Autodialogue and two choice system
#151
Posté 13 février 2012 - 04:59
-Polite
#152
Posté 13 février 2012 - 04:59
bluewolv1970 wrote...
BatmanPWNS wrote...
The Dev already said in a previous thread that there more than 2 dialogue for most of the game. (Beside, the ME2 demo only have 2 choices as well)
Also it's only the opening. It's not the whole game so I don't know how anyone can judge it.
That does not mean squat if we only GET a choice every 15 minutes in between Shepard talking on his own!!
(If only I knew what squat was.)
The purpose of the demo was to show the combat parts of ME3. Not show us the RPG-ness of the game.
#153
Posté 13 février 2012 - 05:00
-Polite
Modifié par PoliteAssasin, 13 février 2012 - 05:01 .
#154
Posté 13 février 2012 - 05:03
BatmanPWNS wrote...
bluewolv1970 wrote...
BatmanPWNS wrote...
The Dev already said in a previous thread that there more than 2 dialogue for most of the game. (Beside, the ME2 demo only have 2 choices as well)
Also it's only the opening. It's not the whole game so I don't know how anyone can judge it.
That does not mean squat if we only GET a choice every 15 minutes in between Shepard talking on his own!!
(If only I knew what squat was.)
The purpose of the demo was to show the combat parts of ME3. Not show us the RPG-ness of the game.
where was that stated at?
#155
Posté 13 février 2012 - 05:05
-Polite
#156
Posté 13 février 2012 - 05:05
N00blet666 wrote...
If thats true then that is a deal breaker for me. I don't see why they would change the way the dialgue system works at all. It was done very well in both ME1 and 2.MAZ77 wrote...
N00blet666 wrote...
See little pieces like that is fine. I expect a little auto dialogue but the demo had a lot of auto dialogue. Hence why everyone is concerned that the entire game is going to be this way.MAZ77 wrote...
Harbinger of your Destiny wrote...
breyant wrote...
I was replaying ME1 and was thinking... Shepard pretty much never says a single thing without your direction... ME2 is pretty much the same way.
Hopefully it's only like that in ME3 for the beginning levels so they can set up the story.
You don't get it, do you?
<_<
As someone who has read the script, I got the impression that the answers don't vary much and you get an awful lot of one-liners and scripted dialogue; MUCH more than in ME 1&2.
Its called evolution of the system and I like it you ME 1 fans need to deal with the changes
#157
Posté 13 février 2012 - 05:06
PoliteAssasin wrote...
@aridor what does that have to do with anything? Do you realize that they finished the dialogue last year? If I recall correctly it was the end of November. So what they're going to wait until after the demo is released to put it in the full game? Because you have to remember that they said the reason they delayed the demo was so that they could use the latest version possible. Again, try to think logically when viewing all of the evidence we have.
-Polite
You're forgetting they have to fit 2gb into the demo since that's the limitations, plus, by looking at it and the weeks old kinect demos, it looks like an earlier build, but still a recent one.
#158
Posté 13 février 2012 - 05:07
bluewolv1970 wrote...
BatmanPWNS wrote...
bluewolv1970 wrote...
BatmanPWNS wrote...
The Dev already said in a previous thread that there more than 2 dialogue for most of the game. (Beside, the ME2 demo only have 2 choices as well)
Also it's only the opening. It's not the whole game so I don't know how anyone can judge it.
That does not mean squat if we only GET a choice every 15 minutes in between Shepard talking on his own!!
(If only I knew what squat was.)
The purpose of the demo was to show the combat parts of ME3. Not show us the RPG-ness of the game.
where was that stated at?
Ok, seriously? What did the thing say before the Sur'kesh part started?
Edit- Also it should be common sense it was to show the combat, we didn't get to change our armor, we didn't get to mod our guns and we didn't get a weapon loadout. It was pretty obvious what the demo was trying to show.
Modifié par BatmanPWNS, 13 février 2012 - 05:09 .
#159
Posté 13 février 2012 - 05:07
-Polite
#160
Posté 13 février 2012 - 05:09
No one ever complained about the way dialogue was handled. Why would they bother changing it and risking everyone flipping ****. You know that if there is too much auto dialogue in this game the fans will hate it sooooo much.CerberusSoldier wrote...
N00blet666 wrote...
If thats true then that is a deal breaker for me. I don't see why they would change the way the dialgue system works at all. It was done very well in both ME1 and 2.MAZ77 wrote...
N00blet666 wrote...
See little pieces like that is fine. I expect a little auto dialogue but the demo had a lot of auto dialogue. Hence why everyone is concerned that the entire game is going to be this way.MAZ77 wrote...
Harbinger of your Destiny wrote...
breyant wrote...
I was replaying ME1 and was thinking... Shepard pretty much never says a single thing without your direction... ME2 is pretty much the same way.
Hopefully it's only like that in ME3 for the beginning levels so they can set up the story.
You don't get it, do you?
<_<
As someone who has read the script, I got the impression that the answers don't vary much and you get an awful lot of one-liners and scripted dialogue; MUCH more than in ME 1&2.
Its called evolution of the system and I like it you ME 1 fans need to deal with the changes
#161
Posté 13 février 2012 - 05:09
aridor1570 wrote...
PoliteAssasin wrote...
@aridor what does that have to do with anything? Do you realize that they finished the dialogue last year? If I recall correctly it was the end of November. So what they're going to wait until after the demo is released to put it in the full game? Because you have to remember that they said the reason they delayed the demo was so that they could use the latest version possible. Again, try to think logically when viewing all of the evidence we have.
-Polite
You're forgetting they have to fit 2gb into the demo since that's the limitations, plus, by looking at it and the weeks old kinect demos, it looks like an earlier build, but still a recent one.
If you really think a few extra lines of dialogue is going to put this 1.7 gb demo over the limit, then that's hilarious. Audio is not that heavy buddy. no, there's automatic dialogue there because that's how it's going to be in the final game.
-Polite
#162
Posté 13 février 2012 - 05:17
#163
Posté 13 février 2012 - 05:18
Modifié par Dragoonlordz, 13 février 2012 - 05:22 .
#164
Posté 13 février 2012 - 05:18
Chris Priestly wrote...
Hah Yes Reapers wrote...
There is no trial.
Yes there is. It's how you start the game.
This is from a BioWare employee indicating content was removed from said DEMO. By saying yes there is a trial that starts the game. The DEMO clearly did not show this.
#165
Posté 13 février 2012 - 05:20
N00blet666 wrote...
No one ever complained about the way dialogue was handled. Why would they bother changing it and risking everyone flipping ****. You know that if there is too much auto dialogue in this game the fans will hate it sooooo much.CerberusSoldier wrote...
N00blet666 wrote...
If thats true then that is a deal breaker for me. I don't see why they would change the way the dialgue system works at all. It was done very well in both ME1 and 2.MAZ77 wrote...
N00blet666 wrote...
See little pieces like that is fine. I expect a little auto dialogue but the demo had a lot of auto dialogue. Hence why everyone is concerned that the entire game is going to be this way.MAZ77 wrote...
Harbinger of your Destiny wrote...
breyant wrote...
I was replaying ME1 and was thinking... Shepard pretty much never says a single thing without your direction... ME2 is pretty much the same way.
Hopefully it's only like that in ME3 for the beginning levels so they can set up the story.
You don't get it, do you?
<_<
As someone who has read the script, I got the impression that the answers don't vary much and you get an awful lot of one-liners and scripted dialogue; MUCH more than in ME 1&2.
Its called evolution of the system and I like it you ME 1 fans need to deal with the changes
So and Bioware has a right as a creator to make the game the way they want to make it . If you can 't accept change many of us can you have a choice as in not to buy it . but many of us are sick of dialogue choices bull sh*t since our choices do not matter
#166
Posté 13 février 2012 - 05:20
Bro in another topic he confirmed that the trial is not in the game. Now I don't know if he's just ****ing with us or what but thats what was said.Noble Pyro wrote...
Chris Priestly wrote...
Hah Yes Reapers wrote...
There is no trial.
Yes there is. It's how you start the game.
This is from a BioWare employee indicating content was removed from said DEMO. By saying yes there is a trial that starts the game. The DEMO clearly did not show this.
#167
Posté 13 février 2012 - 05:21
Noble Pyro wrote...
Chris Priestly wrote...
Hah Yes Reapers wrote...
There is no trial.
Yes there is. It's how you start the game.
This is from a BioWare employee indicating content was removed from said DEMO. By saying yes there is a trial that starts the game. The DEMO clearly did not show this.
Actually the trial WAS CUT from the game - thus proving less choice and dialogue
#168
Posté 13 février 2012 - 05:21
-Polite
#169
Posté 13 février 2012 - 05:22
CerberusSoldier wrote...
N00blet666 wrote...
No one ever complained about the way dialogue was handled. Why would they bother changing it and risking everyone flipping ****. You know that if there is too much auto dialogue in this game the fans will hate it sooooo much.CerberusSoldier wrote...
N00blet666 wrote...
If thats true then that is a deal breaker for me. I don't see why they would change the way the dialgue system works at all. It was done very well in both ME1 and 2.MAZ77 wrote...
N00blet666 wrote...
See little pieces like that is fine. I expect a little auto dialogue but the demo had a lot of auto dialogue. Hence why everyone is concerned that the entire game is going to be this way.MAZ77 wrote...
Harbinger of your Destiny wrote...
breyant wrote...
I was replaying ME1 and was thinking... Shepard pretty much never says a single thing without your direction... ME2 is pretty much the same way.
Hopefully it's only like that in ME3 for the beginning levels so they can set up the story.
You don't get it, do you?
<_<
As someone who has read the script, I got the impression that the answers don't vary much and you get an awful lot of one-liners and scripted dialogue; MUCH more than in ME 1&2.
Its called evolution of the system and I like it you ME 1 fans need to deal with the changes
So and Bioware has a right as a creator to make the game the way they want to make it . If you can 't accept change many of us can you have a choice as in not to buy it . but many of us are sick of dialogue choices bull sh*t since our choices do not matter
much more fun to be cattle told what to do and when to do it....mooooo
#170
Posté 13 février 2012 - 05:23
All we want is someone to confirm whether or not the auto dialogue is rampant throughout the entirety of the game. If somebody comes in and says it is then my friend I will not be buying the game. We just want some answers.CerberusSoldier wrote...
N00blet666 wrote...
No one ever complained about the way dialogue was handled. Why would they bother changing it and risking everyone flipping ****. You know that if there is too much auto dialogue in this game the fans will hate it sooooo much.CerberusSoldier wrote...
N00blet666 wrote...
If thats true then that is a deal breaker for me. I don't see why they would change the way the dialgue system works at all. It was done very well in both ME1 and 2.MAZ77 wrote...
N00blet666 wrote...
See little pieces like that is fine. I expect a little auto dialogue but the demo had a lot of auto dialogue. Hence why everyone is concerned that the entire game is going to be this way.MAZ77 wrote...
Harbinger of your Destiny wrote...
breyant wrote...
I was replaying ME1 and was thinking... Shepard pretty much never says a single thing without your direction... ME2 is pretty much the same way.
Hopefully it's only like that in ME3 for the beginning levels so they can set up the story.
You don't get it, do you?
<_<
As someone who has read the script, I got the impression that the answers don't vary much and you get an awful lot of one-liners and scripted dialogue; MUCH more than in ME 1&2.
Its called evolution of the system and I like it you ME 1 fans need to deal with the changes
So and Bioware has a right as a creator to make the game the way they want to make it . If you can 't accept change many of us can you have a choice as in not to buy it . but many of us are sick of dialogue choices bull sh*t since our choices do not matter
#171
Posté 13 février 2012 - 05:24
I hope to God the full game isn't like this...
#172
Posté 13 février 2012 - 05:25
And let's stop with the quote pyramids please?
-Polite
#173
Posté 13 février 2012 - 05:26
bluewolv1970 wrote...
CerberusSoldier wrote...
N00blet666 wrote...
No one ever complained about the way dialogue was handled. Why would they bother changing it and risking everyone flipping ****. You know that if there is too much auto dialogue in this game the fans will hate it sooooo much.CerberusSoldier wrote...
N00blet666 wrote...
If thats true then that is a deal breaker for me. I don't see why they would change the way the dialgue system works at all. It was done very well in both ME1 and 2.MAZ77 wrote...
N00blet666 wrote...
See little pieces like that is fine. I expect a little auto dialogue but the demo had a lot of auto dialogue. Hence why everyone is concerned that the entire game is going to be this way.MAZ77 wrote...
Harbinger of your Destiny wrote...
breyant wrote...
I was replaying ME1 and was thinking... Shepard pretty much never says a single thing without your direction... ME2 is pretty much the same way.
Hopefully it's only like that in ME3 for the beginning levels so they can set up the story.
You don't get it, do you?
<_<
As someone who has read the script, I got the impression that the answers don't vary much and you get an awful lot of one-liners and scripted dialogue; MUCH more than in ME 1&2.
Its called evolution of the system and I like it you ME 1 fans need to deal with the changes
So and Bioware has a right as a creator to make the game the way they want to make it . If you can 't accept change many of us can you have a choice as in not to buy it . but many of us are sick of dialogue choices bull sh*t since our choices do not matter
much more fun to be cattle told what to do and when to do it....mooooo
Its not my fault Bioware can not make dialogue choices or choices on a whole mean anything . They failed at the so called your choices will impact the ME universe garbage . Oh I am sorry if player choices mean nothing dam right I might as well play the default story because all player choice does in gives backstory thats it .
#174
Posté 13 février 2012 - 05:27
Dragoonlordz wrote...
First step action mode, second step auto dialogue, third step no dialogue choices and just turn into linear shooter.
BioWare was simple trying to cater to all types of game play. The feedback from gamers on the previous ME games are now choices indicated in ME3 in hopes to appease those different playing styles.
Some people liked less dialogue choices, they gave them the option of Action Mode.
Some people liked more dialogue choices less combat, they gave them the option of Story Mode.
Some people want to keep the how the game was played in the first 2 games, they gave them the option of RPG Mode.
#175
Posté 13 février 2012 - 05:28
PoliteAssasin wrote...
I agree shinobi, that's what we're trying to get confirmation on. Bioware doesn't seem to want to respond to this, which isnt exactly a good sign.
And let's stop with the quote pyramids please?
-Polite
Polite, haven't you already gotten confirmation via Mac Walters, Jarrett Lee, AND Jessica Merizan on this? I know for a fact Jessica responded in a thread that you yourself made.
If you won't take those responses as a 'confirmation', what more do you want?





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