What's your excuse for taking off work/school March 6th
#101
Posté 13 février 2012 - 12:02
Most I'll do is leave work around noon or something, and that's if there;s nothing pressing at work.
#102
Posté 13 février 2012 - 12:02
Being unemployed.
Wait. That's... not a bad thing, at least for now. Gives me time to kill some Reapers.
#103
Posté 13 février 2012 - 12:03
string3r wrote...
Taking a day off to play a video game.
Heavy risk.....
....But the priiiiiiize
#104
Posté 13 février 2012 - 12:03
and lolBlackDoomShadow wrote...
I wonder what my boss would say if I told him "I have a court date. In Vancouver. For killing 300,000 innocent people."
#105
Posté 13 février 2012 - 12:05
JaHawk wrote...
Commander Dariush Shepard wrote...
JaHawk wrote...
I have a free lesson first thing on Fridays, so I'll be off to pick up mine on the 9th (UK Release date), then I'll probably skip my optional extra History lesson last thing in the afternoon to go home and get started with it. No skipping mandatory sessions though - need them to pass my courses.
Sixth Former?
Indeed - Makes doing stuff during the day so much easier when I go to a college five minutes from my house as opposed to a high school a 20 minute train and a 20 minute bus away.
lol, I would have gone to the college right in front of my house, but it's baaaad. less than 1 minute walk too. I prefer my 10 minute drive though. Starting in September
#106
Posté 13 février 2012 - 12:12
Commander Dariush Shepard wrote...
JaHawk wrote...
Commander Dariush Shepard wrote...
JaHawk wrote...
I have a free lesson first thing on Fridays, so I'll be off to pick up mine on the 9th (UK Release date), then I'll probably skip my optional extra History lesson last thing in the afternoon to go home and get started with it. No skipping mandatory sessions though - need them to pass my courses.
Sixth Former?
Indeed - Makes doing stuff during the day so much easier when I go to a college five minutes from my house as opposed to a high school a 20 minute train and a 20 minute bus away.
lol, I would have gone to the college right in front of my house, but it's baaaad. less than 1 minute walk too. I prefer my 10 minute drive though. Starting in September
Awesome
#107
Posté 13 février 2012 - 12:14
#108
Posté 13 février 2012 - 12:14
#109
Posté 13 février 2012 - 12:15
#110
Posté 13 février 2012 - 12:17
Modifié par Refara, 13 février 2012 - 12:17 .
#111
Posté 13 février 2012 - 12:18
#112
Posté 13 février 2012 - 12:19
Modifié par Refara, 13 février 2012 - 12:19 .
#113
Posté 13 février 2012 - 12:19
JaHawk wrote...
Commander Dariush Shepard wrote...
JaHawk wrote...
Commander Dariush Shepard wrote...
JaHawk wrote...
I have a free lesson first thing on Fridays, so I'll be off to pick up mine on the 9th (UK Release date), then I'll probably skip my optional extra History lesson last thing in the afternoon to go home and get started with it. No skipping mandatory sessions though - need them to pass my courses.
Sixth Former?
Indeed - Makes doing stuff during the day so much easier when I go to a college five minutes from my house as opposed to a high school a 20 minute train and a 20 minute bus away.
lol, I would have gone to the college right in front of my house, but it's baaaad. less than 1 minute walk too. I prefer my 10 minute drive though. Starting in September
AwesomeCan't wait until I can drive (July-time) - make it even easier to get into town from college (15 minute walk? HAH! Try a 5 minute drive)
LOL, when I said drive, I actually meant my Dad is gonna take me there lol. Gonna write myself a doctors note and leave for ME3. If I walked, it would take 3 hours. I would know, I had to when there were no trains or buses and it was heavy snow. lol
#114
Posté 13 février 2012 - 12:20
#115
Posté 13 février 2012 - 12:23
#116
Posté 13 février 2012 - 12:31
So I'll be in the lab for at least 8 hours.
#117
Posté 13 février 2012 - 12:32
Commander Dariush Shepard wrote...
JaHawk wrote...
Commander Dariush Shepard wrote...
JaHawk wrote...
Commander Dariush Shepard wrote...
JaHawk wrote...
I have a free lesson first thing on Fridays, so I'll be off to pick up mine on the 9th (UK Release date), then I'll probably skip my optional extra History lesson last thing in the afternoon to go home and get started with it. No skipping mandatory sessions though - need them to pass my courses.
Sixth Former?
Indeed - Makes doing stuff during the day so much easier when I go to a college five minutes from my house as opposed to a high school a 20 minute train and a 20 minute bus away.
lol, I would have gone to the college right in front of my house, but it's baaaad. less than 1 minute walk too. I prefer my 10 minute drive though. Starting in September
AwesomeCan't wait until I can drive (July-time) - make it even easier to get into town from college (15 minute walk? HAH! Try a 5 minute drive)
LOL, when I said drive, I actually meant my Dad is gonna take me there lol. Gonna write myself a doctors note and leave for ME3. If I walked, it would take 3 hours. I would know, I had to when there were no trains or buses and it was heavy snow. lol
That snow last week was horrendous! A ten minute walk downhill to school became a 40 minute tiptoe downhill.
#118
Posté 13 février 2012 - 12:33
Seeing as I don't have classes that Thursday or Friday, I'll make a deliciously long weekend of it.
^_____^
Modifié par Asenza, 13 février 2012 - 12:38 .
#119
Posté 13 février 2012 - 12:36
Nigawatts wrote...
Is paid vacation an excuse?
Yup it's what am doing on the 9th when it comes out here in the UK and the great thing is, thanks to my current shift pattern, besides the weekend I've also got the Monday after off too...
4 Days of ME3 goodness
#120
Posté 13 février 2012 - 12:36
JaHawk wrote...
Commander Dariush Shepard wrote...
JaHawk wrote...
Commander Dariush Shepard wrote...
JaHawk wrote...
Commander Dariush Shepard wrote...
JaHawk wrote...
I have a free lesson first thing on Fridays, so I'll be off to pick up mine on the 9th (UK Release date), then I'll probably skip my optional extra History lesson last thing in the afternoon to go home and get started with it. No skipping mandatory sessions though - need them to pass my courses.
Sixth Former?
Indeed - Makes doing stuff during the day so much easier when I go to a college five minutes from my house as opposed to a high school a 20 minute train and a 20 minute bus away.
lol, I would have gone to the college right in front of my house, but it's baaaad. less than 1 minute walk too. I prefer my 10 minute drive though. Starting in September
AwesomeCan't wait until I can drive (July-time) - make it even easier to get into town from college (15 minute walk? HAH! Try a 5 minute drive)
LOL, when I said drive, I actually meant my Dad is gonna take me there lol. Gonna write myself a doctors note and leave for ME3. If I walked, it would take 3 hours. I would know, I had to when there were no trains or buses and it was heavy snow. lol
That snow last week was horrendous! A ten minute walk downhill to school became a 40 minute tiptoe downhill.
Yeah, but it didn't really settle in London. I'm talking about 2 years ago, lol. Anyway, what time you leave your college on the 9th? I'll be leaving like 2pm
#121
Posté 13 février 2012 - 12:59
#122
Posté 13 février 2012 - 01:02
#123
Posté 13 février 2012 - 01:04
#124
Guest_Luc0s_*
Posté 13 février 2012 - 01:04
Guest_Luc0s_*
legion999 wrote...
May I ask what his reasons are?
Sure. I'll keep it short though. He originally talked about this subject for nearly 90 minutes, so you probably understand I can't cover everything he said in 1 comment. I actually had to write a small paper about his lecture. So I'll simply write a summary of my paper here. It's pretty long though, so brace yourself:
Roleplaying has always been about acting out a role. The original pens 'n paper roleplaying games allowed people to assume a role and interact with each other in your role. You and your friends play characters and so you talk to each other as characters.
While the core of roleplaying games always has been stats and fighting battles using those stats, thinking that these stats and battles define roleplaying is wrong. Stats and battles are only a means to an end. They help you in shaping the role of your character. But in the end, roleplaying is about playing a character. It's about how your character feels and what his goals are.
In the end, that +20 strength bonus does not define your character, but that +20 strength bonus does give you information on what your character might be like. The +20 stength bonus is a game-mechanic. It's part of the game, not part of your character. Your character is really strong, and the game expresses that strength in a +20 strength bonus.
In traditional role-playing (pens 'n paper) you act out a role by talking like your character, by thinking like your character, by acting like your character. The statistics on your paper give you guidance and essentially help you in acting out your role, by essentially telling you what your character can or can't do.
Right now, we've only spoken about traditional roleplaying games, but what about video-games? Are they different?
Yes, RPG video-games are different.
Some traditional RPG video-games, in my opinion, made a mistake when they tried to translate the pens 'n paper roleplaying concept to a digital medium. They didn't understand what the essence of roleplaying is; acting out a role.
Some very good video-games managed to copy the pens 'n paper roleplaying mechanics to a digital video-game medium extremely well, yet totally failed at keeping the essence of roleplaying alive. Because again, it's not about statistics or stats, it's about being able to act out a role of a character.
Video-games like Skyrim and Dragon Age: Origins allow you to create a character just like how you would create a character in a traditional pens 'n paper roleplaying game, yet these games don't allow you to actually be a character. In Skyrim and Dragon Age: Origins, you are not a character, you are a empty vessel with statistics.
To put it short, games like Skyrim and Dragon Age: Origins don't give you enough feedback to truly allow you to play as an actual character, a person, and not just an empty vessel with a bunch of statistics. In-game, you never really see a character, you just see an avatar, a vessel you control in a world that moves around you, but where you stand still. There is no character development here, other than statistics (level up, +20 strenght, etc).
Sure, you can pretent that your character does have a personality, but you can't really express that personality in the game, the game will never truly acknowledge your character that you created in your fantasy, unlike pens 'n paper roleplaying games that you play with real people that give you real-time feedback on how you behave.
Lots of video-games these days do try to give you that needed interaction and feedback, through branching dialogue-trees where you pick your own dialogue-options, or through a morality meter, where the game reacts to whether you're "good" or "evil". But it's all very rigid and it in my opinion it still doesn't really allow you to actually roleplay a character.
In comes Mass Effect, an RPG video-game that approaches roleplaying in a completely different way.
Mass Effect acknowledges the limitations of roleplaying in video-games and does something smart. Because the ability to really roleplay your own character in a video-game (and actually get acknowledges in the game as that character you made up), Mass Effect decides to fill in the blanks for you. Mass Effect still has the same "roleplay mechanics" as in every other RPG (gender, class, stats, morality, etc.) and as always, you as the player have full control over that. What Mass Effect does however, is actually build a true character with an actual personality around those stats, something you normally would do yourself in a pens 'n paper roleplaying game, but you can't do it yourself in a video-game, so Mass Effect does it for you.
Basically, what Mass Effect does, is giving you a full-fledged character (commander Shepard), but it allows you to reshape and reform that character throuh the statistics that the game throws at you (is your commander Shepard a male or a female? Is (s)he a hero or a ruthless killing machine? Is (s)he charming, or intimidating?). The result: an actual character with an actual personality, but still shaped and formed by you as the player.
With this approach, Mass Effect is able to reach to me on a much deeper, much more emotional and much more personal level. In Mass Effect, you're not looking a an empty vessel. You're not looking at a puppet that you control. You're looking at a character with a personality. You're looking at commander Shepard, your commander Shepard.
Modifié par Luc0s, 13 février 2012 - 01:05 .
#125
Posté 13 février 2012 - 01:05





Retour en haut






