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Autodialogue and two choice system


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#126
Exia001

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PoliteAssasin wrote...

But it's true, look at the videos. Stop blindly defending something you know is wrong.


-Polite


We don't know anything is wrong until we either play the game or a dev comes and says something, one way of the other

#127
Guest_Imperium Alpha_*

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Icinix wrote...

Tooneyman wrote...

Em23 wrote...

Icinix wrote...

Yeah - I don't want to watch Shep - I want to engage Shepard.

I would rather have dialogue choices that only had small changes than none at all.


same here


I like engaging Shepard, but at the same time. I want to play with my shepard and go down the path I choose for shepard. I'm a nuetral pather. I always have been I want my neutral path open for me. :unsure:


Yeah - the shep in the demo - wasn't my shep - he didn' talk like my shep - his whole attitude wasn't my shep.

If that does carry over in ME3 - then its kind of a bummer.


It is no more the time for neutral thingy. You are either A or B. Not some mutant hybrid of C. Remember we fight or we die! Thats the plan (A) Fight (B) Die ---> © was trashed.

#128
Jaron Oberyn

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We saw it sinc e3, the beta, and now the demo. It's all the same, nothing changed in the auto dialogue. What more do you need? For the game to come out and say "oops, well guess it is like the demo and the beta" like they did with DA2? Try to think logically please.


-Polite

#129
Eski.Moe

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Really disappointed if the two-choice system and auto dialogue makes its way significantly into the final product. The three dialogue options worked even if there were two ways you could ultimately go, whether it was 'yes', 'reserved yes/no', 'no'. Having two extremes isn't a good thing.
In any case, I'm gonna reserve judgement until the final product is released. Cautiously optimistic at this point but can't rest easy.

#130
BatmanPWNS

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The Dev already said in a previous thread that there more than 2 dialogue for most of the game. (Beside, the ME2 demo only have 2 choices as well)

Also it's only the opening. It's not the whole game so I don't know how anyone can judge it.

#131
Jaron Oberyn

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More than two dialogue options when given the choice to respond, that doesn't address the significant overuse of automatic dialogue. We're still awaiting an answer on that.


-Polite

#132
aridor1570

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There isn't much auto dialogue out side of the intro, sure there are some here and there, but they are short and shouldn't even have any other way to respond, like, "Set her down.", you want other choices that say "Set her down!", "Set her down."?

#133
wright1978

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Really depressed that it seems that the intro really is full of auto-dialogue.

#134
Jaron Oberyn

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Since you decided to be selective, I'll go ahead and reveal a few of the auto dialogue bits: "wrex it might be safer down here, sure you don't want her to stay for a while?" when asked why is he/she doing this for the krogan, that he/she doesn't know them autoshep responds "but I'd like to, hang on".
"you'll see Tuchanka again, I promise". I could go on.

This is defining dialogue, not necessary dialogue. Canon Shepard is canon Shepard, whether in rpg mode or action mode.

-Polite

#135
aridor1570

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PoliteAssasin wrote...

Since you decided to be selective, I'll go ahead and reveal a few of the auto dialogue bits: "wrex it might be safer down here, sure you don't want her to stay for a while?" when asked why is he/she doing this for the krogan, that he/she doesn't know them autoshep responds "but I'd like to, hang on".
"you'll see Tuchanka again, I promise". I could go on.

This is defining dialogue, not necessary dialogue. Canon Shepard is canon Shepard, whether in rpg mode or action mode.

-Polite


I do agree with those two, they're too paragon, but I don't see any others that are as bad as those.

#136
MAZ77

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PoliteAssasin wrote...

This is defining dialogue, not necessary dialogue. Canon Shepard is canon Shepard, whether in rpg mode or action mode.

-Polite




Indeed. People think that once you get to make a dialogue "choice", that all subsequent dialogue belongs to that choice. It doesn't. Most of the dialogue is automatic. You just get to make a remark or two, then the auto dialogue/cutscene continues.

This is nowhere near ME 1 & 2.

#137
bluewolv1970

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G3rman wrote...

Clearly the demo had cut content and the main autodialogue piece to grab casual gamers who would download it. Not to mention its considering a new Shep, not an imported one which significantly changes dialogue.

People will **** about this everyday until the damn game gets in their hands, even if them complaining will do nothing.


excpet that it is not clear since no one from bioware has confirmed and you are neither a mind reader nor work at Bioware

#138
bluewolv1970

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MAZ77 wrote...

PoliteAssasin wrote...

This is defining dialogue, not necessary dialogue. Canon Shepard is canon Shepard, whether in rpg mode or action mode.

-Polite




Indeed. People think that once you get to make a dialogue "choice", that all subsequent dialogue belongs to that choice. It doesn't. Most of the dialogue is automatic. You just get to make a remark or two, then the auto dialogue/cutscene continues.

This is nowhere near ME 1 & 2.




this just sucks - the thing that made mass effect so cool was the dialogue choices - not watching the shepard movie in between shooting things...Is Shepard going to auto dialogue the romance too??

Modifié par bluewolv1970, 13 février 2012 - 04:45 .


#139
Jaron Oberyn

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Exactly, out of the multitude of auto dialogue, you get to make one paragon or renegade remark, and then back to the automatic dialogue.

-Polite

#140
Jaron Oberyn

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@bluewolv he did in LoTSB.

-Polite

#141
bluewolv1970

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So basically story mode is going to be watchng a movie...and MAYBE press a button every 15 minutes?

#142
Jaron Oberyn

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Looks that way, for story mode and rpg mode. Shepard says his/her own thing, and the player occasionally chooses a sentence every now and then.

-Polite

#143
Yuoaman

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Except for all of those times that the player chooses options, those times are like that.

#144
Noble Pyro

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These are the "In Game" playable options. Plus, this is a D.E.M.O. Alot of people who played the DEMO already think they are suppose to get Level 60 Infiltrator or Vanguard with all weapons/upgrades and all Biotic/upgrades with all available dialogue and cut scenes. Demo's will not contain full release material.


Action Mode - Conversations will have automatic replies and a normal combat difficulty.
Story Mode - Conversations will have manual replies and a minimal combat difficulty.
RPG Mode - Conversations will have manual replies and a normal combat difficulty.

#145
HTTP 404

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so are some people not going to get me3 now?

#146
Jaron Oberyn

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Noble Pyro wrote...

These are the "In Game" playable options. Plus, this is a D.E.M.O. Alot of people who played the DEMO already think they are suppose to get Level 60 Infiltrator or Vanguard with all weapons/upgrades and all Biotic/upgrades with all available dialogue and cut scenes. Demo's will not contain full release material.


Action Mode - Conversations will have automatic replies and a normal combat difficulty.
Story Mode - Conversations will have manual replies and a minimal combat difficulty.
RPG Mode - Conversations will have manual replies and a normal combat difficulty.


Ok first, conversation may have manual replies, but it doesn't state all manual replies. Look at the description for full decisions in dialogue, and it states that all conversations require participation. In the demo, we simply participated once or twice in the dialogue exchange, while the game automatically did the rest. 

Second, please tell me which dialogue options were kept out of the mass effect 2 demo and later added to the game. I cant wait to hear this one.

-Polite

#147
bluewolv1970

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BatmanPWNS wrote...

The Dev already said in a previous thread that there more than 2 dialogue for most of the game. (Beside, the ME2 demo only have 2 choices as well)

Also it's only the opening. It's not the whole game so I don't know how anyone can judge it.


That does not mean squat if we only GET a choice every 15 minutes in between Shepard talking on his own!!

#148
aridor1570

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PoliteAssasin wrote...

Noble Pyro wrote...

These are the "In Game" playable options. Plus, this is a D.E.M.O. Alot of people who played the DEMO already think they are suppose to get Level 60 Infiltrator or Vanguard with all weapons/upgrades and all Biotic/upgrades with all available dialogue and cut scenes. Demo's will not contain full release material.


Action Mode - Conversations will have automatic replies and a normal combat difficulty.
Story Mode - Conversations will have manual replies and a minimal combat difficulty.
RPG Mode - Conversations will have manual replies and a normal combat difficulty.


Ok first, conversation may have manual replies, but it doesn't state all manual replies. Look at the description for full decisions in dialogue, and it states that all conversations require participation. In the demo, we simply participated once or twice in the dialogue exchange, while the game automatically did the rest. 

Second, please tell me which dialogue options were kept out of the mass effect 2 demo and later added to the game. I cant wait to hear this one.

-Polite


The ME2 demo was released after the game, months after the game.

#149
aridor1570

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bluewolv1970 wrote...

BatmanPWNS wrote...

The Dev already said in a previous thread that there more than 2 dialogue for most of the game. (Beside, the ME2 demo only have 2 choices as well)

Also it's only the opening. It's not the whole game so I don't know how anyone can judge it.


That does not mean squat if we only GET a choice every 15 minutes in between Shepard talking on his own!!


Sur'kesh.

#150
Jaron Oberyn

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Anyone have a twitter account? Message them on there and see what they say. A lot of them don't browse the forums.

-Polite