BSN post? Nah, not worth it, friend. Not worth it. There's worse sh*t out there. Bigger problems. If assuming I am a ''shi**y person'' makes you feel any better, go ahead. Not gonna burst your little bubble.
I said ''kind of/quite/a little buddy-buddy'' because I did not feel the need to use another expression. You don't feel like it was a similar encounter? That's your opinion, which if you had bothered to read my post entirely, would maaaaybe realize I stated that is MY opinion.
Now, let's both stop derailing the topic, yes? Okay.
Modifié par Ohei, 12 février 2012 - 09:31 .





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