Omega-202 wrote...
My gripe is that you shouldn't put all of that work into a Codex if you're not going to stick to it.
Nerdy or not, Its not as though I'm raging over this in my parent's basement as I'm sure some people are. I just think its laziness. They could have made that scene still be really cool by saying it was a cruiser or just not saying the ship's class.
They could have satisfied both the lore fans and the action fans all in one go instead of ignoring their own writing just to sound cool.
In the end, I'm just going to assume it was a lore break, that was a dreadnought in atmosphere and that all of the crew members got slammed against the wall once their gravitational axis flipped from the artificial "lengthwise" gravity to Earth's natural "widthwise" gravity. Either that or they better have all been wearing their seat belts.
Speaking as a comic book fan, if you try hard enough, you will always find
something to niggle about. Writers, game designers, whathaveyou, are people, too. and things occasionally slip through the cracks. It's easy to spot such things from a distance, but during the process, such mistakes can and often do happen. When it happens, unless it's some game-changing thing, I tend to just shrug and move on. It's a snippet of dialogue and less than a few seconds of action. People pointing it out is one thing, that I don't mind and respect. I just don't get acting like it's some unpardonable sin.
Modifié par littlezack, 13 février 2012 - 07:10 .