Autodialogue and two choice system
#201
Guest_lightsnow13_*
Posté 13 février 2012 - 05:56
Guest_lightsnow13_*
This is Mass Effect. It's already been confirmed there are far more lines than ME2. I doubt all of it is auto dialogue.
As for ME1 - people saying it has more options..it didn't. Lines were repeated far more often. In fact, I'd go back and choose a different option, only to ask myself "wait.. I Just heard that..did I really choose something different? Maybe I wasn't paying attention." ME2 had far more diverse lines.
Something I noticed about ME3 though - renegade aren't total pricks. In fact, they're far more reasonable this time around.
#202
Posté 13 février 2012 - 05:58
BatmanPWNS wrote...
CerberusSoldier wrote...
PoliteAssasin wrote...
Keep spamming CerberusSoldier I'm sure Mr. woo would love to flex his guns of moderation in your midst.
-Polite
really you call that a spam oh please . Oh so am I suppose to be a pro Bioware butt kisser because of that . I had a reasonable logical post and now you ass clown want to threaten me with a mod well since you did that you can basically take your little threat and shove it right back up your ass , now why don't you choke on that you ass kisser . if that brings the mod down on me well I don't give a dam .
Even though I agree you did not spam, no need to rage dude.
Edit- Oh and people, stop using COD as an excuse. What do they have in common? They both have guns. That's it. Halo also has guns. GOW also has guns. Battlefield also has guns. GTA has guns. If you're going to call it COD clone then you really have no idea what type of COD is.
You missunderstood. I sayed that I hate COD because it gets more sales than Mass Effect will ever get, while it is the same crap year after year. I didn't say Mass Effect was becoming COD.
#203
Posté 13 février 2012 - 05:59
lightsnow13 wrote...
Omg... we're only seeing an INCREDIBLY small percentage of dialogue. All of a sudden people are FREAKIN out about there not being enough choices.
This is Mass Effect. It's already been confirmed there are far more lines than ME2. I doubt all of it is auto dialogue.
As for ME1 - people saying it has more options..it didn't. Lines were repeated far more often. In fact, I'd go back and choose a different option, only to ask myself "wait.. I Just heard that..did I really choose something different? Maybe I wasn't paying attention." ME2 had far more diverse lines.
Something I noticed about ME3 though - renegade aren't total pricks. In fact, they're far more reasonable this time around.
Far more lines doesn't mean anything at all, it could continue to be mostly auto dialogue for all you know.
Second paragraph your simply misleading and lying. I recently played ME1 right through only last week and what you claim is not true at all. I buy Bioware games for choice/consequence, cause/effect if they are replacing those choices especially in character building and dialogue then this is a big worry for me. It's going down a linear route forcing their Shepard onto mine and replacing the one I have built up over two games into something that doesn't even seem like the same person.
Modifié par Dragoonlordz, 13 février 2012 - 06:04 .
#204
Posté 13 février 2012 - 06:00
Edit- Oh and people, stop using COD as an excuse. What do they have in common? They both have guns. That's it. Halo also has guns. GOW also has guns. Battlefield also has guns. GTA has guns. If you're going to call it COD clone then you really have no idea what type of COD is.
People just tend to throw COD in because it's the epitome of much of what's wrong with the industry - mindless, uber-commercial, zero % artistic integrity, same game re-packaged every year...
#205
Posté 13 février 2012 - 06:01
PoliteAssasin wrote...
N00blet666 wrote...
Has anyone tried private messaging anybody we could get this whole mess sorted out that way.
I private messages priestly, even tweeted him and all of the writers/developers. Nothing at all. They're avoiding answering which tells me the game must continue to heavily use the auto dialogue. Try your luck at tweeting them.
-Polite
Since you didn't answer me last time....
You've already had this issue confirmed, at least 3 different times. Mac Walters has tweeted about the dialogue, and I know for a FACT that Jessica Merizan responded to a thread very similar to this one that YOU YOURSELF made.
If those things aren't 'confirmation' enough for you, then you might as well just give up.
#206
Posté 13 février 2012 - 06:01
Dude people are just worried. I figure we are all going to pay 60-80 dollars for this game. If i start playing it and there is a **** load of auto dialogue I'll go back to return it the next day and probably get about half of what i payed because I opened the game. If I get confimation of there being a lot of auto dialoge right now I don't have to spend my hard earned money.lightsnow13 wrote...
Omg... we're only seeing an INCREDIBLY small percentage of dialogue. All of a sudden people are FREAKIN out about there not being enough choices.
This is Mass Effect. It's already been confirmed there are far more lines than ME2. I doubt all of it is auto dialogue.
As for ME1 - people saying it has more options..it didn't. Lines were repeated far more often. In fact, I'd go back and choose a different option, only to ask myself "wait.. I Just heard that..did I really choose something different? Maybe I wasn't paying attention." ME2 had far more diverse lines.
Something I noticed about ME3 though - renegade aren't total pricks. In fact, they're far more reasonable this time around.
#207
Posté 13 février 2012 - 06:02
Dragoonlordz wrote...
lightsnow13 wrote...
Omg... we're only seeing an INCREDIBLY small percentage of dialogue. All of a sudden people are FREAKIN out about there not being enough choices.
This is Mass Effect. It's already been confirmed there are far more lines than ME2. I doubt all of it is auto dialogue.
As for ME1 - people saying it has more options..it didn't. Lines were repeated far more often. In fact, I'd go back and choose a different option, only to ask myself "wait.. I Just heard that..did I really choose something different? Maybe I wasn't paying attention." ME2 had far more diverse lines.
Something I noticed about ME3 though - renegade aren't total pricks. In fact, they're far more reasonable this time around.
Far more lines doesn't mean anything at all, it could continue to be mostly auto dialogue for all you know.
Second paragraph your simply misleading and lying. I recently played ME1 right through only last week and what you claim is not true at all.
If that's the case, where would the extra 20k would go into?
#208
Posté 13 février 2012 - 06:02
Rickin10 wrote...
Edit- Oh and people, stop using COD as an excuse. What do they have in common? They both have guns. That's it. Halo also has guns. GOW also has guns. Battlefield also has guns. GTA has guns. If you're going to call it COD clone then you really have no idea what type of COD is.
People just tend to throw COD in because it's the epitome of much of what's wrong with the industry - mindless, uber-commercial, zero % artistic integrity, same game re-packaged every year...
Except, you know, it also breaks sales records every year. Ever stop to think that gamers are in the wrong, and the 'industry' is just doing what we want?
#209
Posté 13 février 2012 - 06:05
Except, you know, it also breaks sales records every year. Ever stop to think that gamers are in the wrong, and the 'industry' is just doing what we want?
Correct.
#210
Posté 13 février 2012 - 06:05
Rickin10 wrote...
Edit- Oh and people, stop using COD as an excuse. What do they have in common? They both have guns. That's it. Halo also has guns. GOW also has guns. Battlefield also has guns. GTA has guns. If you're going to call it COD clone then you really have no idea what type of COD is.
People just tend to throw COD in because it's the epitome of much of what's wrong with the industry - mindless, uber-commercial, zero % artistic integrity, same game re-packaged every year...
It's the customers fault for falling for it every year. I don't play COD anymore and I don't like it but I don't insult it because it ain't my favourite. Because people have different taste and shouldn't be insulted for it.
#211
Posté 13 février 2012 - 06:06
aridor1570 wrote...
Dragoonlordz wrote...
lightsnow13 wrote...
Omg... we're only seeing an INCREDIBLY small percentage of dialogue. All of a sudden people are FREAKIN out about there not being enough choices.
This is Mass Effect. It's already been confirmed there are far more lines than ME2. I doubt all of it is auto dialogue.
As for ME1 - people saying it has more options..it didn't. Lines were repeated far more often. In fact, I'd go back and choose a different option, only to ask myself "wait.. I Just heard that..did I really choose something different? Maybe I wasn't paying attention." ME2 had far more diverse lines.
Something I noticed about ME3 though - renegade aren't total pricks. In fact, they're far more reasonable this time around.
Far more lines doesn't mean anything at all, it could continue to be mostly auto dialogue for all you know.
Second paragraph your simply misleading and lying. I recently played ME1 right through only last week and what you claim is not true at all.
If that's the case, where would the extra 20k would go into?
Extra NPC conversations where you have no input and 'their' Shepard auto robot mode chooses for you. It certainly is not my Shepard if they take away my freedom to choose how he reacts and responds.
#212
Posté 13 février 2012 - 06:06
Gibb_Shepard wrote...
Ghost Rider LSOV wrote...
Gibb_Shepard wrote...
But when Shepard blurts out with completely idiotic **** like "This isn't about planning or tactics! It's about survival!" there is something seriously wrong.
Not making a joke or provoking, just an honest question:
What would you prefer Shepard to say at that point?
That sentence is just logically retarded. Without planning or tactics, survival is impossible. Honestly, how could they possibly hope to survive without setting a plan in motion and tactically executing said plan?
I would prefer Shepard to say something that doesn't make him sound like an illogical goof.
I don't have a problem with that line.
What is he gonna say? We should flank the Repears with a bleitzkreig?
#213
Posté 13 février 2012 - 06:10
Hunter of Legends wrote...
Gibb_Shepard wrote...
Ghost Rider LSOV wrote...
Gibb_Shepard wrote...
But when Shepard blurts out with completely idiotic **** like "This isn't about planning or tactics! It's about survival!" there is something seriously wrong.
Not making a joke or provoking, just an honest question:
What would you prefer Shepard to say at that point?
That sentence is just logically retarded. Without planning or tactics, survival is impossible. Honestly, how could they possibly hope to survive without setting a plan in motion and tactically executing said plan?
I would prefer Shepard to say something that doesn't make him sound like an illogical goof.
I don't have a problem with that line.
What is he gonna say? We should flank the Repears with a bleitzkreig?
What they should of done is allow the player choose to either sound like a complete idiot as shown with that line or choose to say something which is outside the realms of "Derp... SHOOT IT!" like a bull in china shop. Without thinking and planning there is no survival just like Gibb said and he is right.
#214
Posté 13 février 2012 - 06:10
He should say "They're just machines and machines can be broken!" then everyone in the room can laugh at him real hard.Hunter of Legends wrote...
Gibb_Shepard wrote...
Ghost Rider LSOV wrote...
Gibb_Shepard wrote...
But when Shepard blurts out with completely idiotic **** like "This isn't about planning or tactics! It's about survival!" there is something seriously wrong.
Not making a joke or provoking, just an honest question:
What would you prefer Shepard to say at that point?
That sentence is just logically retarded. Without planning or tactics, survival is impossible. Honestly, how could they possibly hope to survive without setting a plan in motion and tactically executing said plan?
I would prefer Shepard to say something that doesn't make him sound like an illogical goof.
I don't have a problem with that line.
What is he gonna say? We should flank the Repears with a bleitzkreig?
#215
Posté 13 février 2012 - 06:11
Dragoonlordz wrote...
aridor1570 wrote...
Dragoonlordz wrote...
lightsnow13 wrote...
Omg... we're only seeing an INCREDIBLY small percentage of dialogue. All of a sudden people are FREAKIN out about there not being enough choices.
This is Mass Effect. It's already been confirmed there are far more lines than ME2. I doubt all of it is auto dialogue.
As for ME1 - people saying it has more options..it didn't. Lines were repeated far more often. In fact, I'd go back and choose a different option, only to ask myself "wait.. I Just heard that..did I really choose something different? Maybe I wasn't paying attention." ME2 had far more diverse lines.
Something I noticed about ME3 though - renegade aren't total pricks. In fact, they're far more reasonable this time around.
Far more lines doesn't mean anything at all, it could continue to be mostly auto dialogue for all you know.
Second paragraph your simply misleading and lying. I recently played ME1 right through only last week and what you claim is not true at all.
If that's the case, where would the extra 20k would go into?
Extra NPC conversations where you have no input and 'their' Shepard auto robot mode chooses for you. It certainly is not my Shepard if they take away my freedom to choose how he reacts and responds.
Most of the dialogue in both games come from Shepard himself and his dialogue choices, thousends of lines would have to be reduced for it to be all auto dialogue.
Modifié par aridor1570, 13 février 2012 - 06:12 .
#216
Posté 13 février 2012 - 06:12
aridor1570 wrote...
Dragoonlordz wrote...
aridor1570 wrote...
Dragoonlordz wrote...
lightsnow13 wrote...
Omg... we're only seeing an INCREDIBLY small percentage of dialogue. All of a sudden people are FREAKIN out about there not being enough choices.
This is Mass Effect. It's already been confirmed there are far more lines than ME2. I doubt all of it is auto dialogue.
As for ME1 - people saying it has more options..it didn't. Lines were repeated far more often. In fact, I'd go back and choose a different option, only to ask myself "wait.. I Just heard that..did I really choose something different? Maybe I wasn't paying attention." ME2 had far more diverse lines.
Something I noticed about ME3 though - renegade aren't total pricks. In fact, they're far more reasonable this time around.
Far more lines doesn't mean anything at all, it could continue to be mostly auto dialogue for all you know.
Second paragraph your simply misleading and lying. I recently played ME1 right through only last week and what you claim is not true at all.
If that's the case, where would the extra 20k would go into?
Extra NPC conversations where you have no input and 'their' Shepard auto robot mode chooses for you. It certainly is not my Shepard if they take away my freedom to choose how he reacts and responds.
Most of the dialogue in both games come from Shepard himself and his dialogue choicesm, thousends of lines would have to be reduced for it to be all auto dialogue.
And the only thing we have to go on which give's us an idea of how the game will play out and how much influence robot 'thier' Shepard auto dialogue exists, does in fact seem to show that the auto dialogue will be a vast amount of the game.
Modifié par Dragoonlordz, 13 février 2012 - 06:14 .
#217
Posté 13 février 2012 - 06:13
Dragoonlordz wrote...
aridor1570 wrote...
Dragoonlordz wrote...
aridor1570 wrote...
Dragoonlordz wrote...
lightsnow13 wrote...
Omg... we're only seeing an INCREDIBLY small percentage of dialogue. All of a sudden people are FREAKIN out about there not being enough choices.
This is Mass Effect. It's already been confirmed there are far more lines than ME2. I doubt all of it is auto dialogue.
As for ME1 - people saying it has more options..it didn't. Lines were repeated far more often. In fact, I'd go back and choose a different option, only to ask myself "wait.. I Just heard that..did I really choose something different? Maybe I wasn't paying attention." ME2 had far more diverse lines.
Something I noticed about ME3 though - renegade aren't total pricks. In fact, they're far more reasonable this time around.
Far more lines doesn't mean anything at all, it could continue to be mostly auto dialogue for all you know.
Second paragraph your simply misleading and lying. I recently played ME1 right through only last week and what you claim is not true at all.
If that's the case, where would the extra 20k would go into?
Extra NPC conversations where you have no input and 'their' Shepard auto robot mode chooses for you. It certainly is not my Shepard if they take away my freedom to choose how he reacts and responds.
Most of the dialogue in both games come from Shepard himself and his dialogue choicesm, thousends of lines would have to be reduced for it to be all auto dialogue.
And the only thing we have to go on which give's us an idea of how the game will play out does in fact seem to show that the auto dialogue will be a vast amount of the game.
But that's impossible with 40k lines.
#218
Posté 13 février 2012 - 06:14
Dragoonlordz wrote...
Hunter of Legends wrote...
Gibb_Shepard wrote...
Ghost Rider LSOV wrote...
Gibb_Shepard wrote...
But when Shepard blurts out with completely idiotic **** like "This isn't about planning or tactics! It's about survival!" there is something seriously wrong.
Not making a joke or provoking, just an honest question:
What would you prefer Shepard to say at that point?
That sentence is just logically retarded. Without planning or tactics, survival is impossible. Honestly, how could they possibly hope to survive without setting a plan in motion and tactically executing said plan?
I would prefer Shepard to say something that doesn't make him sound like an illogical goof.
I don't have a problem with that line.
What is he gonna say? We should flank the Repears with a bleitzkreig?
What they should of done is allow the player choose to either sound like a complete idiot as shown with that line or choose to say something which is outside the realms of "Derp... SHOOT IT!" like a bull in china shop. Without thinking and planning there is no survival just like Gibb said and he is right.
I think the line is fine and gets to the point.
There is no surender; there is no running; there is no hiding.
Fight or Die.
#219
Posté 13 février 2012 - 06:15
aridor1570 wrote...
Dragoonlordz wrote...
aridor1570 wrote...
Dragoonlordz wrote...
aridor1570 wrote...
If that's the case, where would the extra 20k would go into?
Extra NPC conversations where you have no input and 'their' Shepard auto robot mode chooses for you. It certainly is not my Shepard if they take away my freedom to choose how he reacts and responds.
Most of the dialogue in both games come from Shepard himself and his dialogue choicesm, thousends of lines would have to be reduced for it to be all auto dialogue.
And the only thing we have to go on which give's us an idea of how the game will play out does in fact seem to show that the auto dialogue will be a vast amount of the game.
But that's impossible with 40k lines.
No it isn't. Where do you get the idea that more lines = more choices? Thats not the case and more lines could equally be more scripted auto dialogue via NPC's and reactions out of your control.
Modifié par Dragoonlordz, 13 février 2012 - 06:16 .
#220
Posté 13 février 2012 - 06:15
Modifié par Dragoonlordz, 13 février 2012 - 06:16 .
#221
Posté 13 février 2012 - 06:16
#222
Posté 13 février 2012 - 06:17
MELTOR13 wrote...
Rickin10 wrote...
Edit- Oh and people, stop using COD as an excuse. What do they have in common? They both have guns. That's it. Halo also has guns. GOW also has guns. Battlefield also has guns. GTA has guns. If you're going to call it COD clone then you really have no idea what type of COD is.
People just tend to throw COD in because it's the epitome of much of what's wrong with the industry - mindless, uber-commercial, zero % artistic integrity, same game re-packaged every year...
Except, you know, it also breaks sales records every year. Ever stop to think that gamers are in the wrong, and the 'industry' is just doing what we want?
No Meltor! Don't tell them they're wrong!
#223
Posté 13 février 2012 - 06:18
Hunter of Legends wrote...
Dragoonlordz wrote...
Hunter of Legends wrote...
Gibb_Shepard wrote...
Ghost Rider LSOV wrote...
Gibb_Shepard wrote...
But when Shepard blurts out with completely idiotic **** like "This isn't about planning or tactics! It's about survival!" there is something seriously wrong.
Not making a joke or provoking, just an honest question:
What would you prefer Shepard to say at that point?
That sentence is just logically retarded. Without planning or tactics, survival is impossible. Honestly, how could they possibly hope to survive without setting a plan in motion and tactically executing said plan?
I would prefer Shepard to say something that doesn't make him sound like an illogical goof.
I don't have a problem with that line.
What is he gonna say? We should flank the Repears with a bleitzkreig?
What they should of done is allow the player choose to either sound like a complete idiot as shown with that line or choose to say something which is outside the realms of "Derp... SHOOT IT!" like a bull in china shop. Without thinking and planning there is no survival just like Gibb said and he is right.
I think the line is fine and gets to the point.
There is no surender; there is no running; there is no hiding.
Fight or Die.
That may be the case for "your" Shepard but everyone has different ones and some are more renegade or more paragon or have different mindsets built up and shown throughout first two games. It might be ok for 'you', but grasp the concept it is not alright for others.
Modifié par Dragoonlordz, 13 février 2012 - 06:19 .
#224
Posté 13 février 2012 - 06:18
#225
Posté 13 février 2012 - 06:19
aridor1570 wrote...
Now I'm asking again, where do you think those extra 20k lines are going into?
You got your answer, go back and read it/digest it and let it sink in.





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