Autodialogue and two choice system
#301
Posté 06 juin 2012 - 02:33
Nice read, thanks.
#302
Posté 08 juin 2012 - 07:14
And I'll take the chance to say, that much autodialogue sucks.
#303
Posté 08 juin 2012 - 08:53
This is my main problem with the game: Autodialogue and no neutral choice.
And yeah, Walter was right, a lot of times we had 3 options, but one of them was an "investigate" option, because there never was the so called "neutral path"
#304
Posté 08 juin 2012 - 09:26
Modifié par SwitchN7, 08 juin 2012 - 09:28 .
#305
Posté 09 juin 2012 - 10:14
m_k wrote...
He did good. At least he didn't start another thread about the same topic.
And I'll take the chance to say, that much autodialogue sucks.
I'll echo your thoughts by saying that much auto-dialogue really sucks
#306
Guest_Nyoka_*
Posté 09 juin 2012 - 12:06
Guest_Nyoka_*
Yes, SOME dialogs only have 2 choices. Others have more.
Modifié par Nyoka, 09 juin 2012 - 12:08 .
#307
Posté 09 juin 2012 - 12:28
Nyoka wrote...
*sigh* There are really times I question the intelligence of the community here.
Yes, SOME dialogs only have 2 choices. Others have more.
Ah, Priestly. "Others" being three instances at best.
#308
Posté 09 juin 2012 - 12:41
Feanor_II wrote...
Talk about the ending, talk about FedEx quests (By the way, yeah, FedEx quests are crappy, but let's not forget that quests like Grisson Academy were actually side quests and very good indeed)........
Eh, I consider those to be "optional" main quests, just like the loyalty missions in ME2. They are technically skipable but still hold significance to the main story. True side quests do not, like all the dozens in both ME1 and ME2. Aparently Bioware decided nobody cared about all that nonesense though.
<_<
#309
Posté 09 juin 2012 - 06:20
#310
Posté 09 juin 2012 - 06:45
m_k wrote...
Nyoka wrote...
*sigh* There are really times I question the intelligence of the community here.
Yes, SOME dialogs only have 2 choices. Others have more.
Ah, Priestly. "Others" being three instances at best.
remember when that idiot offered up a topic that was about this:
"before you import your 'perfect' shepard youve been setting up for ME3 since 2007, you should just try a non import shepard FIRST. ...so you can see the differences in the story"
i think they even stickied that topic too. what a bunch of idiots.
#311
Posté 09 juin 2012 - 07:08
The Spamming Troll wrote...
m_k wrote...
Nyoka wrote...
*sigh* There are really times I question the intelligence of the community here.
Yes, SOME dialogs only have 2 choices. Others have more.
Ah, Priestly. "Others" being three instances at best.
remember when that idiot offered up a topic that was about this:
"before you import your 'perfect' shepard youve been setting up for ME3 since 2007, you should just try a non import shepard FIRST. ...so you can see the differences in the story"
i think they even stickied that topic too. what a bunch of idiots.
Yeah didn't like the sound of that when i saw that thread. Now it all becomes clear that they knew they'd created a defined canon auto-dialogued shep and having players importing Shep's with a different character was an inconvenience they wanted to avoid.
#312
Posté 10 juin 2012 - 03:14





Retour en haut





