Aller au contenu

Photo

Dreadnaughts in atmosphere?


  • Veuillez vous connecter pour répondre
164 réponses à ce sujet

#51
Xarathox

Xarathox
  • Members
  • 1 287 messages

Homey C-Dawg wrote...

Perhaps the collector ship was a bad example, but I still think that the dreadnought scene is simply taking the "rule of cool" approach over the lore approach.


And this suprises you...now? Series has been shifting to that extremely obviously since ME2. <.<

#52
mybudgee

mybudgee
  • Members
  • 23 051 messages
Even when its kinda wrong, the codex is still somehow right...

#53
incinerator950

incinerator950
  • Members
  • 5 617 messages
Sometimes I think the codex can either be a good or bad thing.

#54
littlezack

littlezack
  • Members
  • 1 532 messages
Stuff like this is why people make fun of nerds.

#55
Omega-202

Omega-202
  • Members
  • 1 227 messages
My gripe is that you shouldn't put all of that work into a Codex if you're not going to stick to it.

Nerdy or not, Its not as though I'm raging over this in my parent's basement as I'm sure some people are. I just think its laziness. They could have made that scene still be really cool by saying it was a cruiser or just not saying the ship's class.

They could have satisfied both the lore fans and the action fans all in one go instead of ignoring their own writing just to sound cool.

In the end, I'm just going to assume it was a lore break, that was a dreadnought in atmosphere and that all of the crew members got slammed against the wall once their gravitational axis flipped from the artificial "lengthwise" gravity to Earth's natural "widthwise" gravity.  Either that or they better have all been wearing their seat belts.  

Modifié par Omega-202, 13 février 2012 - 06:58 .


#56
didymos1120

didymos1120
  • Members
  • 14 580 messages

Xarathox wrote...

Homey C-Dawg wrote...

Perhaps the collector ship was a bad example, but I still think that the dreadnought scene is simply taking the "rule of cool" approach over the lore approach.


And this suprises you...now? Series has been shifting to that extremely obviously since ME2. <.<


Yes, because ME1 didn't do any "rule of cool" stuff at all.  For instance, that space battle at the end was totally Codex-compliant.

Modifié par didymos1120, 13 février 2012 - 06:58 .


#57
CROAT_56

CROAT_56
  • Members
  • 1 346 messages
I'm sticking with the Normandy was in orbit and on there way down they saw a dreadnaught get destroyed right as we see the cruiser flying in atmosphere (possible) getting destroyed and the duologue just came over the intercom like "holy **** watch out" like a person would do in real life had they been talking and then witnessed something happening. So chock this one up to coincidence

#58
Omega-202

Omega-202
  • Members
  • 1 227 messages

CROAT_56 wrote...

I'm sticking with the Normandy was in orbit and on there way down they saw a dreadnaught get destroyed right as we see the cruiser flying in atmosphere (possible) getting destroyed and the duologue just came over the intercom like "holy **** watch out" like a person would do in real life had they been talking and then witnessed something happening. So chock this one up to coincidence


The Normandy was in orbit.....

Kaidan/Ash got onto the Normandy...it then went into orbit...and then came back down to pick up Shepard?  Seriously?  They went into orbit for a short pick-up flight?  

#59
CROAT_56

CROAT_56
  • Members
  • 1 346 messages
^ No they took a shuttle up there come on think about we don't see the Normandy anywhere near the explosion until like ten to fifteen minutes later.

#60
Omega-202

Omega-202
  • Members
  • 1 227 messages

CROAT_56 wrote...

^ No they took a shuttle up there come on think about we don't see the Normandy anywhere near the explosion until like ten to fifteen minutes later.


So Vega and the VS took a shuttle into orbit, rendevoused with the Normandy and then flew all the way back down in the 10 minutes it took to clear the intro?  That's absurd.  There's no way they made that round trip in that amount of time.  They would have needed to be flying in their shuttle faster than a modern space shuttle take-off just to get into orbit before the Normandy showed up to get Shepard.  

#61
littlezack

littlezack
  • Members
  • 1 532 messages

Omega-202 wrote...

My gripe is that you shouldn't put all of that work into a Codex if you're not going to stick to it.

Nerdy or not, Its not as though I'm raging over this in my parent's basement as I'm sure some people are. I just think its laziness. They could have made that scene still be really cool by saying it was a cruiser or just not saying the ship's class.

They could have satisfied both the lore fans and the action fans all in one go instead of ignoring their own writing just to sound cool.

In the end, I'm just going to assume it was a lore break, that was a dreadnought in atmosphere and that all of the crew members got slammed against the wall once their gravitational axis flipped from the artificial "lengthwise" gravity to Earth's natural "widthwise" gravity.  Either that or they better have all been wearing their seat belts.  


Speaking as a comic book fan, if you try hard enough, you will always find something to niggle about. Writers, game designers, whathaveyou, are people, too. and things occasionally slip through the cracks. It's easy to spot such things from a distance, but during the process, such mistakes can and often do happen. When it happens, unless it's some game-changing thing, I tend to just shrug and move on. It's a snippet of dialogue and less than a few seconds of action. People pointing it out is one thing, that I don't mind and respect. I just don't get acting like it's some unpardonable sin.

Modifié par littlezack, 13 février 2012 - 07:10 .


#62
Omega-202

Omega-202
  • Members
  • 1 227 messages

littlezack wrote...

Speaking as a comic book fan, if you try hard enough, you will always find something to niggle about if you try hard enough. Writers, game designers, whathaveyou, are people, too. and things occasionally slip through the cracks. It's easy to spot such things from a distance, but during the process, such mistakes can and often do happen. When it happens, unless it's some game-changing thing, I tend to just shrug and move on. It's a snippet of dialogue and less than
a few seconds of action.


No, I understand that it happens as an accident once in a while.  I'm sorry if it seemed like I was unforgiving for that.

Part of me just doesn't understand the people trying to defend the mistake.  

#63
Xarathox

Xarathox
  • Members
  • 1 287 messages

didymos1120 wrote...

Xarathox wrote...

Homey C-Dawg wrote...

Perhaps the collector ship was a bad example, but I still think that the dreadnought scene is simply taking the "rule of cool" approach over the lore approach.


And this suprises you...now? Series has been shifting to that extremely obviously since ME2. <.<


Yes, because ME1 didn't do any "rule of cool" stuff at all.  For instance, that space battle at the end was totally Codex-compliant.


So you didn't play ME2? Because ME2 shifted away from micro lore managment for the "rule of cool".

#64
incinerator950

incinerator950
  • Members
  • 5 617 messages

Omega-202 wrote...

littlezack wrote...

Speaking as a comic book fan, if you try hard enough, you will always find something to niggle about if you try hard enough. Writers, game designers, whathaveyou, are people, too. and things occasionally slip through the cracks. It's easy to spot such things from a distance, but during the process, such mistakes can and often do happen. When it happens, unless it's some game-changing thing, I tend to just shrug and move on. It's a snippet of dialogue and less than
a few seconds of action.


No, I understand that it happens as an accident once in a while.  I'm sorry if it seemed like I was unforgiving for that.

Part of me just doesn't understand the people trying to defend the mistake.  


You don't need to understand why, you just need to accept it and move on.  Unless it turns out that the entire game is full of them, it's trivial.

#65
Homey C-Dawg

Homey C-Dawg
  • Members
  • 7 499 messages

Xarathox wrote...

Homey C-Dawg wrote...

Perhaps the collector ship was a bad example, but I still think that the dreadnought scene is simply taking the "rule of cool" approach over the lore approach.


And this suprises you...now? Series has been shifting to that extremely obviously since ME2. <.<


I didn't say I was surprised, nor did I say I have a problem with it. I was just addressing the topic.

#66
CROAT_56

CROAT_56
  • Members
  • 1 346 messages

Omega-202 wrote...

CROAT_56 wrote...

^ No they took a shuttle up there come on think about we don't see the Normandy anywhere near the explosion until like ten to fifteen minutes later.


So Vega and the VS took a shuttle into orbit, rendevoused with the Normandy and then flew all the way back down in the 10 minutes it took to clear the intro?  That's absurd.  There's no way they made that round trip in that amount of time.  They would have needed to be flying in their shuttle faster than a modern space shuttle take-off just to get into orbit before the Normandy showed up to get Shepard.  



ten minutes really..... and yes the kodiak can reach orbit much faster than todays shuttles considering it can hit FTL ( of course not in atmo) but yea I think from meeting shepard the first time to transmition of dreadnaught being destroyed is roughly 15 minutes ample time to reach Normandy and begin re-entry after that its another 5-10 minutes of shooting and dialogue till Joker bombs the husks attacking you.  Its plausible.

#67
ColdRiver

ColdRiver
  • Members
  • 110 messages

CROAT_56 wrote...

^ No they took a shuttle up there come on think about we don't see the Normandy anywhere near the explosion until like ten to fifteen minutes later.


That makes 0 sense, and it would be absurd. Hahaha. It's easier to believe the Normandy was indeed grounded at the Alliance HQ and that was a dreadnaught in the atmosphere. 

#68
CROAT_56

CROAT_56
  • Members
  • 1 346 messages
maybe but I'm sticking to that considering the ship is Cruiser size and Cruiser shape, its a cruiser at least until I have more evidence to disclaim my theory.

#69
shepard1038

shepard1038
  • Members
  • 1 960 messages
Is a dreadnought, i think the crew decided to enter the atmosphere and sacrifice itself, to buy time so that the civillians can get out.Posted Image I guess when they enter the atmosphere they knew that the ship can't get back to
space so they sacrifice themselves.Posted Image

Modifié par shepard1038, 13 février 2012 - 07:40 .


#70
snfonseka

snfonseka
  • Members
  • 2 469 messages
SR-2 cannot land on planets according to ME2. That's why it used "UT-47 Kodiak Drop Shuttle" in ME2. For some reason it can land on Earth in ME3.

#71
didymos1120

didymos1120
  • Members
  • 14 580 messages

Xarathox wrote...

didymos1120 wrote...

Xarathox wrote...

Homey C-Dawg wrote...

Perhaps the collector ship was a bad example, but I still think that the dreadnought scene is simply taking the "rule of cool" approach over the lore approach.


And this suprises you...now? Series has been shifting to that extremely obviously since ME2. <.<


Yes, because ME1 didn't do any "rule of cool" stuff at all.  For instance, that space battle at the end was totally Codex-compliant.


So you didn't play ME2? Because ME2 shifted away from micro lore managment for the "rule of cool".


How does this address my point at all?  Just because you choose to ignore the rule of cool stuff in ME1 doesn't mean it ain't there.

#72
TobiTobsen

TobiTobsen
  • Members
  • 3 297 messages

CROAT_56 wrote...

maybe but I'm sticking to that considering the ship is Cruiser size and Cruiser shape, its a cruiser at least until I have more evidence to disclaim my theory.



Didn't they already used the cruiser model for dreadnoughts in the battle at the end of ME? Maybe they did it again ^_^

Modifié par TobiTobsen, 13 février 2012 - 07:49 .


#73
snfonseka

snfonseka
  • Members
  • 2 469 messages
"Dreadnoughts are so large that it is impossible to safely land them on a planet, and must discharge their drive cores into the magnetic field of a planet while in orbit." - Wiki

#74
Yuoaman

Yuoaman
  • Members
  • 3 660 messages

snfonseka wrote...

SR-2 cannot land on planets according to ME2. That's why it used "UT-47 Kodiak Drop Shuttle" in ME2. For some reason it can land on Earth in ME3.


It can't land on high-gravity worlds - and on worlds that didn't have high gravity the shuttle was just more convenient. And you were able to dock with Illium and Omega fine.

#75
didymos1120

didymos1120
  • Members
  • 14 580 messages

snfonseka wrote...

SR-2 cannot land on planets according to ME2. That's why it used "UT-47 Kodiak Drop Shuttle" in ME2. For some reason it can land on Earth in ME3.


No:

Its shuttle can make landings the Normandy cannot attempt.


Landings it cannot attempt implies there are other landings it can.

Also: Illium ring a bell? Pretty sure that was a planet, and it seemed to do alright. And no, the fact that the dock wasn't at ground level makes no real difference.  We've also seen it make some very close pickup approaches, like in the Hammerhead assignments. 

And if you wanna get really nitpicky, technically, the SR-2 doesn't actually land in the demo: it hovers. :P

Modifié par didymos1120, 13 février 2012 - 07:56 .